際際滷shows by User: lpannese / http://www.slideshare.net/images/logo.gif 際際滷shows by User: lpannese / Tue, 19 Feb 2019 15:04:05 GMT 際際滷Share feed for 際際滷shows by User: lpannese Rehability /slideshow/rehability/132407713 rehability-feb2019-190219150405
Modern rehabilitation needs to get out of clinics and hospitals and be seamlessly continued @ home. Market leading solution REHABILITY translates exercises for neurological patients (stroke, MS, Parkinson, spinal cord) into games to foster motivation. Broad scientific bibliography and details published at www.rehability.me ]]>

Modern rehabilitation needs to get out of clinics and hospitals and be seamlessly continued @ home. Market leading solution REHABILITY translates exercises for neurological patients (stroke, MS, Parkinson, spinal cord) into games to foster motivation. Broad scientific bibliography and details published at www.rehability.me ]]>
Tue, 19 Feb 2019 15:04:05 GMT /slideshow/rehability/132407713 lpannese@slideshare.net(lpannese) Rehability lpannese Modern rehabilitation needs to get out of clinics and hospitals and be seamlessly continued @ home. Market leading solution REHABILITY translates exercises for neurological patients (stroke, MS, Parkinson, spinal cord) into games to foster motivation. Broad scientific bibliography and details published at www.rehability.me <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/rehability-feb2019-190219150405-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Modern rehabilitation needs to get out of clinics and hospitals and be seamlessly continued @ home. Market leading solution REHABILITY translates exercises for neurological patients (stroke, MS, Parkinson, spinal cord) into games to foster motivation. Broad scientific bibliography and details published at www.rehability.me
Rehability from Lucia Pannese
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Imaginary s@lute 2017: REHABILITY /slideshow/imaginary-slute-2017-rehability/78233508 imaginaryslute2017-170725124655
REHABILITY www.rehability.me 竪 la suite di serious games per la (tele-)riabilitazione fisica e cognitiva di pazienti neurologici che risponde a due bisogni ad alto impatto individuati dalla Commissione Europea: abbassare i costi del sistema sanitario per le cure riabilitative e migliorare laderenza del paziente alla terapia riabilitativa, motivandolo a non abbandonarla. Si pu嘆 usare anche per l'invecchiamento attivo e per il telemonitoraggio domiciliare.]]>

REHABILITY www.rehability.me 竪 la suite di serious games per la (tele-)riabilitazione fisica e cognitiva di pazienti neurologici che risponde a due bisogni ad alto impatto individuati dalla Commissione Europea: abbassare i costi del sistema sanitario per le cure riabilitative e migliorare laderenza del paziente alla terapia riabilitativa, motivandolo a non abbandonarla. Si pu嘆 usare anche per l'invecchiamento attivo e per il telemonitoraggio domiciliare.]]>
Tue, 25 Jul 2017 12:46:55 GMT /slideshow/imaginary-slute-2017-rehability/78233508 lpannese@slideshare.net(lpannese) Imaginary s@lute 2017: REHABILITY lpannese REHABILITY www.rehability.me 竪 la suite di serious games per la (tele-)riabilitazione fisica e cognitiva di pazienti neurologici che risponde a due bisogni ad alto impatto individuati dalla Commissione Europea: abbassare i costi del sistema sanitario per le cure riabilitative e migliorare laderenza del paziente alla terapia riabilitativa, motivandolo a non abbandonarla. Si pu嘆 usare anche per l'invecchiamento attivo e per il telemonitoraggio domiciliare. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/imaginaryslute2017-170725124655-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> REHABILITY www.rehability.me 竪 la suite di serious games per la (tele-)riabilitazione fisica e cognitiva di pazienti neurologici che risponde a due bisogni ad alto impatto individuati dalla Commissione Europea: abbassare i costi del sistema sanitario per le cure riabilitative e migliorare laderenza del paziente alla terapia riabilitativa, motivandolo a non abbandonarla. Si pu嘆 usare anche per l&#39;invecchiamento attivo e per il telemonitoraggio domiciliare.
Imaginary s@lute 2017: REHABILITY from Lucia Pannese
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Imaginary presents REHABILITY /slideshow/imaginary-presents-rehability/74064478 imaginarypresentsrehability-170331123359
My pitch to global investors in ehealth to present imaginary's REHABILITY (tele)neuro-rehabilitation solution based on serious games! Scientific background, functionalities, coverage, benefits and future plans. ]]>

