際際滷shows by User: webbit / http://www.slideshare.net/images/logo.gif 際際滷shows by User: webbit / Thu, 01 Oct 2015 18:58:40 GMT 際際滷Share feed for 際際滷shows by User: webbit Innovation through Experience Design: Designers as Innovators /slideshow/experience-designers-as-innovators/53435173 experiencedesignersasinnovators-151001185840-lva1-app6891
The pressure to create amazing, groundbreaking product and service experiences has intensified within just about every industry. Entire industries are now competing heavily on larger, connected ecosystems, not just individualized experiences. Competing organizations are increasingly enlisting designers to help bring clarity to decisions supporting the what, where, how and when of it all. In turn, the pressure point becomes the designer. Designers possess the ability to influence the creation and design of new products and services. Sometimes theyre even given opportunity to influence business model transformation. But, what about innovation? Do designers possess the ability to disrupt the status quo and become the innovator? And, are they ready for it? I think so. And, after this session I think youll see why too. Together, well examine the role of an experience designer as an innovator and the skills designers command that can engineer new business opportunity and effect social change. Well share examples, models and skills that youll need in order to lead the charge. Originally presented by Jason Ulaszek and Brian Winters at Webvisions Chicago on September 24, 2015.]]>

The pressure to create amazing, groundbreaking product and service experiences has intensified within just about every industry. Entire industries are now competing heavily on larger, connected ecosystems, not just individualized experiences. Competing organizations are increasingly enlisting designers to help bring clarity to decisions supporting the what, where, how and when of it all. In turn, the pressure point becomes the designer. Designers possess the ability to influence the creation and design of new products and services. Sometimes theyre even given opportunity to influence business model transformation. But, what about innovation? Do designers possess the ability to disrupt the status quo and become the innovator? And, are they ready for it? I think so. And, after this session I think youll see why too. Together, well examine the role of an experience designer as an innovator and the skills designers command that can engineer new business opportunity and effect social change. Well share examples, models and skills that youll need in order to lead the charge. Originally presented by Jason Ulaszek and Brian Winters at Webvisions Chicago on September 24, 2015.]]>
Thu, 01 Oct 2015 18:58:40 GMT /slideshow/experience-designers-as-innovators/53435173 webbit@slideshare.net(webbit) Innovation through Experience Design: Designers as Innovators webbit The pressure to create amazing, groundbreaking product and service experiences has intensified within just about every industry. Entire industries are now competing heavily on larger, connected ecosystems, not just individualized experiences. Competing organizations are increasingly enlisting designers to help bring clarity to decisions supporting the what, where, how and when of it all. In turn, the pressure point becomes the designer. Designers possess the ability to influence the creation and design of new products and services. Sometimes theyre even given opportunity to influence business model transformation. But, what about innovation? Do designers possess the ability to disrupt the status quo and become the innovator? And, are they ready for it? I think so. And, after this session I think youll see why too. Together, well examine the role of an experience designer as an innovator and the skills designers command that can engineer new business opportunity and effect social change. Well share examples, models and skills that youll need in order to lead the charge. Originally presented by Jason Ulaszek and Brian Winters at Webvisions Chicago on September 24, 2015. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/experiencedesignersasinnovators-151001185840-lva1-app6891-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> The pressure to create amazing, groundbreaking product and service experiences has intensified within just about every industry. Entire industries are now competing heavily on larger, connected ecosystems, not just individualized experiences. Competing organizations are increasingly enlisting designers to help bring clarity to decisions supporting the what, where, how and when of it all. In turn, the pressure point becomes the designer. Designers possess the ability to influence the creation and design of new products and services. Sometimes theyre even given opportunity to influence business model transformation. But, what about innovation? Do designers possess the ability to disrupt the status quo and become the innovator? And, are they ready for it? I think so. And, after this session I think youll see why too. Together, well examine the role of an experience designer as an innovator and the skills designers command that can engineer new business opportunity and effect social change. Well share examples, models and skills that youll need in order to lead the charge. Originally presented by Jason Ulaszek and Brian Winters at Webvisions Chicago on September 24, 2015.
Innovation through Experience Design: Designers as Innovators from Jason Ulaszek
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Harnessing the Value of UX /slideshow/harnessing-the-value-of-ux/35935240 harnessingthevalueofux-140616143846-phpapp01
Presentation from the 2014 Product, Customer and User Experience Summit in Chicago on June 16, 2014. The presentation discusses the context for UX as strategy, provides an example of applying a UX approach to informing your business and experience strategy, measuring the impact of UX and what's needed to sustain and build upon the value of UX within an organization. ]]>

