際際滷shows by User: monkix / http://www.slideshare.net/images/logo.gif 際際滷shows by User: monkix / Thu, 09 Feb 2023 18:58:15 GMT 際際滷Share feed for 際際滷shows by User: monkix 6 Types of Board Gamers and How to Design for Them /slideshow/6-types-of-board-gamers-and-how-to-design-for-them/255788944 designresearch-6types-2-230209185815-c6f4757f
see more: https://wizardsoflearning.com/thai-board-game-survey/ 犖犖犖犢犖犖犖犖犖犢犖犢犖犖÷犖犢犢犖犢犖迦犖謹犖犖ム幻犢犖÷犖犢犖迦見犖÷顕犖∇犖朽犢犖犖迦犢犖犖犖犖迦牽犢犖犢犖犖∇犖迦犢犖 ? 犖÷顕犖犖園犢犖犖о犖巌犖犖朽犢犖犖犖迦牽犖犖犖犢犖犖犖犖犖犢犖犢犖犖÷犖犢犢犖犢犖迦犖謹犖犖ム幻犢犖÷犖項犢犖ム犖犖犖朽犖÷元犖犖項犢犖犖犢犖犖犖犢犖迦犖犖園犢犖犢犖犖犖園硯犖犢犖 "6 Types of Board Gamers and How to Design for Them" 犖犖迦犖犖迦牽犖犖橿犖犖犖犖犖犖犖迦検犖犖園犖犖項犢犖ム犖犖犖犖犢犖犢犖犖÷検犖迦犖ム賢犖 3 犖犖 犢犖犢犖犢犖犖犖犖о犖迦犖犖犖ム幻犢犖÷犖項犢犖ム犖犖犖犖犢犖犢犖犖÷犖犖犖犢犖÷元犖犖む犖巌犖犖犖÷犖朽犢犖犖犖犢犖迦犖犖園犢犖 犢犖ム鍵犢犖÷厳犢犖犖犖橿犖犖÷犖巌硯犢犖犖犖犢犖÷顕犖犢犖о権犖犖犖萎検犖о献犖犖 犖犖橿犖犢犖犖犖犖ム幻犢犖÷犖項犢犖ム犖犖犖犖犢犖犢犖犖 6 犖犖犖萎犖犖犖犖朽犖÷元犖犖む犖巌犖犖犖÷犖迦牽犢犖ム犖 犢犖ム鍵犖犖о顕犖÷肩犖犢犖犖犖朽犢犖犖犖犢犖迦犖犖園 犖犢犖犖÷弦犖ム犖朽犖犢犖о権犢犖犢犢犖犖迦犖犢犖迦犖犖о犖迦犖迦牽犢犖ム犖犖犖朽犖犖犖伍犖犖橿見犖犖園犖犖ム幻犢犖÷見犖犖謹犖 犖犖橿犖÷犖謹犢犖÷犢犖犖÷顕犖萎肩犖÷肩犖橿見犖犖園犖犖朽犖犖ム幻犢犖 犢犖ム鍵犖犖橿犖犖犖項犖犖о顕犖÷犖犢犖迦犖犢犖ム鍵犖犖迦牽犖犖犖犢犖犖犖犖犖犢犖犢犖犖÷犖朽犢犖犖÷顕犖萎肩犖÷犖園犖犖ム幻犢犖÷犢犖迦犢 犢犖犢犖÷顕犖犖∇鹸犢犖犖犖謹犖 犢犖犢犖犖犢犖о犖犖犖謹犖犢犖犖犖迦 Design Research Day in Bangkok Design Week 2023 犢犖犖о険犖犖犖朽 9 犖犖. 2023 | 14:20 - 14:40 TCDC 犖犖犖伍犢犖犖犖, Function Room 犖犖園犖 4 (犖犖迦犖迦牽犖犢犖о犖犖犢犖)]]>

