ºÝºÝߣshows by User: DevConFu / http://www.slideshare.net/images/logo.gif ºÝºÝߣshows by User: DevConFu / Fri, 05 Dec 2014 01:35:19 GMT ºÝºÝߣShare feed for ºÝºÝߣshows by User: DevConFu Hanno Jarvet - Agile is a bad strategy or 5 things every Agile practitioner should know about strategy - ConFu /slideshow/hanno-jarvet-agile-is-a-bad-strategy-or-5-things-every-agile-practitioner-should-know-about-strategy-confu/42381892 hannojarvet-agileisabadstrategyor5thingseveryagilepractitionershouldknowaboutstrategy-confu-141205013519-conversion-gate01
Many people confuse strategy (the "what") with operations (the "how") and as a result spend time spinning their wheels without getting anywhere. Actually Agile is not a strategy at all, its an ongoing operational priority. Agile might help you get to your destination faster, but if the destination is wrong the last thing we need is to get there sooner. Sometime our business executives or customers come to us with vague images that are short on the what and why and rich on the how. In order to help them and yourself you need to think at a higher level of abstraction. Come and find out what strategy is and how to implement it. As a result you will know how to think strategically and help executives do the same.]]>

Many people confuse strategy (the "what") with operations (the "how") and as a result spend time spinning their wheels without getting anywhere. Actually Agile is not a strategy at all, its an ongoing operational priority. Agile might help you get to your destination faster, but if the destination is wrong the last thing we need is to get there sooner. Sometime our business executives or customers come to us with vague images that are short on the what and why and rich on the how. In order to help them and yourself you need to think at a higher level of abstraction. Come and find out what strategy is and how to implement it. As a result you will know how to think strategically and help executives do the same.]]>
Fri, 05 Dec 2014 01:35:19 GMT /slideshow/hanno-jarvet-agile-is-a-bad-strategy-or-5-things-every-agile-practitioner-should-know-about-strategy-confu/42381892 DevConFu@slideshare.net(DevConFu) Hanno Jarvet - Agile is a bad strategy or 5 things every Agile practitioner should know about strategy - ConFu DevConFu Many people confuse strategy (the "what") with operations (the "how") and as a result spend time spinning their wheels without getting anywhere. Actually Agile is not a strategy at all, its an ongoing operational priority. Agile might help you get to your destination faster, but if the destination is wrong the last thing we need is to get there sooner. Sometime our business executives or customers come to us with vague images that are short on the what and why and rich on the how. In order to help them and yourself you need to think at a higher level of abstraction. Come and find out what strategy is and how to implement it. As a result you will know how to think strategically and help executives do the same. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/hannojarvet-agileisabadstrategyor5thingseveryagilepractitionershouldknowaboutstrategy-confu-141205013519-conversion-gate01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Many people confuse strategy (the &quot;what&quot;) with operations (the &quot;how&quot;) and as a result spend time spinning their wheels without getting anywhere. Actually Agile is not a strategy at all, its an ongoing operational priority. Agile might help you get to your destination faster, but if the destination is wrong the last thing we need is to get there sooner. Sometime our business executives or customers come to us with vague images that are short on the what and why and rich on the how. In order to help them and yourself you need to think at a higher level of abstraction. Come and find out what strategy is and how to implement it. As a result you will know how to think strategically and help executives do the same.
Hanno Jarvet - Agile is a bad strategy or 5 things every Agile practitioner should know about strategy - ConFu from DevConFu
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Wilko Nienhaus - continuous delivery release the right thing, done right, at the right time - con fu /slideshow/wilko-nienhaus-continuous-delivery-release-the-right-thing-done-right-at-the-right-time-con-fu/42304158 wilkonienhaus-continuousdeliveryreleasetherightthingdonerightattherighttime-confu-141203071320-conversion-gate01
Want to know how to release software better? Heard about Continuous Delivery before, but didn't know where to start? Continuous Delivery is a strategy for improving the software delivery process, through various development practices and a strong focus on automation. Come and find out what value Continuous Delivery brings to agile development teams and how you can release high quality software more often. There will be a practical demo too, showing some of the tooling and mindset that makes it possible.]]>

Want to know how to release software better? Heard about Continuous Delivery before, but didn't know where to start? Continuous Delivery is a strategy for improving the software delivery process, through various development practices and a strong focus on automation. Come and find out what value Continuous Delivery brings to agile development teams and how you can release high quality software more often. There will be a practical demo too, showing some of the tooling and mindset that makes it possible.]]>
Wed, 03 Dec 2014 07:13:20 GMT /slideshow/wilko-nienhaus-continuous-delivery-release-the-right-thing-done-right-at-the-right-time-con-fu/42304158 DevConFu@slideshare.net(DevConFu) Wilko Nienhaus - continuous delivery release the right thing, done right, at the right time - con fu DevConFu Want to know how to release software better? Heard about Continuous Delivery before, but didn't know where to start? Continuous Delivery is a strategy for improving the software delivery process, through various development practices and a strong focus on automation. Come and find out what value Continuous Delivery brings to agile development teams and how you can release high quality software more often. There will be a practical demo too, showing some of the tooling and mindset that makes it possible. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/wilkonienhaus-continuousdeliveryreleasetherightthingdonerightattherighttime-confu-141203071320-conversion-gate01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Want to know how to release software better? Heard about Continuous Delivery before, but didn&#39;t know where to start? Continuous Delivery is a strategy for improving the software delivery process, through various development practices and a strong focus on automation. Come and find out what value Continuous Delivery brings to agile development teams and how you can release high quality software more often. There will be a practical demo too, showing some of the tooling and mindset that makes it possible.
Wilko Nienhaus - continuous delivery release the right thing, done right, at the right time - con fu from DevConFu
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Gojko Adzic - Taking the business on the journey - ConFu /slideshow/gojko-adzic-taking-the-business-on-the-journey-confu/42303588 gojkoadzic-takingthebusinessonthejourney-confu-141203065648-conversion-gate01
Many teams implement a new delivery process while the company around them stays the same, stuck in big projects and big phases and screaming for long-term commitment, causing conflict and damaging the end result. Teams that fail to get the most out of agile and lean often did not take the business users on the journey with them, limiting the impact and reach of process transformations. Teams that succeed engage their business in a way that provides significant value to everyone. Gojko will present on how industry-leading teams engaged their business users in process transformations, how they solved communication issues and how they built trust between delivery and business sides. Topics covered range from seeing and managing the big picture, engaging business users in defining the right scope, managing requirements and communication and ensuring that there is a shared understanding of quality among business and delivery teams.]]>