My pitch to global investors in ehealth to present imaginary's REHABILITY (tele)neuro-rehabilitation solution based on serious games! Scientific background, functionalities, coverage, benefits and future plans. ]]>
Fri, 31 Mar 2017 12:33:59 GMT /slideshow/imaginary-presents-rehability/74064478 lpannese@slideshare.net(lpannese) Imaginary presents REHABILITY lpannese My pitch to global investors in ehealth to present imaginary's REHABILITY (tele)neuro-rehabilitation solution based on serious games! Scientific background, functionalities, coverage, benefits and future plans. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/imaginarypresentsrehability-170331123359-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> My pitch to global investors in ehealth to present imaginary&#39;s REHABILITY (tele)neuro-rehabilitation solution based on serious games! Scientific background, functionalities, coverage, benefits and future plans.
Imaginary presents REHABILITY from Lucia Pannese
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Fire 4.0: Virtual Fires Kongress 2016 /slideshow/fire-40-virtual-fires-kongress-2016/62764306 virtualfirespannese-160606103342
This presentation explores how state of the art technological approaches are being piloted and introduced into rescue and emergency services and civil protection in order to address issues such as teaching and learning, raising awareness, and behavioural change. Examples from recent European research projects will be showcased and the opportunities and challenges presented by games, gamification, virtual reality and other technologies will be discussed. ]]>

This presentation explores how state of the art technological approaches are being piloted and introduced into rescue and emergency services and civil protection in order to address issues such as teaching and learning, raising awareness, and behavioural change. Examples from recent European research projects will be showcased and the opportunities and challenges presented by games, gamification, virtual reality and other technologies will be discussed. ]]>
Mon, 06 Jun 2016 10:33:42 GMT /slideshow/fire-40-virtual-fires-kongress-2016/62764306 lpannese@slideshare.net(lpannese) Fire 4.0: Virtual Fires Kongress 2016 lpannese This presentation explores how state of the art technological approaches are being piloted and introduced into rescue and emergency services and civil protection in order to address issues such as teaching and learning, raising awareness, and behavioural change. Examples from recent European research projects will be showcased and the opportunities and challenges presented by games, gamification, virtual reality and other technologies will be discussed. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/virtualfirespannese-160606103342-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This presentation explores how state of the art technological approaches are being piloted and introduced into rescue and emergency services and civil protection in order to address issues such as teaching and learning, raising awareness, and behavioural change. Examples from recent European research projects will be showcased and the opportunities and challenges presented by games, gamification, virtual reality and other technologies will be discussed.
Fire 4.0: Virtual Fires Kongress 2016 from Lucia Pannese
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Raidho: benessere, forza e libert attraverso il cavallo /slideshow/raidho-benessere-forza-e-libert-attraverso-il-cavallo/61658646 raidhopresentazione-160504083105
Quante volte ci capita di sentirci trascinati dagli eventi, senza la forza necessaria per cambiare situazioni che non ci piacciono, impotenti davanti alle sfide che la vita ci propone? Con il metodo Raidho torniamo ad essere protagonisti della nostra vita, nella sua pienezza. Grazie alla preziosa collaborazione del cavallo, come istruttore imparziale e finissimo, potremo dare avvio ad un cambiamento di prospettiva e cogliere nuove potenzialit personali. Come in uno specchio, basta guardare e lasciarsi guardare per ritrovarci presenti qui e ora, ad ascoltare il nostro cuore e a preservare il nostro spazio, in un benefico ri-radicamento alla madre terra. Con Raidho riusciremo di nuovo a pensare con chiarezza, a focalizzarci su ci嘆 che vogliamo, ad essere in grado di sentire i nostri desideri e una volta allineate queste componenti a passare allazione! ]]>

