際際滷shows by User: CMelissinos / http://www.slideshare.net/images/logo.gif 際際滷shows by User: CMelissinos / Wed, 08 Oct 2014 09:29:41 GMT 際際滷Share feed for 際際滷shows by User: CMelissinos Project Darkstar - Perpetual Entertainment presentation at the 2007 Austin Game Developers Conference /slideshow/project-darkstar-40021650/40021650 outsidethebox-141008092942-conversion-gate01
Another presentation about Project Darkstar, done by Perpetual Entertainment.]]>

Another presentation about Project Darkstar, done by Perpetual Entertainment.]]>
Wed, 08 Oct 2014 09:29:41 GMT /slideshow/project-darkstar-40021650/40021650 CMelissinos@slideshare.net(CMelissinos) Project Darkstar - Perpetual Entertainment presentation at the 2007 Austin Game Developers Conference CMelissinos Another presentation about Project Darkstar, done by Perpetual Entertainment. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/outsidethebox-141008092942-conversion-gate01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Another presentation about Project Darkstar, done by Perpetual Entertainment.
Project Darkstar - Perpetual Entertainment presentation at the 2007 Austin Game Developers Conference from Chris Melissinos
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Project Darkstar - Case Study at the 2008 Austin Game Developers Conference /slideshow/owen-agc-presentation/40021450 owenagcpresentation-141008092607-conversion-gate02
Classic presentation! Delivered by Owen Kellett at the Austin Game Developer Conference in 2008. Focused on developing games on the Sun Microsystems Project Darkstar technology.]]>

Classic presentation! Delivered by Owen Kellett at the Austin Game Developer Conference in 2008. Focused on developing games on the Sun Microsystems Project Darkstar technology.]]>
Wed, 08 Oct 2014 09:26:07 GMT /slideshow/owen-agc-presentation/40021450 CMelissinos@slideshare.net(CMelissinos) Project Darkstar - Case Study at the 2008 Austin Game Developers Conference CMelissinos Classic presentation! Delivered by Owen Kellett at the Austin Game Developer Conference in 2008. Focused on developing games on the Sun Microsystems Project Darkstar technology. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/owenagcpresentation-141008092607-conversion-gate02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Classic presentation! Delivered by Owen Kellett at the Austin Game Developer Conference in 2008. Focused on developing games on the Sun Microsystems Project Darkstar technology.
Project Darkstar - Case Study at the 2008 Austin Game Developers Conference from Chris Melissinos
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MAGfest 11 - "The Art of Video Games" Postmortem /slideshow/magfest-11-the-art-of-video-games-postmortem/15888805 magfesttaovgpostmortem-130107083841-phpapp01
This is the slide deck that we used to present the postmortem of "The Art of Video Games" exhibition at the MAGfest 11 conference on January 4, 2013. Will post accompanying notes later.]]>

This is the slide deck that we used to present the postmortem of "The Art of Video Games" exhibition at the MAGfest 11 conference on January 4, 2013. Will post accompanying notes later.]]>
Mon, 07 Jan 2013 08:38:41 GMT /slideshow/magfest-11-the-art-of-video-games-postmortem/15888805 CMelissinos@slideshare.net(CMelissinos) MAGfest 11 - "The Art of Video Games" Postmortem CMelissinos This is the slide deck that we used to present the postmortem of "The Art of Video Games" exhibition at the MAGfest 11 conference on January 4, 2013. Will post accompanying notes later. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/magfesttaovgpostmortem-130107083841-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This is the slide deck that we used to present the postmortem of &quot;The Art of Video Games&quot; exhibition at the MAGfest 11 conference on January 4, 2013. Will post accompanying notes later.
MAGfest 11 - "The Art of Video Games" Postmortem from Chris Melissinos
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2009 DoD World Wide Education Summit Keynote /slideshow/2009-do-d-world-wide-education-summit-keynote/14248336 2009dodworldwideeducationsummitkeynote-120911073113-phpapp01
This is the keynote I gave for the DoD World Wide Education Summit in 2009. In here, I discuss how the rise of technology, games, and the Internet can be harnessed for change.]]>

This is the keynote I gave for the DoD World Wide Education Summit in 2009. In here, I discuss how the rise of technology, games, and the Internet can be harnessed for change.]]>
Tue, 11 Sep 2012 07:31:11 GMT /slideshow/2009-do-d-world-wide-education-summit-keynote/14248336 CMelissinos@slideshare.net(CMelissinos) 2009 DoD World Wide Education Summit Keynote CMelissinos This is the keynote I gave for the DoD World Wide Education Summit in 2009. In here, I discuss how the rise of technology, games, and the Internet can be harnessed for change. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/2009dodworldwideeducationsummitkeynote-120911073113-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This is the keynote I gave for the DoD World Wide Education Summit in 2009. In here, I discuss how the rise of technology, games, and the Internet can be harnessed for change.
2009 DoD World Wide Education Summit Keynote from Chris Melissinos
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The Art of Video Games at GDC 2010 /slideshow/the-art-of-video-games-at-gdc-2010/14248242 gdc2010presentationchrisonly-120911072053-phpapp02
This is the presentation that was delivered at the 2010 Game Developers Conference in San Francisco that outlined "The Art of Video Games" exhibition that we were developing. Note, this presentation only contains my portion of this joint presentation.]]>

