際際滷shows by User: RobBateman / http://www.slideshare.net/images/logo.gif 際際滷shows by User: RobBateman / Thu, 30 Oct 2014 21:09:06 GMT 際際滷Share feed for 際際滷shows by User: RobBateman AwayJS - Open Source Workflow for WebGL /slideshow/awayjs-open-source-workflow-for-webgl/40944864 awayjs-opensourceworkflowforwebgl-141030210906-conversion-gate01
AwayJS is a new modular engine for interactive graphics & games that targets WebGL across mobile & desktop platforms. We'll demonstrate how you can easily get started with AwayJS and use a collection of accompanying tools to setup a flexible design workflow from existing 2D &3D graphics packages, all through free, open source resources from The Away Foundation.]]>

AwayJS is a new modular engine for interactive graphics & games that targets WebGL across mobile & desktop platforms. We'll demonstrate how you can easily get started with AwayJS and use a collection of accompanying tools to setup a flexible design workflow from existing 2D &3D graphics packages, all through free, open source resources from The Away Foundation.]]>
Thu, 30 Oct 2014 21:09:06 GMT /slideshow/awayjs-open-source-workflow-for-webgl/40944864 RobBateman@slideshare.net(RobBateman) AwayJS - Open Source Workflow for WebGL RobBateman AwayJS is a new modular engine for interactive graphics & games that targets WebGL across mobile & desktop platforms. We'll demonstrate how you can easily get started with AwayJS and use a collection of accompanying tools to setup a flexible design workflow from existing 2D &3D graphics packages, all through free, open source resources from The Away Foundation. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/awayjs-opensourceworkflowforwebgl-141030210906-conversion-gate01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> AwayJS is a new modular engine for interactive graphics &amp; games that targets WebGL across mobile &amp; desktop platforms. We&#39;ll demonstrate how you can easily get started with AwayJS and use a collection of accompanying tools to setup a flexible design workflow from existing 2D &amp;3D graphics packages, all through free, open source resources from The Away Foundation.
AwayJS - Open Source Workflow for WebGL from Rob Bateman
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New adventures in 3D /slideshow/new-adventures-in-3d/40396628 newadventuresin3d-141017075950-conversion-gate01
Presentation made for the 2014 Reasons to be Creative conference in Brighton, UK http://reasons.to Rob talks about how the accelerated world of 3D graphics on the web is changing both the boundaries of what's possible, and people's expectations of future content. From the latest additions to the featureset of Stage3D to the ever expanding reach of WebGL and the year on year improvements in graphics capabilities of mobile and desktop devices. This session explores the new horizons of high-end graphics, and some of the tools and apis that The Away Foundation is developing to assist the creators in this evolving field.]]>

Presentation made for the 2014 Reasons to be Creative conference in Brighton, UK http://reasons.to Rob talks about how the accelerated world of 3D graphics on the web is changing both the boundaries of what's possible, and people's expectations of future content. From the latest additions to the featureset of Stage3D to the ever expanding reach of WebGL and the year on year improvements in graphics capabilities of mobile and desktop devices. This session explores the new horizons of high-end graphics, and some of the tools and apis that The Away Foundation is developing to assist the creators in this evolving field.]]>
Fri, 17 Oct 2014 07:59:50 GMT /slideshow/new-adventures-in-3d/40396628 RobBateman@slideshare.net(RobBateman) New adventures in 3D RobBateman Presentation made for the 2014 Reasons to be Creative conference in Brighton, UK http://reasons.to Rob talks about how the accelerated world of 3D graphics on the web is changing both the boundaries of what's possible, and people's expectations of future content. From the latest additions to the featureset of Stage3D to the ever expanding reach of WebGL and the year on year improvements in graphics capabilities of mobile and desktop devices. This session explores the new horizons of high-end graphics, and some of the tools and apis that The Away Foundation is developing to assist the creators in this evolving field. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/newadventuresin3d-141017075950-conversion-gate01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Presentation made for the 2014 Reasons to be Creative conference in Brighton, UK http://reasons.to Rob talks about how the accelerated world of 3D graphics on the web is changing both the boundaries of what&#39;s possible, and people&#39;s expectations of future content. From the latest additions to the featureset of Stage3D to the ever expanding reach of WebGL and the year on year improvements in graphics capabilities of mobile and desktop devices. This session explores the new horizons of high-end graphics, and some of the tools and apis that The Away Foundation is developing to assist the creators in this evolving field.
New adventures in 3D from Rob Bateman
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Away3D update /slideshow/away3d-update/40396232 away3dupdate-141017074957-conversion-gate02
Overview of the latest developments for the Away3D framework and associated libraries]]>

Overview of the latest developments for the Away3D framework and associated libraries]]>
Fri, 17 Oct 2014 07:49:57 GMT /slideshow/away3d-update/40396232 RobBateman@slideshare.net(RobBateman) Away3D update RobBateman Overview of the latest developments for the Away3D framework and associated libraries <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/away3dupdate-141017074957-conversion-gate02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Overview of the latest developments for the Away3D framework and associated libraries
Away3D update from Rob Bateman
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