Many teams implement a new delivery process while the company around them stays the same, stuck in big projects and big phases and screaming for long-term commitment, causing conflict and damaging the end result. Teams that fail to get the most out of agile and lean often did not take the business users on the journey with them, limiting the impact and reach of process transformations. Teams that succeed engage their business in a way that provides significant value to everyone. Gojko will present on how industry-leading teams engaged their business users in process transformations, how they solved communication issues and how they built trust between delivery and business sides. Topics covered range from seeing and managing the big picture, engaging business users in defining the right scope, managing requirements and communication and ensuring that there is a shared understanding of quality among business and delivery teams.]]>
Wed, 03 Dec 2014 06:56:48 GMT /slideshow/gojko-adzic-taking-the-business-on-the-journey-confu/42303588 DevConFu@slideshare.net(DevConFu) Gojko Adzic - Taking the business on the journey - ConFu DevConFu Many teams implement a new delivery process while the company around them stays the same, stuck in big projects and big phases and screaming for long-term commitment, causing conflict and damaging the end result. Teams that fail to get the most out of agile and lean often did not take the business users on the journey with them, limiting the impact and reach of process transformations. Teams that succeed engage their business in a way that provides significant value to everyone. Gojko will present on how industry-leading teams engaged their business users in process transformations, how they solved communication issues and how they built trust between delivery and business sides. Topics covered range from seeing and managing the big picture, engaging business users in defining the right scope, managing requirements and communication and ensuring that there is a shared understanding of quality among business and delivery teams. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/gojkoadzic-takingthebusinessonthejourney-confu-141203065648-conversion-gate01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Many teams implement a new delivery process while the company around them stays the same, stuck in big projects and big phases and screaming for long-term commitment, causing conflict and damaging the end result. Teams that fail to get the most out of agile and lean often did not take the business users on the journey with them, limiting the impact and reach of process transformations. Teams that succeed engage their business in a way that provides significant value to everyone. Gojko will present on how industry-leading teams engaged their business users in process transformations, how they solved communication issues and how they built trust between delivery and business sides. Topics covered range from seeing and managing the big picture, engaging business users in defining the right scope, managing requirements and communication and ensuring that there is a shared understanding of quality among business and delivery teams.
Gojko Adzic - Taking the business on the journey - ConFu from DevConFu
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Vasco Duarte - Agile Innovation - Product Management in turbulent times - ConFu /slideshow/vasco-duarte-agile-innovation-product-management-in-turbulent-times-confu/42303504 vascoduarte-agileinnovation-productmanagementinturbulenttimes-confu-141203065416-conversion-gate01
In today’s world we are constantly confronted with the message that the competition is breeding down our necks, that the market and environment are changing and we need to change with them. And most importantly, we are told that we need to listen to our customers to be able to provide the right products. We as a Product Managers need to be able to see beyond the basic product decisions, e.g. do we add feature A or feature B? We need to think beyond the silo of our function to be able to drive innovation into our products. In this session we will look at the role of Product Managers in an agile product development environment, and as agents of innovation]]>

In today’s world we are constantly confronted with the message that the competition is breeding down our necks, that the market and environment are changing and we need to change with them. And most importantly, we are told that we need to listen to our customers to be able to provide the right products. We as a Product Managers need to be able to see beyond the basic product decisions, e.g. do we add feature A or feature B? We need to think beyond the silo of our function to be able to drive innovation into our products. In this session we will look at the role of Product Managers in an agile product development environment, and as agents of innovation]]>
Wed, 03 Dec 2014 06:54:15 GMT /slideshow/vasco-duarte-agile-innovation-product-management-in-turbulent-times-confu/42303504 DevConFu@slideshare.net(DevConFu) Vasco Duarte - Agile Innovation - Product Management in turbulent times - ConFu DevConFu In today’s world we are constantly confronted with the message that the competition is breeding down our necks, that the market and environment are changing and we need to change with them. And most importantly, we are told that we need to listen to our customers to be able to provide the right products. We as a Product Managers need to be able to see beyond the basic product decisions, e.g. do we add feature A or feature B? We need to think beyond the silo of our function to be able to drive innovation into our products. In this session we will look at the role of Product Managers in an agile product development environment, and as agents of innovation <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/vascoduarte-agileinnovation-productmanagementinturbulenttimes-confu-141203065416-conversion-gate01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> In today’s world we are constantly confronted with the message that the competition is breeding down our necks, that the market and environment are changing and we need to change with them. And most importantly, we are told that we need to listen to our customers to be able to provide the right products. We as a Product Managers need to be able to see beyond the basic product decisions, e.g. do we add feature A or feature B? We need to think beyond the silo of our function to be able to drive innovation into our products. In this session we will look at the role of Product Managers in an agile product development environment, and as agents of innovation
Vasco Duarte - Agile Innovation - Product Management in turbulent times - ConFu from DevConFu
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Hanno Jarvet - VSM, Planning and Problem Solving - ConFu /slideshow/hanno-jarvet-vsm-planning-and-problem-solving-con-fu/42302590 hannojarvet-vsmplanningandproblemsolving-confu-141203062716-conversion-gate01
Value stream mapping is a Lean technique used to analyse and design the flow of materials and information required to bring a product or service to a consumer. It can be used for nearly any value chain, line of business and group of processes to optimize their results and efficiency. During the hands on work-shop each participant will have the opportunity to work with their actual business problems and walk away with a clear roadmap on what to improve and why.]]>

