際際滷shows by User: betable / http://www.slideshare.net/images/logo.gif 際際滷shows by User: betable / Tue, 27 Nov 2012 12:31:18 GMT 際際滷Share feed for 際際滷shows by User: betable It's an A.R.M.'s Race (Acquisition, Retention and Monetization in Mobile Gaming) /slideshow/its-an-arms-race-acquisition-retention-and-monetization-in-mobile-gaming/15373325 newopportunitiesinmobile-121127123118-phpapp02
Tapjoy's Brian Sapp gave this presentation at the SF Game Monetization meetup. If you're in San Francisco, join the meetup to see more presentations like this: http://www.meetup.com/SFGameMonetization/ Be sure to thank Brian for letting us publish this by tweeting him at @sappalicious (http://twitter.com/sappalicious) ]]>

Tapjoy's Brian Sapp gave this presentation at the SF Game Monetization meetup. If you're in San Francisco, join the meetup to see more presentations like this: http://www.meetup.com/SFGameMonetization/ Be sure to thank Brian for letting us publish this by tweeting him at @sappalicious (http://twitter.com/sappalicious) ]]>
Tue, 27 Nov 2012 12:31:18 GMT /slideshow/its-an-arms-race-acquisition-retention-and-monetization-in-mobile-gaming/15373325 betable@slideshare.net(betable) It's an A.R.M.'s Race (Acquisition, Retention and Monetization in Mobile Gaming) betable Tapjoy's Brian Sapp gave this presentation at the SF Game Monetization meetup. If you're in San Francisco, join the meetup to see more presentations like this: http://www.meetup.com/SFGameMonetization/ Be sure to thank Brian for letting us publish this by tweeting him at @sappalicious (http://twitter.com/sappalicious) <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/newopportunitiesinmobile-121127123118-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Tapjoy&#39;s Brian Sapp gave this presentation at the SF Game Monetization meetup. If you&#39;re in San Francisco, join the meetup to see more presentations like this: http://www.meetup.com/SFGameMonetization/ Be sure to thank Brian for letting us publish this by tweeting him at @sappalicious (http://twitter.com/sappalicious)
It's an A.R.M.'s Race (Acquisition, Retention and Monetization in Mobile Gaming) from Betable
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Introduction to App Store Optimization /slideshow/introduction-to-app-store-optimization/15000615 asowebinar-121102133103-phpapp01
Betable's Tyler York hosted it's first webinar yesterday: Introduction to App Store Optimization.]]>

Betable's Tyler York hosted it's first webinar yesterday: Introduction to App Store Optimization.]]>
Fri, 02 Nov 2012 13:31:02 GMT /slideshow/introduction-to-app-store-optimization/15000615 betable@slideshare.net(betable) Introduction to App Store Optimization betable Betable's Tyler York hosted it's first webinar yesterday: Introduction to App Store Optimization. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/asowebinar-121102133103-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Betable&#39;s Tyler York hosted it&#39;s first webinar yesterday: Introduction to App Store Optimization.
Introduction to App Store Optimization from Betable
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Best Practices for Maximizing Revenue in Free-to-Play Games - Josh Burns from 6Waves /slideshow/best-practices-for-maximizing-revenue-in-freetoplay-games-josh-burns-from-6waves/12930725 6waves-betable1-120514154521-phpapp02
Josh Burns, Associate Director of Product at 6waves, presented at our SF Game Monetization event on May 9th, 2012. Check out the SF Game Monetization meetup: http://www.meetup.com/SFGameMonetization/ In this presentation, Josh shares his learnings from working on hit Facebook games such as Kingdoms of Camelot and Ravenwood Faire.]]>

