際際滷shows by User: plknudson / http://www.slideshare.net/images/logo.gif 際際滷shows by User: plknudson / Wed, 18 Mar 2020 01:55:36 GMT 際際滷Share feed for 際際滷shows by User: plknudson PM Interviews - How would you improve the grocery store experience? /slideshow/pm-interviews-how-would-you-improve-the-grocery-store-experience/230424628 lightingtalk-pm-200318015536
A lightning talk for the Product / Venture Salon group by peter knudson]]>

A lightning talk for the Product / Venture Salon group by peter knudson]]>
Wed, 18 Mar 2020 01:55:36 GMT /slideshow/pm-interviews-how-would-you-improve-the-grocery-store-experience/230424628 plknudson@slideshare.net(plknudson) PM Interviews - How would you improve the grocery store experience? plknudson A lightning talk for the Product / Venture Salon group by peter knudson <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/lightingtalk-pm-200318015536-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A lightning talk for the Product / Venture Salon group by peter knudson
PM Interviews - How would you improve the grocery store experience? from Peter Knudson
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Gamification in 2017 - How to Engage Users with Game-Like Features /slideshow/gamification-in-2017-how-to-engage-users-with-gamelike-features/73201638 gamificationdojobalipeterknudson-170316073329
These slides were prepared for an event hosted by Dojo Bali co-working, Bali Indonesia. Your business doesn't need to be a game to be inspired by the same mechanics. Learn the basics of gamification to increase user retention and engagement and make your product become a habit. Gamification is the process of adding features like a video game to make the experience more engaging. You will learn what game feature are best to use within non-gaming apps, which ones to avoid, and how to cleverly disguise them to not look obvious. Peter Knudson is a game design and product management consultant from Saint Paul, Minnesota. He has worked at game companies like Zynga, Activision, and Wizards of the Coast. He currently is an independent consultant working with publishers like The Pokemon Company, EA, and Adult Swim Games. Website: PeterKnudson.com]]>

These slides were prepared for an event hosted by Dojo Bali co-working, Bali Indonesia. Your business doesn't need to be a game to be inspired by the same mechanics. Learn the basics of gamification to increase user retention and engagement and make your product become a habit. Gamification is the process of adding features like a video game to make the experience more engaging. You will learn what game feature are best to use within non-gaming apps, which ones to avoid, and how to cleverly disguise them to not look obvious. Peter Knudson is a game design and product management consultant from Saint Paul, Minnesota. He has worked at game companies like Zynga, Activision, and Wizards of the Coast. He currently is an independent consultant working with publishers like The Pokemon Company, EA, and Adult Swim Games. Website: PeterKnudson.com]]>
Thu, 16 Mar 2017 07:33:29 GMT /slideshow/gamification-in-2017-how-to-engage-users-with-gamelike-features/73201638 plknudson@slideshare.net(plknudson) Gamification in 2017 - How to Engage Users with Game-Like Features plknudson These slides were prepared for an event hosted by Dojo Bali co-working, Bali Indonesia. Your business doesn't need to be a game to be inspired by the same mechanics. Learn the basics of gamification to increase user retention and engagement and make your product become a habit. Gamification is the process of adding features like a video game to make the experience more engaging. You will learn what game feature are best to use within non-gaming apps, which ones to avoid, and how to cleverly disguise them to not look obvious. Peter Knudson is a game design and product management consultant from Saint Paul, Minnesota. He has worked at game companies like Zynga, Activision, and Wizards of the Coast. He currently is an independent consultant working with publishers like The Pokemon Company, EA, and Adult Swim Games. Website: PeterKnudson.com <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/gamificationdojobalipeterknudson-170316073329-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> These slides were prepared for an event hosted by Dojo Bali co-working, Bali Indonesia. Your business doesn&#39;t need to be a game to be inspired by the same mechanics. Learn the basics of gamification to increase user retention and engagement and make your product become a habit. Gamification is the process of adding features like a video game to make the experience more engaging. You will learn what game feature are best to use within non-gaming apps, which ones to avoid, and how to cleverly disguise them to not look obvious. Peter Knudson is a game design and product management consultant from Saint Paul, Minnesota. He has worked at game companies like Zynga, Activision, and Wizards of the Coast. He currently is an independent consultant working with publishers like The Pokemon Company, EA, and Adult Swim Games. Website: PeterKnudson.com
Gamification in 2017 - How to Engage Users with Game-Like Features from Peter Knudson
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https://cdn.slidesharecdn.com/profile-photo-plknudson-48x48.jpg?cb=1634767680 Senior product manager, game designer, and consultant https://www.linkedin.com/in/peterknudson/ PeterKnudson.com https://cdn.slidesharecdn.com/ss_thumbnails/lightingtalk-pm-200318015536-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/pm-interviews-how-would-you-improve-the-grocery-store-experience/230424628 PM Interviews - How wo... https://cdn.slidesharecdn.com/ss_thumbnails/gamificationdojobalipeterknudson-170316073329-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/gamification-in-2017-how-to-engage-users-with-gamelike-features/73201638 Gamification in 2017 -...