see more: https://wizardsoflearning.com/thai-board-game-survey/ 犖犖犖犢犖犖犖犖犖犢犖犢犖犖÷犖犢犢犖犢犖迦犖謹犖犖ム幻犢犖÷犖犢犖迦見犖÷顕犖∇犖朽犢犖犖迦犢犖犖犖犖迦牽犢犖犢犖犖∇犖迦犢犖 ? 犖÷顕犖犖園犢犖犖о犖巌犖犖朽犢犖犖犖迦牽犖犖犖犢犖犖犖犖犖犢犖犢犖犖÷犖犢犢犖犢犖迦犖謹犖犖ム幻犢犖÷犖項犢犖ム犖犖犖朽犖÷元犖犖項犢犖犖犢犖犖犖犢犖迦犖犖園犢犖犢犖犖犖園硯犖犢犖 "6 Types of Board Gamers and How to Design for Them" 犖犖迦犖犖迦牽犖犖橿犖犖犖犖犖犖犖迦検犖犖園犖犖項犢犖ム犖犖犖犖犢犖犢犖犖÷検犖迦犖ム賢犖 3 犖犖 犢犖犢犖犢犖犖犖犖о犖迦犖犖犖ム幻犢犖÷犖項犢犖ム犖犖犖犖犢犖犢犖犖÷犖犖犖犢犖÷元犖犖む犖巌犖犖犖÷犖朽犢犖犖犖犢犖迦犖犖園犢犖 犢犖ム鍵犢犖÷厳犢犖犖犖橿犖犖÷犖巌硯犢犖犖犖犢犖÷顕犖犢犖о権犖犖犖萎検犖о献犖犖 犖犖橿犖犢犖犖犖犖ム幻犢犖÷犖項犢犖ム犖犖犖犖犢犖犢犖犖 6 犖犖犖萎犖犖犖犖朽犖÷元犖犖む犖巌犖犖犖÷犖迦牽犢犖ム犖 犢犖ム鍵犖犖о顕犖÷肩犖犢犖犖犖朽犢犖犖犖犢犖迦犖犖園 犖犢犖犖÷弦犖ム犖朽犖犢犖о権犢犖犢犢犖犖迦犖犢犖迦犖犖о犖迦犖迦牽犢犖ム犖犖犖朽犖犖犖伍犖犖橿見犖犖園犖犖ム幻犢犖÷見犖犖謹犖 犖犖橿犖÷犖謹犢犖÷犢犖犖÷顕犖萎肩犖÷肩犖橿見犖犖園犖犖朽犖犖ム幻犢犖 犢犖ム鍵犖犖橿犖犖犖項犖犖о顕犖÷犖犢犖迦犖犢犖ム鍵犖犖迦牽犖犖犖犢犖犖犖犖犖犢犖犢犖犖÷犖朽犢犖犖÷顕犖萎肩犖÷犖園犖犖ム幻犢犖÷犢犖迦犢 犢犖犢犖÷顕犖犖∇鹸犢犖犖犖謹犖 犢犖犢犖犖犢犖о犖犖犖謹犖犢犖犖犖迦 Design Research Day in Bangkok Design Week 2023 犢犖犖о険犖犖犖朽 9 犖犖. 2023 | 14:20 - 14:40 TCDC 犖犖犖伍犢犖犖犖, Function Room 犖犖園犖 4 (犖犖迦犖迦牽犖犢犖о犖犖犢犖)]]>
Thu, 09 Feb 2023 18:58:15 GMT /slideshow/6-types-of-board-gamers-and-how-to-design-for-them/255788944 monkix@slideshare.net(monkix) 6 Types of Board Gamers and How to Design for Them monkix see more: https://wizardsoflearning.com/thai-board-game-survey/ 犖犖犖犢犖犖犖犖犖犢犖犢犖犖÷犖犢犢犖犢犖迦犖謹犖犖ム幻犢犖÷犖犢犖迦見犖÷顕犖∇犖朽犢犖犖迦犢犖犖犖犖迦牽犢犖犢犖犖∇犖迦犢犖 ? 犖÷顕犖犖園犢犖犖о犖巌犖犖朽犢犖犖犖迦牽犖犖犖犢犖犖犖犖犖犢犖犢犖犖÷犖犢犢犖犢犖迦犖謹犖犖ム幻犢犖÷犖項犢犖ム犖犖犖朽犖÷元犖犖項犢犖犖犢犖犖犖犢犖迦犖犖園犢犖犢犖犖犖園硯犖犢犖 "6 Types of Board Gamers and How to Design for Them" 犖犖迦犖犖迦牽犖犖橿犖犖犖犖犖犖犖迦検犖犖園犖犖項犢犖ム犖犖犖犖犢犖犢犖犖÷検犖迦犖ム賢犖 3 犖犖 犢犖犢犖犢犖犖犖犖о犖迦犖犖犖ム幻犢犖÷犖項犢犖ム犖犖犖犖犢犖犢犖犖÷犖犖犖犢犖÷元犖犖む犖巌犖犖犖÷犖朽犢犖犖犖犢犖迦犖犖園犢犖 犢犖ム鍵犢犖÷厳犢犖犖犖橿犖犖÷犖巌硯犢犖犖犖犢犖÷顕犖犢犖о権犖犖犖萎検犖о献犖犖 犖犖橿犖犢犖犖犖犖ム幻犢犖÷犖項犢犖ム犖犖犖犖犢犖犢犖犖 6 犖犖犖萎犖犖犖犖朽犖÷元犖犖む犖巌犖犖犖÷犖迦牽犢犖ム犖 犢犖ム鍵犖犖о顕犖÷肩犖犢犖犖犖朽犢犖犖犖犢犖迦犖犖園 犖犢犖犖÷弦犖ム犖朽犖犢犖о権犢犖犢犢犖犖迦犖犢犖迦犖犖о犖迦犖迦牽犢犖ム犖犖犖朽犖犖犖伍犖犖橿見犖犖園犖犖ム幻犢犖÷見犖犖謹犖 犖犖橿犖÷犖謹犢犖÷犢犖犖÷顕犖萎肩犖÷肩犖橿見犖犖園犖犖朽犖犖ム幻犢犖 犢犖ム鍵犖犖橿犖犖犖項犖犖о顕犖÷犖犢犖迦犖犢犖ム鍵犖犖迦牽犖犖犖犢犖犖犖犖犖犢犖犢犖犖÷犖朽犢犖犖÷顕犖萎肩犖÷犖園犖犖ム幻犢犖÷犢犖迦犢 犢犖犢犖÷顕犖犖∇鹸犢犖犖犖謹犖 犢犖犢犖犖犢犖о犖犖犖謹犖犢犖犖犖迦 Design Research Day in Bangkok Design Week 2023 犢犖犖о険犖犖犖朽 9 犖犖. 2023 | 14:20 - 14:40 TCDC 犖犖犖伍犢犖犖犖, Function Room 犖犖園犖 4 (犖犖迦犖迦牽犖犢犖о犖犖犢犖) <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/designresearch-6types-2-230209185815-c6f4757f-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> see more: https://wizardsoflearning.com/thai-board-game-survey/ 犖犖犖犢犖犖犖犖犖犢犖犢犖犖÷犖犢犢犖犢犖迦犖謹犖犖ム幻犢犖÷犖犢犖迦見犖÷顕犖∇犖朽犢犖犖迦犢犖犖犖犖迦牽犢犖犢犖犖∇犖迦犢犖 ? 犖÷顕犖犖園犢犖犖о犖巌犖犖朽犢犖犖犖迦牽犖犖犖犢犖犖犖犖犖犢犖犢犖犖÷犖犢犢犖犢犖迦犖謹犖犖ム幻犢犖÷犖項犢犖ム犖犖犖朽犖÷元犖犖項犢犖犖犢犖犖犖犢犖迦犖犖園犢犖犢犖犖犖園硯犖犢犖 &quot;6 Types of Board Gamers and How to Design for Them&quot; 犖犖迦犖犖迦牽犖犖橿犖犖犖犖犖犖犖迦検犖犖園犖犖項犢犖ム犖犖犖犖犢犖犢犖犖÷検犖迦犖ム賢犖 3 犖犖 犢犖犢犖犢犖犖犖犖о犖迦犖犖犖ム幻犢犖÷犖項犢犖ム犖犖犖犖犢犖犢犖犖÷犖犖犖犢犖÷元犖犖む犖巌犖犖犖÷犖朽犢犖犖犖犢犖迦犖犖園犢犖 犢犖ム鍵犢犖÷厳犢犖犖犖橿犖犖÷犖巌硯犢犖犖犖犢犖÷顕犖犢犖о権犖犖犖萎検犖о献犖犖 犖犖橿犖犢犖犖犖犖ム幻犢犖÷犖項犢犖ム犖犖犖犖犢犖犢犖犖 6 犖犖犖萎犖犖犖犖朽犖÷元犖犖む犖巌犖犖犖÷犖迦牽犢犖ム犖 犢犖ム鍵犖犖о顕犖÷肩犖犢犖犖犖朽犢犖犖犖犢犖迦犖犖園 犖犢犖犖÷弦犖ム犖朽犖犢犖о権犢犖犢犢犖犖迦犖犢犖迦犖犖о犖迦犖迦牽犢犖ム犖犖犖朽犖犖犖伍犖犖橿見犖犖園犖犖ム幻犢犖÷見犖犖謹犖 犖犖橿犖÷犖謹犢犖÷犢犖犖÷顕犖萎肩犖÷肩犖橿見犖犖園犖犖朽犖犖ム幻犢犖 犢犖ム鍵犖犖橿犖犖犖項犖犖о顕犖÷犖犢犖迦犖犢犖ム鍵犖犖迦牽犖犖犖犢犖犖犖犖犖犢犖犢犖犖÷犖朽犢犖犖÷顕犖萎肩犖÷犖園犖犖ム幻犢犖÷犢犖迦犢 犢犖犢犖÷顕犖犖∇鹸犢犖犖犖謹犖 犢犖犢犖犖犢犖о犖犖犖謹犖犢犖犖犖迦 Design Research Day in Bangkok Design Week 2023 犢犖犖о険犖犖犖朽 9 犖犖. 2023 | 14:20 - 14:40 TCDC 犖犖犖伍犢犖犖犖, Function Room 犖犖園犖 4 (犖犖迦犖迦牽犖犢犖о犖犖犢犖)
6 Types of Board Gamers and How to Design for Them from Perus Saranurak
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Board game : Start NOW /slideshow/board-game-start-now/252522982 wol-punchuppitching2-220812053549-bbc90f32
2022 Board game never stop growing. Data show we pass covid-pandemic very well.]]>

