際際滷shows by User: jradoff / http://www.slideshare.net/images/logo.gif 際際滷shows by User: jradoff / Fri, 08 Sep 2023 14:29:43 GMT 際際滷Share feed for 際際滷shows by User: jradoff Generative AI, Game Development and the Future of Civilization /slideshow/generative-ai-game-development-and-the-future-of-civilization/260706938 gamescomtalk-230908142943-47ef06fc
This is my talk from Gamescom Congress in 2023: the topic is the use of generative AI in game development -- but the context is much broader. This is about the next stage of human civilization, where our minds and our creativity are extended through the use of AI tools and agents. My talk is not only about creativity, but empowerment: tools that act upon our goals and reflect our individuality. This is a somewhat condensed and updated version of a lecture I presented at the MIT Media Lab course on Metaverse (MAS.S61).]]>

This is my talk from Gamescom Congress in 2023: the topic is the use of generative AI in game development -- but the context is much broader. This is about the next stage of human civilization, where our minds and our creativity are extended through the use of AI tools and agents. My talk is not only about creativity, but empowerment: tools that act upon our goals and reflect our individuality. This is a somewhat condensed and updated version of a lecture I presented at the MIT Media Lab course on Metaverse (MAS.S61).]]>
Fri, 08 Sep 2023 14:29:43 GMT /slideshow/generative-ai-game-development-and-the-future-of-civilization/260706938 jradoff@slideshare.net(jradoff) Generative AI, Game Development and the Future of Civilization jradoff This is my talk from Gamescom Congress in 2023: the topic is the use of generative AI in game development -- but the context is much broader. This is about the next stage of human civilization, where our minds and our creativity are extended through the use of AI tools and agents. My talk is not only about creativity, but empowerment: tools that act upon our goals and reflect our individuality. This is a somewhat condensed and updated version of a lecture I presented at the MIT Media Lab course on Metaverse (MAS.S61). <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/gamescomtalk-230908142943-47ef06fc-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This is my talk from Gamescom Congress in 2023: the topic is the use of generative AI in game development -- but the context is much broader. This is about the next stage of human civilization, where our minds and our creativity are extended through the use of AI tools and agents. My talk is not only about creativity, but empowerment: tools that act upon our goals and reflect our individuality. This is a somewhat condensed and updated version of a lecture I presented at the MIT Media Lab course on Metaverse (MAS.S61).
Generative AI, Game Development and the Future of Civilization from Jon Radoff
]]>
429 0 https://cdn.slidesharecdn.com/ss_thumbnails/gamescomtalk-230908142943-47ef06fc-thumbnail.jpg?width=120&height=120&fit=bounds presentation Black http://activitystrea.ms/schema/1.0/post http://activitystrea.ms/schema/1.0/posted 0
Digital Identity and the Evolution of Creativity (MAS.S61) /slideshow/digital-identity-and-the-evolution-of-creativity-mass61/257655681 meta-canvas-smaller-230502094915-76bbbaee
This is the presentation I gave at the MIT Media Lab (for course MAS.S61) as part of on "Digital Identity and the Evolution of Creativity." We are entering into the third era of digital identity. The first was about projecting ourselves online; the second--dominated by social media and sandbox environments like Minecraft--was about expressing our creativity in virtual spaces. The third is going to be about projecting our will through autonomous AI agents.]]>