This is the presentation that was delivered at the 2010 Game Developers Conference in San Francisco that outlined "The Art of Video Games" exhibition that we were developing. Note, this presentation only contains my portion of this joint presentation.]]>
Tue, 11 Sep 2012 07:20:52 GMT /slideshow/the-art-of-video-games-at-gdc-2010/14248242 CMelissinos@slideshare.net(CMelissinos) The Art of Video Games at GDC 2010 CMelissinos This is the presentation that was delivered at the 2010 Game Developers Conference in San Francisco that outlined "The Art of Video Games" exhibition that we were developing. Note, this presentation only contains my portion of this joint presentation. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/gdc2010presentationchrisonly-120911072053-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This is the presentation that was delivered at the 2010 Game Developers Conference in San Francisco that outlined &quot;The Art of Video Games&quot; exhibition that we were developing. Note, this presentation only contains my portion of this joint presentation.
The Art of Video Games at GDC 2010 from Chris Melissinos
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Edge manufacturing - The Future of Custom Products /slideshow/edge-manufacturing-mt-connect-keynote/14248114 edgemanufacturing-mtconnectkeynote-120911070925-phpapp02
This is a keynote presentation I gave at the very first [MC]2 Conference on supply chain manufacturing meeting the challenge of edge/personal fabrication. Concepts in here include the the democratization of technology via the internet, commodization of technology platforms, and disruption coming from the bottom up.]]>

This is a keynote presentation I gave at the very first [MC]2 Conference on supply chain manufacturing meeting the challenge of edge/personal fabrication. Concepts in here include the the democratization of technology via the internet, commodization of technology platforms, and disruption coming from the bottom up.]]>
Tue, 11 Sep 2012 07:09:23 GMT /slideshow/edge-manufacturing-mt-connect-keynote/14248114 CMelissinos@slideshare.net(CMelissinos) Edge manufacturing - The Future of Custom Products CMelissinos This is a keynote presentation I gave at the very first [MC]2 Conference on supply chain manufacturing meeting the challenge of edge/personal fabrication. Concepts in here include the the democratization of technology via the internet, commodization of technology platforms, and disruption coming from the bottom up. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/edgemanufacturing-mtconnectkeynote-120911070925-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This is a keynote presentation I gave at the very first [MC]2 Conference on supply chain manufacturing meeting the challenge of edge/personal fabrication. Concepts in here include the the democratization of technology via the internet, commodization of technology platforms, and disruption coming from the bottom up.
Edge manufacturing - The Future of Custom Products from Chris Melissinos
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The Connected World - Platforms in connected education /slideshow/nutn2010-presentation/5277746 nutn2010presentation2-100924101638-phpapp01
The presentation I gave at the 2010 NUTN Online Conference]]>

The presentation I gave at the 2010 NUTN Online Conference]]>
Fri, 24 Sep 2010 10:16:27 GMT /slideshow/nutn2010-presentation/5277746 CMelissinos@slideshare.net(CMelissinos) The Connected World - Platforms in connected education CMelissinos The presentation I gave at the 2010 NUTN Online Conference <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/nutn2010presentation2-100924101638-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> The presentation I gave at the 2010 NUTN Online Conference
The Connected World - Platforms in connected education from Chris Melissinos
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https://cdn.slidesharecdn.com/profile-photo-CMelissinos-48x48.jpg?cb=1522945485 http://en.wikipedia.org/wiki/Chris_Melissinos http://en.wikipedia.org/wiki/The_Art_of_Video_Games http://www.pastpixels.com www.pastpixels.com https://cdn.slidesharecdn.com/ss_thumbnails/outsidethebox-141008092942-conversion-gate01-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/project-darkstar-40021650/40021650 Project Darkstar - Per... https://cdn.slidesharecdn.com/ss_thumbnails/owenagcpresentation-141008092607-conversion-gate02-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/owen-agc-presentation/40021450 Project Darkstar - Cas... https://cdn.slidesharecdn.com/ss_thumbnails/magfesttaovgpostmortem-130107083841-phpapp01-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/magfest-11-the-art-of-video-games-postmortem/15888805 MAGfest 11 - &quot;The Art ...