Josh Burns, Associate Director of Product at 6waves, presented at our SF Game Monetization event on May 9th, 2012. Check out the SF Game Monetization meetup: http://www.meetup.com/SFGameMonetization/ In this presentation, Josh shares his learnings from working on hit Facebook games such as Kingdoms of Camelot and Ravenwood Faire.]]>
Mon, 14 May 2012 15:45:18 GMT /slideshow/best-practices-for-maximizing-revenue-in-freetoplay-games-josh-burns-from-6waves/12930725 betable@slideshare.net(betable) Best Practices for Maximizing Revenue in Free-to-Play Games - Josh Burns from 6Waves betable Josh Burns, Associate Director of Product at 6waves, presented at our SF Game Monetization event on May 9th, 2012. Check out the SF Game Monetization meetup: http://www.meetup.com/SFGameMonetization/ In this presentation, Josh shares his learnings from working on hit Facebook games such as Kingdoms of Camelot and Ravenwood Faire. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/6waves-betable1-120514154521-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Josh Burns, Associate Director of Product at 6waves, presented at our SF Game Monetization event on May 9th, 2012. Check out the SF Game Monetization meetup: http://www.meetup.com/SFGameMonetization/ In this presentation, Josh shares his learnings from working on hit Facebook games such as Kingdoms of Camelot and Ravenwood Faire.
Best Practices for Maximizing Revenue in Free-to-Play Games - Josh Burns from 6Waves from Betable
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Color of Money (Monetization of Emotion) - Max Skibinsky, Founder at Inporia /slideshow/color-of-money-monetization-of-emotion-max-skibinsky-founder-at-inporia/12929738 color2-120514142607-phpapp02
Max Skibinsky, Founder of Inporia and former Founder of Hive7 (acquired by Playdom), presented at our SF Game Monetization event on May 9th, 2012. Check out the SF Game Monetization meetup: http://www.meetup.com/SFGameMonetization/ In this presentation, Max talks about the key to monetizing games is by tailoring the purchases to a player's emotions.]]>

Max Skibinsky, Founder of Inporia and former Founder of Hive7 (acquired by Playdom), presented at our SF Game Monetization event on May 9th, 2012. Check out the SF Game Monetization meetup: http://www.meetup.com/SFGameMonetization/ In this presentation, Max talks about the key to monetizing games is by tailoring the purchases to a player's emotions.]]>
Mon, 14 May 2012 14:26:05 GMT /slideshow/color-of-money-monetization-of-emotion-max-skibinsky-founder-at-inporia/12929738 betable@slideshare.net(betable) Color of Money (Monetization of Emotion) - Max Skibinsky, Founder at Inporia betable Max Skibinsky, Founder of Inporia and former Founder of Hive7 (acquired by Playdom), presented at our SF Game Monetization event on May 9th, 2012. Check out the SF Game Monetization meetup: http://www.meetup.com/SFGameMonetization/ In this presentation, Max talks about the key to monetizing games is by tailoring the purchases to a player's emotions. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/color2-120514142607-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Max Skibinsky, Founder of Inporia and former Founder of Hive7 (acquired by Playdom), presented at our SF Game Monetization event on May 9th, 2012. Check out the SF Game Monetization meetup: http://www.meetup.com/SFGameMonetization/ In this presentation, Max talks about the key to monetizing games is by tailoring the purchases to a player&#39;s emotions.
Color of Money (Monetization of Emotion) - Max Skibinsky, Founder at Inporia from Betable
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https://cdn.slidesharecdn.com/profile-photo-betable-48x48.jpg?cb=1523325556 Betable is the first ever platform that lets game developers legally add real-money gambling to their games. developers.betable.com https://cdn.slidesharecdn.com/ss_thumbnails/newopportunitiesinmobile-121127123118-phpapp02-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/its-an-arms-race-acquisition-retention-and-monetization-in-mobile-gaming/15373325 It&#39;s an A.R.M.&#39;s Race ... https://cdn.slidesharecdn.com/ss_thumbnails/asowebinar-121102133103-phpapp01-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/introduction-to-app-store-optimization/15000615 Introduction to App St... https://cdn.slidesharecdn.com/ss_thumbnails/6waves-betable1-120514154521-phpapp02-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/best-practices-for-maximizing-revenue-in-freetoplay-games-josh-burns-from-6waves/12930725 Best Practices for Max...