際際滷shows by User: philipphoellermann / http://www.slideshare.net/images/logo.gif 際際滷shows by User: philipphoellermann / Thu, 06 Dec 2018 11:46:02 GMT 際際滷Share feed for 際際滷shows by User: philipphoellermann A New Generation Of Makers /philipphoellermann/a-new-generation-of-makers 181204anewgenerationofmakers-oeb18presentation-181206114602
This presentation from OEB18 gives an overview on administrative, social and motivational barriers students in online learning face and how to overcome these barriers. It also highlights how to implement open innovation processes into higher education settings and thereby increase student engagement and collaboration.]]>

This presentation from OEB18 gives an overview on administrative, social and motivational barriers students in online learning face and how to overcome these barriers. It also highlights how to implement open innovation processes into higher education settings and thereby increase student engagement and collaboration.]]>
Thu, 06 Dec 2018 11:46:02 GMT /philipphoellermann/a-new-generation-of-makers philipphoellermann@slideshare.net(philipphoellermann) A New Generation Of Makers philipphoellermann This presentation from OEB18 gives an overview on administrative, social and motivational barriers students in online learning face and how to overcome these barriers. It also highlights how to implement open innovation processes into higher education settings and thereby increase student engagement and collaboration. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/181204anewgenerationofmakers-oeb18presentation-181206114602-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This presentation from OEB18 gives an overview on administrative, social and motivational barriers students in online learning face and how to overcome these barriers. It also highlights how to implement open innovation processes into higher education settings and thereby increase student engagement and collaboration.
A New Generation Of Makers from Philipp Hllermann
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Is Virtual The Next Mobile? Students' expectation towards digital learning /slideshow/is-virtual-the-next-mobile-students-expectation-towards-digital-learning/69763432 161201isvirtualthenextmobile-161202144457
This presentation from Online Educa Berlin 2016 (#oeb16) summarizes key findings from 2016s large-scale survey among German-speaking students in higher education distance learning programs. Amongst others, expectations towards services and learning tools, motivations and decision factors for enrolment into distance education programs and students expectations towards program structures were analyzed.]]>

This presentation from Online Educa Berlin 2016 (#oeb16) summarizes key findings from 2016s large-scale survey among German-speaking students in higher education distance learning programs. Amongst others, expectations towards services and learning tools, motivations and decision factors for enrolment into distance education programs and students expectations towards program structures were analyzed.]]>
Fri, 02 Dec 2016 14:44:57 GMT /slideshow/is-virtual-the-next-mobile-students-expectation-towards-digital-learning/69763432 philipphoellermann@slideshare.net(philipphoellermann) Is Virtual The Next Mobile? Students' expectation towards digital learning philipphoellermann This presentation from Online Educa Berlin 2016 (#oeb16) summarizes key findings from 2016s large-scale survey among German-speaking students in higher education distance learning programs. Amongst others, expectations towards services and learning tools, motivations and decision factors for enrolment into distance education programs and students expectations towards program structures were analyzed. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/161201isvirtualthenextmobile-161202144457-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> This presentation from Online Educa Berlin 2016 (#oeb16) summarizes key findings from 2016s large-scale survey among German-speaking students in higher education distance learning programs. Amongst others, expectations towards services and learning tools, motivations and decision factors for enrolment into distance education programs and students expectations towards program structures were analyzed.
Is Virtual The Next Mobile? Students' expectation towards digital learning from Philipp Hllermann
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Hochschule 2030. Innovationspotenzial der Digitalisierung im Bildungsbereich https://de.slideshare.net/slideshow/hochschule-2030-innovationspotenzial-der-digitalisierung-im-bildungsbereich/63850323 160627hochschule2030-160708160016
Pr辰sentation des BDA Innovationsworkshops am 28. Juni 2016 in Berlin. Thema war die Digitalisierung der deutschen Hochschullandschaft und die Auswirkungen der Digitalisierung auf die Bildung in Deutschland.]]>