Quante volte ci capita di sentirci trascinati dagli eventi, senza la forza necessaria per cambiare situazioni che non ci piacciono, impotenti davanti alle sfide che la vita ci propone? Con il metodo Raidho torniamo ad essere protagonisti della nostra vita, nella sua pienezza. Grazie alla preziosa collaborazione del cavallo, come istruttore imparziale e finissimo, potremo dare avvio ad un cambiamento di prospettiva e cogliere nuove potenzialit personali. Come in uno specchio, basta guardare e lasciarsi guardare per ritrovarci presenti qui e ora, ad ascoltare il nostro cuore e a preservare il nostro spazio, in un benefico ri-radicamento alla madre terra. Con Raidho riusciremo di nuovo a pensare con chiarezza, a focalizzarci su ci嘆 che vogliamo, ad essere in grado di sentire i nostri desideri e una volta allineate queste componenti a passare allazione! ]]>
Wed, 04 May 2016 08:31:05 GMT /slideshow/raidho-benessere-forza-e-libert-attraverso-il-cavallo/61658646 lpannese@slideshare.net(lpannese) Raidho: benessere, forza e libert attraverso il cavallo lpannese Quante volte ci capita di sentirci trascinati dagli eventi, senza la forza necessaria per cambiare situazioni che non ci piacciono, impotenti davanti alle sfide che la vita ci propone? Con il metodo Raidho torniamo ad essere protagonisti della nostra vita, nella sua pienezza. Grazie alla preziosa collaborazione del cavallo, come istruttore imparziale e finissimo, potremo dare avvio ad un cambiamento di prospettiva e cogliere nuove potenzialit personali. Come in uno specchio, basta guardare e lasciarsi guardare per ritrovarci presenti qui e ora, ad ascoltare il nostro cuore e a preservare il nostro spazio, in un benefico ri-radicamento alla madre terra. Con Raidho riusciremo di nuovo a pensare con chiarezza, a focalizzarci su ci嘆 che vogliamo, ad essere in grado di sentire i nostri desideri e una volta allineate queste componenti a passare allazione! <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/raidhopresentazione-160504083105-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Quante volte ci capita di sentirci trascinati dagli eventi, senza la forza necessaria per cambiare situazioni che non ci piacciono, impotenti davanti alle sfide che la vita ci propone? Con il metodo Raidho torniamo ad essere protagonisti della nostra vita, nella sua pienezza. Grazie alla preziosa collaborazione del cavallo, come istruttore imparziale e finissimo, potremo dare avvio ad un cambiamento di prospettiva e cogliere nuove potenzialit personali. Come in uno specchio, basta guardare e lasciarsi guardare per ritrovarci presenti qui e ora, ad ascoltare il nostro cuore e a preservare il nostro spazio, in un benefico ri-radicamento alla madre terra. Con Raidho riusciremo di nuovo a pensare con chiarezza, a focalizzarci su ci嘆 che vogliamo, ad essere in grado di sentire i nostri desideri e una volta allineate queste componenti a passare allazione!
Raidho: benessere, forza e libert attraverso il cavallo from Lucia Pannese
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E health games e tecnologie abilitanti /slideshow/e-health-games-e-tecnologie-abilitanti/49507402 ehealthgamesetecnologieabilitanti-150617133708-lva1-app6891
Brief presentation of games for health (for raising awareness, active ageing, cognitive and physical rehabilitation, therapy support and medical training) at 2nd Italian Digital Health Summit 2015]]>