Value stream mapping is a Lean technique used to analyse and design the flow of materials and information required to bring a product or service to a consumer. It can be used for nearly any value chain, line of business and group of processes to optimize their results and efficiency. During the hands on work-shop each participant will have the opportunity to work with their actual business problems and walk away with a clear roadmap on what to improve and why.]]>
Wed, 03 Dec 2014 06:27:15 GMT /slideshow/hanno-jarvet-vsm-planning-and-problem-solving-con-fu/42302590 DevConFu@slideshare.net(DevConFu) Hanno Jarvet - VSM, Planning and Problem Solving - ConFu DevConFu Value stream mapping is a Lean technique used to analyse and design the flow of materials and information required to bring a product or service to a consumer. It can be used for nearly any value chain, line of business and group of processes to optimize their results and efficiency. During the hands on work-shop each participant will have the opportunity to work with their actual business problems and walk away with a clear roadmap on what to improve and why. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/hannojarvet-vsmplanningandproblemsolving-confu-141203062716-conversion-gate01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Value stream mapping is a Lean technique used to analyse and design the flow of materials and information required to bring a product or service to a consumer. It can be used for nearly any value chain, line of business and group of processes to optimize their results and efficiency. During the hands on work-shop each participant will have the opportunity to work with their actual business problems and walk away with a clear roadmap on what to improve and why.
Hanno Jarvet - VSM, Planning and Problem Solving - ConFu from DevConFu
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Andrey Adamovich - Enterprise flight into DevOps space - ConFu /slideshow/andrey-adamovich-enterprise-flight-into-devops-space-confu/42252627 andreyadamovich-enterpriseflightintodevopsspace-confu-141202034827-conversion-gate01
Enterprise adoption of DevOps is something that is already happening, but like with other trendy methodologies it happens quite differently with different level of success. This presentation accumulates speaker's experience in helping different size organizations to implement DevOps initiatives and gives interesting real life examples: war stories, jokes, myths. During last years we accumulated a lot of experience helping our clients automating their JVM projects starting from automated deployments and ending with fully automated production infrastructure configuration.]]>

Enterprise adoption of DevOps is something that is already happening, but like with other trendy methodologies it happens quite differently with different level of success. This presentation accumulates speaker's experience in helping different size organizations to implement DevOps initiatives and gives interesting real life examples: war stories, jokes, myths. During last years we accumulated a lot of experience helping our clients automating their JVM projects starting from automated deployments and ending with fully automated production infrastructure configuration.]]>
Tue, 02 Dec 2014 03:48:27 GMT /slideshow/andrey-adamovich-enterprise-flight-into-devops-space-confu/42252627 DevConFu@slideshare.net(DevConFu) Andrey Adamovich - Enterprise flight into DevOps space - ConFu DevConFu Enterprise adoption of DevOps is something that is already happening, but like with other trendy methodologies it happens quite differently with different level of success. This presentation accumulates speaker's experience in helping different size organizations to implement DevOps initiatives and gives interesting real life examples: war stories, jokes, myths. During last years we accumulated a lot of experience helping our clients automating their JVM projects starting from automated deployments and ending with fully automated production infrastructure configuration. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/andreyadamovich-enterpriseflightintodevopsspace-confu-141202034827-conversion-gate01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Enterprise adoption of DevOps is something that is already happening, but like with other trendy methodologies it happens quite differently with different level of success. This presentation accumulates speaker&#39;s experience in helping different size organizations to implement DevOps initiatives and gives interesting real life examples: war stories, jokes, myths. During last years we accumulated a lot of experience helping our clients automating their JVM projects starting from automated deployments and ending with fully automated production infrastructure configuration.
Andrey Adamovich - Enterprise flight into DevOps space - ConFu from DevConFu
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Jina Bolton - in the search of the single source of truth /slideshow/jina-bolton-in-the-search-of-the-single-source-of-truth/35836702 jinabolton-inthesearchofthesinglesourceoftruth-140613080116-phpapp02
Product design and development can cover a range of devices and platforms: iPhone, iPad, Android phones and tablets, responsive web applications and web sites, desktop apps… and if you work in a very large organization, you may have a range of products and features within each of these areas. In order to stay productive and effective across teams, platforms, and/or devices, systemic design and development is imperative. Style Guides are a great step towards keeping everything aligned. But how can the style guide be a maintainable, useful resource rather than a distraction? Learn from a product designer's perspective from past and current projects how she and her teams have strived to maintain a "single source of truth" for a truly living spec through a living style guide and prototype — all of which can improve your product design and development lifecycle.]]>

Product design and development can cover a range of devices and platforms: iPhone, iPad, Android phones and tablets, responsive web applications and web sites, desktop apps… and if you work in a very large organization, you may have a range of products and features within each of these areas. In order to stay productive and effective across teams, platforms, and/or devices, systemic design and development is imperative. Style Guides are a great step towards keeping everything aligned. But how can the style guide be a maintainable, useful resource rather than a distraction? Learn from a product designer's perspective from past and current projects how she and her teams have strived to maintain a "single source of truth" for a truly living spec through a living style guide and prototype — all of which can improve your product design and development lifecycle.]]>
Fri, 13 Jun 2014 08:01:16 GMT /slideshow/jina-bolton-in-the-search-of-the-single-source-of-truth/35836702 DevConFu@slideshare.net(DevConFu) Jina Bolton - in the search of the single source of truth DevConFu Product design and development can cover a range of devices and platforms: iPhone, iPad, Android phones and tablets, responsive web applications and web sites, desktop apps… and if you work in a very large organization, you may have a range of products and features within each of these areas. In order to stay productive and effective across teams, platforms, and/or devices, systemic design and development is imperative. Style Guides are a great step towards keeping everything aligned. But how can the style guide be a maintainable, useful resource rather than a distraction? Learn from a product designer's perspective from past and current projects how she and her teams have strived to maintain a "single source of truth" for a truly living spec through a living style guide and prototype — all of which can improve your product design and development lifecycle. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/jinabolton-inthesearchofthesinglesourceoftruth-140613080116-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Product design and development can cover a range of devices and platforms: iPhone, iPad, Android phones and tablets, responsive web applications and web sites, desktop apps… and if you work in a very large organization, you may have a range of products and features within each of these areas. In order to stay productive and effective across teams, platforms, and/or devices, systemic design and development is imperative. Style Guides are a great step towards keeping everything aligned. But how can the style guide be a maintainable, useful resource rather than a distraction? Learn from a product designer&#39;s perspective from past and current projects how she and her teams have strived to maintain a &quot;single source of truth&quot; for a truly living spec through a living style guide and prototype — all of which can improve your product design and development lifecycle.
Jina Bolton - in the search of the single source of truth from DevConFu
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Jina bolton - Refactoring Web Interfaces /slideshow/jina-bolton-refactoring-web-interfaces/35836613 jinabolton-refactoringwebinterfaces-140613075845-phpapp02
Often designers and developers see Refactoring front end user interfaces as a dreaded, monolithic task. Organization, architecture, clean up, optimization, and documentation all seem tedious and overwhelming. However, if you're armed with the right tools and a solid foundation, you may find refactoring to be actually quite fun. Learn some Sass, organization, and documentation tricks from a product designer's perspective. Start making refactoring a regular part of your design process and development workflows.]]>

