際際滷shows by User: ChrisCas / http://www.slideshare.net/images/logo.gif 際際滷shows by User: ChrisCas / Thu, 28 May 2009 15:36:38 GMT 際際滷Share feed for 際際滷shows by User: ChrisCas Web Games /slideshow/web-games/1503150 mygames-090528153644-phpapp02
A Short list of Web Games to introduce people into video games.]]>

A Short list of Web Games to introduce people into video games.]]>
Thu, 28 May 2009 15:36:38 GMT /slideshow/web-games/1503150 ChrisCas@slideshare.net(ChrisCas) Web Games ChrisCas A Short list of Web Games to introduce people into video games. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/mygames-090528153644-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A Short list of Web Games to introduce people into video games.
Web Games from Chris Castaldi
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Unverisal Game Model /ChrisCas/gamecore2 tostudents-090506184509-phpapp02
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Wed, 06 May 2009 18:44:54 GMT /ChrisCas/gamecore2 ChrisCas@slideshare.net(ChrisCas) Unverisal Game Model ChrisCas <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/tostudents-090506184509-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br>
Unverisal Game Model from Chris Castaldi
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Game List /slideshow/game-list/1355254 gamelist-090428002952-phpapp01
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Tue, 28 Apr 2009 00:29:48 GMT /slideshow/game-list/1355254 ChrisCas@slideshare.net(ChrisCas) Game List ChrisCas <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/gamelist-090428002952-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br>
Game List from Chris Castaldi
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Rolling Rules Explained /slideshow/rolling-rules-explained/1317555 rollingrulesexplained-090420150516-phpapp01
Document relating to rules for rolling up random Super Heroes.]]>

Document relating to rules for rolling up random Super Heroes.]]>
Mon, 20 Apr 2009 15:05:14 GMT /slideshow/rolling-rules-explained/1317555 ChrisCas@slideshare.net(ChrisCas) Rolling Rules Explained ChrisCas Document relating to rules for rolling up random Super Heroes. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/rollingrulesexplained-090420150516-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Document relating to rules for rolling up random Super Heroes.
Rolling Rules Explained from Chris Castaldi
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Super Hero Creation /slideshow/super-hero-creation-1317542/1317542 superherocreation-090420150208-phpapp01
Creating Random Super Heroes - For more information see Word Document labeled "Super Hero Creation Document"]]>

Creating Random Super Heroes - For more information see Word Document labeled "Super Hero Creation Document"]]>
Mon, 20 Apr 2009 15:02:05 GMT /slideshow/super-hero-creation-1317542/1317542 ChrisCas@slideshare.net(ChrisCas) Super Hero Creation ChrisCas Creating Random Super Heroes - For more information see Word Document labeled "Super Hero Creation Document" <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/superherocreation-090420150208-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Creating Random Super Heroes - For more information see Word Document labeled &quot;Super Hero Creation Document&quot;
Super Hero Creation from Chris Castaldi
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Esrb /slideshow/esrb/1317521 esrb-090420145706-phpapp01
Short Explanation of the ESRB]]>

Short Explanation of the ESRB]]>
Mon, 20 Apr 2009 14:57:02 GMT /slideshow/esrb/1317521 ChrisCas@slideshare.net(ChrisCas) Esrb ChrisCas Short Explanation of the ESRB <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/esrb-090420145706-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Short Explanation of the ESRB
Esrb from Chris Castaldi
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Boards N Bits /slideshow/boards-n-bits-presentation/768688 boardsnbits2-1227138602901819-8
A Short history of video games, split into three forms]]>

A Short history of video games, split into three forms]]>
Wed, 19 Nov 2008 10:48:52 GMT /slideshow/boards-n-bits-presentation/768688 ChrisCas@slideshare.net(ChrisCas) Boards N Bits ChrisCas A Short history of video games, split into three forms <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/boardsnbits2-1227138602901819-8-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A Short history of video games, split into three forms
Boards N Bits from Chris Castaldi
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Game Core /slideshow/game-core-presentation-768687/768687 gamecoreupload-1227212284528104-8
A simple model to help those understand how games teach and function.]]>

A simple model to help those understand how games teach and function.]]>
Wed, 19 Nov 2008 10:48:51 GMT /slideshow/game-core-presentation-768687/768687 ChrisCas@slideshare.net(ChrisCas) Game Core ChrisCas A simple model to help those understand how games teach and function. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/gamecoreupload-1227212284528104-8-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A simple model to help those understand how games teach and function.
Game Core from Chris Castaldi
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Level 5 /slideshow/level-5-presentation/673737 level-5-1224536205851998-8
Part 5 (Other Resources) Be sure to check notes]]>

