際際滷

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Problem statement
Who: Educators, parents and volunteers in Okinawa
What: Want the opportunity to teach IT/CS skills to
their students or children
Why: General education, economy, quality of life,
overcoming the digital divide
Okinawa is behind in terms of general STEM education
and in terms of Computer Science education in
particular.
Even though parents might recognize a need for
such an education, schools do not provide it.
Our problem statement is:
Meet Guido-Bot
Guido-Bot is a robot that speaks Scratch, a simple and
visual programming language designed for children.
Guido-Bot will introduce children to programming, an
important but abstract skill, and make it very tangible
for everyone by solving games in the real world.
Guido-Bot is fun, affordable, customizable and
maintains children's motivation and curiosity towards
computer science.
Our product:
Programming with Guido-Bot
1. Short workshops
 about 2 hours
 Hosted in OIST for visiting groups
 Mobile version (going to schools, libraries...)
 By the end, Guido-bot has been moved by the
children themselves
2. Regular classes
about 3 hours once a week
8 week modules with different themes and goals
Build different kinds of robots, explore different
sensors and capabilities
Its fun!!
 Guido-Bot has a very interesting background story,
he also has a large family, you can create their
stories too
 Every challenge is wrapped in a story
 We have design kits to make Guido-Bot pretty or
cool
 Make youtube videos to share your creations and
designs
Its affordable
All the technologies used are very
inexpensive (<100$) or even free and are as
open as possible, so that you can replicate
and improve the initial designs at home.
Project phases
Phase 1: Incubation - workshops at OIST to build, test,
and re鍖ne our curriculum and business model
Phase 2: Initial set-up - weekly classes at OIST and
workshops in various locations
Phase 3: School - move to our own facilities closer to
the demographic center of Okinawa. Offer classes and
workshops at our school, OIST, and around the island
As early as possible we would like to cooperate with
local schools, clubs, and museums.
Business Model
Initially, we aim to recover initial expenses for
materials.
Later, we become a sustainable business with
employees with the following revenue streams:
Fees:
 per group workshop 400$
 per module (about 8 sessions) 200$
 per single session 30$
 per private session 50$
Other:
 selling robot parts or kits
 merchandize (toys, comic books...)
 phone app
Workshops:
 10 sets of Raspberry Pis and robots
 Projector and screen
 Design kits
 Hired tutors
Total (estimate including contingency): 5,000$
Classes:
 10 sets of Raspberry Pis and robots
 Projector and screen
 Parts, electronic kits
Total (estimate without rent): 8,000$
 Rent and utilities: 12,000$ per year
Business Model
Our potential partners
Satoru Iizuka,
Team Okinawa
Yohei Yasukawa,
YasuLab Software
Okinawa Digital
Educators Network
Wonder Museum
MIT Media Lab
E-SIR
OIST
University of the Ryukyus
Kazuhiro Abe
Local Tech and
Engineering companies
Scaling up
More schools Guido-Bot
Comic book More robots
Invade Japan
Take over the
World
Adult
education
Pick up
laundry

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Programming with Guido-Bot

  • 1. Problem statement Who: Educators, parents and volunteers in Okinawa What: Want the opportunity to teach IT/CS skills to their students or children Why: General education, economy, quality of life, overcoming the digital divide Okinawa is behind in terms of general STEM education and in terms of Computer Science education in particular. Even though parents might recognize a need for such an education, schools do not provide it. Our problem statement is:
  • 2. Meet Guido-Bot Guido-Bot is a robot that speaks Scratch, a simple and visual programming language designed for children. Guido-Bot will introduce children to programming, an important but abstract skill, and make it very tangible for everyone by solving games in the real world. Guido-Bot is fun, affordable, customizable and maintains children's motivation and curiosity towards computer science.
  • 3. Our product: Programming with Guido-Bot 1. Short workshops about 2 hours Hosted in OIST for visiting groups Mobile version (going to schools, libraries...) By the end, Guido-bot has been moved by the children themselves 2. Regular classes about 3 hours once a week 8 week modules with different themes and goals Build different kinds of robots, explore different sensors and capabilities
  • 4. Its fun!! Guido-Bot has a very interesting background story, he also has a large family, you can create their stories too Every challenge is wrapped in a story We have design kits to make Guido-Bot pretty or cool Make youtube videos to share your creations and designs
  • 5. Its affordable All the technologies used are very inexpensive (<100$) or even free and are as open as possible, so that you can replicate and improve the initial designs at home.
  • 6. Project phases Phase 1: Incubation - workshops at OIST to build, test, and re鍖ne our curriculum and business model Phase 2: Initial set-up - weekly classes at OIST and workshops in various locations Phase 3: School - move to our own facilities closer to the demographic center of Okinawa. Offer classes and workshops at our school, OIST, and around the island As early as possible we would like to cooperate with local schools, clubs, and museums.
  • 7. Business Model Initially, we aim to recover initial expenses for materials. Later, we become a sustainable business with employees with the following revenue streams: Fees: per group workshop 400$ per module (about 8 sessions) 200$ per single session 30$ per private session 50$ Other: selling robot parts or kits merchandize (toys, comic books...) phone app
  • 8. Workshops: 10 sets of Raspberry Pis and robots Projector and screen Design kits Hired tutors Total (estimate including contingency): 5,000$ Classes: 10 sets of Raspberry Pis and robots Projector and screen Parts, electronic kits Total (estimate without rent): 8,000$ Rent and utilities: 12,000$ per year Business Model
  • 9. Our potential partners Satoru Iizuka, Team Okinawa Yohei Yasukawa, YasuLab Software Okinawa Digital Educators Network Wonder Museum MIT Media Lab E-SIR OIST University of the Ryukyus Kazuhiro Abe Local Tech and Engineering companies
  • 10. Scaling up More schools Guido-Bot Comic book More robots Invade Japan Take over the World Adult education Pick up laundry