Often designers and developers see Refactoring front end user interfaces as a dreaded, monolithic task. Organization, architecture, clean up, optimization, and documentation all seem tedious and overwhelming. However, if you're armed with the right tools and a solid foundation, you may find refactoring to be actually quite fun. Learn some Sass, organization, and documentation tricks from a product designer's perspective. Start making refactoring a regular part of your design process and development workflows.]]>
Fri, 13 Jun 2014 07:58:45 GMT /slideshow/jina-bolton-refactoring-web-interfaces/35836613 DevConFu@slideshare.net(DevConFu) Jina bolton - Refactoring Web Interfaces DevConFu Often designers and developers see Refactoring front end user interfaces as a dreaded, monolithic task. Organization, architecture, clean up, optimization, and documentation all seem tedious and overwhelming. However, if you're armed with the right tools and a solid foundation, you may find refactoring to be actually quite fun. Learn some Sass, organization, and documentation tricks from a product designer's perspective. Start making refactoring a regular part of your design process and development workflows. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/jinabolton-refactoringwebinterfaces-140613075845-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Often designers and developers see Refactoring front end user interfaces as a dreaded, monolithic task. Organization, architecture, clean up, optimization, and documentation all seem tedious and overwhelming. However, if you&#39;re armed with the right tools and a solid foundation, you may find refactoring to be actually quite fun. Learn some Sass, organization, and documentation tricks from a product designer&#39;s perspective. Start making refactoring a regular part of your design process and development workflows.
Jina bolton - Refactoring Web Interfaces from DevConFu
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Hanno Jarvet - The Lean Toolkit – Value Stream Mapping and Problem Solving /slideshow/vsm-planning-and-problem-solving-devconfu-1/35836170 vsmplanningandproblemsolvingdevconfu1-140613074423-phpapp02
Value stream mapping is a Lean technique used to analyse and design the flow of materials and information required to bring a product or service to a consumer. It can be used for nearly any value chain, line of business and group of processes to optimize their results and efficiency. During the hands on work-shop each participant will have the opportunity to work with their actual business problems and walk away with a clear roadmap on what to improve and why. Takeaways: work-shop participants will be able to find ways in their organisation to: - improve efficiency - build transparency - increase the quality of the output and customer satisfaction - set strategies for future improvements - create accountabilities]]>

Value stream mapping is a Lean technique used to analyse and design the flow of materials and information required to bring a product or service to a consumer. It can be used for nearly any value chain, line of business and group of processes to optimize their results and efficiency. During the hands on work-shop each participant will have the opportunity to work with their actual business problems and walk away with a clear roadmap on what to improve and why. Takeaways: work-shop participants will be able to find ways in their organisation to: - improve efficiency - build transparency - increase the quality of the output and customer satisfaction - set strategies for future improvements - create accountabilities]]>
Fri, 13 Jun 2014 07:44:23 GMT /slideshow/vsm-planning-and-problem-solving-devconfu-1/35836170 DevConFu@slideshare.net(DevConFu) Hanno Jarvet - The Lean Toolkit – Value Stream Mapping and Problem Solving DevConFu Value stream mapping is a Lean technique used to analyse and design the flow of materials and information required to bring a product or service to a consumer. It can be used for nearly any value chain, line of business and group of processes to optimize their results and efficiency. During the hands on work-shop each participant will have the opportunity to work with their actual business problems and walk away with a clear roadmap on what to improve and why. Takeaways: work-shop participants will be able to find ways in their organisation to: - improve efficiency - build transparency - increase the quality of the output and customer satisfaction - set strategies for future improvements - create accountabilities <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/vsmplanningandproblemsolvingdevconfu1-140613074423-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Value stream mapping is a Lean technique used to analyse and design the flow of materials and information required to bring a product or service to a consumer. It can be used for nearly any value chain, line of business and group of processes to optimize their results and efficiency. During the hands on work-shop each participant will have the opportunity to work with their actual business problems and walk away with a clear roadmap on what to improve and why. Takeaways: work-shop participants will be able to find ways in their organisation to: - improve efficiency - build transparency - increase the quality of the output and customer satisfaction - set strategies for future improvements - create accountabilities
Hanno Jarvet - The Lean Toolkit – Value Stream Mapping and Problem Solving from DevConFu
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Didzis Balodis - Web application security – war stories from real penetration testing engagements /DevConFu/devconfu-2014-dbalodis devconfu2014dbalodis-140610052247-phpapp02
The talk will cover some of the most common mistakes which are identified during recent web application security assessments. Those include but are not limited to various types of injections (SQLi, XSS, etc.), local file access and business logic flaws. During the talk practical examples will be demonstrated along with the mitigation tools and techniques.]]>

The talk will cover some of the most common mistakes which are identified during recent web application security assessments. Those include but are not limited to various types of injections (SQLi, XSS, etc.), local file access and business logic flaws. During the talk practical examples will be demonstrated along with the mitigation tools and techniques.]]>
Tue, 10 Jun 2014 05:22:47 GMT /DevConFu/devconfu-2014-dbalodis DevConFu@slideshare.net(DevConFu) Didzis Balodis - Web application security – war stories from real penetration testing engagements DevConFu The talk will cover some of the most common mistakes which are identified during recent web application security assessments. Those include but are not limited to various types of injections (SQLi, XSS, etc.), local file access and business logic flaws. During the talk practical examples will be demonstrated along with the mitigation tools and techniques. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/devconfu2014dbalodis-140610052247-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> The talk will cover some of the most common mistakes which are identified during recent web application security assessments. Those include but are not limited to various types of injections (SQLi, XSS, etc.), local file access and business logic flaws. During the talk practical examples will be demonstrated along with the mitigation tools and techniques.
Didzis Balodis - Web application security – war stories from real penetration testing engagements from DevConFu
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Ivan Gaydamakin and Juri Tishko - ​3D Printing (workshop) /slideshow/work-shop-3d-printing/35422885 workshop3dprinting-140603042305-phpapp01
During 3D printing workshop we do an overview how 3D printers work, what technologies are used today for 3D printing and which materials we can use. We are going to review how to prototype, design and produce objects using 3D printers. One of the most important aspects is how you design models for 3D printing. Finally, at the end of the workshop participants can print out their models using 3D printer. About the company: ITBS Secured3D is an enterprise security company that offers cloud 3D printing solutions. To protect copyright of Designers and Enterprises we securely store and stream 3D models directly to 3D printers without exposing originals. Our product is becoming a standard, has detective and protective controls, B2B focused, fully ready and selling. Our solution is validated by the top 3D printer manufacturers.]]>