Part 5 (Other Resources) Be sure to check notes]]>
Mon, 20 Oct 2008 13:58:14 GMT /slideshow/level-5-presentation/673737 ChrisCas@slideshare.net(ChrisCas) Level 5 ChrisCas Part 5 (Other Resources) Be sure to check notes <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/level-5-1224536205851998-8-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Part 5 (Other Resources) Be sure to check notes
Level 5 from Chris Castaldi
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Level 4 /slideshow/level-4-presentation/673736 level-4-1224536110614466-8
Part 4 (Interfaces and Avatars)]]>

Part 4 (Interfaces and Avatars)]]>
Mon, 20 Oct 2008 13:57:33 GMT /slideshow/level-4-presentation/673736 ChrisCas@slideshare.net(ChrisCas) Level 4 ChrisCas Part 4 (Interfaces and Avatars) <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/level-4-1224536110614466-8-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Part 4 (Interfaces and Avatars)
Level 4 from Chris Castaldi
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Level 3 /slideshow/level-3-presentation/673732 level-3-1224536024222820-8
Part 3 (Programming) Comment with questions!]]>

Part 3 (Programming) Comment with questions!]]>
Mon, 20 Oct 2008 13:56:09 GMT /slideshow/level-3-presentation/673732 ChrisCas@slideshare.net(ChrisCas) Level 3 ChrisCas Part 3 (Programming) Comment with questions! <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/level-3-1224536024222820-8-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Part 3 (Programming) Comment with questions!
Level 3 from Chris Castaldi
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Level 2 /slideshow/level-2-presentation-673730/673730 level-2-1224535946631471-9
Part 2 (Learning Second chances)]]>

Part 2 (Learning Second chances)]]>
Mon, 20 Oct 2008 13:55:44 GMT /slideshow/level-2-presentation-673730/673730 ChrisCas@slideshare.net(ChrisCas) Level 2 ChrisCas Part 2 (Learning Second chances) <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/level-2-1224535946631471-9-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Part 2 (Learning Second chances)
Level 2 from Chris Castaldi
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Level 1 /ChrisCas/level-1-presentation level-1-1224535886376326-9
Part 1 (Introduction) Be sure to check notes]]>

Part 1 (Introduction) Be sure to check notes]]>
Mon, 20 Oct 2008 13:55:40 GMT /ChrisCas/level-1-presentation ChrisCas@slideshare.net(ChrisCas) Level 1 ChrisCas Part 1 (Introduction) Be sure to check notes <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/level-1-1224535886376326-9-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Part 1 (Introduction) Be sure to check notes
Level 1 from Chris Castaldi
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Game Interface Design /slideshow/game-interface-design/422438 interfacetwo-1211486247808781-9
Game Interfaces are one of the hardest part of the design process the player will be lookin at them 24/7. It can make or break a game.]]>

Game Interfaces are one of the hardest part of the design process the player will be lookin at them 24/7. It can make or break a game.]]>
Thu, 22 May 2008 12:56:22 GMT /slideshow/game-interface-design/422438 ChrisCas@slideshare.net(ChrisCas) Game Interface Design ChrisCas Game Interfaces are one of the hardest part of the design process the player will be lookin at them 24/7. It can make or break a game. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/interfacetwo-1211486247808781-9-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Game Interfaces are one of the hardest part of the design process the player will be lookin at them 24/7. It can make or break a game.
Game Interface Design from Chris Castaldi
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Video Game Styles /slideshow/video-game-styles/422434 styleschriscastalditwo-1211486020844219-9
Setting the mood and theme of a digital game is important to ensure the player is immersed in the game. This document looks at three game styles, in three different genres.]]>

Setting the mood and theme of a digital game is important to ensure the player is immersed in the game. This document looks at three game styles, in three different genres.]]>
Thu, 22 May 2008 12:54:43 GMT /slideshow/video-game-styles/422434 ChrisCas@slideshare.net(ChrisCas) Video Game Styles ChrisCas Setting the mood and theme of a digital game is important to ensure the player is immersed in the game. This document looks at three game styles, in three different genres. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/styleschriscastalditwo-1211486020844219-9-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Setting the mood and theme of a digital game is important to ensure the player is immersed in the game. This document looks at three game styles, in three different genres.
Video Game Styles from Chris Castaldi
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https://cdn.slidesharecdn.com/profile-photo-ChrisCas-48x48.jpg?cb=1522791604 My goal is to help everyone understand gaming as a whole. www.discoveringgame.com https://cdn.slidesharecdn.com/ss_thumbnails/mygames-090528153644-phpapp02-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/web-games/1503150 Web Games https://cdn.slidesharecdn.com/ss_thumbnails/tostudents-090506184509-phpapp02-thumbnail.jpg?width=320&height=320&fit=bounds ChrisCas/gamecore2 Unverisal Game Model https://cdn.slidesharecdn.com/ss_thumbnails/gamelist-090428002952-phpapp01-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/game-list/1355254 Game List