ºÝºÝߣshows by User: gamesforhealth / http://www.slideshare.net/images/logo.gif ºÝºÝߣshows by User: gamesforhealth / Thu, 26 Jun 2014 11:09:45 GMT ºÝºÝߣShare feed for ºÝºÝߣshows by User: gamesforhealth Mobile & Wearables Games for Health 2014 Tutorial /slideshow/mobile-wearables-games-for-health-2014-tutorial/36343535 mobile-wearables-tutorial-gfh-2014-140626110945-phpapp01
ºÝºÝߣs from Mobile & Wearables tutorial at Games for Health 2014.]]>

ºÝºÝߣs from Mobile & Wearables tutorial at Games for Health 2014.]]>
Thu, 26 Jun 2014 11:09:45 GMT /slideshow/mobile-wearables-games-for-health-2014-tutorial/36343535 gamesforhealth@slideshare.net(gamesforhealth) Mobile & Wearables Games for Health 2014 Tutorial gamesforhealth ºÝºÝߣs from Mobile & Wearables tutorial at Games for Health 2014. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/mobile-wearables-tutorial-gfh-2014-140626110945-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> ºÝºÝߣs from Mobile &amp; Wearables tutorial at Games for Health 2014.
Mobile & Wearables Games for Health 2014 Tutorial from Games for Health Project
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Games for Health 2014 Opening ºÝºÝߣs /slideshow/games-for-health-2014-opening-slides/36343438 opening-gfh-2014-140626110717-phpapp02
The opening slides for Games for Health Conference 2014 covering where things are and where they might head for both the field, and The Games for Health Project alike.]]>

The opening slides for Games for Health Conference 2014 covering where things are and where they might head for both the field, and The Games for Health Project alike.]]>
Thu, 26 Jun 2014 11:07:17 GMT /slideshow/games-for-health-2014-opening-slides/36343438 gamesforhealth@slideshare.net(gamesforhealth) Games for Health 2014 Opening ºÝºÝߣs gamesforhealth The opening slides for Games for Health Conference 2014 covering where things are and where they might head for both the field, and The Games for Health Project alike. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/opening-gfh-2014-140626110717-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> The opening slides for Games for Health Conference 2014 covering where things are and where they might head for both the field, and The Games for Health Project alike.
Games for Health 2014 Opening ºÝºÝߣs from Games for Health Project
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Project nom-nom-game-kit /slideshow/project-nomnomgamekit/35521280 project-nom-nom-game-kit-140605070644-phpapp02
Project NomNom GameKit is an effort by the Games for Health Project to create a publicly available tool that can spawn better design, development, and availability of great games about food that embodies engaging, and meaningful experiences with issues involving foods critical role in our personal health, and social well being. Kits are still in final stages of development and will be available later in fall of 2014. This presentation details the core thinking behind the kits as currently designed. Feedback and additional iteration hope to improve them before final production.]]>

Project NomNom GameKit is an effort by the Games for Health Project to create a publicly available tool that can spawn better design, development, and availability of great games about food that embodies engaging, and meaningful experiences with issues involving foods critical role in our personal health, and social well being. Kits are still in final stages of development and will be available later in fall of 2014. This presentation details the core thinking behind the kits as currently designed. Feedback and additional iteration hope to improve them before final production.]]>
Thu, 05 Jun 2014 07:06:43 GMT /slideshow/project-nomnomgamekit/35521280 gamesforhealth@slideshare.net(gamesforhealth) Project nom-nom-game-kit gamesforhealth Project NomNom GameKit is an effort by the Games for Health Project to create a publicly available tool that can spawn better design, development, and availability of great games about food that embodies engaging, and meaningful experiences with issues involving foods critical role in our personal health, and social well being. Kits are still in final stages of development and will be available later in fall of 2014. This presentation details the core thinking behind the kits as currently designed. Feedback and additional iteration hope to improve them before final production. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/project-nom-nom-game-kit-140605070644-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Project NomNom GameKit is an effort by the Games for Health Project to create a publicly available tool that can spawn better design, development, and availability of great games about food that embodies engaging, and meaningful experiences with issues involving foods critical role in our personal health, and social well being. Kits are still in final stages of development and will be available later in fall of 2014. This presentation details the core thinking behind the kits as currently designed. Feedback and additional iteration hope to improve them before final production.
Project nom-nom-game-kit from Games for Health Project
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A Comprehensive Model for Behavior Change Game Design: My Own Design Journey /slideshow/a-comprehensive-model-for-behavior/13495570 design-talk-gfh-2012-120629100846-phpapp01
This presentation covers ideas concerning designing videogames for health behavior change based on my experiences designing and advising such projects since 2004. It is by no means the final say on this, but describes an interesting evolution and overall pattern that may prove useful to other developers.]]>

This presentation covers ideas concerning designing videogames for health behavior change based on my experiences designing and advising such projects since 2004. It is by no means the final say on this, but describes an interesting evolution and overall pattern that may prove useful to other developers.]]>
Fri, 29 Jun 2012 10:08:45 GMT /slideshow/a-comprehensive-model-for-behavior/13495570 gamesforhealth@slideshare.net(gamesforhealth) A Comprehensive Model for Behavior Change Game Design: My Own Design Journey gamesforhealth This presentation covers ideas concerning designing videogames for health behavior change based on my experiences designing and advising such projects since 2004. It is by no means the final say on this, but describes an interesting evolution and overall pattern that may prove useful to other developers. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/design-talk-gfh-2012-120629100846-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This presentation covers ideas concerning designing videogames for health behavior change based on my experiences designing and advising such projects since 2004. It is by no means the final say on this, but describes an interesting evolution and overall pattern that may prove useful to other developers.
A Comprehensive Model for Behavior Change Game Design: My Own Design Journey from Games for Health Project
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Everything About Walking Games I'm Willing to Share /slideshow/everything-about-walking-games-im-willing-to-share/13495530 everything-about-walking-games-120629100450-phpapp01
A Short Presentation about the opportunity and current landscape for games about walking given at Out & About III: Mobile Serious Games, a Games for Health Pre-Conference held on June 12, 2012.]]>