During 3D printing workshop we do an overview how 3D printers work, what technologies are used today for 3D printing and which materials we can use. We are going to review how to prototype, design and produce objects using 3D printers. One of the most important aspects is how you design models for 3D printing. Finally, at the end of the workshop participants can print out their models using 3D printer. About the company: ITBS Secured3D is an enterprise security company that offers cloud 3D printing solutions. To protect copyright of Designers and Enterprises we securely store and stream 3D models directly to 3D printers without exposing originals. Our product is becoming a standard, has detective and protective controls, B2B focused, fully ready and selling. Our solution is validated by the top 3D printer manufacturers.]]>
Tue, 03 Jun 2014 04:23:04 GMT /slideshow/work-shop-3d-printing/35422885 DevConFu@slideshare.net(DevConFu) Ivan Gaydamakin and Juri Tishko - ​3D Printing (workshop) DevConFu During 3D printing workshop we do an overview how 3D printers work, what technologies are used today for 3D printing and which materials we can use. We are going to review how to prototype, design and produce objects using 3D printers. One of the most important aspects is how you design models for 3D printing. Finally, at the end of the workshop participants can print out their models using 3D printer. About the company: ITBS Secured3D is an enterprise security company that offers cloud 3D printing solutions. To protect copyright of Designers and Enterprises we securely store and stream 3D models directly to 3D printers without exposing originals. Our product is becoming a standard, has detective and protective controls, B2B focused, fully ready and selling. Our solution is validated by the top 3D printer manufacturers. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/workshop3dprinting-140603042305-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> During 3D printing workshop we do an overview how 3D printers work, what technologies are used today for 3D printing and which materials we can use. We are going to review how to prototype, design and produce objects using 3D printers. One of the most important aspects is how you design models for 3D printing. Finally, at the end of the workshop participants can print out their models using 3D printer. About the company: ITBS Secured3D is an enterprise security company that offers cloud 3D printing solutions. To protect copyright of Designers and Enterprises we securely store and stream 3D models directly to 3D printers without exposing originals. Our product is becoming a standard, has detective and protective controls, B2B focused, fully ready and selling. Our solution is validated by the top 3D printer manufacturers.
Ivan Gaydamakin and Juri Tishko - ​3D Printing (workshop) from DevConFu
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Robin Hawkes - Using OpenStreetMap and WebGL to create real-world cities in 3D /slideshow/vizicities-140530144838phpapp02/35422874 vizicities-140530144838-phpapp02-140603042242-phpapp01
ViziCities is an open-source 3D city visualisation platform powered by OpenStreetMap, WebGL and many other cutting-edge Web technologies. Think SimCity meets the real world! In this talk, Robin Hawkes, ViziCities' co-creator and Lead Developer will highlight the development issues experienced along the way and show you how he overcame them – ranging from how you tackle the realtime processing of thousands of 3D buildings without locking up the browser, to how you visualise the entire world without needing a server or your own geographic data source.]]>

ViziCities is an open-source 3D city visualisation platform powered by OpenStreetMap, WebGL and many other cutting-edge Web technologies. Think SimCity meets the real world! In this talk, Robin Hawkes, ViziCities' co-creator and Lead Developer will highlight the development issues experienced along the way and show you how he overcame them – ranging from how you tackle the realtime processing of thousands of 3D buildings without locking up the browser, to how you visualise the entire world without needing a server or your own geographic data source.]]>
Tue, 03 Jun 2014 04:22:42 GMT /slideshow/vizicities-140530144838phpapp02/35422874 DevConFu@slideshare.net(DevConFu) Robin Hawkes - Using OpenStreetMap and WebGL to create real-world cities in 3D DevConFu ViziCities is an open-source 3D city visualisation platform powered by OpenStreetMap, WebGL and many other cutting-edge Web technologies. Think SimCity meets the real world! In this talk, Robin Hawkes, ViziCities' co-creator and Lead Developer will highlight the development issues experienced along the way and show you how he overcame them – ranging from how you tackle the realtime processing of thousands of 3D buildings without locking up the browser, to how you visualise the entire world without needing a server or your own geographic data source. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/vizicities-140530144838-phpapp02-140603042242-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> ViziCities is an open-source 3D city visualisation platform powered by OpenStreetMap, WebGL and many other cutting-edge Web technologies. Think SimCity meets the real world! In this talk, Robin Hawkes, ViziCities&#39; co-creator and Lead Developer will highlight the development issues experienced along the way and show you how he overcame them – ranging from how you tackle the realtime processing of thousands of 3D buildings without locking up the browser, to how you visualise the entire world without needing a server or your own geographic data source.
Robin Hawkes - Using OpenStreetMap and WebGL to create real-world cities in 3D from DevConFu
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Marion de Groot - Scrum and Specs /slideshow/scrumvs-specs-en-35422842/35422842 scrumvsspecsen-140603042126-phpapp01
"As a requirements analyst I often hear 'Oh we don't do specifications, we do Scrum!' Although fewer specs are needed in a true Scrum environment with an experienced team, this doesn't mean specs can be eliminated altogether. A new balance needs to be found. This presentation elaborates on this discussion and gives you hands-on tips for working with specifications in a Scrum environment. Subjects covered: - What can we consider as specifications - Why is it important to specify in a Scrum environment? - How much should be specified? - When in the process do we make and use specs? - How to specify?"]]>

