VR &AR Trend Analyst & Futurist, Academic, Ph.D., Game Executive/Producer/Designer/Mentor
When you look at my career path you can see I am a non-conformist. I have navigated my way through being a literature student on to working in game development and academic research, seamlessly adapting from one side of the table to the next. I have left highly secure jobs to pursue my passion and interest, in an ultimate quest to continually develop myself and think out of the box.
That's why I am hard to classify: I am at once a game designer, a scholar, a line manager, a product lead, a scrum manager, a PhD or Master's thesis supervisor, a creative director, a consultant, a mentor, a hobbyist programmer, and an innovator.
My expertise has been recognized through a number of invited ...