2022 Board game never stop growing. Data show we pass covid-pandemic very well.]]>
Fri, 12 Aug 2022 05:35:49 GMT /slideshow/board-game-start-now/252522982 monkix@slideshare.net(monkix) Board game : Start NOW monkix 2022 Board game never stop growing. Data show we pass covid-pandemic very well. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/wol-punchuppitching2-220812053549-bbc90f32-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> 2022 Board game never stop growing. Data show we pass covid-pandemic very well.
Board game : Start NOW from Perus Saranurak
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Digital Irreplacable - 犖犖巌犖犖犖朽 digital 犖∇険犖犖犖犢犖犖犢犖÷犢犖犢 /monkix/digital-irreplacable-digital ceapechakucha3-present-220214123828
Pecha Kucha in #Bangkokdesignweek2022 犖犖犖犖犖犖萎肩犖犖犖迦牽犖犖迦犖犖迦牽犖犖橿犖迦犖犖犖犢犖犖 board game 犢犖ム鍵 learning tool 6 犖犖 犢犖犢犢犖犖犖犖迦犖犖迦牽犖犢 covid-19 犖犖犖迦犖犖迦牽犖犢犖犖犖犖犖ム顕犖犖犖犖犢犖犢犖犖 global 犢犖犖巌犢犖犖犖謹犖 犖犖巌犖犖園犖犖迦犖ム険犖犖犖犢犖犖犖犖犖犖犢犖犢犖犖÷犖劇賢犖犖迦牽犢犖犖犖犖犢犖迦犖園 犖犖萎犖犖犖劇賢犖犖迦犖犖犖 犖÷顕犖犖迦犖橿犖犖犖犖園 ]]>

Pecha Kucha in #Bangkokdesignweek2022 犖犖犖犖犖犖萎肩犖犖犖迦牽犖犖迦犖犖迦牽犖犖橿犖迦犖犖犖犢犖犖 board game 犢犖ム鍵 learning tool 6 犖犖 犢犖犢犢犖犖犖犖迦犖犖迦牽犖犢 covid-19 犖犖犖迦犖犖迦牽犖犢犖犖犖犖犖ム顕犖犖犖犖犢犖犢犖犖 global 犢犖犖巌犢犖犖犖謹犖 犖犖巌犖犖園犖犖迦犖ム険犖犖犖犢犖犖犖犖犖犖犢犖犢犖犖÷犖劇賢犖犖迦牽犢犖犖犖犖犢犖迦犖園 犖犖萎犖犖犖劇賢犖犖迦犖犖犖 犖÷顕犖犖迦犖橿犖犖犖犖園 ]]>
Mon, 14 Feb 2022 12:38:28 GMT /monkix/digital-irreplacable-digital monkix@slideshare.net(monkix) Digital Irreplacable - 犖犖巌犖犖犖朽 digital 犖∇険犖犖犖犢犖犖犢犖÷犢犖犢 monkix Pecha Kucha in #Bangkokdesignweek2022 犖犖犖犖犖犖萎肩犖犖犖迦牽犖犖迦犖犖迦牽犖犖橿犖迦犖犖犖犢犖犖 board game 犢犖ム鍵 learning tool 6 犖犖 犢犖犢犢犖犖犖犖迦犖犖迦牽犖犢 covid-19 犖犖犖迦犖犖迦牽犖犢犖犖犖犖犖ム顕犖犖犖犖犢犖犢犖犖 global 犢犖犖巌犢犖犖犖謹犖 犖犖巌犖犖園犖犖迦犖ム険犖犖犖犢犖犖犖犖犖犖犢犖犢犖犖÷犖劇賢犖犖迦牽犢犖犖犖犖犢犖迦犖園 犖犖萎犖犖犖劇賢犖犖迦犖犖犖 犖÷顕犖犖迦犖橿犖犖犖犖園 <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/ceapechakucha3-present-220214123828-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Pecha Kucha in #Bangkokdesignweek2022 犖犖犖犖犖犖萎肩犖犖犖迦牽犖犖迦犖犖迦牽犖犖橿犖迦犖犖犖犢犖犖 board game 犢犖ム鍵 learning tool 6 犖犖 犢犖犢犢犖犖犖犖迦犖犖迦牽犖犢 covid-19 犖犖犖迦犖犖迦牽犖犢犖犖犖犖犖ム顕犖犖犖犖犢犖犢犖犖 global 犢犖犖巌犢犖犖犖謹犖 犖犖巌犖犖園犖犖迦犖ム険犖犖犖犢犖犖犖犖犖犖犢犖犢犖犖÷犖劇賢犖犖迦牽犢犖犖犖犖犢犖迦犖園 犖犖萎犖犖犖劇賢犖犖迦犖犖犖 犖÷顕犖犖迦犖橿犖犖犖犖園
Digital Irreplacable - 犖犖巌犖犖犖朽 digital 犖∇険犖犖犖犢犖犖犢犖÷犢犖犢 from Perus Saranurak
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History of board games as social changes /slideshow/history-of-board-games-as-social-changes/250802758 historyofboardgamesassocialchanges-211208073754
犖犖犖萎硯犖園犖巌絹犖迦肩犖犖犢犖犖犖犢犖犢犖犖 犢犖ム鍵犖犖迦牽犢犖犖ム元犢犖∇犢犖犖ム犢犖犖犖園犖犖 犖犖犖犢犖犢犖犖÷犖項犢犖犢犢犖犢犖犢犖犖犖劇犖犖犖÷厳犖犢犖犖犖迦牽犖犖劇犖犖犖迦牽犢犖犖犖犖萎犖犢犖犢犖ム鍵犖犖伍犖÷幻犢犖犖犖÷顕犖∇犖朽犖犢犖迦犖犖園犢犖犢犖犢犖ム鍵犖∇幻犖犖犖÷険犖]]>

犖犖犖萎硯犖園犖巌絹犖迦肩犖犖犢犖犖犖犢犖犢犖犖 犢犖ム鍵犖犖迦牽犢犖犖ム元犢犖∇犢犖犖ム犢犖犖犖園犖犖 犖犖犖犢犖犢犖犖÷犖項犢犖犢犢犖犢犖犢犖犖犖劇犖犖犖÷厳犖犢犖犖犖迦牽犖犖劇犖犖犖迦牽犢犖犖犖犖萎犖犢犖犢犖ム鍵犖犖伍犖÷幻犢犖犖犖÷顕犖∇犖朽犖犢犖迦犖犖園犢犖犢犖犢犖ム鍵犖∇幻犖犖犖÷険犖]]>
Wed, 08 Dec 2021 07:37:53 GMT /slideshow/history-of-board-games-as-social-changes/250802758 monkix@slideshare.net(monkix) History of board games as social changes monkix 犖犖犖萎硯犖園犖巌絹犖迦肩犖犖犢犖犖犖犢犖犢犖犖 犢犖ム鍵犖犖迦牽犢犖犖ム元犢犖∇犢犖犖ム犢犖犖犖園犖犖 犖犖犖犢犖犢犖犖÷犖項犢犖犢犢犖犢犖犢犖犖犖劇犖犖犖÷厳犖犢犖犖犖迦牽犖犖劇犖犖犖迦牽犢犖犖犖犖萎犖犢犖犢犖ム鍵犖犖伍犖÷幻犢犖犖犖÷顕犖∇犖朽犖犢犖迦犖犖園犢犖犢犖犢犖ム鍵犖∇幻犖犖犖÷険犖 <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/historyofboardgamesassocialchanges-211208073754-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> 犖犖犖萎硯犖園犖巌絹犖迦肩犖犖犢犖犖犖犢犖犢犖犖 犢犖ム鍵犖犖迦牽犢犖犖ム元犢犖∇犢犖犖ム犢犖犖犖園犖犖 犖犖犖犢犖犢犖犖÷犖項犢犖犢犢犖犢犖犢犖犖犖劇犖犖犖÷厳犖犢犖犖犖迦牽犖犖劇犖犖犖迦牽犢犖犖犖犖萎犖犢犖犢犖ム鍵犖犖伍犖÷幻犢犖犖犖÷顕犖∇犖朽犖犢犖迦犖犖園犢犖犢犖犢犖ム鍵犖∇幻犖犖犖÷険犖
History of board games as social changes from Perus Saranurak
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Wizards of Learning company profile 2020 /slideshow/wizards-of-learning-company-profile-2020/250008974 wolprofile2020-210819083514
Wizards of Learning is a board game design studio which focus on education with fun. We design board game for organize and coperate which has story or infomation to communicate in playable way.]]>