"As a requirements analyst I often hear 'Oh we don't do specifications, we do Scrum!' Although fewer specs are needed in a true Scrum environment with an experienced team, this doesn't mean specs can be eliminated altogether. A new balance needs to be found. This presentation elaborates on this discussion and gives you hands-on tips for working with specifications in a Scrum environment. Subjects covered: - What can we consider as specifications - Why is it important to specify in a Scrum environment? - How much should be specified? - When in the process do we make and use specs? - How to specify?"]]>
Tue, 03 Jun 2014 04:21:26 GMT /slideshow/scrumvs-specs-en-35422842/35422842 DevConFu@slideshare.net(DevConFu) Marion de Groot - Scrum and Specs DevConFu "As a requirements analyst I often hear 'Oh we don't do specifications, we do Scrum!' Although fewer specs are needed in a true Scrum environment with an experienced team, this doesn't mean specs can be eliminated altogether. A new balance needs to be found. This presentation elaborates on this discussion and gives you hands-on tips for working with specifications in a Scrum environment. Subjects covered: - What can we consider as specifications - Why is it important to specify in a Scrum environment? - How much should be specified? - When in the process do we make and use specs? - How to specify?" <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/scrumvsspecsen-140603042126-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> &quot;As a requirements analyst I often hear &#39;Oh we don&#39;t do specifications, we do Scrum!&#39; Although fewer specs are needed in a true Scrum environment with an experienced team, this doesn&#39;t mean specs can be eliminated altogether. A new balance needs to be found. This presentation elaborates on this discussion and gives you hands-on tips for working with specifications in a Scrum environment. Subjects covered: - What can we consider as specifications - Why is it important to specify in a Scrum environment? - How much should be specified? - When in the process do we make and use specs? - How to specify?&quot;
Marion de Groot - Scrum and Specs from DevConFu
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Allan Kelly - Dialogue Sheets for retrospectives and discussion /DevConFu/riga-dlgsheets-35422839 rigadlgsheets-140603042119-phpapp01
Retrospectives are a key tool in the Agile toolkit. But, they aren't easy. Some teams do them regularly - but they can become boring and repetitive. Other teams don't do them - they lack the time, the energy or they don't have a suitable facilitator. In fact its not just retrospectives. Teams need to learn to talk, discuss, reflect together over many things. Good conversation makes for good software. Retrospective Dialogue Sheets can help overcome these problems. These are a new tool in the Agile toolkit to inject some fun and variety into retrospectives. Teams which have tried dialogue retrospectives report higher energy levels, more inclusive discussions and innovative findings. And all this without a retrospective facilitator! This is a hands on session, everyone will get a go at working with a dialogue sheet and will learn what a dialogue sheet is and how to use one. After everyone has had a chance to try a Dialogue Sheet Allan will discuss some of the ways teams are using dialogue sheets and look to the future. About the session: - Participants are divided into teams of between 3 and 8 and given an A1 sheet to work with - Teams discuss the questions on the sheet and write their answers directly on the sheet - Teams review each others sheets and discuss the technique Running order: - 10 minutes introduction to sheets and creating groups - 50 to 60 minutes for teams to complete the sheet - 20 to 30 minutes for review and discussion]]>

Retrospectives are a key tool in the Agile toolkit. But, they aren't easy. Some teams do them regularly - but they can become boring and repetitive. Other teams don't do them - they lack the time, the energy or they don't have a suitable facilitator. In fact its not just retrospectives. Teams need to learn to talk, discuss, reflect together over many things. Good conversation makes for good software. Retrospective Dialogue Sheets can help overcome these problems. These are a new tool in the Agile toolkit to inject some fun and variety into retrospectives. Teams which have tried dialogue retrospectives report higher energy levels, more inclusive discussions and innovative findings. And all this without a retrospective facilitator! This is a hands on session, everyone will get a go at working with a dialogue sheet and will learn what a dialogue sheet is and how to use one. After everyone has had a chance to try a Dialogue Sheet Allan will discuss some of the ways teams are using dialogue sheets and look to the future. About the session: - Participants are divided into teams of between 3 and 8 and given an A1 sheet to work with - Teams discuss the questions on the sheet and write their answers directly on the sheet - Teams review each others sheets and discuss the technique Running order: - 10 minutes introduction to sheets and creating groups - 50 to 60 minutes for teams to complete the sheet - 20 to 30 minutes for review and discussion]]>
Tue, 03 Jun 2014 04:21:19 GMT /DevConFu/riga-dlgsheets-35422839 DevConFu@slideshare.net(DevConFu) Allan Kelly - Dialogue Sheets for retrospectives and discussion DevConFu Retrospectives are a key tool in the Agile toolkit. But, they aren't easy. Some teams do them regularly - but they can become boring and repetitive. Other teams don't do them - they lack the time, the energy or they don't have a suitable facilitator. In fact its not just retrospectives. Teams need to learn to talk, discuss, reflect together over many things. Good conversation makes for good software. Retrospective Dialogue Sheets can help overcome these problems. These are a new tool in the Agile toolkit to inject some fun and variety into retrospectives. Teams which have tried dialogue retrospectives report higher energy levels, more inclusive discussions and innovative findings. And all this without a retrospective facilitator! This is a hands on session, everyone will get a go at working with a dialogue sheet and will learn what a dialogue sheet is and how to use one. After everyone has had a chance to try a Dialogue Sheet Allan will discuss some of the ways teams are using dialogue sheets and look to the future. About the session: - Participants are divided into teams of between 3 and 8 and given an A1 sheet to work with - Teams discuss the questions on the sheet and write their answers directly on the sheet - Teams review each others sheets and discuss the technique Running order: - 10 minutes introduction to sheets and creating groups - 50 to 60 minutes for teams to complete the sheet - 20 to 30 minutes for review and discussion <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/rigadlgsheets-140603042119-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Retrospectives are a key tool in the Agile toolkit. But, they aren&#39;t easy. Some teams do them regularly - but they can become boring and repetitive. Other teams don&#39;t do them - they lack the time, the energy or they don&#39;t have a suitable facilitator. In fact its not just retrospectives. Teams need to learn to talk, discuss, reflect together over many things. Good conversation makes for good software. Retrospective Dialogue Sheets can help overcome these problems. These are a new tool in the Agile toolkit to inject some fun and variety into retrospectives. Teams which have tried dialogue retrospectives report higher energy levels, more inclusive discussions and innovative findings. And all this without a retrospective facilitator! This is a hands on session, everyone will get a go at working with a dialogue sheet and will learn what a dialogue sheet is and how to use one. After everyone has had a chance to try a Dialogue Sheet Allan will discuss some of the ways teams are using dialogue sheets and look to the future. About the session: - Participants are divided into teams of between 3 and 8 and given an A1 sheet to work with - Teams discuss the questions on the sheet and write their answers directly on the sheet - Teams review each others sheets and discuss the technique Running order: - 10 minutes introduction to sheets and creating groups - 50 to 60 minutes for teams to complete the sheet - 20 to 30 minutes for review and discussion
Allan Kelly - Dialogue Sheets for retrospectives and discussion from DevConFu
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Robert Virkus - Playing with LEGO Mindstorms from your Mobile Phone /slideshow/mindstorms-mobile-madness-dev-confu2014-robert-virkus/35422826 mindstorms-mobile-madness-devconfu2014-robertvirkus-140603042110-phpapp01
Learn how interact with LEGO Mindstorms robots in this practice heavy talk. Mindstorms is a really great way to get into robotics programming and you can completely control it from within your app. We look at the options available on iOS, Android and Windows Phone and play around with real robots.]]>

