Since I was little I have fascination for making up sci-fi stories with toys and drawings. CG was the way for keeping this up.
In 2008 I’ve graduated from PUC-Rio’s Design course, but since before I’ve been working within the industry as a CG Artist. At 2010 a college project was approved which was a planetarium 30-minute movie, in which I co-wrote, co-directed, animated and rigged.
In the process I learned motion capture, Python scripting and managing the team and its pipeline. After that I started working at Globosat with broadcast graphics, technical assistance and virtual inserts for soccer games.
I also had realistic oil painting classes, and created an effect for transforming geo...