Wizards of Learning is a board game design studio which focus on education with fun. We design board game for organize and coperate which has story or infomation to communicate in playable way.]]>
Thu, 19 Aug 2021 08:35:14 GMT /slideshow/wizards-of-learning-company-profile-2020/250008974 monkix@slideshare.net(monkix) Wizards of Learning company profile 2020 monkix Wizards of Learning is a board game design studio which focus on education with fun. We design board game for organize and coperate which has story or infomation to communicate in playable way. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/wolprofile2020-210819083514-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Wizards of Learning is a board game design studio which focus on education with fun. We design board game for organize and coperate which has story or infomation to communicate in playable way.
Wizards of Learning company profile 2020 from Perus Saranurak
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Board gamers in Thailand 2020 /slideshow/board-gamers-in-thailand-2020/250008931 boardgamersinthailand2020-210819082530
犢犖犢犖犖犖迦犖犖ム顕犖犖犖犖犢犖犢犖犖÷犖犖 犖÷元犖犖о顕犖÷犖犖犖犢犖迦犖犖ム顕犖犖犖ム顕犖∇犖犖犖犖む犖巌犖犖犖÷犖迦牽犢犖ム犖犖犖犖犢犖犢犖犖÷賢犖∇犖迦犢犖犖犢犖迦 犖о鹸犢犖犖犖迦鍵犖犢犖犢犖犖÷弦犖ム犖迦犖犖迦牽犖犖橿肩犖橿牽犖о犖犖犖犢犖犢犖犖÷犖犖萎犖橿犖 2020 犖÷元犖犖項犖犖犖犢犖犖犖犖犖犖犖迦検 1092 犖犖 犖犖園犖犖橿犖犖 Wizards of Learning 犢犖ム鍵 Lunar Gravity ----- Overview of Thai board game market analysis. There are 6 different clusters which have different motive and different behavior in board game.]]>

犢犖犢犖犖犖迦犖犖ム顕犖犖犖犖犢犖犢犖犖÷犖犖 犖÷元犖犖о顕犖÷犖犖犖犢犖迦犖犖ム顕犖犖犖ム顕犖∇犖犖犖犖む犖巌犖犖犖÷犖迦牽犢犖ム犖犖犖犖犢犖犢犖犖÷賢犖∇犖迦犢犖犖犢犖迦 犖о鹸犢犖犖犖迦鍵犖犢犖犢犖犖÷弦犖ム犖迦犖犖迦牽犖犖橿肩犖橿牽犖о犖犖犖犢犖犢犖犖÷犖犖萎犖橿犖 2020 犖÷元犖犖項犖犖犖犢犖犖犖犖犖犖犖迦検 1092 犖犖 犖犖園犖犖橿犖犖 Wizards of Learning 犢犖ム鍵 Lunar Gravity ----- Overview of Thai board game market analysis. There are 6 different clusters which have different motive and different behavior in board game.]]>
Thu, 19 Aug 2021 08:25:30 GMT /slideshow/board-gamers-in-thailand-2020/250008931 monkix@slideshare.net(monkix) Board gamers in Thailand 2020 monkix 犢犖犢犖犖犖迦犖犖ム顕犖犖犖犖犢犖犢犖犖÷犖犖 犖÷元犖犖о顕犖÷犖犖犖犢犖迦犖犖ム顕犖犖犖ム顕犖∇犖犖犖犖む犖巌犖犖犖÷犖迦牽犢犖ム犖犖犖犖犢犖犢犖犖÷賢犖∇犖迦犢犖犖犢犖迦 犖о鹸犢犖犖犖迦鍵犖犢犖犢犖犖÷弦犖ム犖迦犖犖迦牽犖犖橿肩犖橿牽犖о犖犖犖犢犖犢犖犖÷犖犖萎犖橿犖 2020 犖÷元犖犖項犖犖犖犢犖犖犖犖犖犖犖迦検 1092 犖犖 犖犖園犖犖橿犖犖 Wizards of Learning 犢犖ム鍵 Lunar Gravity ----- Overview of Thai board game market analysis. There are 6 different clusters which have different motive and different behavior in board game. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/boardgamersinthailand2020-210819082530-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> 犢犖犢犖犖犖迦犖犖ム顕犖犖犖犖犢犖犢犖犖÷犖犖 犖÷元犖犖о顕犖÷犖犖犖犢犖迦犖犖ム顕犖犖犖ム顕犖∇犖犖犖犖む犖巌犖犖犖÷犖迦牽犢犖ム犖犖犖犖犢犖犢犖犖÷賢犖∇犖迦犢犖犖犢犖迦 犖о鹸犢犖犖犖迦鍵犖犢犖犢犖犖÷弦犖ム犖迦犖犖迦牽犖犖橿肩犖橿牽犖о犖犖犖犢犖犢犖犖÷犖犖萎犖橿犖 2020 犖÷元犖犖項犖犖犖犢犖犖犖犖犖犖犖迦検 1092 犖犖 犖犖園犖犖橿犖犖 Wizards of Learning 犢犖ム鍵 Lunar Gravity ----- Overview of Thai board game market analysis. There are 6 different clusters which have different motive and different behavior in board game.
Board gamers in Thailand 2020 from Perus Saranurak
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How to Design Knowledge Toolkit - 犖犖迦牽犖犖犖犢犖犖犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項 /slideshow/how-to-design-knowledge-toolkit-230175873/230175873 designknowledgepack-edit2-200313035615
犖犖犖犖橿犖迦犢犖犢犢犖犖犖園犖犖迦犖犖犖園犖犖 犢犖犢犖 Hero 犢犖犖犖劇犖犖犖朽犖犖犖犖犖園硯犢犖犖 犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項犢犖犖巌犖犖謹犖犢犖犖劇犖犢犖犢犖犖犖迦硯犖伍犢犖犢 hero 犢犖犖巌犖÷絹犖園犖∇犖迦犢犖犖犖迦牽犖犖橿犖迦犢犖犢犖犖朽犖謹犖 犖犖迦牽犖犖犖犢犖犖犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項 犢犖犖劇犖犖犖迦牽犖犖橿犖犢犖犢犖犖犢犖迦犖犖迦牽犢犖犖ム元犢犖∇犢犖犖ム 犖犢犖犖犢犖犢犖犖о顕犖÷肩犖橿犖園犖犖園犖犖項犢犖犢犖犖迦 犖犖迦牽犢犖犢 User-Centered Design 犖÷顕犢犖犖劇犖犖犖園犖犖迦肩犖劇犖犢犖犖朽権犖犖犖項 Presentation 犖犖朽 犖犖犖巌犖迦権 3 犖犢犖о犖犖ム険犖犖犖劇賢 1. 犖犖朽犖÷顕犖犖犖犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項 2. 犖犖項犢犖犖犖犖迦牽犖犖橿犖伍犖犖劇犖犢犖犖朽権犖犖犖項犢犖犢犖犢 3. 犖犖園犖犖犖犖犖犖迦牽犖犖犖犢犖犖犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項 犢犖ム鍵犖犢犖犖犖橿犖謹犖犖謹 ]]>

