I've worked on many different audio DSP and machine learning projects like developing recommender systems, 3D audio, and designing user interfaces for editing audio recordings.
I have worked on spatial audio projects for a number of years: rendering 3D audio (VR audio) recorded using microphone arrays, 3D audio playback for headphones and loudspeakers, sound localization with microphone arrays, and speech enhancement using microphone arrays and beamforming techniques.
I also worked on analysing hearing spatial responses with hearing aids on, performing auditorium calibration such as collecting HRTFs (Head Related Transfer Function), and blind sound source separation.
For my master's...