際際滷shows by User: ZlatkoStapi / http://www.slideshare.net/images/logo.gif 際際滷shows by User: ZlatkoStapi / Wed, 03 Jun 2015 07:55:56 GMT 際際滷Share feed for 際際滷shows by User: ZlatkoStapi Using Retrofit framework in implementation of Android REST client (Presentation) /slideshow/using-retrofit-framework-in-implementation-of-android-rest-client-48929600/48929600 usingretrofitframeworkinimplementationofandroidrestclient-150603075556-lva1-app6892
Presented at CASE27 Conference in Zagreb, Croatia. Abstract: Most of todays mobile applications use one or more communication technologies to send and retrieve data stored online. In majority of these cases applications actually communicate with back-end web service which sends and receives the data. Todays most popular architecture that deals with this functionality, is called REST (Representation State Transfer) architecture, but, implementing REST client in native Android applications usually takes a lot of time, and if it is not implemented by using some architectural pattern, time needed to modify the implementation grows proportionally with application complexity. Industry recognized one helpful framework, Retrofit, which aims to speed up the process and leaves developers more time to focus on the other important activities in the system development process. To reduce even more boilerplate code, Retrofit uses Java annotations which speed up the development process even more. Thus, in this paper we present Retrofit framework and we compare it with native implementation of Android REST client.]]>

Presented at CASE27 Conference in Zagreb, Croatia. Abstract: Most of todays mobile applications use one or more communication technologies to send and retrieve data stored online. In majority of these cases applications actually communicate with back-end web service which sends and receives the data. Todays most popular architecture that deals with this functionality, is called REST (Representation State Transfer) architecture, but, implementing REST client in native Android applications usually takes a lot of time, and if it is not implemented by using some architectural pattern, time needed to modify the implementation grows proportionally with application complexity. Industry recognized one helpful framework, Retrofit, which aims to speed up the process and leaves developers more time to focus on the other important activities in the system development process. To reduce even more boilerplate code, Retrofit uses Java annotations which speed up the development process even more. Thus, in this paper we present Retrofit framework and we compare it with native implementation of Android REST client.]]>
Wed, 03 Jun 2015 07:55:56 GMT /slideshow/using-retrofit-framework-in-implementation-of-android-rest-client-48929600/48929600 ZlatkoStapi@slideshare.net(ZlatkoStapi) Using Retrofit framework in implementation of Android REST client (Presentation) ZlatkoStapi Presented at CASE27 Conference in Zagreb, Croatia. Abstract: Most of todays mobile applications use one or more communication technologies to send and retrieve data stored online. In majority of these cases applications actually communicate with back-end web service which sends and receives the data. Todays most popular architecture that deals with this functionality, is called REST (Representation State Transfer) architecture, but, implementing REST client in native Android applications usually takes a lot of time, and if it is not implemented by using some architectural pattern, time needed to modify the implementation grows proportionally with application complexity. Industry recognized one helpful framework, Retrofit, which aims to speed up the process and leaves developers more time to focus on the other important activities in the system development process. To reduce even more boilerplate code, Retrofit uses Java annotations which speed up the development process even more. Thus, in this paper we present Retrofit framework and we compare it with native implementation of Android REST client. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/usingretrofitframeworkinimplementationofandroidrestclient-150603075556-lva1-app6892-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Presented at CASE27 Conference in Zagreb, Croatia. Abstract: Most of todays mobile applications use one or more communication technologies to send and retrieve data stored online. In majority of these cases applications actually communicate with back-end web service which sends and receives the data. Todays most popular architecture that deals with this functionality, is called REST (Representation State Transfer) architecture, but, implementing REST client in native Android applications usually takes a lot of time, and if it is not implemented by using some architectural pattern, time needed to modify the implementation grows proportionally with application complexity. Industry recognized one helpful framework, Retrofit, which aims to speed up the process and leaves developers more time to focus on the other important activities in the system development process. To reduce even more boilerplate code, Retrofit uses Java annotations which speed up the development process even more. Thus, in this paper we present Retrofit framework and we compare it with native implementation of Android REST client.
