ºÝºÝߣs from Guerrilla Foursquare paper given by J. Andrew Dufton and Stuart Eve at Computer Applications and Quantitative Methods in Archaeology, April 2012.
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Guerrilla foursquare - CAA 2012
1. Guerilla Foursquare: A digital archaeological
appropriation of commercial location-based social
networking.
Andrew Dufton @jadufton (Brown University)
Stuart Eve @stueve (UCL, L ¨C P : Archaeology)
2. Digital Archaeology?
¡ñ Archaeological data
¡ñ Digital capture or
dissemination
¡ñ Academic, professional
and public audiences
¡ñ Research and discovery
¡ñ Mobile technologies!
3. Museum of London ¨C Streetmuseum
¡ñ Museum of London,
History Channel, Brothers
& Sisters Creative Ltd.
¡ñ ?48K development cost
¡ñ 50K+ iphone downloads
within 2 weeks of release
¡ñ c. 2.5K Android
downloads (May 2011)
4. Museum of London ¨C Streetmuseum Londinium
¡ñ Roman London only
¡ñ Archaeological finds
¡ñ Roman city plans
¡ñ Additional media
5. Introducing Foursquare
¡ñ 15+ million users
¡ñ Location-based social
networking
¡°Keep up with friends.
Discover what's nearby.
Save money. Unlock
rewards¡±
6. Foursquare warfare?
¡ñ 2900+ GLHER entries
¡ñ 48 selected sites
¡ñ 4hr walking tour
¡ñ 200-character tips
¡ñ 9600 total characters
¡ñ 120+ 'points' for
@jadufton #winning
7. Results ¨C site categories
¡ñ 48 sites
¡ñ 7 broad categories
¡ñ Existing 4sq sites
¡ñ New 4sq locations
8. Results ¨C total check-ins
¡ñ 2200+ total check-ins
¡ñ 35+ checkins/day
¡ñ Obvious conclusion 1:
Foursquare <> historical!