Pr辰sentation des BDA Innovationsworkshops am 28. Juni 2016 in Berlin. Thema war die Digitalisierung der deutschen Hochschullandschaft und die Auswirkungen der Digitalisierung auf die Bildung in Deutschland.]]>
Fri, 08 Jul 2016 16:00:16 GMT https://de.slideshare.net/slideshow/hochschule-2030-innovationspotenzial-der-digitalisierung-im-bildungsbereich/63850323 philipphoellermann@slideshare.net(philipphoellermann) Hochschule 2030. Innovationspotenzial der Digitalisierung im Bildungsbereich philipphoellermann Pr辰sentation des BDA Innovationsworkshops am 28. Juni 2016 in Berlin. Thema war die Digitalisierung der deutschen Hochschullandschaft und die Auswirkungen der Digitalisierung auf die Bildung in Deutschland. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/160627hochschule2030-160708160016-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Pr辰sentation des BDA Innovationsworkshops am 28. Juni 2016 in Berlin. Thema war die Digitalisierung der deutschen Hochschullandschaft und die Auswirkungen der Digitalisierung auf die Bildung in Deutschland.
from Philipp Hllermann
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The day after tomorrow. Sind Gamification, Augmented Reality und Mobile First die Zukunft des E-Learning https://de.slideshare.net/slideshow/the-day-after-tomorrow-sind-gamification-augmented-reality-und-mobile-first-die-zukunft-des-elearning/55645116 thedayaftertomorrow-151130101127-lva1-app6891
Keynote zum Symposion Future Learning am 25. November 2015]]>

Keynote zum Symposion Future Learning am 25. November 2015]]>
Mon, 30 Nov 2015 10:11:27 GMT https://de.slideshare.net/slideshow/the-day-after-tomorrow-sind-gamification-augmented-reality-und-mobile-first-die-zukunft-des-elearning/55645116 philipphoellermann@slideshare.net(philipphoellermann) The day after tomorrow. Sind Gamification, Augmented Reality und Mobile First die Zukunft des E-Learning philipphoellermann Keynote zum Symposion Future Learning am 25. November 2015 <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/thedayaftertomorrow-151130101127-lva1-app6891-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Keynote zum Symposion Future Learning am 25. November 2015
from Philipp Hllermann
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We the Students! Open Innovation Approaches for Curriculum and Service Design in Higher Education /slideshow/we-the-students-open-innovation-approaches-for-curriculum-and-service-design-in-higher-education/42263203 wethestudents-141202092532-conversion-gate01
Open Innovation (OI) describes the use of purposive inflows and outflows of knowledge to accelerate internal innovation, and expand the markets for external use of innovation, respectively (Chesbrough et al., 2006). In other words, OI aims to involve external stakeholders (like suppliers, customers, or even peer companies) with creating internal design and development processes for products, processes, or services. Emerging from a mainly technology-driven innovation approach in high-tech sectors research and development (R&D), Open Innovation is used these days in a large number of business fields, and has a variety of formats: from innovation networks and product platforms (e.g., open source software), to customer immersion and idea competitions. Open Innovation is also well-known in the higher education sector, though it is primarily known as a tool used to collaborate with companies. As such, Open Innovation aims to transfer research results and innovation from the academic sector to a corporate environment. Other fields of collaboration include training and continuing professional development, the use of research facilities, joint research projects, and staff exchange (Howells et al., 2012). Universities, however, that use Open Innovation processes (e.g., in curriculum or service design), can hardly be found. Instead, the development of services and programs is mainly a top-down approach or, at best, a joint venture between universities and corporate actors. The involvement of students is very often limited to the participation of student representatives in committees or study and service evaluations. This presentation, held at Online Educa 2014, explains how higher education institutions can use Open Innovation for curriculum and service design using the example of "Create Your Studies", the Open Innovation platform of International University Bad Honnef - Bonn (IUBH).]]>