Using Retrofit framework in implementation of Android REST client (Presentation) from Zlatko Stapic
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Using Mobile-D methodology in development of mobile applications: Challenges and issues /slideshow/using-mobile-d-methodology-in-development-of-mobile-applications-challenges-and-issues-offprint/23567498 usingmobile-dmethodologyindevelopmentofmobileapplications-challengesandissuesoffprint-130627060440-phpapp01
D. Supan, K. Tekovi, J. kalec, and Z. Stapi, Using Mobile-D methodology in development of mobile applications: challenges and issues in Razvoj poslovnih i informatikih sustava CASE 25, Rijeka, 2013, pp. 9198. Abstract: Due to increasingly demanding user requirements, really challenging maintenance model and rapid cycles in mobile applications development, many small and medium size companies are choosing to have methodologically guided development of mobile applications. Although there are different available methodologies, only a few of them are constructed specifically for mobile application development and cover all important aspects of this field of software engineering. One of these methodologies is Mobile-D presented in 2004 by Abrahamsson et al. This paper will introduce the concept of Mobile-D methodology along with a practical implementation example. Special focus will be placed on challenges and issues that accompany the use of this methodology in order to present all important positive and negative aspects that a company or small teams should be aware of before introducing it in everyday practice.]]>

D. Supan, K. Tekovi, J. kalec, and Z. Stapi, Using Mobile-D methodology in development of mobile applications: challenges and issues in Razvoj poslovnih i informatikih sustava CASE 25, Rijeka, 2013, pp. 9198. Abstract: Due to increasingly demanding user requirements, really challenging maintenance model and rapid cycles in mobile applications development, many small and medium size companies are choosing to have methodologically guided development of mobile applications. Although there are different available methodologies, only a few of them are constructed specifically for mobile application development and cover all important aspects of this field of software engineering. One of these methodologies is Mobile-D presented in 2004 by Abrahamsson et al. This paper will introduce the concept of Mobile-D methodology along with a practical implementation example. Special focus will be placed on challenges and issues that accompany the use of this methodology in order to present all important positive and negative aspects that a company or small teams should be aware of before introducing it in everyday practice.]]>
Thu, 27 Jun 2013 06:04:40 GMT /slideshow/using-mobile-d-methodology-in-development-of-mobile-applications-challenges-and-issues-offprint/23567498 ZlatkoStapi@slideshare.net(ZlatkoStapi) Using Mobile-D methodology in development of mobile applications: Challenges and issues ZlatkoStapi D. Supan, K. Tekovi, J. kalec, and Z. Stapi, Using Mobile-D methodology in development of mobile applications: challenges and issues in Razvoj poslovnih i informatikih sustava CASE 25, Rijeka, 2013, pp. 9198. Abstract: Due to increasingly demanding user requirements, really challenging maintenance model and rapid cycles in mobile applications development, many small and medium size companies are choosing to have methodologically guided development of mobile applications. Although there are different available methodologies, only a few of them are constructed specifically for mobile application development and cover all important aspects of this field of software engineering. One of these methodologies is Mobile-D presented in 2004 by Abrahamsson et al. This paper will introduce the concept of Mobile-D methodology along with a practical implementation example. Special focus will be placed on challenges and issues that accompany the use of this methodology in order to present all important positive and negative aspects that a company or small teams should be aware of before introducing it in everyday practice. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/usingmobile-dmethodologyindevelopmentofmobileapplications-challengesandissuesoffprint-130627060440-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> D. Supan, K. Tekovi, J. kalec, and Z. Stapi, Using Mobile-D methodology in development of mobile applications: challenges and issues in Razvoj poslovnih i informatikih sustava CASE 25, Rijeka, 2013, pp. 9198. Abstract: Due to increasingly demanding user requirements, really challenging maintenance model and rapid cycles in mobile applications development, many small and medium size companies are choosing to have methodologically guided development of mobile applications. Although there are different available methodologies, only a few of them are constructed specifically for mobile application development and cover all important aspects of this field of software engineering. One of these methodologies is Mobile-D presented in 2004 by Abrahamsson et al. This paper will introduce the concept of Mobile-D methodology along with a practical implementation example. Special focus will be placed on challenges and issues that accompany the use of this methodology in order to present all important positive and negative aspects that a company or small teams should be aware of before introducing it in everyday practice.
