ºÝºÝߣshows by User: rebthegreat / http://www.slideshare.net/images/logo.gif ºÝºÝߣshows by User: rebthegreat / Fri, 11 Nov 2016 14:23:26 GMT ºÝºÝߣShare feed for ºÝºÝߣshows by User: rebthegreat Info Session - Pixelles Game Incubator 5 https://fr.slideshare.net/slideshow/info-session-pixelles-game-incubator-5/68698825 infosessionpgi5updated-161111142327
http://pixelles.ca/blog/2016/11/infosession-pgi5]]>

http://pixelles.ca/blog/2016/11/infosession-pgi5]]>
Fri, 11 Nov 2016 14:23:26 GMT https://fr.slideshare.net/slideshow/info-session-pixelles-game-incubator-5/68698825 rebthegreat@slideshare.net(rebthegreat) Info Session - Pixelles Game Incubator 5 rebthegreat http://pixelles.ca/blog/2016/11/infosession-pgi5 <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/infosessionpgi5updated-161111142327-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> http://pixelles.ca/blog/2016/11/infosession-pgi5
from Pixelles / Rebecca Cohen-Palacios
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Making Video Games. Everyone! Get in Here! /slideshow/making-video-games-everyone-get-in-here/55321731 allgirlhacknight-151120041043-lva1-app6892
With the rise of accessible game-making tools, everyone can and should make video games. This talk will show you the possibilities out there, in the world, to help you fall down the rabbit hole of game-making – whether you’re a programmer, artist, chef, dog-groomer, 5 years old, and/or 85 years old! ]]>

With the rise of accessible game-making tools, everyone can and should make video games. This talk will show you the possibilities out there, in the world, to help you fall down the rabbit hole of game-making – whether you’re a programmer, artist, chef, dog-groomer, 5 years old, and/or 85 years old! ]]>
Fri, 20 Nov 2015 04:10:43 GMT /slideshow/making-video-games-everyone-get-in-here/55321731 rebthegreat@slideshare.net(rebthegreat) Making Video Games. Everyone! Get in Here! rebthegreat With the rise of accessible game-making tools, everyone can and should make video games. This talk will show you the possibilities out there, in the world, to help you fall down the rabbit hole of game-making – whether you’re a programmer, artist, chef, dog-groomer, 5 years old, and/or 85 years old! <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/allgirlhacknight-151120041043-lva1-app6892-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> With the rise of accessible game-making tools, everyone can and should make video games. This talk will show you the possibilities out there, in the world, to help you fall down the rabbit hole of game-making – whether you’re a programmer, artist, chef, dog-groomer, 5 years old, and/or 85 years old!
Making Video Games. Everyone! Get in Here! from Pixelles / Rebecca Cohen-Palacios
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Pixelles Game Incubator 4 Info Session (2015-2016) /slideshow/pixelles-game-incubator-4-info-session-20152016/54967425 infosessionpgi4nomj-151110192917-lva1-app6891
Providing basic info on the Pixelles Game Incubator IV, including FAQ, introductions, and advice on your application.]]>

Providing basic info on the Pixelles Game Incubator IV, including FAQ, introductions, and advice on your application.]]>
Tue, 10 Nov 2015 19:29:17 GMT /slideshow/pixelles-game-incubator-4-info-session-20152016/54967425 rebthegreat@slideshare.net(rebthegreat) Pixelles Game Incubator 4 Info Session (2015-2016) rebthegreat Providing basic info on the Pixelles Game Incubator IV, including FAQ, introductions, and advice on your application. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/infosessionpgi4nomj-151110192917-lva1-app6891-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Providing basic info on the Pixelles Game Incubator IV, including FAQ, introductions, and advice on your application.
Pixelles Game Incubator 4 Info Session (2015-2016) from Pixelles / Rebecca Cohen-Palacios
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Intro++ to C# /slideshow/intro-to-c-48543381/48543381 introtoc-150524183705-lva1-app6892
n this workshop, we will cover the basics of C# (data types, control flow statements, inheritance) and some more advanced concepts (fancy collections, event handling, linq expressions). We will be working with examples in Unity 3d. It is intended for participants at a beginner or intermediate level. You should have a basic knowledge of C# + Unity3D or do Aurelie’s introductory workshop beforehand.]]>