Brief presentation of games for health (for raising awareness, active ageing, cognitive and physical rehabilitation, therapy support and medical training) at 2nd Italian Digital Health Summit 2015]]>
Wed, 17 Jun 2015 13:37:08 GMT /slideshow/e-health-games-e-tecnologie-abilitanti/49507402 lpannese@slideshare.net(lpannese) E health games e tecnologie abilitanti lpannese Brief presentation of games for health (for raising awareness, active ageing, cognitive and physical rehabilitation, therapy support and medical training) at 2nd Italian Digital Health Summit 2015 <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/ehealthgamesetecnologieabilitanti-150617133708-lva1-app6891-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Brief presentation of games for health (for raising awareness, active ageing, cognitive and physical rehabilitation, therapy support and medical training) at 2nd Italian Digital Health Summit 2015
E health games e tecnologie abilitanti from Lucia Pannese
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Imcl2014 games4health keynote /slideshow/imcl2014-games4health-keynote/41513848 imcl2014games4healthkeynote-141113092344-conversion-gate01
際際滷s of my keynote at the IMCL2014 special session on games for health]]>

際際滷s of my keynote at the IMCL2014 special session on games for health]]>
Thu, 13 Nov 2014 09:23:44 GMT /slideshow/imcl2014-games4health-keynote/41513848 lpannese@slideshare.net(lpannese) Imcl2014 games4health keynote lpannese 際際滷s of my keynote at the IMCL2014 special session on games for health <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/imcl2014games4healthkeynote-141113092344-conversion-gate01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> 際際滷s of my keynote at the IMCL2014 special session on games for health
Imcl2014 games4health keynote from Lucia Pannese
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Games health imaginary /slideshow/games-health-imaginary/41194192 gameshealthimaginary-141106021035-conversion-gate02
This presentation shows the newest games developed or under development by imaginary to target ehealth, patients' empowerment, and a way to address the challenge health needs to face today within an ageing society.]]>

This presentation shows the newest games developed or under development by imaginary to target ehealth, patients' empowerment, and a way to address the challenge health needs to face today within an ageing society.]]>
Thu, 06 Nov 2014 02:10:35 GMT /slideshow/games-health-imaginary/41194192 lpannese@slideshare.net(lpannese) Games health imaginary lpannese This presentation shows the newest games developed or under development by imaginary to target ehealth, patients' empowerment, and a way to address the challenge health needs to face today within an ageing society. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/gameshealthimaginary-141106021035-conversion-gate02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This presentation shows the newest games developed or under development by imaginary to target ehealth, patients&#39; empowerment, and a way to address the challenge health needs to face today within an ageing society.
Games health imaginary from Lucia Pannese
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Imaginary October 2014 /slideshow/imaginary-october-2014/40952287 imaginaryoctober2014-141031025758-conversion-gate02
Milan based Imaginary are one of the longest established and most respected European Serious Games companies. Since its formation in 2004, Imaginary has built an enviable reputation for its multi-disciplinary specialisation in the rapidly growing serious games and gamification market place. Imaginary has been a pioneering and innovative company playing a key role in European Research. The key strengths of its multi-disciplinary team are creativity and innovation backed by solid technical competence and an understanding of the commercial potential of serious games and gamification in its 3 main chosen development areas eHealth, Smart Cities and training where the transformational impact of these technologies and applications is now widely acknowledged.]]>