Using Mobile-D methodology in development of mobile applications: Challenges and issues from Zlatko Stapic
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Using Mobile-D methodology in development of mobile applications: Challenges and issues (Presentation) /slideshow/using-mobile-d-methodology-in-development-of-mobile-applicationspptx/23567493 usingmobile-dmethodologyindevelopmentofmobileapplications-pptx-130627060433-phpapp02
Presented at CASE25 developers conference. Abstract: Due to increasingly demanding user requirements, really challenging maintenance model and rapid cycles in mobile applications development, many small and medium size companies are choosing to have methodologically guided development of mobile applications. Although there are different available methodologies, only a few of them are constructed specifically for mobile application development and cover all important aspects of this field of software engineering. One of these methodologies is Mobile-D presented in 2004 by Abrahamsson et al. This paper will introduce the concept of Mobile-D methodology along with a practical implementation example. Special focus will be placed on challenges and issues that accompany the use of this methodology in order to present all important positive and negative aspects that a company or small teams should be aware of before introducing it in everyday practice.]]>

Presented at CASE25 developers conference. Abstract: Due to increasingly demanding user requirements, really challenging maintenance model and rapid cycles in mobile applications development, many small and medium size companies are choosing to have methodologically guided development of mobile applications. Although there are different available methodologies, only a few of them are constructed specifically for mobile application development and cover all important aspects of this field of software engineering. One of these methodologies is Mobile-D presented in 2004 by Abrahamsson et al. This paper will introduce the concept of Mobile-D methodology along with a practical implementation example. Special focus will be placed on challenges and issues that accompany the use of this methodology in order to present all important positive and negative aspects that a company or small teams should be aware of before introducing it in everyday practice.]]>
Thu, 27 Jun 2013 06:04:33 GMT /slideshow/using-mobile-d-methodology-in-development-of-mobile-applicationspptx/23567493 ZlatkoStapi@slideshare.net(ZlatkoStapi) Using Mobile-D methodology in development of mobile applications: Challenges and issues (Presentation) ZlatkoStapi Presented at CASE25 developers conference. Abstract: Due to increasingly demanding user requirements, really challenging maintenance model and rapid cycles in mobile applications development, many small and medium size companies are choosing to have methodologically guided development of mobile applications. Although there are different available methodologies, only a few of them are constructed specifically for mobile application development and cover all important aspects of this field of software engineering. One of these methodologies is Mobile-D presented in 2004 by Abrahamsson et al. This paper will introduce the concept of Mobile-D methodology along with a practical implementation example. Special focus will be placed on challenges and issues that accompany the use of this methodology in order to present all important positive and negative aspects that a company or small teams should be aware of before introducing it in everyday practice. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/usingmobile-dmethodologyindevelopmentofmobileapplications-pptx-130627060433-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Presented at CASE25 developers conference. Abstract: Due to increasingly demanding user requirements, really challenging maintenance model and rapid cycles in mobile applications development, many small and medium size companies are choosing to have methodologically guided development of mobile applications. Although there are different available methodologies, only a few of them are constructed specifically for mobile application development and cover all important aspects of this field of software engineering. One of these methodologies is Mobile-D presented in 2004 by Abrahamsson et al. This paper will introduce the concept of Mobile-D methodology along with a practical implementation example. Special focus will be placed on challenges and issues that accompany the use of this methodology in order to present all important positive and negative aspects that a company or small teams should be aware of before introducing it in everyday practice.
