際際滷shows by User: stevemcauley / http://www.slideshare.net/images/logo.gif 際際滷shows by User: stevemcauley / Sun, 09 Sep 2012 08:42:17 GMT 際際滷Share feed for 際際滷shows by User: stevemcauley Calibrating Lighting and Materials in Far Cry 3 /slideshow/calibrating-lighting-and-materials-in-far-cry-3/14222623 s2012pbsfarcry3slidesv2-120909084220-phpapp02
A talk given as part of the Practical Physically Based Shading in Film and Game Production course at SIGGRAPH 2012.]]>

A talk given as part of the Practical Physically Based Shading in Film and Game Production course at SIGGRAPH 2012.]]>
Sun, 09 Sep 2012 08:42:17 GMT /slideshow/calibrating-lighting-and-materials-in-far-cry-3/14222623 stevemcauley@slideshare.net(stevemcauley) Calibrating Lighting and Materials in Far Cry 3 stevemcauley A talk given as part of the Practical Physically Based Shading in Film and Game Production course at SIGGRAPH 2012. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/s2012pbsfarcry3slidesv2-120909084220-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> A talk given as part of the Practical Physically Based Shading in Film and Game Production course at SIGGRAPH 2012.
Calibrating Lighting and Materials in Far Cry 3 from stevemcauley
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Around the World in 80 Shaders /slideshow/around-the-world-in-80-shaders-5919231/5919231 aroundtheworldin80shadersslideshare-101126044837-phpapp01
Talk given in the programming track at Develop in Liverpool 2010 on 25th November.]]>

Talk given in the programming track at Develop in Liverpool 2010 on 25th November.]]>
Fri, 26 Nov 2010 04:48:32 GMT /slideshow/around-the-world-in-80-shaders-5919231/5919231 stevemcauley@slideshare.net(stevemcauley) Around the World in 80 Shaders stevemcauley Talk given in the programming track at Develop in Liverpool 2010 on 25th November. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/aroundtheworldin80shadersslideshare-101126044837-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Talk given in the programming track at Develop in Liverpool 2010 on 25th November.
Around the World in 80 Shaders from stevemcauley
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https://public.slidesharecdn.com/v2/images/profile-picture.png https://cdn.slidesharecdn.com/ss_thumbnails/s2012pbsfarcry3slidesv2-120909084220-phpapp02-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/calibrating-lighting-and-materials-in-far-cry-3/14222623 Calibrating Lighting a... https://cdn.slidesharecdn.com/ss_thumbnails/aroundtheworldin80shadersslideshare-101126044837-phpapp01-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/around-the-world-in-80-shaders-5919231/5919231 Around the World in 80...