Milan based Imaginary are one of the longest established and most respected European Serious Games companies. Since its formation in 2004, Imaginary has built an enviable reputation for its multi-disciplinary specialisation in the rapidly growing serious games and gamification market place. Imaginary has been a pioneering and innovative company playing a key role in European Research. The key strengths of its multi-disciplinary team are creativity and innovation backed by solid technical competence and an understanding of the commercial potential of serious games and gamification in its 3 main chosen development areas eHealth, Smart Cities and training where the transformational impact of these technologies and applications is now widely acknowledged.]]>
Fri, 31 Oct 2014 02:57:58 GMT /slideshow/imaginary-october-2014/40952287 lpannese@slideshare.net(lpannese) Imaginary October 2014 lpannese Milan based Imaginary are one of the longest established and most respected European Serious Games companies. Since its formation in 2004, Imaginary has built an enviable reputation for its multi-disciplinary specialisation in the rapidly growing serious games and gamification market place. Imaginary has been a pioneering and innovative company playing a key role in European Research. The key strengths of its multi-disciplinary team are creativity and innovation backed by solid technical competence and an understanding of the commercial potential of serious games and gamification in its 3 main chosen development areas eHealth, Smart Cities and training where the transformational impact of these technologies and applications is now widely acknowledged. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/imaginaryoctober2014-141031025758-conversion-gate02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Milan based Imaginary are one of the longest established and most respected European Serious Games companies. Since its formation in 2004, Imaginary has built an enviable reputation for its multi-disciplinary specialisation in the rapidly growing serious games and gamification market place. Imaginary has been a pioneering and innovative company playing a key role in European Research. The key strengths of its multi-disciplinary team are creativity and innovation backed by solid technical competence and an understanding of the commercial potential of serious games and gamification in its 3 main chosen development areas eHealth, Smart Cities and training where the transformational impact of these technologies and applications is now widely acknowledged.
Imaginary October 2014 from Lucia Pannese
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Smart e-Hospital /lpannese/presentation-smart-ehospitaleng presentationsmartehospitaleng-140326122113-phpapp02
The Smart e-Hospital shows a new educational concept based on virtual experiential learning, which combines a virtual world, a gamified environment, social interaction, experience exchange and potentially pre-existing e-learning modules.]]>

The Smart e-Hospital shows a new educational concept based on virtual experiential learning, which combines a virtual world, a gamified environment, social interaction, experience exchange and potentially pre-existing e-learning modules.]]>
Wed, 26 Mar 2014 12:21:13 GMT /lpannese/presentation-smart-ehospitaleng lpannese@slideshare.net(lpannese) Smart e-Hospital lpannese The Smart e-Hospital shows a new educational concept based on virtual experiential learning, which combines a virtual world, a gamified environment, social interaction, experience exchange and potentially pre-existing e-learning modules. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/presentationsmartehospitaleng-140326122113-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> The Smart e-Hospital shows a new educational concept based on virtual experiential learning, which combines a virtual world, a gamified environment, social interaction, experience exchange and potentially pre-existing e-learning modules.
Smart e-Hospital from Lucia Pannese
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Cre-am-games_community_march_2014 /slideshow/c-re-amgamescommunitymarch2014/32267162 cre-amgamescommunitymarch2014-140313064851-phpapp02
CRe-AM is a community where ARTS and TECHNOLOGY meet! Experiences are shared and future trends are discussed. This is a short description of the Games group within CRe-AM. We have also activities around design, music, new media etc. JOIN US!]]>

CRe-AM is a community where ARTS and TECHNOLOGY meet! Experiences are shared and future trends are discussed. This is a short description of the Games group within CRe-AM. We have also activities around design, music, new media etc. JOIN US!]]>
Thu, 13 Mar 2014 06:48:51 GMT /slideshow/c-re-amgamescommunitymarch2014/32267162 lpannese@slideshare.net(lpannese) Cre-am-games_community_march_2014 lpannese CRe-AM is a community where ARTS and TECHNOLOGY meet! Experiences are shared and future trends are discussed. This is a short description of the Games group within CRe-AM. We have also activities around design, music, new media etc. JOIN US! <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/cre-amgamescommunitymarch2014-140313064851-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> CRe-AM is a community where ARTS and TECHNOLOGY meet! Experiences are shared and future trends are discussed. This is a short description of the Games group within CRe-AM. We have also activities around design, music, new media etc. JOIN US!
Cre-am-games_community_march_2014 from Lucia Pannese
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imaginary: creative serious games and gamification /slideshow/imaginary-2014/32168650 imaginary2014-140311063357-phpapp01
imaginary company presentation with 10 years of gamification and serious games based interactive experiences for training, learning and development, marketing and communication, ehealth, smart cities and societies, tourism: from concept to technology, storytelling and design. imaginary produce digital interactive technologies that collect and communicate data, share knowledge, change behaviour, raise awareness, train and assess staff and provide competitive advantage. ]]>