犖犖犖犖橿犖迦犢犖犢犢犖犖犖園犖犖迦犖犖犖園犖犖 犢犖犢犖 Hero 犢犖犖犖劇犖犖犖朽犖犖犖犖犖園硯犢犖犖 犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項犢犖犖巌犖犖謹犖犢犖犖劇犖犢犖犢犖犖犖迦硯犖伍犢犖犢 hero 犢犖犖巌犖÷絹犖園犖∇犖迦犢犖犖犖迦牽犖犖橿犖迦犢犖犢犖犖朽犖謹犖 犖犖迦牽犖犖犖犢犖犖犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項 犢犖犖劇犖犖犖迦牽犖犖橿犖犢犖犢犖犖犢犖迦犖犖迦牽犢犖犖ム元犢犖∇犢犖犖ム 犖犢犖犖犢犖犢犖犖о顕犖÷肩犖橿犖園犖犖園犖犖項犢犖犢犖犖迦 犖犖迦牽犢犖犢 User-Centered Design 犖÷顕犢犖犖劇犖犖犖園犖犖迦肩犖劇犖犢犖犖朽権犖犖犖項 Presentation 犖犖朽 犖犖犖巌犖迦権 3 犖犢犖о犖犖ム険犖犖犖劇賢 1. 犖犖朽犖÷顕犖犖犖犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項 2. 犖犖項犢犖犖犖犖迦牽犖犖橿犖伍犖犖劇犖犢犖犖朽権犖犖犖項犢犖犢犖犢 3. 犖犖園犖犖犖犖犖犖迦牽犖犖犖犢犖犖犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項 犢犖ム鍵犖犢犖犖犖橿犖謹犖犖謹 ]]>
Fri, 13 Mar 2020 03:56:15 GMT /slideshow/how-to-design-knowledge-toolkit-230175873/230175873 monkix@slideshare.net(monkix) How to Design Knowledge Toolkit - 犖犖迦牽犖犖犖犢犖犖犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項 monkix 犖犖犖犖橿犖迦犢犖犢犢犖犖犖園犖犖迦犖犖犖園犖犖 犢犖犢犖 Hero 犢犖犖犖劇犖犖犖朽犖犖犖犖犖園硯犢犖犖 犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項犢犖犖巌犖犖謹犖犢犖犖劇犖犢犖犢犖犖犖迦硯犖伍犢犖犢 hero 犢犖犖巌犖÷絹犖園犖∇犖迦犢犖犖犖迦牽犖犖橿犖迦犢犖犢犖犖朽犖謹犖 犖犖迦牽犖犖犖犢犖犖犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項 犢犖犖劇犖犖犖迦牽犖犖橿犖犢犖犢犖犖犢犖迦犖犖迦牽犢犖犖ム元犢犖∇犢犖犖ム 犖犢犖犖犢犖犢犖犖о顕犖÷肩犖橿犖園犖犖園犖犖項犢犖犢犖犖迦 犖犖迦牽犢犖犢 User-Centered Design 犖÷顕犢犖犖劇犖犖犖園犖犖迦肩犖劇犖犢犖犖朽権犖犖犖項 Presentation 犖犖朽 犖犖犖巌犖迦権 3 犖犢犖о犖犖ム険犖犖犖劇賢 1. 犖犖朽犖÷顕犖犖犖犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項 2. 犖犖項犢犖犖犖犖迦牽犖犖橿犖伍犖犖劇犖犢犖犖朽権犖犖犖項犢犖犢犖犢 3. 犖犖園犖犖犖犖犖犖迦牽犖犖犖犢犖犖犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項 犢犖ム鍵犖犢犖犖犖橿犖謹犖犖謹 <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/designknowledgepack-edit2-200313035615-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> 犖犖犖犖橿犖迦犢犖犢犢犖犖犖園犖犖迦犖犖犖園犖犖 犢犖犢犖 Hero 犢犖犖犖劇犖犖犖朽犖犖犖犖犖園硯犢犖犖 犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項犢犖犖巌犖犖謹犖犢犖犖劇犖犢犖犢犖犖犖迦硯犖伍犢犖犢 hero 犢犖犖巌犖÷絹犖園犖∇犖迦犢犖犖犖迦牽犖犖橿犖迦犢犖犢犖犖朽犖謹犖 犖犖迦牽犖犖犖犢犖犖犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項 犢犖犖劇犖犖犖迦牽犖犖橿犖犢犖犢犖犖犢犖迦犖犖迦牽犢犖犖ム元犢犖∇犢犖犖ム 犖犢犖犖犢犖犢犖犖о顕犖÷肩犖橿犖園犖犖園犖犖項犢犖犢犖犖迦 犖犖迦牽犢犖犢 User-Centered Design 犖÷顕犢犖犖劇犖犖犖園犖犖迦肩犖劇犖犢犖犖朽権犖犖犖項 Presentation 犖犖朽 犖犖犖巌犖迦権 3 犖犢犖о犖犖ム険犖犖犖劇賢 1. 犖犖朽犖÷顕犖犖犖犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項 2. 犖犖項犢犖犖犖犖迦牽犖犖橿犖伍犖犖劇犖犢犖犖朽権犖犖犖項犢犖犢犖犢 3. 犖犖園犖犖犖犖犖犖迦牽犖犖犖犢犖犖犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項 犢犖ム鍵犖犢犖犖犖橿犖謹犖犖謹
How to Design Knowledge Toolkit - 犖犖迦牽犖犖犖犢犖犖犖犖伍犖犖劇犖犢犖犖朽権犖犖犖項 from Perus Saranurak
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Board game in Thailand 2019 /slideshow/board-game-in-thailand-171903933/171903933 boardgameinthai-190914162618
Overview about board game movement in Thailand for 2017-2019 in a perspective of Thai board game designer. for people who want to understand boardgame market in Thailand in 2019]]>

Overview about board game movement in Thailand for 2017-2019 in a perspective of Thai board game designer. for people who want to understand boardgame market in Thailand in 2019]]>
Sat, 14 Sep 2019 16:26:17 GMT /slideshow/board-game-in-thailand-171903933/171903933 monkix@slideshare.net(monkix) Board game in Thailand 2019 monkix Overview about board game movement in Thailand for 2017-2019 in a perspective of Thai board game designer. for people who want to understand boardgame market in Thailand in 2019 <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/boardgameinthai-190914162618-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Overview about board game movement in Thailand for 2017-2019 in a perspective of Thai board game designer. for people who want to understand boardgame market in Thailand in 2019
Board game in Thailand 2019 from Perus Saranurak
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Design for how people learn /slideshow/design-for-how-people-learn-58371915/58371915 design-for-how-people-learnslide-edition-160217123720
21 Feb 2016 Teaching is to provide effective learning experiences for students. Before make a class, Teacher should have these skills: - Understand Learners. - Design for Learning. cite: Julie Dirksen. (2011) DESIGN FOR HOW PEOPLE LEARN.]]>

21 Feb 2016 Teaching is to provide effective learning experiences for students. Before make a class, Teacher should have these skills: - Understand Learners. - Design for Learning. cite: Julie Dirksen. (2011) DESIGN FOR HOW PEOPLE LEARN.]]>
Wed, 17 Feb 2016 12:37:20 GMT /slideshow/design-for-how-people-learn-58371915/58371915 monkix@slideshare.net(monkix) Design for how people learn monkix 21 Feb 2016 Teaching is to provide effective learning experiences for students. Before make a class, Teacher should have these skills: - Understand Learners. - Design for Learning. cite: Julie Dirksen. (2011) DESIGN FOR HOW PEOPLE LEARN. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/design-for-how-people-learnslide-edition-160217123720-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> 21 Feb 2016 Teaching is to provide effective learning experiences for students. Before make a class, Teacher should have these skills: - Understand Learners. - Design for Learning. cite: Julie Dirksen. (2011) DESIGN FOR HOW PEOPLE LEARN.
Design for how people learn from Perus Saranurak
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Basic of Branding 13-11-2015 /slideshow/basic-of-branding-13112015/57716367 2015-11-13-branding-160201031953
Branding A - Sensing brand and branding in everyday life deeper. K - Branding has many purposes, it is not only for sell. Branding is in everywhere. Tools P - Being your brand, and communicating yours]]>