Learn how interact with LEGO Mindstorms robots in this practice heavy talk. Mindstorms is a really great way to get into robotics programming and you can completely control it from within your app. We look at the options available on iOS, Android and Windows Phone and play around with real robots.]]>
Tue, 03 Jun 2014 04:21:10 GMT /slideshow/mindstorms-mobile-madness-dev-confu2014-robert-virkus/35422826 DevConFu@slideshare.net(DevConFu) Robert Virkus - Playing with LEGO Mindstorms from your Mobile Phone DevConFu Learn how interact with LEGO Mindstorms robots in this practice heavy talk. Mindstorms is a really great way to get into robotics programming and you can completely control it from within your app. We look at the options available on iOS, Android and Windows Phone and play around with real robots. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/mindstorms-mobile-madness-devconfu2014-robertvirkus-140603042110-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Learn how interact with LEGO Mindstorms robots in this practice heavy talk. Mindstorms is a really great way to get into robotics programming and you can completely control it from within your app. We look at the options available on iOS, Android and Windows Phone and play around with real robots.
Robert Virkus - Playing with LEGO Mindstorms from your Mobile Phone from DevConFu
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Eduards Sizovs - Micro Service Architecture /slideshow/micro-servicearchitecture-v2/35422821 microservicearchitecturev2-140603042103-phpapp01
Eduards will talk about micro service architecture - approach to designing software when complex app is broken into tiny, cohesive services which are apps themselves. Anatomy of micro services will be covered with practical implementation advices in Java.]]>

Eduards will talk about micro service architecture - approach to designing software when complex app is broken into tiny, cohesive services which are apps themselves. Anatomy of micro services will be covered with practical implementation advices in Java.]]>
Tue, 03 Jun 2014 04:21:03 GMT /slideshow/micro-servicearchitecture-v2/35422821 DevConFu@slideshare.net(DevConFu) Eduards Sizovs - Micro Service Architecture DevConFu Eduards will talk about micro service architecture - approach to designing software when complex app is broken into tiny, cohesive services which are apps themselves. Anatomy of micro services will be covered with practical implementation advices in Java. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/microservicearchitecturev2-140603042103-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Eduards will talk about micro service architecture - approach to designing software when complex app is broken into tiny, cohesive services which are apps themselves. Anatomy of micro services will be covered with practical implementation advices in Java.
Eduards Sizovs - Micro Service Architecture from DevConFu
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Misha Beshkin - How to organize execution of tests on real Android devices /slideshow/lecture-on-automation-35422785/35422785 lectureonautomation-140603042008-phpapp01
Creative mobile develops mobile client-server games. Client side is tested, using Unity tests. We managed to create mechanism to execute these tests on several real devices simultaneously. During tests application obtains latest version of client app from server, installs it, collects logs and takes screenshots.]]>

Creative mobile develops mobile client-server games. Client side is tested, using Unity tests. We managed to create mechanism to execute these tests on several real devices simultaneously. During tests application obtains latest version of client app from server, installs it, collects logs and takes screenshots.]]>
Tue, 03 Jun 2014 04:20:08 GMT /slideshow/lecture-on-automation-35422785/35422785 DevConFu@slideshare.net(DevConFu) Misha Beshkin - How to organize execution of tests on real Android devices DevConFu Creative mobile develops mobile client-server games. Client side is tested, using Unity tests. We managed to create mechanism to execute these tests on several real devices simultaneously. During tests application obtains latest version of client app from server, installs it, collects logs and takes screenshots. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/lectureonautomation-140603042008-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Creative mobile develops mobile client-server games. Client side is tested, using Unity tests. We managed to create mechanism to execute these tests on several real devices simultaneously. During tests application obtains latest version of client app from server, installs it, collects logs and takes screenshots.
Misha Beshkin - How to organize execution of tests on real Android devices from DevConFu
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Jon Arne Sæterås - Give Responsive Design a mobile performance boost /DevConFu/jon-dev-confu-copy jondevconfucopy-140603042002-phpapp02
Responsive Web Design (RWD) is a giant leap in the right direction for web on mobile devices. However, RWD is just a small, part of the big picture. What we really want is for the whole value chain to be responsive, not only in the browser., There are a vast number of frameworks and tools on the webs for implementing RWD. Most of these provide a great starting point for mobile ventures. However, there are not so many tools out the to help you with the rest of the value chain. Especially tools that are easy to use and provide a relatively small footprint for front end developers., This talk will explore possibilities you get when you combine the best practices from the client side, with best practices from the server side. Sometimes this technique is called RESS, or Adaptive Design. The talk will contain coding, code samples and best practices based on popular frameworks and tools for Adaptive Design that combines client side and server side techniques. Results, effects and gains in terms of performance will also be documented and exemplified., The audience will gain insights into how their next project can perform even better in mobile devices and smart ways to reduce data traffic, increase speed and be more future friendly by utilizing the server for heavy-lifting.]]>