imaginary company presentation with 10 years of gamification and serious games based interactive experiences for training, learning and development, marketing and communication, ehealth, smart cities and societies, tourism: from concept to technology, storytelling and design. imaginary produce digital interactive technologies that collect and communicate data, share knowledge, change behaviour, raise awareness, train and assess staff and provide competitive advantage. ]]>
Tue, 11 Mar 2014 06:33:57 GMT /slideshow/imaginary-2014/32168650 lpannese@slideshare.net(lpannese) imaginary: creative serious games and gamification lpannese imaginary company presentation with 10 years of gamification and serious games based interactive experiences for training, learning and development, marketing and communication, ehealth, smart cities and societies, tourism: from concept to technology, storytelling and design. imaginary produce digital interactive technologies that collect and communicate data, share knowledge, change behaviour, raise awareness, train and assess staff and provide competitive advantage. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/imaginary2014-140311063357-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> imaginary company presentation with 10 years of gamification and serious games based interactive experiences for training, learning and development, marketing and communication, ehealth, smart cities and societies, tourism: from concept to technology, storytelling and design. imaginary produce digital interactive technologies that collect and communicate data, share knowledge, change behaviour, raise awareness, train and assess staff and provide competitive advantage.
imaginary: creative serious games and gamification from Lucia Pannese
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Health and Emergency Training workshop /slideshow/health-emergency-trainingworkshop/27012406 healthemergencytrainingworkshop-131009052545-phpapp01
This slide contains the links to the website and the wrap-up video of the workshop "21st century Learning in the Health and Emergency sectors" organized by imaginary st the ECTEL2013 conference. Supporting projects were ImREAL, MIRROR and Rehab@Home]]>

This slide contains the links to the website and the wrap-up video of the workshop "21st century Learning in the Health and Emergency sectors" organized by imaginary st the ECTEL2013 conference. Supporting projects were ImREAL, MIRROR and Rehab@Home]]>
Wed, 09 Oct 2013 05:25:45 GMT /slideshow/health-emergency-trainingworkshop/27012406 lpannese@slideshare.net(lpannese) Health and Emergency Training workshop lpannese This slide contains the links to the website and the wrap-up video of the workshop "21st century Learning in the Health and Emergency sectors" organized by imaginary st the ECTEL2013 conference. Supporting projects were ImREAL, MIRROR and Rehab@Home <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/healthemergencytrainingworkshop-131009052545-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This slide contains the links to the website and the wrap-up video of the workshop &quot;21st century Learning in the Health and Emergency sectors&quot; organized by imaginary st the ECTEL2013 conference. Supporting projects were ImREAL, MIRROR and Rehab@Home
Health and Emergency Training workshop from Lucia Pannese
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Dmu pannese superhub /lpannese/dmu-pannese-superhub-16977109 dmupannesesuperhub-130306092107-phpapp01
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Wed, 06 Mar 2013 09:21:07 GMT /lpannese/dmu-pannese-superhub-16977109 lpannese@slideshare.net(lpannese) Dmu pannese superhub lpannese <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/dmupannesesuperhub-130306092107-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br>
Dmu pannese superhub from Lucia Pannese
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Pannese industry track ectel2012 /slideshow/pannese-industry-track-ectel2012/16968600 pannese-industrytrackectel2012-130306032400-phpapp01
Presentation given at EC TEL 2012 at the industry track]]>