Using Mobile-D methodology in development of mobile applications: Challenges and issues (Presentation) from Zlatko Stapic
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Comparing native Android and jQuery Mobile capabilities /slideshow/comparing-native-android-and-j-query-mobile-capabilities/23567336 comparingnativeandroidandjquerymobilecapabilitiesoffprint-130627060002-phpapp01
Z. Stapi, D. Patekar Bahun, and D. Masli, Comparing native Android and jQuery Mobile capabilities, in Razvoj poslovnih i informatikih sustava CASE 25, Rijeka, 2013, pp. 8189. Abstract: The distribution of mobile operating systems shows that development of mobile applications for multiple target platforms is necessary in order to reach a critical amount of users in any business model. Additionally, the platform fragmentation is not the only problem as for some platforms a device fragmentation has become a night mare for developers too. Thus, reaching for some "of the shelf" solutions that will enable developers to have single code base deployable to multiple mobile platforms became a usual practice for small companies or teams. One of these is quickly emerging and often used solution called jQuery Mobile. jQuery Mobile is touch-optimized web framework based on HTML5 and (web) applications written in it can be executed on any popular mobile platform. On the other side, this approach of running application in web browser has some disadvantages too. Thus, this paper will critically compare the possibilities of jQuery Mobile (including APIs and plugins) aligned with native Android possibilities in order to define the level of coverage of functionality provided by such framework. The complete and comparable set of possibilities should make the decision on using the web based framework or the native development kit easier for any specific mobile application.]]>

Z. Stapi, D. Patekar Bahun, and D. Masli, Comparing native Android and jQuery Mobile capabilities, in Razvoj poslovnih i informatikih sustava CASE 25, Rijeka, 2013, pp. 8189. Abstract: The distribution of mobile operating systems shows that development of mobile applications for multiple target platforms is necessary in order to reach a critical amount of users in any business model. Additionally, the platform fragmentation is not the only problem as for some platforms a device fragmentation has become a night mare for developers too. Thus, reaching for some "of the shelf" solutions that will enable developers to have single code base deployable to multiple mobile platforms became a usual practice for small companies or teams. One of these is quickly emerging and often used solution called jQuery Mobile. jQuery Mobile is touch-optimized web framework based on HTML5 and (web) applications written in it can be executed on any popular mobile platform. On the other side, this approach of running application in web browser has some disadvantages too. Thus, this paper will critically compare the possibilities of jQuery Mobile (including APIs and plugins) aligned with native Android possibilities in order to define the level of coverage of functionality provided by such framework. The complete and comparable set of possibilities should make the decision on using the web based framework or the native development kit easier for any specific mobile application.]]>
Thu, 27 Jun 2013 06:00:02 GMT /slideshow/comparing-native-android-and-j-query-mobile-capabilities/23567336 ZlatkoStapi@slideshare.net(ZlatkoStapi) Comparing native Android and jQuery Mobile capabilities ZlatkoStapi Z. Stapi, D. Patekar Bahun, and D. Masli, Comparing native Android and jQuery Mobile capabilities, in Razvoj poslovnih i informatikih sustava CASE 25, Rijeka, 2013, pp. 8189. Abstract: The distribution of mobile operating systems shows that development of mobile applications for multiple target platforms is necessary in order to reach a critical amount of users in any business model. Additionally, the platform fragmentation is not the only problem as for some platforms a device fragmentation has become a night mare for developers too. Thus, reaching for some "of the shelf" solutions that will enable developers to have single code base deployable to multiple mobile platforms became a usual practice for small companies or teams. One of these is quickly emerging and often used solution called jQuery Mobile. jQuery Mobile is touch-optimized web framework based on HTML5 and (web) applications written in it can be executed on any popular mobile platform. On the other side, this approach of running application in web browser has some disadvantages too. Thus, this paper will critically compare the possibilities of jQuery Mobile (including APIs and plugins) aligned with native Android possibilities in order to define the level of coverage of functionality provided by such framework. The complete and comparable set of possibilities should make the decision on using the web based framework or the native development kit easier for any specific mobile application. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/comparingnativeandroidandjquerymobilecapabilitiesoffprint-130627060002-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Z. Stapi, D. Patekar Bahun, and D. Masli, Comparing native Android and jQuery Mobile capabilities, in Razvoj poslovnih i informatikih sustava CASE 25, Rijeka, 2013, pp. 8189. Abstract: The distribution of mobile operating systems shows that development of mobile applications for multiple target platforms is necessary in order to reach a critical amount of users in any business model. Additionally, the platform fragmentation is not the only problem as for some platforms a device fragmentation has become a night mare for developers too. Thus, reaching for some &quot;of the shelf&quot; solutions that will enable developers to have single code base deployable to multiple mobile platforms became a usual practice for small companies or teams. One of these is quickly emerging and often used solution called jQuery Mobile. jQuery Mobile is touch-optimized web framework based on HTML5 and (web) applications written in it can be executed on any popular mobile platform. On the other side, this approach of running application in web browser has some disadvantages too. Thus, this paper will critically compare the possibilities of jQuery Mobile (including APIs and plugins) aligned with native Android possibilities in order to define the level of coverage of functionality provided by such framework. The complete and comparable set of possibilities should make the decision on using the web based framework or the native development kit easier for any specific mobile application.
