際際滷shows by User: MatthewDPerrin / http://www.slideshare.net/images/logo.gif 際際滷shows by User: MatthewDPerrin / Thu, 09 May 2013 13:15:27 GMT 際際滷Share feed for 際際滷shows by User: MatthewDPerrin Dell 2013 Hypothetical Marketing Plan /slideshow/dell-2013-potential-marketing-plan/20877453 dellmarketingplan-130509131527-phpapp01
This document is the result of an academic exercise in industry research, product marketing, and sales promotion. The plan was created for private purposes and its contents are not intended for actual application. All existing trademarks, service marks, and brand names are property of their respective legal owners.]]>

This document is the result of an academic exercise in industry research, product marketing, and sales promotion. The plan was created for private purposes and its contents are not intended for actual application. All existing trademarks, service marks, and brand names are property of their respective legal owners.]]>
Thu, 09 May 2013 13:15:27 GMT /slideshow/dell-2013-potential-marketing-plan/20877453 MatthewDPerrin@slideshare.net(MatthewDPerrin) Dell 2013 Hypothetical Marketing Plan MatthewDPerrin This document is the result of an academic exercise in industry research, product marketing, and sales promotion. The plan was created for private purposes and its contents are not intended for actual application. All existing trademarks, service marks, and brand names are property of their respective legal owners. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/dellmarketingplan-130509131527-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This document is the result of an academic exercise in industry research, product marketing, and sales promotion. The plan was created for private purposes and its contents are not intended for actual application. All existing trademarks, service marks, and brand names are property of their respective legal owners.
Dell 2013 Hypothetical Marketing Plan from Matthew Perrin
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Shopping 3.0: Physical Meets Digital /slideshow/shopping-30-physical-meets-digital/20876654 shopping3-0-130509125546-phpapp01
Various mobile computing technologies are facilitating the convergence of physical and digital commerce activities. This presentation analyzes those technologies and activities.]]>

Various mobile computing technologies are facilitating the convergence of physical and digital commerce activities. This presentation analyzes those technologies and activities.]]>
Thu, 09 May 2013 12:55:46 GMT /slideshow/shopping-30-physical-meets-digital/20876654 MatthewDPerrin@slideshare.net(MatthewDPerrin) Shopping 3.0: Physical Meets Digital MatthewDPerrin Various mobile computing technologies are facilitating the convergence of physical and digital commerce activities. This presentation analyzes those technologies and activities. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/shopping3-0-130509125546-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Various mobile computing technologies are facilitating the convergence of physical and digital commerce activities. This presentation analyzes those technologies and activities.
Shopping 3.0: Physical Meets Digital from Matthew Perrin
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Gamification: Applications & Opportunities /slideshow/gamification-applications-opportunities/18289354 gamification-applicationsopportunities-130406051153-phpapp02
The growing trend of gamification is defined and analyzed to explore its current applications, market opportunities, and future directions.]]>

The growing trend of gamification is defined and analyzed to explore its current applications, market opportunities, and future directions.]]>
Sat, 06 Apr 2013 05:11:53 GMT /slideshow/gamification-applications-opportunities/18289354 MatthewDPerrin@slideshare.net(MatthewDPerrin) Gamification: Applications & Opportunities MatthewDPerrin The growing trend of gamification is defined and analyzed to explore its current applications, market opportunities, and future directions. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/gamification-applicationsopportunities-130406051153-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> The growing trend of gamification is defined and analyzed to explore its current applications, market opportunities, and future directions.
Gamification: Applications & Opportunities from Matthew Perrin
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https://cdn.slidesharecdn.com/profile-photo-MatthewDPerrin-48x48.jpg?cb=1523436506 Interactive producer by trade. Geek by every other measure. https://cdn.slidesharecdn.com/ss_thumbnails/dellmarketingplan-130509131527-phpapp01-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/dell-2013-potential-marketing-plan/20877453 Dell 2013 Hypothetical... https://cdn.slidesharecdn.com/ss_thumbnails/shopping3-0-130509125546-phpapp01-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/shopping-30-physical-meets-digital/20876654 Shopping 3.0: Physical... https://cdn.slidesharecdn.com/ss_thumbnails/gamification-applicationsopportunities-130406051153-phpapp02-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/gamification-applications-opportunities/18289354 Gamification: Applicat...