Self-taught game Developer since I was 13, currently doing PhD in Biomedical Engineering, using qt, cpp, gpgpu, mono embedded within cpp for productivity, and several libs for medical images, image processing, volume segmentation, classification and some semi-supervisioned AI. MSc in Game Metrics exploring players patterns in the game Dota 2. Working with Java for main code, Matlab for visualization, Nodejs and Mongodb for backend services.
Software Architect: creating reusable components for general game development like save systems, monetization plugins, and social integration. Responsible for writing Technical Design Document for previous projects.
I developed many small programs u...