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Organization / Workplace
Taiwan Taiwan
Occupation
Solutions Architect and Engineering at NVIDIA
About
NOW DL practitioner, good learner from critical-problem in real-domain. Once traditional Computer Vision enthusiast and former chief of Industry AOI start-ups using CUDA GPGPU solution.
10+ years researches and developments to craft innovative efficient and at least 10+ effective computational vision
There are my interest subjects include signal processing theory, multimedia system SW/HW architecture design, and general achievement including computer graphics topics, computer vision/NLP and modern machine learning technique, e.g SVM, Random Forest and start-of-the-art DNN.
3+ years leading AOI start-ups to achieve numerous integrated
CUDA-accelerated algorithms which successfully enable...
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