ºÝºÝߣshows by User: andreaskatzig / http://www.slideshare.net/images/logo.gif ºÝºÝߣshows by User: andreaskatzig / Mon, 28 Nov 2016 16:38:02 GMT ºÝºÝߣShare feed for ºÝºÝߣshows by User: andreaskatzig Respawn 2015: Chimera Entertainment - A decade of game development /slideshow/chimera-entertainment-a-decade-of-game-development/69602726 respawn2015akatzig-161128163802
How technology evolved within our ever-changing environment.]]>

How technology evolved within our ever-changing environment.]]>
Mon, 28 Nov 2016 16:38:02 GMT /slideshow/chimera-entertainment-a-decade-of-game-development/69602726 andreaskatzig@slideshare.net(andreaskatzig) Respawn 2015: Chimera Entertainment - A decade of game development andreaskatzig How technology evolved within our ever-changing environment. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/respawn2015akatzig-161128163802-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> How technology evolved within our ever-changing environment.
Respawn 2015: Chimera Entertainment - A decade of game development from Andreas Katzig
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DevOpsCon 2015 - DevOps in Mobile Games /slideshow/devopscon-2015-devops-in-mobile-games/69602308 devopscon2015akatzig-161128162721
I'm explaining the tech stack we're using at Chimera Entertainment to serve millions of players every day.]]>

I'm explaining the tech stack we're using at Chimera Entertainment to serve millions of players every day.]]>
Mon, 28 Nov 2016 16:27:21 GMT /slideshow/devopscon-2015-devops-in-mobile-games/69602308 andreaskatzig@slideshare.net(andreaskatzig) DevOpsCon 2015 - DevOps in Mobile Games andreaskatzig I'm explaining the tech stack we're using at Chimera Entertainment to serve millions of players every day. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/devopscon2015akatzig-161128162721-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> I&#39;m explaining the tech stack we&#39;re using at Chimera Entertainment to serve millions of players every day.
DevOpsCon 2015 - DevOps in Mobile Games from Andreas Katzig
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https://cdn.slidesharecdn.com/profile-photo-andreaskatzig-48x48.jpg?cb=1638537090 Games Industry Tech Professional More than 18 years of practical experience in client/server technologies, of which 10 years in the games industry. More than 20 shipped products, services and game titles on Web, iOS, Android, PC/Linux/OSX. ✓ Leading a department of over 15 developers and IT experts ✓ Full stack server development and infrastructure planning including all tiers necessary to serve millions of users ✓ Development of Cloud Environments, specialized on AWS ✓ SaaS/PaaS/BaaS... ✓ Cross platform development ✓ iOS, Android, and WP8 development ✓ Next Gen console development, including Playstation 4 ✓ Unity3D (Client-)backend Expert ✓ DevOps, Virtualization infrastructures, Cont... http://www.derfunk.com https://cdn.slidesharecdn.com/ss_thumbnails/respawn2015akatzig-161128163802-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/chimera-entertainment-a-decade-of-game-development/69602726 Respawn 2015: Chimera ... https://cdn.slidesharecdn.com/ss_thumbnails/devopscon2015akatzig-161128162721-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/devopscon-2015-devops-in-mobile-games/69602308 DevOpsCon 2015 - DevOp...