ºÝºÝߣshows by User: francopw / http://www.slideshare.net/images/logo.gif ºÝºÝߣshows by User: francopw / Sun, 18 Aug 2013 23:51:08 GMT ºÝºÝߣShare feed for ºÝºÝߣshows by User: francopw Chapter 4 — Variables and Arithmetic Operations /slideshow/chapter-04-2013/25368854 chapter042013-130818235109-phpapp01
Chapter 4 introduces variables and arithmetic operations used in the coding of a Visual Basic application. The chapter provides in-depth coverage of declaring variables, gathering input for an application, differentiating data types, performing mathematical calculations, and understanding the proper scope of variables. The chapter also shows how to use various types of TextBox objects.]]>

Chapter 4 introduces variables and arithmetic operations used in the coding of a Visual Basic application. The chapter provides in-depth coverage of declaring variables, gathering input for an application, differentiating data types, performing mathematical calculations, and understanding the proper scope of variables. The chapter also shows how to use various types of TextBox objects.]]>
Sun, 18 Aug 2013 23:51:08 GMT /slideshow/chapter-04-2013/25368854 francopw@slideshare.net(francopw) Chapter 4 — Variables and Arithmetic Operations francopw Chapter 4 introduces variables and arithmetic operations used in the coding of a Visual Basic application. The chapter provides in-depth coverage of declaring variables, gathering input for an application, differentiating data types, performing mathematical calculations, and understanding the proper scope of variables. The chapter also shows how to use various types of TextBox objects. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/chapter042013-130818235109-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Chapter 4 introduces variables and arithmetic operations used in the coding of a Visual Basic application. The chapter provides in-depth coverage of declaring variables, gathering input for an application, differentiating data types, performing mathematical calculations, and understanding the proper scope of variables. The chapter also shows how to use various types of TextBox objects.
Chapter 4 — Variables and Arithmetic Operations from francopw
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Chapter 3 — Program Design and Coding /slideshow/chapter-03-2013/25368806 chapter032013-130818234728-phpapp02
Chapter 3 provides students with the skills and knowledge necessary to complete phases 2,3,and 4 of the PDLC by enhancing a GUI mock-up, designing program processing objects, and coding a program. Topics include using IntelliSense when writing code and enhancing a Visual Basic 2010 form by changing the BackColor property of an object and displaying images. This chapter also explains how to enter Visual Basic 2010 code, correct errors, and run a completed program. Finally, the chapter discusses the value of creating an event planning document.]]>

Chapter 3 provides students with the skills and knowledge necessary to complete phases 2,3,and 4 of the PDLC by enhancing a GUI mock-up, designing program processing objects, and coding a program. Topics include using IntelliSense when writing code and enhancing a Visual Basic 2010 form by changing the BackColor property of an object and displaying images. This chapter also explains how to enter Visual Basic 2010 code, correct errors, and run a completed program. Finally, the chapter discusses the value of creating an event planning document.]]>
Sun, 18 Aug 2013 23:47:28 GMT /slideshow/chapter-03-2013/25368806 francopw@slideshare.net(francopw) Chapter 3 — Program Design and Coding francopw Chapter 3 provides students with the skills and knowledge necessary to complete phases 2,3,and 4 of the PDLC by enhancing a GUI mock-up, designing program processing objects, and coding a program. Topics include using IntelliSense when writing code and enhancing a Visual Basic 2010 form by changing the BackColor property of an object and displaying images. This chapter also explains how to enter Visual Basic 2010 code, correct errors, and run a completed program. Finally, the chapter discusses the value of creating an event planning document. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/chapter032013-130818234728-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Chapter 3 provides students with the skills and knowledge necessary to complete phases 2,3,and 4 of the PDLC by enhancing a GUI mock-up, designing program processing objects, and coding a program. Topics include using IntelliSense when writing code and enhancing a Visual Basic 2010 form by changing the BackColor property of an object and displaying images. This chapter also explains how to enter Visual Basic 2010 code, correct errors, and run a completed program. Finally, the chapter discusses the value of creating an event planning document.
Chapter 3 — Program Design and Coding from francopw
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Chapter 2 — Program and Graphical User Interface Design /slideshow/chapter-02-2013/25368777 chapter022013-130818234508-phpapp02
Chapter 2 introduces students to the major elements of the Visual Studio 2010 integrated development environment (IDE) while designing a graphical user interface mock-up. Topics include opening Visual Studio 2010, creating a Windows Forms Application project,adding objects to a Windows form, assigning properties to objects,aligning objects on the Windows form,and saving Visual Basic projects. The chapter also discusses how to apply GUI design principles and examines the first two phases of the program development life cycle (PDLC).]]>