n this workshop, we will cover the basics of C# (data types, control flow statements, inheritance) and some more advanced concepts (fancy collections, event handling, linq expressions). We will be working with examples in Unity 3d. It is intended for participants at a beginner or intermediate level. You should have a basic knowledge of C# + Unity3D or do Aurelie’s introductory workshop beforehand.]]>
Sun, 24 May 2015 18:37:05 GMT /slideshow/intro-to-c-48543381/48543381 rebthegreat@slideshare.net(rebthegreat) Intro++ to C# rebthegreat n this workshop, we will cover the basics of C# (data types, control flow statements, inheritance) and some more advanced concepts (fancy collections, event handling, linq expressions). We will be working with examples in Unity 3d. It is intended for participants at a beginner or intermediate level. You should have a basic knowledge of C# + Unity3D or do Aurelie’s introductory workshop beforehand. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/introtoc-150524183705-lva1-app6892-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> n this workshop, we will cover the basics of C# (data types, control flow statements, inheritance) and some more advanced concepts (fancy collections, event handling, linq expressions). We will be working with examples in Unity 3d. It is intended for participants at a beginner or intermediate level. You should have a basic knowledge of C# + Unity3D or do Aurelie’s introductory workshop beforehand.
Intro++ to C# from Pixelles / Rebecca Cohen-Palacios
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UI/UX with Bio Jade /slideshow/game-design-and-uiux-with-bio-jade-granger/44661596 uiprez-150213181013-conversion-gate02
UI/UX with Bio Jade Adam Granger]]>

UI/UX with Bio Jade Adam Granger]]>
Fri, 13 Feb 2015 18:10:13 GMT /slideshow/game-design-and-uiux-with-bio-jade-granger/44661596 rebthegreat@slideshare.net(rebthegreat) UI/UX with Bio Jade rebthegreat UI/UX with Bio Jade Adam Granger <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/uiprez-150213181013-conversion-gate02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> UI/UX with Bio Jade Adam Granger
UI/UX with Bio Jade from Pixelles / Rebecca Cohen-Palacios
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PGI3 - Creating Art with Rekka Bell /slideshow/pgi3-creating-art-with-rekka-bell/44358610 rekkapixelles-150206113622-conversion-gate02
PGI3 - Creating Art with Rekka Bell]]>

PGI3 - Creating Art with Rekka Bell]]>
Fri, 06 Feb 2015 11:36:22 GMT /slideshow/pgi3-creating-art-with-rekka-bell/44358610 rebthegreat@slideshare.net(rebthegreat) PGI3 - Creating Art with Rekka Bell rebthegreat PGI3 - Creating Art with Rekka Bell <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/rekkapixelles-150206113622-conversion-gate02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> PGI3 - Creating Art with Rekka Bell
PGI3 - Creating Art with Rekka Bell from Pixelles / Rebecca Cohen-Palacios
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PGI3 - Intro to Programming /slideshow/pgi3-intro-to-programming/43831447 aurelieprogramming-150123114530-conversion-gate02
How Game Programming Logic works]]>

How Game Programming Logic works]]>
Fri, 23 Jan 2015 11:45:30 GMT /slideshow/pgi3-intro-to-programming/43831447 rebthegreat@slideshare.net(rebthegreat) PGI3 - Intro to Programming rebthegreat How Game Programming Logic works <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/aurelieprogramming-150123114530-conversion-gate02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> How Game Programming Logic works
PGI3 - Intro to Programming from Pixelles / Rebecca Cohen-Palacios
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PGI3 - Mechanics, Dynamics, and Aesthetics /slideshow/alicia-mda/43830352 aliciamda-150123110802-conversion-gate01
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Fri, 23 Jan 2015 11:08:02 GMT /slideshow/alicia-mda/43830352 rebthegreat@slideshare.net(rebthegreat) PGI3 - Mechanics, Dynamics, and Aesthetics rebthegreat <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/aliciamda-150123110802-conversion-gate01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br>
PGI3 - Mechanics, Dynamics, and Aesthetics from Pixelles / Rebecca Cohen-Palacios
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Info Session: Pixelles Game Incubator 3 /slideshow/infosession-pgi3/42012303 infosessionpgi3-141125115703-conversion-gate01
Info session recap from the Pixelles Game Incubator III. The Pixelles Game Incubator III is a free, six week workshop series designed to help ten women make their first video game!]]>

Info session recap from the Pixelles Game Incubator III. The Pixelles Game Incubator III is a free, six week workshop series designed to help ten women make their first video game!]]>
Tue, 25 Nov 2014 11:57:03 GMT /slideshow/infosession-pgi3/42012303 rebthegreat@slideshare.net(rebthegreat) Info Session: Pixelles Game Incubator 3 rebthegreat Info session recap from the Pixelles Game Incubator III. The Pixelles Game Incubator III is a free, six week workshop series designed to help ten women make their first video game! <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/infosessionpgi3-141125115703-conversion-gate01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Info session recap from the Pixelles Game Incubator III. The Pixelles Game Incubator III is a free, six week workshop series designed to help ten women make their first video game!
Info Session: Pixelles Game Incubator 3 from Pixelles / Rebecca Cohen-Palacios
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Presentation /slideshow/presentation-40374880/40374880 presentation-141016183139-conversion-gate02
ºÝºÝߣs from our "Intro to 3ds Max Animation" workshop lead by Nadia Miltcheva http://pixelles.ca/blog/2014/10/workshop-intro-to-3ds-max-animation]]>