Branding A - Sensing brand and branding in everyday life deeper. K - Branding has many purposes, it is not only for sell. Branding is in everywhere. Tools P - Being your brand, and communicating yours]]>
Mon, 01 Feb 2016 03:19:52 GMT /slideshow/basic-of-branding-13112015/57716367 monkix@slideshare.net(monkix) Basic of Branding 13-11-2015 monkix Branding A - Sensing brand and branding in everyday life deeper. K - Branding has many purposes, it is not only for sell. Branding is in everywhere. Tools P - Being your brand, and communicating yours <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/2015-11-13-branding-160201031953-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Branding A - Sensing brand and branding in everyday life deeper. K - Branding has many purposes, it is not only for sell. Branding is in everywhere. Tools P - Being your brand, and communicating yours
Basic of Branding 13-11-2015 from Perus Saranurak
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Basic of Market Research 06-11-2015 /slideshow/basic-of-market-research-06112015/54892211 2015-11-06-marketresearch-151109031805-lva1-app6891
What is Market Research ? A - Everyday-like, we always research on internet behaviors K - Market Research in What? Why? When? Where? Who? How? P - Mapping Persona ]]>

What is Market Research ? A - Everyday-like, we always research on internet behaviors K - Market Research in What? Why? When? Where? Who? How? P - Mapping Persona ]]>
Mon, 09 Nov 2015 03:18:05 GMT /slideshow/basic-of-market-research-06112015/54892211 monkix@slideshare.net(monkix) Basic of Market Research 06-11-2015 monkix What is Market Research ? A - Everyday-like, we always research on internet behaviors K - Market Research in What? Why? When? Where? Who? How? P - Mapping Persona <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/2015-11-06-marketresearch-151109031805-lva1-app6891-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> What is Market Research ? A - Everyday-like, we always research on internet behaviors K - Market Research in What? Why? When? Where? Who? How? P - Mapping Persona
Basic of Market Research 06-11-2015 from Perus Saranurak
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Basic of Social Network for Business 20-10-2015 /monkix/basic-of-social-network-for-business-20102015 2015-10-20-socialnetwork-151109031734-lva1-app6891
Social Network A - Social Network shift the market in to the next level K - Case studies, Inbound Marketing, What? Why? When? Where? Who? How? P - Planing]]>

Social Network A - Social Network shift the market in to the next level K - Case studies, Inbound Marketing, What? Why? When? Where? Who? How? P - Planing]]>
Mon, 09 Nov 2015 03:17:34 GMT /monkix/basic-of-social-network-for-business-20102015 monkix@slideshare.net(monkix) Basic of Social Network for Business 20-10-2015 monkix Social Network A - Social Network shift the market in to the next level K - Case studies, Inbound Marketing, What? Why? When? Where? Who? How? P - Planing <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/2015-10-20-socialnetwork-151109031734-lva1-app6891-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Social Network A - Social Network shift the market in to the next level K - Case studies, Inbound Marketing, What? Why? When? Where? Who? How? P - Planing
Basic of Social Network for Business 20-10-2015 from Perus Saranurak
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Infographic Thinking Workshop - Data communicator /slideshow/infographic-thinking-workshop-data-communicator/53819771 infographic-revise-01-3-151012095941-lva1-app6892
28 July 2015 This workshop tends to give the overview understanding of infographic to researchers and teachers. Also it shows the thinking process how to simplify massive data and create infographic. ]]>

28 July 2015 This workshop tends to give the overview understanding of infographic to researchers and teachers. Also it shows the thinking process how to simplify massive data and create infographic. ]]>
Mon, 12 Oct 2015 09:59:41 GMT /slideshow/infographic-thinking-workshop-data-communicator/53819771 monkix@slideshare.net(monkix) Infographic Thinking Workshop - Data communicator monkix 28 July 2015 This workshop tends to give the overview understanding of infographic to researchers and teachers. Also it shows the thinking process how to simplify massive data and create infographic. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/infographic-revise-01-3-151012095941-lva1-app6892-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> 28 July 2015 This workshop tends to give the overview understanding of infographic to researchers and teachers. Also it shows the thinking process how to simplify massive data and create infographic.
Infographic Thinking Workshop - Data communicator from Perus Saranurak
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Infographic Thinking Workshop /slideshow/infographic-thinking-workshop/48685180 infographicpresentation-ok-final-final-150528022057-lva1-app6891
12 may 2015 This workshop tends to give the overview understanding of infographic to researchers and teachers. Also it shows the thinking process how to create infographic. Thanks ChildWatch Ramajitti]]>

12 may 2015 This workshop tends to give the overview understanding of infographic to researchers and teachers. Also it shows the thinking process how to create infographic. Thanks ChildWatch Ramajitti]]>
Thu, 28 May 2015 02:20:57 GMT /slideshow/infographic-thinking-workshop/48685180 monkix@slideshare.net(monkix) Infographic Thinking Workshop monkix 12 may 2015 This workshop tends to give the overview understanding of infographic to researchers and teachers. Also it shows the thinking process how to create infographic. Thanks ChildWatch Ramajitti <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/infographicpresentation-ok-final-final-150528022057-lva1-app6891-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> 12 may 2015 This workshop tends to give the overview understanding of infographic to researchers and teachers. Also it shows the thinking process how to create infographic. Thanks ChildWatch Ramajitti
Infographic Thinking Workshop from Perus Saranurak
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Game of Knowing: couriosity-lead learning method -> Metalearning by Perus Saranurak /slideshow/draftperus-dissertationgameof-knowingmetalearning/39420303 perus-dissertation-gameofknowingmetalearning-140923064951-phpapp01
Metalearning - Bring personal creativity and motivation to curiosity-led learning systems (ecology of wisdom) "Today's fact becomes tomorrow's misinformation" stated Alvin Toffler, futurologist, in 1970. Now changes are accelerating due to the development of technology and connectivity. New learning methods are being developed and learners should not be passive because the knowledge cannot be relied upon for long. This project introduces the idea of "Game of Knowing" the platform to support active learners to improve their interest through self-learning and collaborating. the concept of Metal You should read this if you ... : - you want to know the role of designers, not in the terms of economic. (sociology, philosophy or changes) --- see page 6 (19 in 際際滷Share) - you want to improve your capability, learn about self-learning or DIY your futures --- start from page 12 (25 in 際際滷Share) - you are cognitive designer who is interested in motivation --- see page 36 (49 in 際際滷Share) - you are interested in self-learning tools --- see page 46 (59 in 際際滷Share) and Appendix 1 page 65 (78 in 際際滷Share) - you are 'Metalearner' --- free the read through this book and contact me I am also looking for chatting with you too. Even I have already submitted this MA dissertation, but I think it's still not proper complete. I would like to develop it further. please feel free to give me any comments .]]>

