際際滷shows by User: JCollins9 / http://www.slideshare.net/images/logo.gif 際際滷shows by User: JCollins9 / Thu, 20 Jul 2017 01:36:02 GMT 際際滷Share feed for 際際滷shows by User: JCollins9 Education and Esports /slideshow/education-and-esports/78066221 7-170720013602
Joint presentation by Elizabeth Newbury of the Wilson Center's Serious Games Initiative and James Collins of the U.S. Department of Education's Office of Educational Technology on eSports and its use within classrooms. Serious Play Conference, 2017]]>

Joint presentation by Elizabeth Newbury of the Wilson Center's Serious Games Initiative and James Collins of the U.S. Department of Education's Office of Educational Technology on eSports and its use within classrooms. Serious Play Conference, 2017]]>
Thu, 20 Jul 2017 01:36:02 GMT /slideshow/education-and-esports/78066221 JCollins9@slideshare.net(JCollins9) Education and Esports JCollins9 Joint presentation by Elizabeth Newbury of the Wilson Center's Serious Games Initiative and James Collins of the U.S. Department of Education's Office of Educational Technology on eSports and its use within classrooms. Serious Play Conference, 2017 <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/7-170720013602-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Joint presentation by Elizabeth Newbury of the Wilson Center&#39;s Serious Games Initiative and James Collins of the U.S. Department of Education&#39;s Office of Educational Technology on eSports and its use within classrooms. Serious Play Conference, 2017
Education and Esports from James Collins
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The Stories We Tell /slideshow/the-stories-we-tell-50851590/50851590 thestorieswetell-150723153118-lva1-app6892
際際滷s for my presentation at Serious Play Conference 2015 Abstract: Every gem, artifact, and painting in a museum contains a story. How do we make games that do justice to our collections? How do we make games that go beyond teaching skills to teach an understanding of the world? Lets rediscover the art of playful storytelling.]]>

際際滷s for my presentation at Serious Play Conference 2015 Abstract: Every gem, artifact, and painting in a museum contains a story. How do we make games that do justice to our collections? How do we make games that go beyond teaching skills to teach an understanding of the world? Lets rediscover the art of playful storytelling.]]>
Thu, 23 Jul 2015 15:31:18 GMT /slideshow/the-stories-we-tell-50851590/50851590 JCollins9@slideshare.net(JCollins9) The Stories We Tell JCollins9 際際滷s for my presentation at Serious Play Conference 2015 Abstract: Every gem, artifact, and painting in a museum contains a story. How do we make games that do justice to our collections? How do we make games that go beyond teaching skills to teach an understanding of the world? Lets rediscover the art of playful storytelling. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/thestorieswetell-150723153118-lva1-app6892-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> 際際滷s for my presentation at Serious Play Conference 2015 Abstract: Every gem, artifact, and painting in a museum contains a story. How do we make games that do justice to our collections? How do we make games that go beyond teaching skills to teach an understanding of the world? Lets rediscover the art of playful storytelling.
The Stories We Tell from James Collins
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Serious Games Association - Museum Games presentation by James Collins (Smithsonian) /slideshow/serious-games-association-museum-games-presentation-by-james-collins-smithsonian/49002387 museumgames-150604180329-lva1-app6892
James Collins, Digital Media Project Manager at the Smithsonian Center for Learning and Digital Access, will discuss current trends in museum games Thursday, June 4 at 10 a.m. PST. Museum Games: Where Are We and Where Can We Go? will include a critical look at where museum games have the potential to go in the future. Collins will cover audience, learning environments, player motivations and learning outcomes. Collins manages the development of interactive media for SCLDA. He also manages the Group for the Advancement of Interactive Museum Engagement (GAIME), a cross-institution group of professionals dedicated to advancing the use of game-based learning methods in cultural institutions. The Webinar is part of a series featuring speakers from the annual Serious Play Conference, this year Tuesday-Thursday, July 21-23, 2015 at Carnegie Mellon University.]]>

James Collins, Digital Media Project Manager at the Smithsonian Center for Learning and Digital Access, will discuss current trends in museum games Thursday, June 4 at 10 a.m. PST. Museum Games: Where Are We and Where Can We Go? will include a critical look at where museum games have the potential to go in the future. Collins will cover audience, learning environments, player motivations and learning outcomes. Collins manages the development of interactive media for SCLDA. He also manages the Group for the Advancement of Interactive Museum Engagement (GAIME), a cross-institution group of professionals dedicated to advancing the use of game-based learning methods in cultural institutions. The Webinar is part of a series featuring speakers from the annual Serious Play Conference, this year Tuesday-Thursday, July 21-23, 2015 at Carnegie Mellon University.]]>
Thu, 04 Jun 2015 18:03:28 GMT /slideshow/serious-games-association-museum-games-presentation-by-james-collins-smithsonian/49002387 JCollins9@slideshare.net(JCollins9) Serious Games Association - Museum Games presentation by James Collins (Smithsonian) JCollins9 James Collins, Digital Media Project Manager at the Smithsonian Center for Learning and Digital Access, will discuss current trends in museum games Thursday, June 4 at 10 a.m. PST. Museum Games: Where Are We and Where Can We Go? will include a critical look at where museum games have the potential to go in the future. Collins will cover audience, learning environments, player motivations and learning outcomes. Collins manages the development of interactive media for SCLDA. He also manages the Group for the Advancement of Interactive Museum Engagement (GAIME), a cross-institution group of professionals dedicated to advancing the use of game-based learning methods in cultural institutions. The Webinar is part of a series featuring speakers from the annual Serious Play Conference, this year Tuesday-Thursday, July 21-23, 2015 at Carnegie Mellon University. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/museumgames-150604180329-lva1-app6892-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> James Collins, Digital Media Project Manager at the Smithsonian Center for Learning and Digital Access, will discuss current trends in museum games Thursday, June 4 at 10 a.m. PST. Museum Games: Where Are We and Where Can We Go? will include a critical look at where museum games have the potential to go in the future. Collins will cover audience, learning environments, player motivations and learning outcomes. Collins manages the development of interactive media for SCLDA. He also manages the Group for the Advancement of Interactive Museum Engagement (GAIME), a cross-institution group of professionals dedicated to advancing the use of game-based learning methods in cultural institutions. The Webinar is part of a series featuring speakers from the annual Serious Play Conference, this year Tuesday-Thursday, July 21-23, 2015 at Carnegie Mellon University.
Serious Games Association - Museum Games presentation by James Collins (Smithsonian) from James Collins
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https://cdn.slidesharecdn.com/profile-photo-JCollins9-48x48.jpg?cb=1539195302 My mission is to help advance education, science, and the arts through disruptive technology. tech.ed.gov https://cdn.slidesharecdn.com/ss_thumbnails/7-170720013602-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/education-and-esports/78066221 Education and Esports https://cdn.slidesharecdn.com/ss_thumbnails/thestorieswetell-150723153118-lva1-app6892-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/the-stories-we-tell-50851590/50851590 The Stories We Tell https://cdn.slidesharecdn.com/ss_thumbnails/museumgames-150604180329-lva1-app6892-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/serious-games-association-museum-games-presentation-by-james-collins-smithsonian/49002387 Serious Games Associat...