ºÝºÝߣshows by User: GonaloPaiva / http://www.slideshare.net/images/logo.gif ºÝºÝߣshows by User: GonaloPaiva / Thu, 09 Jun 2016 16:49:45 GMT ºÝºÝߣShare feed for ºÝºÝߣshows by User: GonaloPaiva Eurographics 2016 Conference Presentation /slideshow/eurographics-2016-conference-presentation/62902868 eg-dc-ff-160609164945
A Video Games Technologies Course: Teaching, Learning, and Research (Eurographics 2016 Conference Presentation)]]>

A Video Games Technologies Course: Teaching, Learning, and Research (Eurographics 2016 Conference Presentation)]]>
Thu, 09 Jun 2016 16:49:45 GMT /slideshow/eurographics-2016-conference-presentation/62902868 GonaloPaiva@slideshare.net(GonaloPaiva) Eurographics 2016 Conference Presentation GonaloPaiva A Video Games Technologies Course: Teaching, Learning, and Research (Eurographics 2016 Conference Presentation) <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/eg-dc-ff-160609164945-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A Video Games Technologies Course: Teaching, Learning, and Research (Eurographics 2016 Conference Presentation)
Eurographics 2016 Conference Presentation from Gonå·½alo Amador
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ICCSA 2010 Conference Presentation /slideshow/iccsa-2010-conference-presentation/62902862 acuda-basedimplementationofstablefluidsin3dwithinternalandmovingboundariesconferencepresentation-160609164938
A CUDA based implementation of stable fluids in 3D with internal and moving boundaries (ICCSA 2010 Conference Presentation)]]>

A CUDA based implementation of stable fluids in 3D with internal and moving boundaries (ICCSA 2010 Conference Presentation)]]>
Thu, 09 Jun 2016 16:49:38 GMT /slideshow/iccsa-2010-conference-presentation/62902862 GonaloPaiva@slideshare.net(GonaloPaiva) ICCSA 2010 Conference Presentation GonaloPaiva A CUDA based implementation of stable fluids in 3D with internal and moving boundaries (ICCSA 2010 Conference Presentation) <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/acuda-basedimplementationofstablefluidsin3dwithinternalandmovingboundariesconferencepresentation-160609164938-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A CUDA based implementation of stable fluids in 3D with internal and moving boundaries (ICCSA 2010 Conference Presentation)
ICCSA 2010 Conference Presentation from Gonå·½alo Amador
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SIACG 2011 Conference Presentation /slideshow/siacg-2011-conference-presentation/62902856 asimplesurfacetrackingmethodforphysically-based3dwatersimulationsconferencepresentation-160609164929
A simple surface tracking method forphysically based 3D water simulations (SIACG 2011 Conference Presentation)]]>

A simple surface tracking method forphysically based 3D water simulations (SIACG 2011 Conference Presentation)]]>
Thu, 09 Jun 2016 16:49:29 GMT /slideshow/siacg-2011-conference-presentation/62902856 GonaloPaiva@slideshare.net(GonaloPaiva) SIACG 2011 Conference Presentation GonaloPaiva A simple surface tracking method forphysically based 3D water simulations (SIACG 2011 Conference Presentation) <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/asimplesurfacetrackingmethodforphysically-based3dwatersimulationsconferencepresentation-160609164929-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A simple surface tracking method forphysically based 3D water simulations (SIACG 2011 Conference Presentation)
SIACG 2011 Conference Presentation from Gonå·½alo Amador
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ICISA 2010 Conference Presentation /slideshow/icisa-2015-conference-presentation/62902844 cuda-basedlinearsolversforstablefluidsconferencepresentation-160609164908
CUDA-based linear solvers for stable fluids (ICISA 2010 Conference Presentation)]]>

CUDA-based linear solvers for stable fluids (ICISA 2010 Conference Presentation)]]>
Thu, 09 Jun 2016 16:49:08 GMT /slideshow/icisa-2015-conference-presentation/62902844 GonaloPaiva@slideshare.net(GonaloPaiva) ICISA 2010 Conference Presentation GonaloPaiva CUDA-based linear solvers for stable fluids (ICISA 2010 Conference Presentation) <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/cuda-basedlinearsolversforstablefluidsconferencepresentation-160609164908-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> CUDA-based linear solvers for stable fluids (ICISA 2010 Conference Presentation)
ICISA 2010 Conference Presentation from Gonå·½alo Amador
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IDC 2010 Conference Presentation /slideshow/idc-2010-conference-presentation/62902821 glypher3dagraphicspipelinefordirectlyrendering3dscenesonbrowserconferencepresentation-160609164841
Glypher3D: A graphics pipeline for directly rendering 3D scenes on browser (IDC 2010 Conference Presentation)]]>

