ºÝºÝߣshows by User: Cicuta33 / http://www.slideshare.net/images/logo.gif ºÝºÝߣshows by User: Cicuta33 / Sat, 20 Sep 2014 08:41:01 GMT ºÝºÝߣShare feed for ºÝºÝߣshows by User: Cicuta33 Process Mining Information Visualization Optimization. /slideshow/mining-infovizimprovement-max/39320540 mininginfovizimprovement-max-140920084102-phpapp01
The former Reflect solution needed to be updated to tackle three main known issues: Corporate rebranding. Technology step point. User experience research.]]>

The former Reflect solution needed to be updated to tackle three main known issues: Corporate rebranding. Technology step point. User experience research.]]>
Sat, 20 Sep 2014 08:41:01 GMT /slideshow/mining-infovizimprovement-max/39320540 Cicuta33@slideshare.net(Cicuta33) Process Mining Information Visualization Optimization. Cicuta33 The former Reflect solution needed to be updated to tackle three main known issues: Corporate rebranding. Technology step point. User experience research. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/mininginfovizimprovement-max-140920084102-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> The former Reflect solution needed to be updated to tackle three main known issues: Corporate rebranding. Technology step point. User experience research.
Process Mining Information Visualization Optimization. from Emiliano Mart鱈nez-Rivera
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ProfitPlay's TuruGame Project https://es.slideshare.net/slideshow/profitplays-turugame-project/7074492 memoria-110226173953-phpapp02
Un divertido juego colectivo entre mesas de un bar que potencia el consumo y la fidelización de los clientes.]]>

Un divertido juego colectivo entre mesas de un bar que potencia el consumo y la fidelización de los clientes.]]>
Sat, 26 Feb 2011 17:39:48 GMT https://es.slideshare.net/slideshow/profitplays-turugame-project/7074492 Cicuta33@slideshare.net(Cicuta33) ProfitPlay's TuruGame Project Cicuta33 Un divertido juego colectivo entre mesas de un bar que potencia el consumo y la fidelización de los clientes. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/memoria-110226173953-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Un divertido juego colectivo entre mesas de un bar que potencia el consumo y la fidelización de los clientes.
from Emiliano Mart鱈nez-Rivera
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Phidget Artifact Project /slideshow/memoria-7074426/7074426 memoria-110226173422-phpapp02
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Sat, 26 Feb 2011 17:34:18 GMT /slideshow/memoria-7074426/7074426 Cicuta33@slideshare.net(Cicuta33) Phidget Artifact Project Cicuta33 <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/memoria-110226173422-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br>
Phidget Artifact Project from Emiliano Mart鱈nez-Rivera
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Scientific visualization /slideshow/scientific-visualization/7074363 scientificvisualization-110226172229-phpapp02
Computers help us handle and process tons of information data. Most of the time all this data is so dense, it’s almost impossible to understand from just looking at a bunch of numbers. Some of the data could be analyzed by computers, but most of the time there must be somebody, a real thinking person, who shall interpret the data and take conclusions from it to make decisions, analyze. Scientific Visualization is about converting numbers into a representation of reality, something more graphic so that a human being can understand and/or communicate. ]]>