Open Innovation (OI) describes the use of purposive inflows and outflows of knowledge to accelerate internal innovation, and expand the markets for external use of innovation, respectively (Chesbrough et al., 2006). In other words, OI aims to involve external stakeholders (like suppliers, customers, or even peer companies) with creating internal design and development processes for products, processes, or services. Emerging from a mainly technology-driven innovation approach in high-tech sectors research and development (R&D), Open Innovation is used these days in a large number of business fields, and has a variety of formats: from innovation networks and product platforms (e.g., open source software), to customer immersion and idea competitions. Open Innovation is also well-known in the higher education sector, though it is primarily known as a tool used to collaborate with companies. As such, Open Innovation aims to transfer research results and innovation from the academic sector to a corporate environment. Other fields of collaboration include training and continuing professional development, the use of research facilities, joint research projects, and staff exchange (Howells et al., 2012). Universities, however, that use Open Innovation processes (e.g., in curriculum or service design), can hardly be found. Instead, the development of services and programs is mainly a top-down approach or, at best, a joint venture between universities and corporate actors. The involvement of students is very often limited to the participation of student representatives in committees or study and service evaluations. This presentation, held at Online Educa 2014, explains how higher education institutions can use Open Innovation for curriculum and service design using the example of "Create Your Studies", the Open Innovation platform of International University Bad Honnef - Bonn (IUBH).]]>
Tue, 02 Dec 2014 09:25:32 GMT /slideshow/we-the-students-open-innovation-approaches-for-curriculum-and-service-design-in-higher-education/42263203 philipphoellermann@slideshare.net(philipphoellermann) We the Students! Open Innovation Approaches for Curriculum and Service Design in Higher Education philipphoellermann Open Innovation (OI) describes the use of purposive inflows and outflows of knowledge to accelerate internal innovation, and expand the markets for external use of innovation, respectively (Chesbrough et al., 2006). In other words, OI aims to involve external stakeholders (like suppliers, customers, or even peer companies) with creating internal design and development processes for products, processes, or services. Emerging from a mainly technology-driven innovation approach in high-tech sectors research and development (R&D), Open Innovation is used these days in a large number of business fields, and has a variety of formats: from innovation networks and product platforms (e.g., open source software), to customer immersion and idea competitions. Open Innovation is also well-known in the higher education sector, though it is primarily known as a tool used to collaborate with companies. As such, Open Innovation aims to transfer research results and innovation from the academic sector to a corporate environment. Other fields of collaboration include training and continuing professional development, the use of research facilities, joint research projects, and staff exchange (Howells et al., 2012). Universities, however, that use Open Innovation processes (e.g., in curriculum or service design), can hardly be found. Instead, the development of services and programs is mainly a top-down approach or, at best, a joint venture between universities and corporate actors. The involvement of students is very often limited to the participation of student representatives in committees or study and service evaluations. This presentation, held at Online Educa 2014, explains how higher education institutions can use Open Innovation for curriculum and service design using the example of "Create Your Studies", the Open Innovation platform of International University Bad Honnef - Bonn (IUBH). <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/wethestudents-141202092532-conversion-gate01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Open Innovation (OI) describes the use of purposive inflows and outflows of knowledge to accelerate internal innovation, and expand the markets for external use of innovation, respectively (Chesbrough et al., 2006). In other words, OI aims to involve external stakeholders (like suppliers, customers, or even peer companies) with creating internal design and development processes for products, processes, or services. Emerging from a mainly technology-driven innovation approach in high-tech sectors research and development (R&amp;D), Open Innovation is used these days in a large number of business fields, and has a variety of formats: from innovation networks and product platforms (e.g., open source software), to customer immersion and idea competitions. Open Innovation is also well-known in the higher education sector, though it is primarily known as a tool used to collaborate with companies. As such, Open Innovation aims to transfer research results and innovation from the academic sector to a corporate environment. Other fields of collaboration include training and continuing professional development, the use of research facilities, joint research projects, and staff exchange (Howells et al., 2012). Universities, however, that use Open Innovation processes (e.g., in curriculum or service design), can hardly be found. Instead, the development of services and programs is mainly a top-down approach or, at best, a joint venture between universities and corporate actors. The involvement of students is very often limited to the participation of student representatives in committees or study and service evaluations. This presentation, held at Online Educa 2014, explains how higher education institutions can use Open Innovation for curriculum and service design using the example of &quot;Create Your Studies&quot;, the Open Innovation platform of International University Bad Honnef - Bonn (IUBH).
We the Students! Open Innovation Approaches for Curriculum and Service Design in Higher Education from Philipp Hllermann
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https://cdn.slidesharecdn.com/profile-photo-philipphoellermann-48x48.jpg?cb=1686043350 Philipp is an expert in digital learning and the digitalization of higher education. The focus of his work is digitizing (learning) processes, mobile, social and blended learning, open innovation, artificial intelligence and augmented & virtual reality. Philipp is a member of several digital learning initiatives, such as the German Forum for Higher Education in the Digital Age, the Network for Digital Education and Bitkom, and regularly appears as speaker on topics related to online learning. He currently works as Chief Transformation Officer at DWG Education Group. www.philipp-hoellermann.de https://cdn.slidesharecdn.com/ss_thumbnails/181204anewgenerationofmakers-oeb18presentation-181206114602-thumbnail.jpg?width=320&height=320&fit=bounds philipphoellermann/a-new-generation-of-makers A New Generation Of Ma... https://cdn.slidesharecdn.com/ss_thumbnails/161201isvirtualthenextmobile-161202144457-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/is-virtual-the-next-mobile-students-expectation-towards-digital-learning/69763432 Is Virtual The Next Mo... https://cdn.slidesharecdn.com/ss_thumbnails/160627hochschule2030-160708160016-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/hochschule-2030-innovationspotenzial-der-digitalisierung-im-bildungsbereich/63850323 Hochschule 2030. Innov...