際際滷
Submit Search
ozlael ozlael
38
際際滷Shares
125
Followers
1
Following
Block User
38
際際滷Shares
125
Followers
1
Following
Personal Information
Organization / Workplace
seoul Korea, South
Occupation
Game Developer
Website
About
I'm not good at prize
Presentations
(34)油
See all
Unity & VR (Unity Roadshow 2016)
Unity & VR (Unity Roadshow 2016)
油
覘l 譴? 焔 襦朱 覈襴 - 焔 襦朱 螳企 (IGC16)
覘l 譴? 焔 襦朱 覈襴 - 焔 襦朱 螳企 (IGC16)
油
Optimizing mobile applications - Ian Dundore, Mark Harkness
Optimizing mobile applications - Ian Dundore, Mark Harkness
油
蠏碁 豕襦 螳...螳覯! (覿: 覦一! 覦一広 覲伎!) , Batch! Let's take a look at Batching! - Unite Seoul 2016
蠏碁 豕襦 螳...螳覯! (覿: 覦一! 覦一広 覲伎!) , Batch! Let's take a look at Batching! - Unite Seoul 2016
油
蠏碁 豕, 企蟾讌 企瓦 (Optimizing Unity Graphics) Unite Seoul Ver.
蠏碁 豕, 企蟾讌 企瓦 (Optimizing Unity Graphics) Unite Seoul Ver.
油
蠏碁 豕, 企蟾讌 企瓦 (Optimizing Unity Graphics) NDC15 Ver.
蠏碁 豕, 企蟾讌 企瓦 (Optimizing Unity Graphics) NDC15 Ver.
油
Documents
(4)油
See all
Hable uncharted2(siggraph%202010%20 advanced%20realtime%20rendering%20course)
Hable uncharted2(siggraph%202010%20 advanced%20realtime%20rendering%20course)
油
Deferred rendering in_leadwerks_engine[1]
Deferred rendering in_leadwerks_engine[1]
油
Optimizing the graphics_pipeline_
Optimizing the graphics_pipeline_
油
Hill Stephen Rendering Tools Splinter Cell Conviction
Hill Stephen Rendering Tools Splinter Cell Conviction
油