This is the presentation I gave at the MIT Media Lab (for course MAS.S61) as part of on "Digital Identity and the Evolution of Creativity." We are entering into the third era of digital identity. The first was about projecting ourselves online; the second--dominated by social media and sandbox environments like Minecraft--was about expressing our creativity in virtual spaces. The third is going to be about projecting our will through autonomous AI agents.]]>
Tue, 02 May 2023 09:49:14 GMT /slideshow/digital-identity-and-the-evolution-of-creativity-mass61/257655681 jradoff@slideshare.net(jradoff) Digital Identity and the Evolution of Creativity (MAS.S61) jradoff This is the presentation I gave at the MIT Media Lab (for course MAS.S61) as part of on "Digital Identity and the Evolution of Creativity." We are entering into the third era of digital identity. The first was about projecting ourselves online; the second--dominated by social media and sandbox environments like Minecraft--was about expressing our creativity in virtual spaces. The third is going to be about projecting our will through autonomous AI agents. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/meta-canvas-smaller-230502094915-76bbbaee-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This is the presentation I gave at the MIT Media Lab (for course MAS.S61) as part of on &quot;Digital Identity and the Evolution of Creativity.&quot; We are entering into the third era of digital identity. The first was about projecting ourselves online; the second--dominated by social media and sandbox environments like Minecraft--was about expressing our creativity in virtual spaces. The third is going to be about projecting our will through autonomous AI agents.
Digital Identity and the Evolution of Creativity (MAS.S61) from Jon Radoff
]]>
214 0 https://cdn.slidesharecdn.com/ss_thumbnails/meta-canvas-smaller-230502094915-76bbbaee-thumbnail.jpg?width=120&height=120&fit=bounds presentation Black http://activitystrea.ms/schema/1.0/post http://activitystrea.ms/schema/1.0/posted 0
The Five Levels of Generative AI for Games /slideshow/the-five-levels-of-generative-ai-for-games/255522393 5levelsgames-230125191741-95da97b9
A framework for understanding how generative AI and the technologies leading up to it impact the course of games and virtual worlds--for game studios, game players, modders and within the core game loop.]]>

A framework for understanding how generative AI and the technologies leading up to it impact the course of games and virtual worlds--for game studios, game players, modders and within the core game loop.]]>
Wed, 25 Jan 2023 19:17:41 GMT /slideshow/the-five-levels-of-generative-ai-for-games/255522393 jradoff@slideshare.net(jradoff) The Five Levels of Generative AI for Games jradoff A framework for understanding how generative AI and the technologies leading up to it impact the course of games and virtual worlds--for game studios, game players, modders and within the core game loop. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/5levelsgames-230125191741-95da97b9-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A framework for understanding how generative AI and the technologies leading up to it impact the course of games and virtual worlds--for game studios, game players, modders and within the core game loop.
The Five Levels of Generative AI for Games from Jon Radoff
]]>
3311 0 https://cdn.slidesharecdn.com/ss_thumbnails/5levelsgames-230125191741-95da97b9-thumbnail.jpg?width=120&height=120&fit=bounds presentation Black http://activitystrea.ms/schema/1.0/post http://activitystrea.ms/schema/1.0/posted 0
Building a Holodeck /slideshow/holodeck-v3pdf/255394158 holodeckv3-230118155959-38f4b551
When I was a kid, I wanted to build a holodeckthe immersive 3D simulation system from Star Trek so I started making games. This is a vision of how close we are to a holodeck: Generative AI Compositional frameworks Computational scaling ]]>

When I was a kid, I wanted to build a holodeckthe immersive 3D simulation system from Star Trek so I started making games. This is a vision of how close we are to a holodeck: Generative AI Compositional frameworks Computational scaling ]]>
Wed, 18 Jan 2023 15:59:59 GMT /slideshow/holodeck-v3pdf/255394158 jradoff@slideshare.net(jradoff) Building a Holodeck jradoff When I was a kid, I wanted to build a holodeckthe immersive 3D simulation system from Star Trek so I started making games. This is a vision of how close we are to a holodeck: Generative AI Compositional frameworks Computational scaling <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/holodeckv3-230118155959-38f4b551-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> When I was a kid, I wanted to build a holodeckthe immersive 3D simulation system from Star Trek so I started making games. This is a vision of how close we are to a holodeck: Generative AI Compositional frameworks Computational scaling
Building a Holodeck from Jon Radoff
]]>
887 0 https://cdn.slidesharecdn.com/ss_thumbnails/holodeckv3-230118155959-38f4b551-thumbnail.jpg?width=120&height=120&fit=bounds presentation Black http://activitystrea.ms/schema/1.0/post http://activitystrea.ms/schema/1.0/posted 0
Learn to Compose: Prompt Artist isn't Real /slideshow/promptartistpdf/254955211 promptartist-221219172457-b940d924
Learn to Compose: how artificial intelligence is changing everything, and mastering the new skills of composition and working with generative technologies are critical to your career in the coming decade.]]>