Glypher3D: A graphics pipeline for directly rendering 3D scenes on browser (IDC 2010 Conference Presentation)]]>
Thu, 09 Jun 2016 16:48:41 GMT /slideshow/idc-2010-conference-presentation/62902821 GonaloPaiva@slideshare.net(GonaloPaiva) IDC 2010 Conference Presentation GonaloPaiva Glypher3D: A graphics pipeline for directly rendering 3D scenes on browser (IDC 2010 Conference Presentation) <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/glypher3dagraphicspipelinefordirectlyrendering3dscenesonbrowserconferencepresentation-160609164841-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Glypher3D: A graphics pipeline for directly rendering 3D scenes on browser (IDC 2010 Conference Presentation)
IDC 2010 Conference Presentation from Gonå·½alo Amador
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MUE 2011 Conference Presentation /slideshow/touch-all-a-multi-touch-gestures-and-fiducials-api-for-flash-actionscript-30-mue-2011-conference-presentation/62902763 touchallamulti-touchgesturesandfiducialsapiforflashactionscript3-160609164641
TouchAll: a multi-touch, gestures, and fiducials API for flash Actionscript 3.0 (MUE 2011 Conference Presentation) Article available for download at: https://goo.gl/PyN6Cf https://goo.gl/Kyn7Ee https://goo.gl/rNfNCj]]>

TouchAll: a multi-touch, gestures, and fiducials API for flash Actionscript 3.0 (MUE 2011 Conference Presentation) Article available for download at: https://goo.gl/PyN6Cf https://goo.gl/Kyn7Ee https://goo.gl/rNfNCj]]>
Thu, 09 Jun 2016 16:46:41 GMT /slideshow/touch-all-a-multi-touch-gestures-and-fiducials-api-for-flash-actionscript-30-mue-2011-conference-presentation/62902763 GonaloPaiva@slideshare.net(GonaloPaiva) MUE 2011 Conference Presentation GonaloPaiva TouchAll: a multi-touch, gestures, and fiducials API for flash Actionscript 3.0 (MUE 2011 Conference Presentation) Article available for download at: https://goo.gl/PyN6Cf https://goo.gl/Kyn7Ee https://goo.gl/rNfNCj <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/touchallamulti-touchgesturesandfiducialsapiforflashactionscript3-160609164641-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> TouchAll: a multi-touch, gestures, and fiducials API for flash Actionscript 3.0 (MUE 2011 Conference Presentation) Article available for download at: https://goo.gl/PyN6Cf https://goo.gl/Kyn7Ee https://goo.gl/rNfNCj
MUE 2011 Conference Presentation from Gonå·½alo Amador
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Fluids pt https://pt.slideshare.net/slideshow/fluids-pt/15321786 fluidspt-121123195755-phpapp01
Uma breve descrição dos modelos de simulação de líquidos para computação gráfica, especificamente para jogos.]]>

Uma breve descrição dos modelos de simulação de líquidos para computação gráfica, especificamente para jogos.]]>
Fri, 23 Nov 2012 19:57:53 GMT https://pt.slideshare.net/slideshow/fluids-pt/15321786 GonaloPaiva@slideshare.net(GonaloPaiva) Fluids pt GonaloPaiva Uma breve descrição dos modelos de simulação de líquidos para computação gráfica, especificamente para jogos. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/fluidspt-121123195755-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Uma breve descrição dos modelos de simulação de líquidos para computação gráfica, especificamente para jogos.
from Gonå·½alo Amador
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Fluids en /slideshow/fluids-en/15321785 fluidsen-121123195753-phpapp01
A survey on computational water models for computer graphics, namely games.]]>

A survey on computational water models for computer graphics, namely games.]]>
Fri, 23 Nov 2012 19:57:51 GMT /slideshow/fluids-en/15321785 GonaloPaiva@slideshare.net(GonaloPaiva) Fluids en GonaloPaiva A survey on computational water models for computer graphics, namely games. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/fluidsen-121123195753-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A survey on computational water models for computer graphics, namely games.
Fluids en from Gonå·½alo Amador
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https://cdn.slidesharecdn.com/profile-photo-GonaloPaiva-48x48.jpg?cb=1625043436 PhD Full Stack Software developer, enthusiast about NUIs/VBIs, HPC, Teaching, Low Code solutions, Game engine algorithms, Gamification and Mobile Development. github.com/g-amador https://cdn.slidesharecdn.com/ss_thumbnails/eg-dc-ff-160609164945-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/eurographics-2016-conference-presentation/62902868 Eurographics 2016 Conf... https://cdn.slidesharecdn.com/ss_thumbnails/acuda-basedimplementationofstablefluidsin3dwithinternalandmovingboundariesconferencepresentation-160609164938-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/iccsa-2010-conference-presentation/62902862 ICCSA 2010 Conference ... https://cdn.slidesharecdn.com/ss_thumbnails/asimplesurfacetrackingmethodforphysically-based3dwatersimulationsconferencepresentation-160609164929-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/siacg-2011-conference-presentation/62902856 SIACG 2011 Conference ...