Comparing native Android and jQuery Mobile capabilities from Zlatko Stapic
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Comparing native Android and jQuery Mobile capabilities (Presentation) /slideshow/comparing-native-android-and-jquery-mobile-capabilitiesppx/23567270 comparingnativeandroidandjquerymobilecapabilities-ppx-130627055909-phpapp02
Presented at CASE25 developers conference. Abstract: The distribution of mobile operating systems shows that development of mobile applications for multiple target platforms is necessary in order to reach a critical amount of users in any business model. Additionally, the platform fragmentation is not the only problem as for some platforms a device fragmentation has become a night mare for developers too. Thus, reaching for some "of the shelf" solutions that will enable developers to have single code base deployable to multiple mobile platforms became a usual practice for small companies or teams. One of these is quickly emerging and often used solution called jQuery Mobile. jQuery Mobile is touch-optimized web framework based on HTML5 and (web) applications written in it can be executed on any popular mobile platform. On the other side, this approach of running application in web browser has some disadvantages too. Thus, this paper will critically compare the possibilities of jQuery Mobile (including APIs and plugins) aligned with native Android possibilities in order to define the level of coverage of functionality provided by such framework. The complete and comparable set of possibilities should make the decision on using the web based framework or the native development kit easier for any specific mobile application.]]>

Presented at CASE25 developers conference. Abstract: The distribution of mobile operating systems shows that development of mobile applications for multiple target platforms is necessary in order to reach a critical amount of users in any business model. Additionally, the platform fragmentation is not the only problem as for some platforms a device fragmentation has become a night mare for developers too. Thus, reaching for some "of the shelf" solutions that will enable developers to have single code base deployable to multiple mobile platforms became a usual practice for small companies or teams. One of these is quickly emerging and often used solution called jQuery Mobile. jQuery Mobile is touch-optimized web framework based on HTML5 and (web) applications written in it can be executed on any popular mobile platform. On the other side, this approach of running application in web browser has some disadvantages too. Thus, this paper will critically compare the possibilities of jQuery Mobile (including APIs and plugins) aligned with native Android possibilities in order to define the level of coverage of functionality provided by such framework. The complete and comparable set of possibilities should make the decision on using the web based framework or the native development kit easier for any specific mobile application.]]>
Thu, 27 Jun 2013 05:59:09 GMT /slideshow/comparing-native-android-and-jquery-mobile-capabilitiesppx/23567270 ZlatkoStapi@slideshare.net(ZlatkoStapi) Comparing native Android and jQuery Mobile capabilities (Presentation) ZlatkoStapi Presented at CASE25 developers conference. Abstract: The distribution of mobile operating systems shows that development of mobile applications for multiple target platforms is necessary in order to reach a critical amount of users in any business model. Additionally, the platform fragmentation is not the only problem as for some platforms a device fragmentation has become a night mare for developers too. Thus, reaching for some "of the shelf" solutions that will enable developers to have single code base deployable to multiple mobile platforms became a usual practice for small companies or teams. One of these is quickly emerging and often used solution called jQuery Mobile. jQuery Mobile is touch-optimized web framework based on HTML5 and (web) applications written in it can be executed on any popular mobile platform. On the other side, this approach of running application in web browser has some disadvantages too. Thus, this paper will critically compare the possibilities of jQuery Mobile (including APIs and plugins) aligned with native Android possibilities in order to define the level of coverage of functionality provided by such framework. The complete and comparable set of possibilities should make the decision on using the web based framework or the native development kit easier for any specific mobile application. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/comparingnativeandroidandjquerymobilecapabilities-ppx-130627055909-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Presented at CASE25 developers conference. Abstract: The distribution of mobile operating systems shows that development of mobile applications for multiple target platforms is necessary in order to reach a critical amount of users in any business model. Additionally, the platform fragmentation is not the only problem as for some platforms a device fragmentation has become a night mare for developers too. Thus, reaching for some &quot;of the shelf&quot; solutions that will enable developers to have single code base deployable to multiple mobile platforms became a usual practice for small companies or teams. One of these is quickly emerging and often used solution called jQuery Mobile. jQuery Mobile is touch-optimized web framework based on HTML5 and (web) applications written in it can be executed on any popular mobile platform. On the other side, this approach of running application in web browser has some disadvantages too. Thus, this paper will critically compare the possibilities of jQuery Mobile (including APIs and plugins) aligned with native Android possibilities in order to define the level of coverage of functionality provided by such framework. The complete and comparable set of possibilities should make the decision on using the web based framework or the native development kit easier for any specific mobile application.