Presentation from the 2014 Product, Customer and User Experience Summit in Chicago on June 16, 2014. The presentation discusses the context for UX as strategy, provides an example of applying a UX approach to informing your business and experience strategy, measuring the impact of UX and what's needed to sustain and build upon the value of UX within an organization. ]]>
Mon, 16 Jun 2014 14:38:46 GMT /slideshow/harnessing-the-value-of-ux/35935240 webbit@slideshare.net(webbit) Harnessing the Value of UX webbit Presentation from the 2014 Product, Customer and User Experience Summit in Chicago on June 16, 2014. The presentation discusses the context for UX as strategy, provides an example of applying a UX approach to informing your business and experience strategy, measuring the impact of UX and what's needed to sustain and build upon the value of UX within an organization. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/harnessingthevalueofux-140616143846-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Presentation from the 2014 Product, Customer and User Experience Summit in Chicago on June 16, 2014. The presentation discusses the context for UX as strategy, provides an example of applying a UX approach to informing your business and experience strategy, measuring the impact of UX and what&#39;s needed to sustain and build upon the value of UX within an organization.
Harnessing the Value of UX from Jason Ulaszek
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Make Your Stick Figures Work Harder: The 3 C's of Sketching /slideshow/make-your-stick-figures-work-harder-the-3-cs-of-sketching/27850578 3csofsketching-131103004713-phpapp02
Presented at Sketch Camp Chicago on November 2, 2013. Look inside a designer's toolkit and you'll likely find a broadly defined exercise called sketching. It's an exercise that can turn napkins, flip charts, whiteboards and 6-up templates into valuable assets containing everything from direction of business models to mobile app experiences. While a sketching exercise might produce an artifact seemingly simple to the uninitiated, great designers know the exercise requires design itself. By purposefully designing the exercise around the "3 C's" - communication, context and collaboration - we can increase participation and engagement by both design team members and stakeholders. In this session you'll learn about these three factors that are key to consider in planning and facilitating a sketching exercise. You'll also walk away with a handful of tips and tricks to try on your next project.]]>

Presented at Sketch Camp Chicago on November 2, 2013. Look inside a designer's toolkit and you'll likely find a broadly defined exercise called sketching. It's an exercise that can turn napkins, flip charts, whiteboards and 6-up templates into valuable assets containing everything from direction of business models to mobile app experiences. While a sketching exercise might produce an artifact seemingly simple to the uninitiated, great designers know the exercise requires design itself. By purposefully designing the exercise around the "3 C's" - communication, context and collaboration - we can increase participation and engagement by both design team members and stakeholders. In this session you'll learn about these three factors that are key to consider in planning and facilitating a sketching exercise. You'll also walk away with a handful of tips and tricks to try on your next project.]]>
Sun, 03 Nov 2013 00:47:13 GMT /slideshow/make-your-stick-figures-work-harder-the-3-cs-of-sketching/27850578 webbit@slideshare.net(webbit) Make Your Stick Figures Work Harder: The 3 C's of Sketching webbit Presented at Sketch Camp Chicago on November 2, 2013. Look inside a designer's toolkit and you'll likely find a broadly defined exercise called sketching. It's an exercise that can turn napkins, flip charts, whiteboards and 6-up templates into valuable assets containing everything from direction of business models to mobile app experiences. While a sketching exercise might produce an artifact seemingly simple to the uninitiated, great designers know the exercise requires design itself. By purposefully designing the exercise around the "3 C's" - communication, context and collaboration - we can increase participation and engagement by both design team members and stakeholders. In this session you'll learn about these three factors that are key to consider in planning and facilitating a sketching exercise. You'll also walk away with a handful of tips and tricks to try on your next project. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/3csofsketching-131103004713-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Presented at Sketch Camp Chicago on November 2, 2013. Look inside a designer&#39;s toolkit and you&#39;ll likely find a broadly defined exercise called sketching. It&#39;s an exercise that can turn napkins, flip charts, whiteboards and 6-up templates into valuable assets containing everything from direction of business models to mobile app experiences. While a sketching exercise might produce an artifact seemingly simple to the uninitiated, great designers know the exercise requires design itself. By purposefully designing the exercise around the &quot;3 C&#39;s&quot; - communication, context and collaboration - we can increase participation and engagement by both design team members and stakeholders. In this session you&#39;ll learn about these three factors that are key to consider in planning and facilitating a sketching exercise. You&#39;ll also walk away with a handful of tips and tricks to try on your next project.
Make Your Stick Figures Work Harder: The 3 C's of Sketching from Jason Ulaszek
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Doors, Walls and Old Trees: Prioritizing to Get Simple /slideshow/doors-walls-and-old-trees-prioritizing-to-get-simple-webvisions-pdx-2013/21795714 doorswallsandoldtreesprioritizingtogetsimplewebvisionspdx2013-130523191400-phpapp02
Presented at Webvisions 2013 (Portland, Barcelona and Chicago). We live in a world of increasing complexity, time challenges and utter distractions. As designers, we're routinely called upon to create digital experiences that help reduce perceived complexity, remove unnecessary "noise" and potential frustration for our users. It's an attempt to create a bit less stress, ease decision making and perhaps even instill a bit of surprise and delight. So what happens when you experience the same sort of chaos in your own personal life as a designer? A perspective, or a framework, is born to tackle it. And, of course, it's then applied to how you approach the things you create. This presentation will share in the personal discovery that derived a framework for identifying the strategy, purpose and evaluation technique for simplifying the experiences we create. ]]>

