際際滷shows by User: fabioguaricci / http://www.slideshare.net/images/logo.gif 際際滷shows by User: fabioguaricci / Thu, 16 Apr 2020 15:15:24 GMT 際際滷Share feed for 際際滷shows by User: fabioguaricci To design Toys in an Educational and Emotional frame /slideshow/to-design-toys-in-an-educational-and-emotional-frame/232121117 lecture-toydesign-200416151524
This presentation is a tool for toy designers as well for toy companies to better understand how to frame the design process and to target on relevant emotional goals. In the first section offers an overview on Play Typologies and Emotional Goals in a Cognitive and Social dimension, how different kinds of play are affected by time and how playfulness can be reached through motivation, framing, control and reality suspension. In the second section Emotional Goals are the focus, where Transformation is key and children can fulfill their fantasy.]]>

This presentation is a tool for toy designers as well for toy companies to better understand how to frame the design process and to target on relevant emotional goals. In the first section offers an overview on Play Typologies and Emotional Goals in a Cognitive and Social dimension, how different kinds of play are affected by time and how playfulness can be reached through motivation, framing, control and reality suspension. In the second section Emotional Goals are the focus, where Transformation is key and children can fulfill their fantasy.]]>
Thu, 16 Apr 2020 15:15:24 GMT /slideshow/to-design-toys-in-an-educational-and-emotional-frame/232121117 fabioguaricci@slideshare.net(fabioguaricci) To design Toys in an Educational and Emotional frame fabioguaricci This presentation is a tool for toy designers as well for toy companies to better understand how to frame the design process and to target on relevant emotional goals. In the first section offers an overview on Play Typologies and Emotional Goals in a Cognitive and Social dimension, how different kinds of play are affected by time and how playfulness can be reached through motivation, framing, control and reality suspension. In the second section Emotional Goals are the focus, where Transformation is key and children can fulfill their fantasy. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/lecture-toydesign-200416151524-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This presentation is a tool for toy designers as well for toy companies to better understand how to frame the design process and to target on relevant emotional goals. In the first section offers an overview on Play Typologies and Emotional Goals in a Cognitive and Social dimension, how different kinds of play are affected by time and how playfulness can be reached through motivation, framing, control and reality suspension. In the second section Emotional Goals are the focus, where Transformation is key and children can fulfill their fantasy.
To design Toys in an Educational and Emotional frame from Fabio Guaricci
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Design del giocattolo /slideshow/design-del-giocattolo/56917505 design-giocattolo-160111170814
Metodologia progettuale dello User Centered Design applicata al Design del Giocattolo]]>

Metodologia progettuale dello User Centered Design applicata al Design del Giocattolo]]>
Mon, 11 Jan 2016 17:08:14 GMT /slideshow/design-del-giocattolo/56917505 fabioguaricci@slideshare.net(fabioguaricci) Design del giocattolo fabioguaricci Metodologia progettuale dello User Centered Design applicata al Design del Giocattolo <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/design-giocattolo-160111170814-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Metodologia progettuale dello User Centered Design applicata al Design del Giocattolo
Design del giocattolo from Fabio Guaricci
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Benchmarking by Design /slideshow/benchmarking-by-design/56917210 benchmarking1516-160111170119
How to map the market on qualitative (and interesting) design drivers that put the basis for grabbing new market opportunities and can lead to cutting-edge innovation. With Prof. Venanzio Arquilla]]>

How to map the market on qualitative (and interesting) design drivers that put the basis for grabbing new market opportunities and can lead to cutting-edge innovation. With Prof. Venanzio Arquilla]]>
Mon, 11 Jan 2016 17:01:19 GMT /slideshow/benchmarking-by-design/56917210 fabioguaricci@slideshare.net(fabioguaricci) Benchmarking by Design fabioguaricci How to map the market on qualitative (and interesting) design drivers that put the basis for grabbing new market opportunities and can lead to cutting-edge innovation. With Prof. Venanzio Arquilla <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/benchmarking1516-160111170119-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> How to map the market on qualitative (and interesting) design drivers that put the basis for grabbing new market opportunities and can lead to cutting-edge innovation. With Prof. Venanzio Arquilla
Benchmarking by Design from Fabio Guaricci
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https://cdn.slidesharecdn.com/profile-photo-fabioguaricci-48x48.jpg?cb=1587050029 Fabio Guaricci is a design professional skilled in Toy/Educational Design, Design Strategy and Project Management. He is a freelancer working for companies such as Hape Toys, Lisciani Giochi and Milaniwood, and institutions such as Politecnico di Milano, ASL di Milano and Fondazione Trentina per l'Autismo. After a Diploma in Humanities, he achieved Laurea Magistrale in Industrial Design with honors at Politecnico di Milano in 2006, meanwhile selected for an exchange program spending one year at the Product Design Department of NTNU in Trondheim, Norway. His creative attitude expresses in design tasks (concept development, 3D modelling, rendering, CMF, product development, graphic develop... http://www.fabioguaricci.com https://cdn.slidesharecdn.com/ss_thumbnails/lecture-toydesign-200416151524-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/to-design-toys-in-an-educational-and-emotional-frame/232121117 To design Toys in an E... https://cdn.slidesharecdn.com/ss_thumbnails/design-giocattolo-160111170814-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/design-del-giocattolo/56917505 Design del giocattolo https://cdn.slidesharecdn.com/ss_thumbnails/benchmarking1516-160111170119-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/benchmarking-by-design/56917210 Benchmarking by Design