ºÝºÝߣshows by User: dandye / http://www.slideshare.net/images/logo.gif ºÝºÝߣshows by User: dandye / Wed, 15 Feb 2012 08:21:05 GMT ºÝºÝߣShare feed for ºÝºÝߣshows by User: dandye WhereCampTB IGNITE /slideshow/wherecamptb-ignite/11587396 wherecamptbignitedandye-120215082109-phpapp02
Pre-rendering maps into a tile cache like those used by Google and Bing Maps is computationally expensive. How do you create one if you don’t happen to have have a million dollar data-center or rendering farm? By being smart and only pre-rendering where your users are likely to look. This talk describes building such a cache using open-data (OpenStreetMap, Natural Earth, TIGER/Line), and an open-source mapping software stack (Quantum GIS, PostGIS, Mapnik) running on a cloud-computing Infrastructure-as-a-Service (IaaS): Amazon Web Services (AWS) Elastic Computing Cloud (EC2). All your buzzwords are belong to us! Dan Dye is the Direct]]>

Pre-rendering maps into a tile cache like those used by Google and Bing Maps is computationally expensive. How do you create one if you don’t happen to have have a million dollar data-center or rendering farm? By being smart and only pre-rendering where your users are likely to look. This talk describes building such a cache using open-data (OpenStreetMap, Natural Earth, TIGER/Line), and an open-source mapping software stack (Quantum GIS, PostGIS, Mapnik) running on a cloud-computing Infrastructure-as-a-Service (IaaS): Amazon Web Services (AWS) Elastic Computing Cloud (EC2). All your buzzwords are belong to us! Dan Dye is the Direct]]>
Wed, 15 Feb 2012 08:21:05 GMT /slideshow/wherecamptb-ignite/11587396 dandye@slideshare.net(dandye) WhereCampTB IGNITE dandye Pre-rendering maps into a tile cache like those used by Google and Bing Maps is computationally expensive. How do you create one if you don’t happen to have have a million dollar data-center or rendering farm? By being smart and only pre-rendering where your users are likely to look. This talk describes building such a cache using open-data (OpenStreetMap, Natural Earth, TIGER/Line), and an open-source mapping software stack (Quantum GIS, PostGIS, Mapnik) running on a cloud-computing Infrastructure-as-a-Service (IaaS): Amazon Web Services (AWS) Elastic Computing Cloud (EC2). All your buzzwords are belong to us! Dan Dye is the Direct <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/wherecamptbignitedandye-120215082109-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Pre-rendering maps into a tile cache like those used by Google and Bing Maps is computationally expensive. How do you create one if you don’t happen to have have a million dollar data-center or rendering farm? By being smart and only pre-rendering where your users are likely to look. This talk describes building such a cache using open-data (OpenStreetMap, Natural Earth, TIGER/Line), and an open-source mapping software stack (Quantum GIS, PostGIS, Mapnik) running on a cloud-computing Infrastructure-as-a-Service (IaaS): Amazon Web Services (AWS) Elastic Computing Cloud (EC2). All your buzzwords are belong to us! Dan Dye is the Direct
WhereCampTB IGNITE from dandye
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Augmented Reality /slideshow/augmented-reality-1313983/1313983 augmentedreality-090419214941-phpapp01
Intro to Augmented Reality for USF's New Product Development class.]]>

Intro to Augmented Reality for USF's New Product Development class.]]>
Sun, 19 Apr 2009 21:49:38 GMT /slideshow/augmented-reality-1313983/1313983 dandye@slideshare.net(dandye) Augmented Reality dandye Intro to Augmented Reality for USF's New Product Development class. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/augmentedreality-090419214941-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Intro to Augmented Reality for USF&#39;s New Product Development class.
Augmented Reality from dandye
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Arduino Open Source Hardware /slideshow/arduino-open-source-hardware/1313943 arduinoopensourcehardware-090419213311-phpapp02
Intro to Arduino Open Source Hardware for USF's New Product Development Class.]]>

Intro to Arduino Open Source Hardware for USF's New Product Development Class.]]>
Sun, 19 Apr 2009 21:33:05 GMT /slideshow/arduino-open-source-hardware/1313943 dandye@slideshare.net(dandye) Arduino Open Source Hardware dandye Intro to Arduino Open Source Hardware for USF's New Product Development Class. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/arduinoopensourcehardware-090419213311-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Intro to Arduino Open Source Hardware for USF&#39;s New Product Development Class.
Arduino Open Source Hardware from dandye
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