Went inside the game industry as a level designer trainee in Ubisoft Shanghai in 2008, then I joined in qc team for half a year, after that I started working as a level designer in several projects.
I am interested in Level Design, Game Design, Game AI Architecture, Game Engine Architecture and Real Time Camera.
With a passion of creating video games, my current career goal is to become skilled designer with global vision in game design, level design and related technologies. Also I would like to explore my vision of game creation and art sense.