A Short Presentation about the opportunity and current landscape for games about walking given at Out & About III: Mobile Serious Games, a Games for Health Pre-Conference held on June 12, 2012.]]>
Fri, 29 Jun 2012 10:04:48 GMT /slideshow/everything-about-walking-games-im-willing-to-share/13495530 gamesforhealth@slideshare.net(gamesforhealth) Everything About Walking Games I'm Willing to Share gamesforhealth A Short Presentation about the opportunity and current landscape for games about walking given at Out & About III: Mobile Serious Games, a Games for Health Pre-Conference held on June 12, 2012. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/everything-about-walking-games-120629100450-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A Short Presentation about the opportunity and current landscape for games about walking given at Out &amp; About III: Mobile Serious Games, a Games for Health Pre-Conference held on June 12, 2012.
Everything About Walking Games I'm Willing to Share from Games for Health Project
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How Long do Children Play Wii Active Video Games: An Experiment /gamesforhealth/how-long-do-children-play-wii-active-video-games-an-experiment gamesforhealth20110513-110602163930-phpapp01
How Long do Children Play Wii Active Video Games: An Experiment Presented at 2011 Games for Health Conference by Tom Baranowski, PhD Professor of Pediatrics (Behavioral Nutrition & PA) USDA/ARS Children’s Nutrition Research Center Baylor College of Medicine Houston, Texas, 77030, USA]]>

How Long do Children Play Wii Active Video Games: An Experiment Presented at 2011 Games for Health Conference by Tom Baranowski, PhD Professor of Pediatrics (Behavioral Nutrition & PA) USDA/ARS Children’s Nutrition Research Center Baylor College of Medicine Houston, Texas, 77030, USA]]>
Thu, 02 Jun 2011 16:39:26 GMT /gamesforhealth/how-long-do-children-play-wii-active-video-games-an-experiment gamesforhealth@slideshare.net(gamesforhealth) How Long do Children Play Wii Active Video Games: An Experiment gamesforhealth How Long do Children Play Wii Active Video Games: An Experiment Presented at 2011 Games for Health Conference by Tom Baranowski, PhD Professor of Pediatrics (Behavioral Nutrition & PA) USDA/ARS Children’s Nutrition Research Center Baylor College of Medicine Houston, Texas, 77030, USA <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/gamesforhealth20110513-110602163930-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> How Long do Children Play Wii Active Video Games: An Experiment Presented at 2011 Games for Health Conference by Tom Baranowski, PhD Professor of Pediatrics (Behavioral Nutrition &amp; PA) USDA/ARS Children’s Nutrition Research Center Baylor College of Medicine Houston, Texas, 77030, USA
How Long do Children Play Wii Active Video Games: An Experiment from Games for Health Project
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Games for Health: What's Next? /slideshow/games-for-health-whats-next/8161948 gfh-whats-next-110531094417-phpapp01
This presentation from the 7th Annual Games for Health Conference details some evolved thinking of possible ways to target the space for advancement with a series of specific games on large-scale health topics.]]>

This presentation from the 7th Annual Games for Health Conference details some evolved thinking of possible ways to target the space for advancement with a series of specific games on large-scale health topics.]]>
Tue, 31 May 2011 09:44:16 GMT /slideshow/games-for-health-whats-next/8161948 gamesforhealth@slideshare.net(gamesforhealth) Games for Health: What's Next? gamesforhealth This presentation from the 7th Annual Games for Health Conference details some evolved thinking of possible ways to target the space for advancement with a series of specific games on large-scale health topics. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/gfh-whats-next-110531094417-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This presentation from the 7th Annual Games for Health Conference details some evolved thinking of possible ways to target the space for advancement with a series of specific games on large-scale health topics.
Games for Health: What's Next? from Games for Health Project
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https://cdn.slidesharecdn.com/profile-photo-gamesforhealth-48x48.jpg?cb=1522892524 Founded in 2004, the Games for Health Project supports community, knowledge, and business development efforts to use cutting-edge games and game technologies to improve health and health care. The Pioneer Portfolio of the Robert Wood Johnson Foundation is the lead conference sponsor and a major supporter of the Games for Health Project. To date, the project has brought together researchers, medical professionals, and game developers to share information about the impact games and game technologies can have on health, health care, and policy. A major effort of the Games for Health Project is the annual Games for Health Conference. Over three days, more than 400 attendees will participate i www.gamesforhealth.org https://cdn.slidesharecdn.com/ss_thumbnails/mobile-wearables-tutorial-gfh-2014-140626110945-phpapp01-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/mobile-wearables-games-for-health-2014-tutorial/36343535 Mobile &amp; Wearables Gam... https://cdn.slidesharecdn.com/ss_thumbnails/opening-gfh-2014-140626110717-phpapp02-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/games-for-health-2014-opening-slides/36343438 Games for Health 2014 ... https://cdn.slidesharecdn.com/ss_thumbnails/project-nom-nom-game-kit-140605070644-phpapp02-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/project-nomnomgamekit/35521280 Project nom-nom-game-kit