Computers help us handle and process tons of information data. Most of the time all this data is so dense, it’s almost impossible to understand from just looking at a bunch of numbers. Some of the data could be analyzed by computers, but most of the time there must be somebody, a real thinking person, who shall interpret the data and take conclusions from it to make decisions, analyze. Scientific Visualization is about converting numbers into a representation of reality, something more graphic so that a human being can understand and/or communicate. ]]>
Sat, 26 Feb 2011 17:19:16 GMT /slideshow/scientific-visualization/7074363 Cicuta33@slideshare.net(Cicuta33) Scientific visualization Cicuta33 Computers help us handle and process tons of information data. Most of the time all this data is so dense, it’s almost impossible to understand from just looking at a bunch of numbers. Some of the data could be analyzed by computers, but most of the time there must be somebody, a real thinking person, who shall interpret the data and take conclusions from it to make decisions, analyze. Scientific Visualization is about converting numbers into a representation of reality, something more graphic so that a human being can understand and/or communicate. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/scientificvisualization-110226172229-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Computers help us handle and process tons of information data. Most of the time all this data is so dense, it’s almost impossible to understand from just looking at a bunch of numbers. Some of the data could be analyzed by computers, but most of the time there must be somebody, a real thinking person, who shall interpret the data and take conclusions from it to make decisions, analyze. Scientific Visualization is about converting numbers into a representation of reality, something more graphic so that a human being can understand and/or communicate.
Scientific visualization from Emiliano Mart鱈nez-Rivera
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Análisis de las tecnologías multimedia interactivas en centros artísticos https://es.slideshare.net/slideshow/anlisis-de-las-tecnologas-multimedia-interactivas-en-centros-artsticos/6842826 analisismmmuseos-12971119159488-phpapp01
Como lo dice el título, esta memoria pretende hacer un análisis de las tecnologías multimedia en centros artísticos y sus expocisiones visitadas durante el segundo semestre de 2010. Este proyecto nos ha sido solicitado como trabajo evaluable de la asignatura de Diseño, Arte y Creatividad impartida por el Profesor Emiliano Labrador dentro del marco del Máster en Creación, Diseño e Ingeniería Multimedia del Business Engineering School de La Salle, Universitat Ramon Llull.]]>

Como lo dice el título, esta memoria pretende hacer un análisis de las tecnologías multimedia en centros artísticos y sus expocisiones visitadas durante el segundo semestre de 2010. Este proyecto nos ha sido solicitado como trabajo evaluable de la asignatura de Diseño, Arte y Creatividad impartida por el Profesor Emiliano Labrador dentro del marco del Máster en Creación, Diseño e Ingeniería Multimedia del Business Engineering School de La Salle, Universitat Ramon Llull.]]>
Mon, 07 Feb 2011 15:11:59 GMT https://es.slideshare.net/slideshow/anlisis-de-las-tecnologas-multimedia-interactivas-en-centros-artsticos/6842826 Cicuta33@slideshare.net(Cicuta33) Análisis de las tecnologías multimedia interactivas en centros artísticos Cicuta33 Como lo dice el título, esta memoria pretende hacer un análisis de las tecnologías multimedia en centros artísticos y sus expocisiones visitadas durante el segundo semestre de 2010. Este proyecto nos ha sido solicitado como trabajo evaluable de la asignatura de Diseño, Arte y Creatividad impartida por el Profesor Emiliano Labrador dentro del marco del Máster en Creación, Diseño e Ingeniería Multimedia del Business Engineering School de La Salle, Universitat Ramon Llull. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/analisismmmuseos-12971119159488-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Como lo dice el título, esta memoria pretende hacer un análisis de las tecnologías multimedia en centros artísticos y sus expocisiones visitadas durante el segundo semestre de 2010. Este proyecto nos ha sido solicitado como trabajo evaluable de la asignatura de Diseño, Arte y Creatividad impartida por el Profesor Emiliano Labrador dentro del marco del Máster en Creación, Diseño e Ingeniería Multimedia del Business Engineering School de La Salle, Universitat Ramon Llull.
from Emiliano Mart鱈nez-Rivera
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https://cdn.slidesharecdn.com/profile-photo-Cicuta33-48x48.jpg?cb=1561990002 Born and raised in Venezuela, he has lived the evolution of graphic communication as we know it for the last 25 years. Trained as a Graphic Designer at the Instituto de Diseño de Caracas with studies in Industrial Design and Mechanics, he began specializing in Interactivity and User Experience since 1998, having gained experience in different companies and advertising agencies in Caracas, Miami and Barcelona. www.backtomax.com https://cdn.slidesharecdn.com/ss_thumbnails/mininginfovizimprovement-max-140920084102-phpapp01-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/mining-infovizimprovement-max/39320540 Process Mining Informa... https://cdn.slidesharecdn.com/ss_thumbnails/memoria-110226173953-phpapp02-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/profitplays-turugame-project/7074492 ProfitPlay&#39;s TuruGame ... https://cdn.slidesharecdn.com/ss_thumbnails/memoria-110226173422-phpapp02-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/memoria-7074426/7074426 Phidget Artifact Project