Comparing native Android and jQuery Mobile capabilities (Presentation) from Zlatko Stapic
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Challenges in development of RPG mobile application /slideshow/challenges-in-development-of-rpg-mobile-application-presentation/23567120 challengesindevelopmentofrpgmobileapplicationoffprint-130627055457-phpapp01
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Thu, 27 Jun 2013 05:54:57 GMT /slideshow/challenges-in-development-of-rpg-mobile-application-presentation/23567120 ZlatkoStapi@slideshare.net(ZlatkoStapi) Challenges in development of RPG mobile application ZlatkoStapi <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/challengesindevelopmentofrpgmobileapplicationoffprint-130627055457-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br>
Challenges in development of RPG mobile application from Zlatko Stapic
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Challenges in development of RPG mobile application (Presentation) /slideshow/challenges-in-development-of-rpg-mobile-applicationpptx/23566993 challengesindevelopmentofrpgmobileapplication-pptx-130627055225-phpapp02
Presented at CASE25 developers conference. Abstract: Kids and young people today are spending most of their time sitting in front of the computer socializing via different online communication tools, social networks and through online multiplayer games. But these socializing media lack real emotions and interpersonal communication among people as well as they prevent people in being physically active. Our approach in solving these issues is called cQuest. cQuest does not aim to take technology away from people, but rather inventively makes the usage of technology healthy and fun through a Role Playing Game supported by geo-location mobile application and cloud based web system. This paper presents architecture of our solution and focuses on the challenges in development of such system. Innovation in using mobile and other IT technologies makes this project an interesting for simple users and for professionals.]]>

Presented at CASE25 developers conference. Abstract: Kids and young people today are spending most of their time sitting in front of the computer socializing via different online communication tools, social networks and through online multiplayer games. But these socializing media lack real emotions and interpersonal communication among people as well as they prevent people in being physically active. Our approach in solving these issues is called cQuest. cQuest does not aim to take technology away from people, but rather inventively makes the usage of technology healthy and fun through a Role Playing Game supported by geo-location mobile application and cloud based web system. This paper presents architecture of our solution and focuses on the challenges in development of such system. Innovation in using mobile and other IT technologies makes this project an interesting for simple users and for professionals.]]>
Thu, 27 Jun 2013 05:52:25 GMT /slideshow/challenges-in-development-of-rpg-mobile-applicationpptx/23566993 ZlatkoStapi@slideshare.net(ZlatkoStapi) Challenges in development of RPG mobile application (Presentation) ZlatkoStapi Presented at CASE25 developers conference. Abstract: Kids and young people today are spending most of their time sitting in front of the computer socializing via different online communication tools, social networks and through online multiplayer games. But these socializing media lack real emotions and interpersonal communication among people as well as they prevent people in being physically active. Our approach in solving these issues is called cQuest. cQuest does not aim to take technology away from people, but rather inventively makes the usage of technology healthy and fun through a Role Playing Game supported by geo-location mobile application and cloud based web system. This paper presents architecture of our solution and focuses on the challenges in development of such system. Innovation in using mobile and other IT technologies makes this project an interesting for simple users and for professionals. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/challengesindevelopmentofrpgmobileapplication-pptx-130627055225-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Presented at CASE25 developers conference. Abstract: Kids and young people today are spending most of their time sitting in front of the computer socializing via different online communication tools, social networks and through online multiplayer games. But these socializing media lack real emotions and interpersonal communication among people as well as they prevent people in being physically active. Our approach in solving these issues is called cQuest. cQuest does not aim to take technology away from people, but rather inventively makes the usage of technology healthy and fun through a Role Playing Game supported by geo-location mobile application and cloud based web system. This paper presents architecture of our solution and focuses on the challenges in development of such system. Innovation in using mobile and other IT technologies makes this project an interesting for simple users and for professionals.
