際際滷shows by User: TuomasPirinen / http://www.slideshare.net/images/logo.gif 際際滷shows by User: TuomasPirinen / Sun, 28 Jul 2019 14:58:29 GMT 際際滷Share feed for 際際滷shows by User: TuomasPirinen Mordheim 20 years later /slideshow/mordheim-20-years-later/158560397 mordheim2019-190728145829
This is the presentation I gave at Ropecon 2019 on the history of the game, its influence on Modern gaming, and its continuing support by the gaming community despite the fact that there has been no official support for it in 10 years. I explore the design decisions that led to the continued longevity of the game system and its support by a passionate fanbase.]]>

This is the presentation I gave at Ropecon 2019 on the history of the game, its influence on Modern gaming, and its continuing support by the gaming community despite the fact that there has been no official support for it in 10 years. I explore the design decisions that led to the continued longevity of the game system and its support by a passionate fanbase.]]>
Sun, 28 Jul 2019 14:58:29 GMT /slideshow/mordheim-20-years-later/158560397 TuomasPirinen@slideshare.net(TuomasPirinen) Mordheim 20 years later TuomasPirinen This is the presentation I gave at Ropecon 2019 on the history of the game, its influence on Modern gaming, and its continuing support by the gaming community despite the fact that there has been no official support for it in 10 years. I explore the design decisions that led to the continued longevity of the game system and its support by a passionate fanbase. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/mordheim2019-190728145829-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This is the presentation I gave at Ropecon 2019 on the history of the game, its influence on Modern gaming, and its continuing support by the gaming community despite the fact that there has been no official support for it in 10 years. I explore the design decisions that led to the continued longevity of the game system and its support by a passionate fanbase.
Mordheim 20 years later from Tuomas Pirinen
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Creating Chaos /slideshow/creating-chaos/64558468 ropeconchaos-160731182853
Design notes on creating Realm of Chaos for Games Workshop Warhammer universe. Presentation given at Ropecon 2016]]>

Design notes on creating Realm of Chaos for Games Workshop Warhammer universe. Presentation given at Ropecon 2016]]>
Sun, 31 Jul 2016 18:28:53 GMT /slideshow/creating-chaos/64558468 TuomasPirinen@slideshare.net(TuomasPirinen) Creating Chaos TuomasPirinen Design notes on creating Realm of Chaos for Games Workshop Warhammer universe. Presentation given at Ropecon 2016 <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/ropeconchaos-160731182853-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Design notes on creating Realm of Chaos for Games Workshop Warhammer universe. Presentation given at Ropecon 2016
Creating Chaos from Tuomas Pirinen
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