Metalearning - Bring personal creativity and motivation to curiosity-led learning systems (ecology of wisdom) "Today's fact becomes tomorrow's misinformation" stated Alvin Toffler, futurologist, in 1970. Now changes are accelerating due to the development of technology and connectivity. New learning methods are being developed and learners should not be passive because the knowledge cannot be relied upon for long. This project introduces the idea of "Game of Knowing" the platform to support active learners to improve their interest through self-learning and collaborating. the concept of Metal You should read this if you ... : - you want to know the role of designers, not in the terms of economic. (sociology, philosophy or changes) --- see page 6 (19 in 際際滷Share) - you want to improve your capability, learn about self-learning or DIY your futures --- start from page 12 (25 in 際際滷Share) - you are cognitive designer who is interested in motivation --- see page 36 (49 in 際際滷Share) - you are interested in self-learning tools --- see page 46 (59 in 際際滷Share) and Appendix 1 page 65 (78 in 際際滷Share) - you are 'Metalearner' --- free the read through this book and contact me I am also looking for chatting with you too. Even I have already submitted this MA dissertation, but I think it's still not proper complete. I would like to develop it further. please feel free to give me any comments .]]>
Tue, 23 Sep 2014 06:49:50 GMT /slideshow/draftperus-dissertationgameof-knowingmetalearning/39420303 monkix@slideshare.net(monkix) Game of Knowing: couriosity-lead learning method -> Metalearning by Perus Saranurak monkix Metalearning - Bring personal creativity and motivation to curiosity-led learning systems (ecology of wisdom) "Today's fact becomes tomorrow's misinformation" stated Alvin Toffler, futurologist, in 1970. Now changes are accelerating due to the development of technology and connectivity. New learning methods are being developed and learners should not be passive because the knowledge cannot be relied upon for long. This project introduces the idea of "Game of Knowing" the platform to support active learners to improve their interest through self-learning and collaborating. the concept of Metal You should read this if you ... : - you want to know the role of designers, not in the terms of economic. (sociology, philosophy or changes) --- see page 6 (19 in 際際滷Share) - you want to improve your capability, learn about self-learning or DIY your futures --- start from page 12 (25 in 際際滷Share) - you are cognitive designer who is interested in motivation --- see page 36 (49 in 際際滷Share) - you are interested in self-learning tools --- see page 46 (59 in 際際滷Share) and Appendix 1 page 65 (78 in 際際滷Share) - you are 'Metalearner' --- free the read through this book and contact me I am also looking for chatting with you too. Even I have already submitted this MA dissertation, but I think it's still not proper complete. I would like to develop it further. please feel free to give me any comments . <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/perus-dissertation-gameofknowingmetalearning-140923064951-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Metalearning - Bring personal creativity and motivation to curiosity-led learning systems (ecology of wisdom) &quot;Today&#39;s fact becomes tomorrow&#39;s misinformation&quot; stated Alvin Toffler, futurologist, in 1970. Now changes are accelerating due to the development of technology and connectivity. New learning methods are being developed and learners should not be passive because the knowledge cannot be relied upon for long. This project introduces the idea of &quot;Game of Knowing&quot; the platform to support active learners to improve their interest through self-learning and collaborating. the concept of Metal You should read this if you ... : - you want to know the role of designers, not in the terms of economic. (sociology, philosophy or changes) --- see page 6 (19 in 際際滷Share) - you want to improve your capability, learn about self-learning or DIY your futures --- start from page 12 (25 in 際際滷Share) - you are cognitive designer who is interested in motivation --- see page 36 (49 in 際際滷Share) - you are interested in self-learning tools --- see page 46 (59 in 際際滷Share) and Appendix 1 page 65 (78 in 際際滷Share) - you are &#39;Metalearner&#39; --- free the read through this book and contact me I am also looking for chatting with you too. Even I have already submitted this MA dissertation, but I think it&#39;s still not proper complete. I would like to develop it further. please feel free to give me any comments .
Game of Knowing: couriosity-lead learning method -> Metalearning by Perus Saranurak from Perus Saranurak
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'Game of Knowing' in Design Symposium 2014 /slideshow/game-of-knowing-in-symposium/37389758 mysymposium-140726195346-phpapp01
I investigate the lifelong and self-determined learning (heutagogy) and creative exploration through the unknown. My purpose is to I try to hack a learning process by creating a tool for helping learners can develop "their own knowledge" and "shift their view of learning framework" (from teacher-centered to learner-centered). This project's called the 'Game of Knowing'. by: Perus Saranurak, 6 June 2014, MA Design Futures and Metadesign at Goldsmiths, University of London, London, UK. Postgraduate Dissertation work.]]>

I investigate the lifelong and self-determined learning (heutagogy) and creative exploration through the unknown. My purpose is to I try to hack a learning process by creating a tool for helping learners can develop "their own knowledge" and "shift their view of learning framework" (from teacher-centered to learner-centered). This project's called the 'Game of Knowing'. by: Perus Saranurak, 6 June 2014, MA Design Futures and Metadesign at Goldsmiths, University of London, London, UK. Postgraduate Dissertation work.]]>
Sat, 26 Jul 2014 19:53:46 GMT /slideshow/game-of-knowing-in-symposium/37389758 monkix@slideshare.net(monkix) 'Game of Knowing' in Design Symposium 2014 monkix I investigate the lifelong and self-determined learning (heutagogy) and creative exploration through the unknown. My purpose is to I try to hack a learning process by creating a tool for helping learners can develop "their own knowledge" and "shift their view of learning framework" (from teacher-centered to learner-centered). This project's called the 'Game of Knowing'. by: Perus Saranurak, 6 June 2014, MA Design Futures and Metadesign at Goldsmiths, University of London, London, UK. Postgraduate Dissertation work. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/mysymposium-140726195346-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> I investigate the lifelong and self-determined learning (heutagogy) and creative exploration through the unknown. My purpose is to I try to hack a learning process by creating a tool for helping learners can develop &quot;their own knowledge&quot; and &quot;shift their view of learning framework&quot; (from teacher-centered to learner-centered). This project&#39;s called the &#39;Game of Knowing&#39;. by: Perus Saranurak, 6 June 2014, MA Design Futures and Metadesign at Goldsmiths, University of London, London, UK. Postgraduate Dissertation work.
'Game of Knowing' in Design Symposium 2014 from Perus Saranurak
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My Methods & Processes: The Report how I developed my thinking and working through MA Design Futures & Metadesign /slideshow/perus-smpread/37339050 perus-smp-read-140724190734-phpapp01
I wrote this essay to communicate with myself in the future to remind the experiences and how I developed my thinking process while studying MA Design Futures at Goldsmiths, University of London. This essay will introduce and review my process and methods that would relate to studying in MA Design Futures and Metadesign. ]]>

I wrote this essay to communicate with myself in the future to remind the experiences and how I developed my thinking process while studying MA Design Futures at Goldsmiths, University of London. This essay will introduce and review my process and methods that would relate to studying in MA Design Futures and Metadesign. ]]>
Thu, 24 Jul 2014 19:07:34 GMT /slideshow/perus-smpread/37339050 monkix@slideshare.net(monkix) My Methods & Processes: The Report how I developed my thinking and working through MA Design Futures & Metadesign monkix I wrote this essay to communicate with myself in the future to remind the experiences and how I developed my thinking process while studying MA Design Futures at Goldsmiths, University of London. This essay will introduce and review my process and methods that would relate to studying in MA Design Futures and Metadesign. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/perus-smp-read-140724190734-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> I wrote this essay to communicate with myself in the future to remind the experiences and how I developed my thinking process while studying MA Design Futures at Goldsmiths, University of London. This essay will introduce and review my process and methods that would relate to studying in MA Design Futures and Metadesign.
My Methods & Processes: The Report how I developed my thinking and working through MA Design Futures & Metadesign from Perus Saranurak
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(Co writing) Learning from/for a sustainable community /slideshow/co-writing-learning-from-and-for-a-sustainable-community/37338892 co-writing-learningfromandforasustainablecommunity-final-140724185758-phpapp02
How can designers facilitate the collaboration in community to sustain itself (which make me see the power of education) ]]>

