Enthusiastic, thoughtful and humming (mostly bad songs) software engineer with 9+ years of experience. I like helping ideas and technologies grow into usable stuffs, focusing on the actual user benefits.
Since the beginning of 2015, I'm leading the creation of craft ai, an AI engine for mobile, web, IoT and game applications. I previously worked on MASA LIFE, an AI middleware for Games & Simulations, at INRIA and Golaem on a navigation engine and at Teamlog on the creation of a 3d virtual city creation toolchain.
My focus is on providing tools and technologies to people wanting autonomous AND controllable AI behaviors.
I am a co-author on two chapters in Game AI Pro 2, was a speaker a...