Chapter 2 introduces students to the major elements of the Visual Studio 2010 integrated development environment (IDE) while designing a graphical user interface mock-up. Topics include opening Visual Studio 2010, creating a Windows Forms Application project,adding objects to a Windows form, assigning properties to objects,aligning objects on the Windows form,and saving Visual Basic projects. The chapter also discusses how to apply GUI design principles and examines the first two phases of the program development life cycle (PDLC).]]>
Sun, 18 Aug 2013 23:45:08 GMT /slideshow/chapter-02-2013/25368777 francopw@slideshare.net(francopw) Chapter 2 — Program and Graphical User Interface Design francopw Chapter 2 introduces students to the major elements of the Visual Studio 2010 integrated development environment (IDE) while designing a graphical user interface mock-up. Topics include opening Visual Studio 2010, creating a Windows Forms Application project,adding objects to a Windows form, assigning properties to objects,aligning objects on the Windows form,and saving Visual Basic projects. The chapter also discusses how to apply GUI design principles and examines the first two phases of the program development life cycle (PDLC). <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/chapter022013-130818234508-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Chapter 2 introduces students to the major elements of the Visual Studio 2010 integrated development environment (IDE) while designing a graphical user interface mock-up. Topics include opening Visual Studio 2010, creating a Windows Forms Application project,adding objects to a Windows form, assigning properties to objects,aligning objects on the Windows form,and saving Visual Basic projects. The chapter also discusses how to apply GUI design principles and examines the first two phases of the program development life cycle (PDLC).
Chapter 2 — Program and Graphical User Interface Design from francopw
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Chapter 1 — Introduction to Visual Basic 2010 Programming /slideshow/chapter-01-25368684/25368684 chapter012013-130818233854-phpapp02
Chapter 1 provides an overview of programming with Visual Basic 2010.The chapter defines a computer program, describes the role of a developer in creating computer programs, and discusses event-driven programs that have a graphical user interface (GUI). The chapter also explains the roles of input, processing,output,and data when running a program on a computer; examines the basic arithmetic and logical operations a program can perform; and explores the use of databases and computer programming languages in general. Finally, the chapter introduces Visual Studio 2010 and the .NET 4.0 Framework, including the .NET class libraries and related features, and surveys the types of Visual Basic 2010 applications.]]>

Chapter 1 provides an overview of programming with Visual Basic 2010.The chapter defines a computer program, describes the role of a developer in creating computer programs, and discusses event-driven programs that have a graphical user interface (GUI). The chapter also explains the roles of input, processing,output,and data when running a program on a computer; examines the basic arithmetic and logical operations a program can perform; and explores the use of databases and computer programming languages in general. Finally, the chapter introduces Visual Studio 2010 and the .NET 4.0 Framework, including the .NET class libraries and related features, and surveys the types of Visual Basic 2010 applications.]]>
Sun, 18 Aug 2013 23:38:53 GMT /slideshow/chapter-01-25368684/25368684 francopw@slideshare.net(francopw) Chapter 1 — Introduction to Visual Basic 2010 Programming francopw Chapter 1 provides an overview of programming with Visual Basic 2010.The chapter defines a computer program, describes the role of a developer in creating computer programs, and discusses event-driven programs that have a graphical user interface (GUI). The chapter also explains the roles of input, processing,output,and data when running a program on a computer; examines the basic arithmetic and logical operations a program can perform; and explores the use of databases and computer programming languages in general. Finally, the chapter introduces Visual Studio 2010 and the .NET 4.0 Framework, including the .NET class libraries and related features, and surveys the types of Visual Basic 2010 applications. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/chapter012013-130818233854-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Chapter 1 provides an overview of programming with Visual Basic 2010.The chapter defines a computer program, describes the role of a developer in creating computer programs, and discusses event-driven programs that have a graphical user interface (GUI). The chapter also explains the roles of input, processing,output,and data when running a program on a computer; examines the basic arithmetic and logical operations a program can perform; and explores the use of databases and computer programming languages in general. Finally, the chapter introduces Visual Studio 2010 and the .NET 4.0 Framework, including the .NET class libraries and related features, and surveys the types of Visual Basic 2010 applications.
Chapter 1 — Introduction to Visual Basic 2010 Programming from francopw
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