ºÝºÝߣshows by User: BartKalisvaart1 / http://www.slideshare.net/images/logo.gif ºÝºÝߣshows by User: BartKalisvaart1 / Tue, 29 Jul 2014 03:24:01 GMT ºÝºÝߣShare feed for ºÝºÝߣshows by User: BartKalisvaart1 Marketing an innovative concept (Tech Open Air presentation) /slideshow/marketing-an-innovative-concept-tech-open-air-presentation/37450511 marketinganinnovativeconcepttechopenairpresentation-140729032401-phpapp01
How does one go from an out-of-the-box idea; turning technology designed for palliative care into a gaming mechanism - to concept, realisation, launch, marketing, testing and pivoting into something so much different than what you started with? This is the story about Cosmic Jump Start, the first game for iOS that you control by jumping. The game went to various festivals in the Netherlands, went international at SXSW and was eventually picked up by a Dutch broadcasting network who adopted the technology and made it into a game for children called Spring Sprong. The journey has always been about the experience, as we learned from trial and error and got wiser along the way.]]>

How does one go from an out-of-the-box idea; turning technology designed for palliative care into a gaming mechanism - to concept, realisation, launch, marketing, testing and pivoting into something so much different than what you started with? This is the story about Cosmic Jump Start, the first game for iOS that you control by jumping. The game went to various festivals in the Netherlands, went international at SXSW and was eventually picked up by a Dutch broadcasting network who adopted the technology and made it into a game for children called Spring Sprong. The journey has always been about the experience, as we learned from trial and error and got wiser along the way.]]>
Tue, 29 Jul 2014 03:24:01 GMT /slideshow/marketing-an-innovative-concept-tech-open-air-presentation/37450511 BartKalisvaart1@slideshare.net(BartKalisvaart1) Marketing an innovative concept (Tech Open Air presentation) BartKalisvaart1 How does one go from an out-of-the-box idea; turning technology designed for palliative care into a gaming mechanism - to concept, realisation, launch, marketing, testing and pivoting into something so much different than what you started with? This is the story about Cosmic Jump Start, the first game for iOS that you control by jumping. The game went to various festivals in the Netherlands, went international at SXSW and was eventually picked up by a Dutch broadcasting network who adopted the technology and made it into a game for children called Spring Sprong. The journey has always been about the experience, as we learned from trial and error and got wiser along the way. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/marketinganinnovativeconcepttechopenairpresentation-140729032401-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> How does one go from an out-of-the-box idea; turning technology designed for palliative care into a gaming mechanism - to concept, realisation, launch, marketing, testing and pivoting into something so much different than what you started with? This is the story about Cosmic Jump Start, the first game for iOS that you control by jumping. The game went to various festivals in the Netherlands, went international at SXSW and was eventually picked up by a Dutch broadcasting network who adopted the technology and made it into a game for children called Spring Sprong. The journey has always been about the experience, as we learned from trial and error and got wiser along the way.
Marketing an innovative concept (Tech Open Air presentation) from Bart Kalisvaart
]]>
505 2 https://cdn.slidesharecdn.com/ss_thumbnails/marketinganinnovativeconcepttechopenairpresentation-140729032401-phpapp01-thumbnail.jpg?width=120&height=120&fit=bounds presentation Black http://activitystrea.ms/schema/1.0/post http://activitystrea.ms/schema/1.0/posted 0
https://cdn.slidesharecdn.com/profile-photo-BartKalisvaart1-48x48.jpg?cb=1527871851 My previous summary was a collection of fancy terms and clichés about my pragmatic problem solving abilities, result driven vision and bladibla. I've come to the conclusion that this is not who I am, and this is not how I want to present myself. So who am I? I am creative online adventurer who loves startup projects, new opportunities, tech savvy solutions and enthusiastic people. I am not an expert on anything. At most I’ve been more curious about stuff than other people, which has led to do more background research or experiments. I like trying more than I fear failing, and I have a very short attention span. No MSc but a master in procrastination. No pressure, no work. I'm fortunate ... http:/projectbarrel.com