Learn to Compose: how artificial intelligence is changing everything, and mastering the new skills of composition and working with generative technologies are critical to your career in the coming decade.]]>
Mon, 19 Dec 2022 17:24:56 GMT /slideshow/promptartistpdf/254955211 jradoff@slideshare.net(jradoff) Learn to Compose: Prompt Artist isn't Real jradoff Learn to Compose: how artificial intelligence is changing everything, and mastering the new skills of composition and working with generative technologies are critical to your career in the coming decade. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/promptartist-221219172457-b940d924-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Learn to Compose: how artificial intelligence is changing everything, and mastering the new skills of composition and working with generative technologies are critical to your career in the coming decade.
Learn to Compose: Prompt Artist isn't Real from Jon Radoff
]]>
1467 0 https://cdn.slidesharecdn.com/ss_thumbnails/promptartist-221219172457-b940d924-thumbnail.jpg?width=120&height=120&fit=bounds presentation Black http://activitystrea.ms/schema/1.0/post http://activitystrea.ms/schema/1.0/posted 0
Building the Metaverse /slideshow/building-the-metaverse-248941223/248941223 buildingthemetaversedeck2-210603143622
160+ Companies, 7 layers, 9 megatrends, 1 creator-led future. Themetaverse is not a metaverse. It is the next generation of the Internet: a decentralized multiverse, led by a new and abundant generation of creators. ]]>

160+ Companies, 7 layers, 9 megatrends, 1 creator-led future. Themetaverse is not a metaverse. It is the next generation of the Internet: a decentralized multiverse, led by a new and abundant generation of creators. ]]>
Thu, 03 Jun 2021 14:36:22 GMT /slideshow/building-the-metaverse-248941223/248941223 jradoff@slideshare.net(jradoff) Building the Metaverse jradoff 160+ Companies, 7 layers, 9 megatrends, 1 creator-led future. Themetaverse is not a metaverse. It is the next generation of the Internet: a decentralized multiverse, led by a new and abundant generation of creators. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/buildingthemetaversedeck2-210603143622-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> 160+ Companies, 7 layers, 9 megatrends, 1 creator-led future. Themetaverse is not a metaverse. It is the next generation of the Internet: a decentralized multiverse, led by a new and abundant generation of creators.
Building the Metaverse from Jon Radoff
]]>
148259 0 https://cdn.slidesharecdn.com/ss_thumbnails/buildingthemetaversedeck2-210603143622-thumbnail.jpg?width=120&height=120&fit=bounds presentation Black http://activitystrea.ms/schema/1.0/post http://activitystrea.ms/schema/1.0/posted 0
https://cdn.slidesharecdn.com/profile-photo-jradoff-48x48.jpg?cb=1724182277 Jon Radoff is an entrepreneur focused on the intersection of the Internet, entertainment and social communities. Current: CEO of Beamable Inc. Previous: Disruptor Beam (Game of Thrones, Star Trek Timelines, and other games based on popular TV); GamerDNA (ad network for games); Eprise (enterprise content management, IPO). metavert.io https://cdn.slidesharecdn.com/ss_thumbnails/gamescomtalk-230908142943-47ef06fc-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/generative-ai-game-development-and-the-future-of-civilization/260706938 Generative AI, Game De... https://cdn.slidesharecdn.com/ss_thumbnails/meta-canvas-smaller-230502094915-76bbbaee-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/digital-identity-and-the-evolution-of-creativity-mass61/257655681 Digital Identity and t... https://cdn.slidesharecdn.com/ss_thumbnails/5levelsgames-230125191741-95da97b9-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/the-five-levels-of-generative-ai-for-games/255522393 The Five Levels of Gen...