How can designers facilitate the collaboration in community to sustain itself (which make me see the power of education) ]]>
Thu, 24 Jul 2014 18:57:57 GMT /slideshow/co-writing-learning-from-and-for-a-sustainable-community/37338892 monkix@slideshare.net(monkix) (Co writing) Learning from/for a sustainable community monkix How can designers facilitate the collaboration in community to sustain itself (which make me see the power of education) <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/co-writing-learningfromandforasustainablecommunity-final-140724185758-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> How can designers facilitate the collaboration in community to sustain itself (which make me see the power of education)
(Co writing) Learning from/for a sustainable community from Perus Saranurak
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(1st-draft) Money to the Tiny Big Journey: Tracking money for revealing the community's relationship /slideshow/draft-perus-money-to-the-tiny-big-journeyall/36802352 draftperus-moneytothetinybigjourney-all-140709131251-phpapp01
Perus Saranurak, 15 Mar 2014, MA Design Futures and Metadesign at Goldsmiths, University of London, London, UK. Postgraduate project work 'Technonature'. We create technology and we are shaped by technology. This essay considers "money" as a technology, and studies about the perception of money and its influences. Also this essay approaches the perception of money as the object of relationship between people in community.]]>

Perus Saranurak, 15 Mar 2014, MA Design Futures and Metadesign at Goldsmiths, University of London, London, UK. Postgraduate project work 'Technonature'. We create technology and we are shaped by technology. This essay considers "money" as a technology, and studies about the perception of money and its influences. Also this essay approaches the perception of money as the object of relationship between people in community.]]>
Wed, 09 Jul 2014 13:12:51 GMT /slideshow/draft-perus-money-to-the-tiny-big-journeyall/36802352 monkix@slideshare.net(monkix) (1st-draft) Money to the Tiny Big Journey: Tracking money for revealing the community's relationship monkix Perus Saranurak, 15 Mar 2014, MA Design Futures and Metadesign at Goldsmiths, University of London, London, UK. Postgraduate project work 'Technonature'. We create technology and we are shaped by technology. This essay considers "money" as a technology, and studies about the perception of money and its influences. Also this essay approaches the perception of money as the object of relationship between people in community. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/draftperus-moneytothetinybigjourney-all-140709131251-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Perus Saranurak, 15 Mar 2014, MA Design Futures and Metadesign at Goldsmiths, University of London, London, UK. Postgraduate project work &#39;Technonature&#39;. We create technology and we are shaped by technology. This essay considers &quot;money&quot; as a technology, and studies about the perception of money and its influences. Also this essay approaches the perception of money as the object of relationship between people in community.
(1st-draft) Money to the Tiny Big Journey: Tracking money for revealing the community's relationship from Perus Saranurak
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NowHere - Raising community awareness /slideshow/1st-draftperusnow-here/36802247 1st-draft-perus-nowhere-140709130937-phpapp01
how can designers inspire the members of the community to raise their awareness in the living area? Shifting the role of "designers" to "facilitators", From object to workshop, and let's the members in community can develop their living together, under the concept of Prosumer (an active consumer) This essay tries to extend this concept from an individual scale to a collaborative scale designing the momentum to activate community. The writer tends to explore the practical and tangible solutions for creating the guideline of future sociability. Moreover, it would be good if the community member could involve in developing their area. Transform the role of "designers" to "facilitators" by: Perus Saranurak, 16 Jan 2014,Volume 2 -Futures of Sociability, MA Design Futures and Metadesign at Goldsmiths, University of London, London, UK. Postgraduate project work 'Future of Sociability'.]]>

how can designers inspire the members of the community to raise their awareness in the living area? Shifting the role of "designers" to "facilitators", From object to workshop, and let's the members in community can develop their living together, under the concept of Prosumer (an active consumer) This essay tries to extend this concept from an individual scale to a collaborative scale designing the momentum to activate community. The writer tends to explore the practical and tangible solutions for creating the guideline of future sociability. Moreover, it would be good if the community member could involve in developing their area. Transform the role of "designers" to "facilitators" by: Perus Saranurak, 16 Jan 2014,Volume 2 -Futures of Sociability, MA Design Futures and Metadesign at Goldsmiths, University of London, London, UK. Postgraduate project work 'Future of Sociability'.]]>
Wed, 09 Jul 2014 13:09:37 GMT /slideshow/1st-draftperusnow-here/36802247 monkix@slideshare.net(monkix) NowHere - Raising community awareness monkix how can designers inspire the members of the community to raise their awareness in the living area? Shifting the role of "designers" to "facilitators", From object to workshop, and let's the members in community can develop their living together, under the concept of Prosumer (an active consumer) This essay tries to extend this concept from an individual scale to a collaborative scale designing the momentum to activate community. The writer tends to explore the practical and tangible solutions for creating the guideline of future sociability. Moreover, it would be good if the community member could involve in developing their area. Transform the role of "designers" to "facilitators" by: Perus Saranurak, 16 Jan 2014,Volume 2 -Futures of Sociability, MA Design Futures and Metadesign at Goldsmiths, University of London, London, UK. Postgraduate project work 'Future of Sociability'. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/1st-draft-perus-nowhere-140709130937-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> how can designers inspire the members of the community to raise their awareness in the living area? Shifting the role of &quot;designers&quot; to &quot;facilitators&quot;, From object to workshop, and let&#39;s the members in community can develop their living together, under the concept of Prosumer (an active consumer) This essay tries to extend this concept from an individual scale to a collaborative scale designing the momentum to activate community. The writer tends to explore the practical and tangible solutions for creating the guideline of future sociability. Moreover, it would be good if the community member could involve in developing their area. Transform the role of &quot;designers&quot; to &quot;facilitators&quot; by: Perus Saranurak, 16 Jan 2014,Volume 2 -Futures of Sociability, MA Design Futures and Metadesign at Goldsmiths, University of London, London, UK. Postgraduate project work &#39;Future of Sociability&#39;.
NowHere - Raising community awareness from Perus Saranurak
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https://cdn.slidesharecdn.com/profile-photo-monkix-48x48.jpg?cb=1723691297 Hello, I am interested in a neuroscience, motivation and collaborative synergy. I would like to use design to support people in thinking and learning. I graduated MA Design Futures from Goldsmiths, University of London. In my dissertation, I try to hack a learning process and create an alternative ecology of learning (wisdom). My purpose is to create tools helping learners can develop their own knowledge and shift their view of learning framework from teacher-centered to learner-centered. I investigate the lifelong and self-determined learning (heutagogy) and creative exploration through the unknown. "Game of Knowing" where technology meets learning for futures. paper - [ http://www.sli... http://cargocollective.com/monkix https://cdn.slidesharecdn.com/ss_thumbnails/designresearch-6types-2-230209185815-c6f4757f-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/6-types-of-board-gamers-and-how-to-design-for-them/255788944 6 Types of Board Gamer... https://cdn.slidesharecdn.com/ss_thumbnails/wol-punchuppitching2-220812053549-bbc90f32-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/board-game-start-now/252522982 Board game : Start NOW https://cdn.slidesharecdn.com/ss_thumbnails/ceapechakucha3-present-220214123828-thumbnail.jpg?width=320&height=320&fit=bounds monkix/digital-irreplacable-digital Digital Irreplacable ...