ºÝºÝߣs from our "Intro to 3ds Max Animation" workshop lead by Nadia Miltcheva http://pixelles.ca/blog/2014/10/workshop-intro-to-3ds-max-animation]]>
Thu, 16 Oct 2014 18:31:39 GMT /slideshow/presentation-40374880/40374880 rebthegreat@slideshare.net(rebthegreat) Presentation rebthegreat ºÝºÝߣs from our "Intro to 3ds Max Animation" workshop lead by Nadia Miltcheva http://pixelles.ca/blog/2014/10/workshop-intro-to-3ds-max-animation <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/presentation-141016183139-conversion-gate02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> ºÝºÝߣs from our &quot;Intro to 3ds Max Animation&quot; workshop lead by Nadia Miltcheva http://pixelles.ca/blog/2014/10/workshop-intro-to-3ds-max-animation
Presentation from Pixelles / Rebecca Cohen-Palacios
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Twine intro by Tanya Short /slideshow/twine-intro-by-tanya-short/30708263 twineintro-140201154629-phpapp02
http://www.tanyaxshort.com/TwineIntro.pptx]]>

http://www.tanyaxshort.com/TwineIntro.pptx]]>
Sat, 01 Feb 2014 15:46:29 GMT /slideshow/twine-intro-by-tanya-short/30708263 rebthegreat@slideshare.net(rebthegreat) Twine intro by Tanya Short rebthegreat http://www.tanyaxshort.com/TwineIntro.pptx <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/twineintro-140201154629-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> http://www.tanyaxshort.com/TwineIntro.pptx
Twine intro by Tanya Short from Pixelles / Rebecca Cohen-Palacios
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Game Design by Stephanie Bouchard https://fr.slideshare.net/slideshow/gamedesign-pixelles2/30117203 gamedesignpixelles2-140116230451-phpapp01
Stephanie Bouchard talks about what it's like to be a game designer and important basics to applying good sense game design to your own game.]]>

Stephanie Bouchard talks about what it's like to be a game designer and important basics to applying good sense game design to your own game.]]>
Thu, 16 Jan 2014 23:04:51 GMT https://fr.slideshare.net/slideshow/gamedesign-pixelles2/30117203 rebthegreat@slideshare.net(rebthegreat) Game Design by Stephanie Bouchard rebthegreat Stephanie Bouchard talks about what it's like to be a game designer and important basics to applying good sense game design to your own game. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/gamedesignpixelles2-140116230451-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Stephanie Bouchard talks about what it&#39;s like to be a game designer and important basics to applying good sense game design to your own game.
from Pixelles / Rebecca Cohen-Palacios
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Info Session: Pixelles Game Incubator 2 /slideshow/info-session-pixelles-game-incubator-2/28723137 infosession-131128201203-phpapp02
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Thu, 28 Nov 2013 20:12:03 GMT /slideshow/info-session-pixelles-game-incubator-2/28723137 rebthegreat@slideshare.net(rebthegreat) Info Session: Pixelles Game Incubator 2 rebthegreat <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/infosession-131128201203-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br>
Info Session: Pixelles Game Incubator 2 from Pixelles / Rebecca Cohen-Palacios
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Pixelles Info Session /slideshow/pixelles-info-session/15434112 pixelles-infosession-121130170136-phpapp01
http://pixelles.ca]]>

http://pixelles.ca]]>
Fri, 30 Nov 2012 17:01:36 GMT /slideshow/pixelles-info-session/15434112 rebthegreat@slideshare.net(rebthegreat) Pixelles Info Session rebthegreat http://pixelles.ca <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/pixelles-infosession-121130170136-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> http://pixelles.ca
Pixelles Info Session from Pixelles / Rebecca Cohen-Palacios
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https://cdn.slidesharecdn.com/profile-photo-rebthegreat-48x48.jpg?cb=1525649519 Rebecca Cohen-Palacios is a hybrid UI artist / developer currently working at Ubisoft Montreal. Prior to game development, Rebecca spent six years designing user interfaces for apps and websites. ---- Pixelles is a non-profit organization dedicated to empowering more women to make and change games, founded by Tanya Short and Rebecca Cohen-Palacios. Pixelles organizes free monthly workshops, a mentorship program for aspiring women-in-games, game jams, socials and more. While committed to helping women in game dev, many of their programs and events are open to the community no matter your age, orientation, gender, or background – no experience or programming knowledge required! https://ca.linkedin.com/in/rcohenpalacios https://cdn.slidesharecdn.com/ss_thumbnails/infosessionpgi5updated-161111142327-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/info-session-pixelles-game-incubator-5/68698825 Info Session - Pixelle... https://cdn.slidesharecdn.com/ss_thumbnails/allgirlhacknight-151120041043-lva1-app6892-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/making-video-games-everyone-get-in-here/55321731 Making Video Games. Ev... https://cdn.slidesharecdn.com/ss_thumbnails/infosessionpgi4nomj-151110192917-lva1-app6891-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/pixelles-game-incubator-4-info-session-20152016/54967425 Pixelles Game Incubato...