River is a 'game-dev' addict guy who is passionate about computer graphics and game development technologies.
He developed the 'CranMed' application for cranioplasty planning (used in more than 80 clinical cases).
He was responsible for game engine development and game quality/performance tuning. He helped a lot both in game stability and mobile app client development.
Now he serves in a startup company, dedicated to develop innovative medical software.