際際滷shows by User: NoamGat / http://www.slideshare.net/images/logo.gif 際際滷shows by User: NoamGat / Fri, 01 Dec 2017 14:33:38 GMT 際際滷Share feed for 際際滷shows by User: NoamGat Ui in unity /slideshow/ui-in-unity/83131498 uiinunity-171201143338
際際滷s for uGUI / Unity in UI workshop]]>

際際滷s for uGUI / Unity in UI workshop]]>
Fri, 01 Dec 2017 14:33:38 GMT /slideshow/ui-in-unity/83131498 NoamGat@slideshare.net(NoamGat) Ui in unity NoamGat 際際滷s for uGUI / Unity in UI workshop <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/uiinunity-171201143338-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> 際際滷s for uGUI / Unity in UI workshop
Ui in unity from Noam Gat
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Optimizing Large Scenes in Unity /slideshow/optimizing-large-scenes-in-unity/60473117 tacticsoftrenderingpresentation1-160404203214
In this case study I show how we managed to put 5,000 bases on a world and make it run smoothly on mobile devices, using the Unity game engine]]>

In this case study I show how we managed to put 5,000 bases on a world and make it run smoothly on mobile devices, using the Unity game engine]]>
Mon, 04 Apr 2016 20:32:14 GMT /slideshow/optimizing-large-scenes-in-unity/60473117 NoamGat@slideshare.net(NoamGat) Optimizing Large Scenes in Unity NoamGat In this case study I show how we managed to put 5,000 bases on a world and make it run smoothly on mobile devices, using the Unity game engine <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/tacticsoftrenderingpresentation1-160404203214-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> In this case study I show how we managed to put 5,000 bases on a world and make it run smoothly on mobile devices, using the Unity game engine
Optimizing Large Scenes in Unity from Noam Gat
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Building Multiplayer Games (w/ Unity) /slideshow/building-multiplayer-games-w-unity/51139095 multiplayergamesw-unity1-150731122258-lva1-app6892
An introduction to what multiplayer games are, what makes them different from normal games, how to approach building them and specifically how to begin building them with the Unity game engine. Talk given at the GameIS & Dragonplay mobile multiplayer hackathon, 30/7/2015]]>

An introduction to what multiplayer games are, what makes them different from normal games, how to approach building them and specifically how to begin building them with the Unity game engine. Talk given at the GameIS & Dragonplay mobile multiplayer hackathon, 30/7/2015]]>
Fri, 31 Jul 2015 12:22:58 GMT /slideshow/building-multiplayer-games-w-unity/51139095 NoamGat@slideshare.net(NoamGat) Building Multiplayer Games (w/ Unity) NoamGat An introduction to what multiplayer games are, what makes them different from normal games, how to approach building them and specifically how to begin building them with the Unity game engine. Talk given at the GameIS & Dragonplay mobile multiplayer hackathon, 30/7/2015 <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/multiplayergamesw-unity1-150731122258-lva1-app6892-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> An introduction to what multiplayer games are, what makes them different from normal games, how to approach building them and specifically how to begin building them with the Unity game engine. Talk given at the GameIS &amp; Dragonplay mobile multiplayer hackathon, 30/7/2015
Building Multiplayer Games (w/ Unity) from Noam Gat
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Unity scene file collaboration /slideshow/unity-scene-file-collaboration/47169468 unityscenefilecollaboration-150419142854-conversion-gate02
Why does co-editing Unity scene files always cause conflicts? How do we solve this? We take an in-depth look into the file format and toolchain to find a solution.]]>

Why does co-editing Unity scene files always cause conflicts? How do we solve this? We take an in-depth look into the file format and toolchain to find a solution.]]>
Sun, 19 Apr 2015 14:28:54 GMT /slideshow/unity-scene-file-collaboration/47169468 NoamGat@slideshare.net(NoamGat) Unity scene file collaboration NoamGat Why does co-editing Unity scene files always cause conflicts? How do we solve this? We take an in-depth look into the file format and toolchain to find a solution. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/unityscenefilecollaboration-150419142854-conversion-gate02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Why does co-editing Unity scene files always cause conflicts? How do we solve this? We take an in-depth look into the file format and toolchain to find a solution.
Unity scene file collaboration from Noam Gat
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Unity introduction for programmers /slideshow/presentation-42458324/42458324 presentation-141208004924-conversion-gate01
An introductory presentation about the Unity game engine given at GarageGeeks HQ in 2012, meant to bring programmers who have no game development experience up to speed with Unity]]>

An introductory presentation about the Unity game engine given at GarageGeeks HQ in 2012, meant to bring programmers who have no game development experience up to speed with Unity]]>
Mon, 08 Dec 2014 00:49:24 GMT /slideshow/presentation-42458324/42458324 NoamGat@slideshare.net(NoamGat) Unity introduction for programmers NoamGat An introductory presentation about the Unity game engine given at GarageGeeks HQ in 2012, meant to bring programmers who have no game development experience up to speed with Unity <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/presentation-141208004924-conversion-gate01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> An introductory presentation about the Unity game engine given at GarageGeeks HQ in 2012, meant to bring programmers who have no game development experience up to speed with Unity
Unity introduction for programmers from Noam Gat
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Choosing A Game Engine - More Than Frames Per Second /NoamGat/choosing-a-game-engine-more-than-frames-per-second choosingagameenginev2-141205022606-conversion-gate01
Suggesting a few questions that teams should ask themselves when facing the question of choosing a game engine. Talk given at the GameIS 2014 conference]]>

Suggesting a few questions that teams should ask themselves when facing the question of choosing a game engine. Talk given at the GameIS 2014 conference]]>
Fri, 05 Dec 2014 02:26:06 GMT /NoamGat/choosing-a-game-engine-more-than-frames-per-second NoamGat@slideshare.net(NoamGat) Choosing A Game Engine - More Than Frames Per Second NoamGat Suggesting a few questions that teams should ask themselves when facing the question of choosing a game engine. Talk given at the GameIS 2014 conference <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/choosingagameenginev2-141205022606-conversion-gate01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Suggesting a few questions that teams should ask themselves when facing the question of choosing a game engine. Talk given at the GameIS 2014 conference
Choosing A Game Engine - More Than Frames Per Second from Noam Gat
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https://cdn.slidesharecdn.com/profile-photo-NoamGat-48x48.jpg?cb=1652537533 Over 10 years of professional development and leadership experience in different fields, mainly game development, 3D rendering, BI and network analysis. https://cdn.slidesharecdn.com/ss_thumbnails/uiinunity-171201143338-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/ui-in-unity/83131498 Ui in unity https://cdn.slidesharecdn.com/ss_thumbnails/tacticsoftrenderingpresentation1-160404203214-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/optimizing-large-scenes-in-unity/60473117 Optimizing Large Scene... https://cdn.slidesharecdn.com/ss_thumbnails/multiplayergamesw-unity1-150731122258-lva1-app6892-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/building-multiplayer-games-w-unity/51139095 Building Multiplayer G...