Challenges in development of RPG mobile application (Presentation) from Zlatko Stapic
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Monetizing mobile applications /slideshow/monetizing-mobile-applications-offprint/23566714 monetizingmobileapplicationsoffprint-130627054602-phpapp01
Z. Stapi, M. Mija, and B. Toma邸, Monetizing Mobile Applications, in Razvoj poslovnih i informatikih sustava CASE 25, Rijeka, 2013, pp. 6168. Abstract: Although the mobile applications are everywhere and even if you have a brilliant idea, the monetization of a mobile application is not an easy task. On the other side, there are examples of companies and individuals which make an enormous amount of money on their free apps. How is that possible? Well, obviously, they have chosen the successful business model/s. Thus, this paper will present trends and possible models in monetization along with the practical insights in implementation in Android and Windows Phone mobile applications. Having the broad and complete picture of different possibilities, it should be easier to define and choose an appropriate business model for any specific mobile application.]]>

Z. Stapi, M. Mija, and B. Toma邸, Monetizing Mobile Applications, in Razvoj poslovnih i informatikih sustava CASE 25, Rijeka, 2013, pp. 6168. Abstract: Although the mobile applications are everywhere and even if you have a brilliant idea, the monetization of a mobile application is not an easy task. On the other side, there are examples of companies and individuals which make an enormous amount of money on their free apps. How is that possible? Well, obviously, they have chosen the successful business model/s. Thus, this paper will present trends and possible models in monetization along with the practical insights in implementation in Android and Windows Phone mobile applications. Having the broad and complete picture of different possibilities, it should be easier to define and choose an appropriate business model for any specific mobile application.]]>
Thu, 27 Jun 2013 05:46:02 GMT /slideshow/monetizing-mobile-applications-offprint/23566714 ZlatkoStapi@slideshare.net(ZlatkoStapi) Monetizing mobile applications ZlatkoStapi Z. Stapi, M. Mija, and B. Toma邸, Monetizing Mobile Applications, in Razvoj poslovnih i informatikih sustava CASE 25, Rijeka, 2013, pp. 6168. Abstract: Although the mobile applications are everywhere and even if you have a brilliant idea, the monetization of a mobile application is not an easy task. On the other side, there are examples of companies and individuals which make an enormous amount of money on their free apps. How is that possible? Well, obviously, they have chosen the successful business model/s. Thus, this paper will present trends and possible models in monetization along with the practical insights in implementation in Android and Windows Phone mobile applications. Having the broad and complete picture of different possibilities, it should be easier to define and choose an appropriate business model for any specific mobile application. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/monetizingmobileapplicationsoffprint-130627054602-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Z. Stapi, M. Mija, and B. Toma邸, Monetizing Mobile Applications, in Razvoj poslovnih i informatikih sustava CASE 25, Rijeka, 2013, pp. 6168. Abstract: Although the mobile applications are everywhere and even if you have a brilliant idea, the monetization of a mobile application is not an easy task. On the other side, there are examples of companies and individuals which make an enormous amount of money on their free apps. How is that possible? Well, obviously, they have chosen the successful business model/s. Thus, this paper will present trends and possible models in monetization along with the practical insights in implementation in Android and Windows Phone mobile applications. Having the broad and complete picture of different possibilities, it should be easier to define and choose an appropriate business model for any specific mobile application.