Presentation given at EC TEL 2012 at the industry track]]>
Wed, 06 Mar 2013 03:24:00 GMT /slideshow/pannese-industry-track-ectel2012/16968600 lpannese@slideshare.net(lpannese) Pannese industry track ectel2012 lpannese Presentation given at EC TEL 2012 at the industry track <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/pannese-industrytrackectel2012-130306032400-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Presentation given at EC TEL 2012 at the industry track
Pannese industry track ectel2012 from Lucia Pannese
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MIRROR presentation at Leicester Games Festival /slideshow/dmu-pannese-mirror/16777154 dmupannesemirror-130226054920-phpapp01
These slides present the seriousgames developed within the MIRROR project www.mirror-project.eu to support reflective learning as well as a game for introducing autistic people into some jobs and they give a taste of the new Rehab@Home project to transform post-stroke patients' homes into engaging rehabilitation environments where they have a good quality of life, where medical protocols are safely monitored and where they are socially included.]]>

These slides present the seriousgames developed within the MIRROR project www.mirror-project.eu to support reflective learning as well as a game for introducing autistic people into some jobs and they give a taste of the new Rehab@Home project to transform post-stroke patients' homes into engaging rehabilitation environments where they have a good quality of life, where medical protocols are safely monitored and where they are socially included.]]>
Tue, 26 Feb 2013 05:49:20 GMT /slideshow/dmu-pannese-mirror/16777154 lpannese@slideshare.net(lpannese) MIRROR presentation at Leicester Games Festival lpannese These slides present the seriousgames developed within the MIRROR project www.mirror-project.eu to support reflective learning as well as a game for introducing autistic people into some jobs and they give a taste of the new Rehab@Home project to transform post-stroke patients' homes into engaging rehabilitation environments where they have a good quality of life, where medical protocols are safely monitored and where they are socially included. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/dmupannesemirror-130226054920-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> These slides present the seriousgames developed within the MIRROR project www.mirror-project.eu to support reflective learning as well as a game for introducing autistic people into some jobs and they give a taste of the new Rehab@Home project to transform post-stroke patients&#39; homes into engaging rehabilitation environments where they have a good quality of life, where medical protocols are safely monitored and where they are socially included.
MIRROR presentation at Leicester Games Festival from Lucia Pannese
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Pannese healthcare /slideshow/pannese-healthcare/14541792 pannese-healthcare-121001110941-phpapp02
際際滷s Key Note speech from LUDUS project final conference at Kranj, Slovenia, 25.09.2012]]>

際際滷s Key Note speech from LUDUS project final conference at Kranj, Slovenia, 25.09.2012]]>
Mon, 01 Oct 2012 11:09:38 GMT /slideshow/pannese-healthcare/14541792 lpannese@slideshare.net(lpannese) Pannese healthcare lpannese 際際滷s Key Note speech from LUDUS project final conference at Kranj, Slovenia, 25.09.2012 <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/pannese-healthcare-121001110941-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> 際際滷s Key Note speech from LUDUS project final conference at Kranj, Slovenia, 25.09.2012
Pannese healthcare from Lucia Pannese
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584 4 https://cdn.slidesharecdn.com/ss_thumbnails/pannese-healthcare-121001110941-phpapp02-thumbnail.jpg?width=120&height=120&fit=bounds presentation White http://activitystrea.ms/schema/1.0/post http://activitystrea.ms/schema/1.0/posted 0
https://cdn.slidesharecdn.com/profile-photo-lpannese-48x48.jpg?cb=1643614870 General Manager Research Director Business Development http://www.i-maginary.it https://cdn.slidesharecdn.com/ss_thumbnails/rehability-feb2019-190219150405-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/rehability/132407713 Rehability https://cdn.slidesharecdn.com/ss_thumbnails/imaginaryslute2017-170725124655-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/imaginary-slute-2017-rehability/78233508 Imaginary s@lute 2017:... https://cdn.slidesharecdn.com/ss_thumbnails/imaginarypresentsrehability-170331123359-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/imaginary-presents-rehability/74064478 Imaginary presents REH...