Responsive Web Design (RWD) is a giant leap in the right direction for web on mobile devices. However, RWD is just a small, part of the big picture. What we really want is for the whole value chain to be responsive, not only in the browser., There are a vast number of frameworks and tools on the webs for implementing RWD. Most of these provide a great starting point for mobile ventures. However, there are not so many tools out the to help you with the rest of the value chain. Especially tools that are easy to use and provide a relatively small footprint for front end developers., This talk will explore possibilities you get when you combine the best practices from the client side, with best practices from the server side. Sometimes this technique is called RESS, or Adaptive Design. The talk will contain coding, code samples and best practices based on popular frameworks and tools for Adaptive Design that combines client side and server side techniques. Results, effects and gains in terms of performance will also be documented and exemplified., The audience will gain insights into how their next project can perform even better in mobile devices and smart ways to reduce data traffic, increase speed and be more future friendly by utilizing the server for heavy-lifting.]]>
Tue, 03 Jun 2014 04:20:02 GMT /DevConFu/jon-dev-confu-copy DevConFu@slideshare.net(DevConFu) Jon Arne Sæterås - Give Responsive Design a mobile performance boost DevConFu Responsive Web Design (RWD) is a giant leap in the right direction for web on mobile devices. However, RWD is just a small, part of the big picture. What we really want is for the whole value chain to be responsive, not only in the browser., There are a vast number of frameworks and tools on the webs for implementing RWD. Most of these provide a great starting point for mobile ventures. However, there are not so many tools out the to help you with the rest of the value chain. Especially tools that are easy to use and provide a relatively small footprint for front end developers., This talk will explore possibilities you get when you combine the best practices from the client side, with best practices from the server side. Sometimes this technique is called RESS, or Adaptive Design. The talk will contain coding, code samples and best practices based on popular frameworks and tools for Adaptive Design that combines client side and server side techniques. Results, effects and gains in terms of performance will also be documented and exemplified., The audience will gain insights into how their next project can perform even better in mobile devices and smart ways to reduce data traffic, increase speed and be more future friendly by utilizing the server for heavy-lifting. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/jondevconfucopy-140603042002-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Responsive Web Design (RWD) is a giant leap in the right direction for web on mobile devices. However, RWD is just a small, part of the big picture. What we really want is for the whole value chain to be responsive, not only in the browser., There are a vast number of frameworks and tools on the webs for implementing RWD. Most of these provide a great starting point for mobile ventures. However, there are not so many tools out the to help you with the rest of the value chain. Especially tools that are easy to use and provide a relatively small footprint for front end developers., This talk will explore possibilities you get when you combine the best practices from the client side, with best practices from the server side. Sometimes this technique is called RESS, or Adaptive Design. The talk will contain coding, code samples and best practices based on popular frameworks and tools for Adaptive Design that combines client side and server side techniques. Results, effects and gains in terms of performance will also be documented and exemplified., The audience will gain insights into how their next project can perform even better in mobile devices and smart ways to reduce data traffic, increase speed and be more future friendly by utilizing the server for heavy-lifting.
Jon Arne S脱ter奪s - Give Responsive Design a mobile performance boost from DevConFu
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Andrey Adamovich and Luciano Fiandesio - Groovy dev ops in the cloud /slideshow/groovy-dev-ops-in-the-cloud-35422766/35422766 groovydevopsinthecloud-140603041942-phpapp01
The talk is focused on open-source Groovy/Java libraries that we have developed in order to solve our daily DevOps problems including SSH connectivity, cloud instance management, OS image management and integration testing of Puppet modules with the help of Groovy and Junit.]]>

The talk is focused on open-source Groovy/Java libraries that we have developed in order to solve our daily DevOps problems including SSH connectivity, cloud instance management, OS image management and integration testing of Puppet modules with the help of Groovy and Junit.]]>
Tue, 03 Jun 2014 04:19:41 GMT /slideshow/groovy-dev-ops-in-the-cloud-35422766/35422766 DevConFu@slideshare.net(DevConFu) Andrey Adamovich and Luciano Fiandesio - Groovy dev ops in the cloud DevConFu The talk is focused on open-source Groovy/Java libraries that we have developed in order to solve our daily DevOps problems including SSH connectivity, cloud instance management, OS image management and integration testing of Puppet modules with the help of Groovy and Junit. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/groovydevopsinthecloud-140603041942-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> The talk is focused on open-source Groovy/Java libraries that we have developed in order to solve our daily DevOps problems including SSH connectivity, cloud instance management, OS image management and integration testing of Puppet modules with the help of Groovy and Junit.
Andrey Adamovich and Luciano Fiandesio - Groovy dev ops in the cloud from DevConFu
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Patrick H. Lauke - Getting Touchy; an introduction to touch and pointer events /slideshow/getting-touchy-an-introduction-to-touch-and-pointer-events-patrick-h/35422758 gettingtouchy-anintroductiontotouchandpointereventspatrickh-140603041929-phpapp01
Beyond smartphones and tablets, touchscreens are finding their way into laptops and even desktop computers. With hardware support for touch becoming increasingly ubiquitous, it's time to explore what new possibilities are available to developers. This session will cover the basics of handling touch events - from making sure simple single-tap interactions are as responsive as possible, all the way to full multitouch, gesture-enabled, cross-browser interface elements.]]>

Beyond smartphones and tablets, touchscreens are finding their way into laptops and even desktop computers. With hardware support for touch becoming increasingly ubiquitous, it's time to explore what new possibilities are available to developers. This session will cover the basics of handling touch events - from making sure simple single-tap interactions are as responsive as possible, all the way to full multitouch, gesture-enabled, cross-browser interface elements.]]>
Tue, 03 Jun 2014 04:19:29 GMT /slideshow/getting-touchy-an-introduction-to-touch-and-pointer-events-patrick-h/35422758 DevConFu@slideshare.net(DevConFu) Patrick H. Lauke - Getting Touchy; an introduction to touch and pointer events DevConFu Beyond smartphones and tablets, touchscreens are finding their way into laptops and even desktop computers. With hardware support for touch becoming increasingly ubiquitous, it's time to explore what new possibilities are available to developers. This session will cover the basics of handling touch events - from making sure simple single-tap interactions are as responsive as possible, all the way to full multitouch, gesture-enabled, cross-browser interface elements. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/gettingtouchy-anintroductiontotouchandpointereventspatrickh-140603041929-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Beyond smartphones and tablets, touchscreens are finding their way into laptops and even desktop computers. With hardware support for touch becoming increasingly ubiquitous, it&#39;s time to explore what new possibilities are available to developers. This session will cover the basics of handling touch events - from making sure simple single-tap interactions are as responsive as possible, all the way to full multitouch, gesture-enabled, cross-browser interface elements.
Patrick H. Lauke - Getting Touchy; an introduction to touch and pointer events from DevConFu
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