Monetizing mobile applications from Zlatko Stapic
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Monetizing mobile applications (Presentation) /slideshow/monetizing-mobile-applications-23566421/23566421 monetizingmobileapplications-130627053902-phpapp01
Presented at CASE25 developer conference. Abstract: Although the mobile applications are everywhere and even if you have a brilliant idea, the monetization of a mobile application is not an easy task. On the other side, there are examples of companies and individuals which make an enormous amount of money on their free apps. How is that possible? Well, obviously, they have chosen the successful business model/s. Thus, this paper will present trends and possible models in monetization along with the practical insights in implementation in Android and Windows Phone mobile applications. Having the broad and complete picture of different possibilities, it should be easier to define and choose an appropriate business model for any specific mobile application.]]>

Presented at CASE25 developer conference. Abstract: Although the mobile applications are everywhere and even if you have a brilliant idea, the monetization of a mobile application is not an easy task. On the other side, there are examples of companies and individuals which make an enormous amount of money on their free apps. How is that possible? Well, obviously, they have chosen the successful business model/s. Thus, this paper will present trends and possible models in monetization along with the practical insights in implementation in Android and Windows Phone mobile applications. Having the broad and complete picture of different possibilities, it should be easier to define and choose an appropriate business model for any specific mobile application.]]>
Thu, 27 Jun 2013 05:39:02 GMT /slideshow/monetizing-mobile-applications-23566421/23566421 ZlatkoStapi@slideshare.net(ZlatkoStapi) Monetizing mobile applications (Presentation) ZlatkoStapi Presented at CASE25 developer conference. Abstract: Although the mobile applications are everywhere and even if you have a brilliant idea, the monetization of a mobile application is not an easy task. On the other side, there are examples of companies and individuals which make an enormous amount of money on their free apps. How is that possible? Well, obviously, they have chosen the successful business model/s. Thus, this paper will present trends and possible models in monetization along with the practical insights in implementation in Android and Windows Phone mobile applications. Having the broad and complete picture of different possibilities, it should be easier to define and choose an appropriate business model for any specific mobile application. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/monetizingmobileapplications-130627053902-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Presented at CASE25 developer conference. Abstract: Although the mobile applications are everywhere and even if you have a brilliant idea, the monetization of a mobile application is not an easy task. On the other side, there are examples of companies and individuals which make an enormous amount of money on their free apps. How is that possible? Well, obviously, they have chosen the successful business model/s. Thus, this paper will present trends and possible models in monetization along with the practical insights in implementation in Android and Windows Phone mobile applications. Having the broad and complete picture of different possibilities, it should be easier to define and choose an appropriate business model for any specific mobile application.
Monetizing mobile applications (Presentation) from Zlatko Stapic
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https://cdn.slidesharecdn.com/profile-photo-ZlatkoStapi-48x48.jpg?cb=1715765417 Keen on software engineering and mobile applications development. www.foi.unizg.hr/djelatnici/zlatko.stapic https://cdn.slidesharecdn.com/ss_thumbnails/usingretrofitframeworkinimplementationofandroidrestclient-150603075556-lva1-app6892-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/using-retrofit-framework-in-implementation-of-android-rest-client-48929600/48929600 Using Retrofit framewo... https://cdn.slidesharecdn.com/ss_thumbnails/usingmobile-dmethodologyindevelopmentofmobileapplications-challengesandissuesoffprint-130627060440-phpapp01-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/using-mobile-d-methodology-in-development-of-mobile-applications-challenges-and-issues-offprint/23567498 Using Mobile-D methodo... https://cdn.slidesharecdn.com/ss_thumbnails/usingmobile-dmethodologyindevelopmentofmobileapplications-pptx-130627060433-phpapp02-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/using-mobile-d-methodology-in-development-of-mobile-applicationspptx/23567493 Using Mobile-D methodo...