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Helsinki Finland
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Technology / Software / Internet
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About
Umbra is on a mission to make it possible to display any 3D content in real time on any piece of hardware. Umbra’s solutions are the backbone of a wide range of 3D applications that are used by millions of people every day. Umbra was founded in 2006 and its headquarters are located on the very northern edge of Europe – Helsinki, Finland.

Presentations(5)Ìý

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Using Umbra Spatial Data for Visibility and Audio Propagation in Quantum Break
Using Umbra Spatial Data for Visibility and Audio Propagation in Quantum BreakUsing Umbra Spatial Data for Visibility and Audio Propagation in Quantum Break
Using Umbra Spatial Data for Visibility and Audio Propagation in Quantum Break
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Solving Visibility and Streaming in the The Witcher 3: Wild Hunt with Umbra 3
Solving Visibility and Streaming in the The Witcher 3: Wild Hunt with Umbra 3Solving Visibility and Streaming in the The Witcher 3: Wild Hunt with Umbra 3
Solving Visibility and Streaming in the The Witcher 3: Wild Hunt with Umbra 3
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Game Worlds from Polygon Soup: Visibility, Spatial Connectivity and Rendering
Game Worlds from Polygon Soup: Visibility, Spatial Connectivity and RenderingGame Worlds from Polygon Soup: Visibility, Spatial Connectivity and Rendering
Game Worlds from Polygon Soup: Visibility, Spatial Connectivity and Rendering
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Documents(1)Ìý

Shadow Caster Culling for Efficient Shadow Mapping (Authors: Jiří Bittner, Oliver Mattausch, Ari Silvennoinen, Michael Wimmer)
Shadow Caster Culling for Efficient Shadow Mapping (Authors: Jiří Bittner, Oliver Mattausch, Ari Silvennoinen, Michael Wimmer)Shadow Caster Culling for Efficient Shadow Mapping (Authors: Jiří Bittner, Oliver Mattausch, Ari Silvennoinen, Michael Wimmer)
Shadow Caster Culling for Efficient Shadow Mapping (Authors: Jiří Bittner, Oliver Mattausch, Ari Silvennoinen, Michael Wimmer)
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