Presented at Webvisions 2013 (Portland, Barcelona and Chicago). We live in a world of increasing complexity, time challenges and utter distractions. As designers, we're routinely called upon to create digital experiences that help reduce perceived complexity, remove unnecessary "noise" and potential frustration for our users. It's an attempt to create a bit less stress, ease decision making and perhaps even instill a bit of surprise and delight. So what happens when you experience the same sort of chaos in your own personal life as a designer? A perspective, or a framework, is born to tackle it. And, of course, it's then applied to how you approach the things you create. This presentation will share in the personal discovery that derived a framework for identifying the strategy, purpose and evaluation technique for simplifying the experiences we create. ]]>
Thu, 23 May 2013 19:14:00 GMT /slideshow/doors-walls-and-old-trees-prioritizing-to-get-simple-webvisions-pdx-2013/21795714 webbit@slideshare.net(webbit) Doors, Walls and Old Trees: Prioritizing to Get Simple webbit Presented at Webvisions 2013 (Portland, Barcelona and Chicago). We live in a world of increasing complexity, time challenges and utter distractions. As designers, we're routinely called upon to create digital experiences that help reduce perceived complexity, remove unnecessary "noise" and potential frustration for our users. It's an attempt to create a bit less stress, ease decision making and perhaps even instill a bit of surprise and delight. So what happens when you experience the same sort of chaos in your own personal life as a designer? A perspective, or a framework, is born to tackle it. And, of course, it's then applied to how you approach the things you create. This presentation will share in the personal discovery that derived a framework for identifying the strategy, purpose and evaluation technique for simplifying the experiences we create. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/doorswallsandoldtreesprioritizingtogetsimplewebvisionspdx2013-130523191400-phpapp02-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Presented at Webvisions 2013 (Portland, Barcelona and Chicago). We live in a world of increasing complexity, time challenges and utter distractions. As designers, we&#39;re routinely called upon to create digital experiences that help reduce perceived complexity, remove unnecessary &quot;noise&quot; and potential frustration for our users. It&#39;s an attempt to create a bit less stress, ease decision making and perhaps even instill a bit of surprise and delight. So what happens when you experience the same sort of chaos in your own personal life as a designer? A perspective, or a framework, is born to tackle it. And, of course, it&#39;s then applied to how you approach the things you create. This presentation will share in the personal discovery that derived a framework for identifying the strategy, purpose and evaluation technique for simplifying the experiences we create.
Doors, Walls and Old Trees: Prioritizing to Get Simple from Jason Ulaszek
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Setting Course: Design Research to Experience Roadmap /webbit/setting-course-design-research-to-experience-roadmap manixda13researchtoroadmap-130129124504-phpapp01
Presented by Jason Ulaszek and Brian Winters at Interactions '13 on January 28th, 2013. Have you ever been enlisted by your company or client to create a consumer vision for the evolution of their product or service? As design-thinking principles and activities continue to become centerstage in transforming business models, creating new products and services to meet consumer and market demand, we'll be counted on to leverage our skill to help inform business direction. So, how do you do it? Design research is critical. Creating foundational, living documentation about the needs, beliefs and behaviors of your customer is of the utmost importance. And, being able to identify needs, opportunities and the future direction for the business, based on both sound process and analytical thought, will be your keys to short and long-term success. In this session you'll learn how to turn design research activities into a mental model, identify potential new business opportunities and derive business and experience direction from your newly found consumer insight. And, you'll look like a freakin' rockstar in your company doing it.]]>

Presented by Jason Ulaszek and Brian Winters at Interactions '13 on January 28th, 2013. Have you ever been enlisted by your company or client to create a consumer vision for the evolution of their product or service? As design-thinking principles and activities continue to become centerstage in transforming business models, creating new products and services to meet consumer and market demand, we'll be counted on to leverage our skill to help inform business direction. So, how do you do it? Design research is critical. Creating foundational, living documentation about the needs, beliefs and behaviors of your customer is of the utmost importance. And, being able to identify needs, opportunities and the future direction for the business, based on both sound process and analytical thought, will be your keys to short and long-term success. In this session you'll learn how to turn design research activities into a mental model, identify potential new business opportunities and derive business and experience direction from your newly found consumer insight. And, you'll look like a freakin' rockstar in your company doing it.]]>
Tue, 29 Jan 2013 12:45:04 GMT /webbit/setting-course-design-research-to-experience-roadmap webbit@slideshare.net(webbit) Setting Course: Design Research to Experience Roadmap webbit Presented by Jason Ulaszek and Brian Winters at Interactions '13 on January 28th, 2013. Have you ever been enlisted by your company or client to create a consumer vision for the evolution of their product or service? As design-thinking principles and activities continue to become centerstage in transforming business models, creating new products and services to meet consumer and market demand, we'll be counted on to leverage our skill to help inform business direction. So, how do you do it? Design research is critical. Creating foundational, living documentation about the needs, beliefs and behaviors of your customer is of the utmost importance. And, being able to identify needs, opportunities and the future direction for the business, based on both sound process and analytical thought, will be your keys to short and long-term success. In this session you'll learn how to turn design research activities into a mental model, identify potential new business opportunities and derive business and experience direction from your newly found consumer insight. And, you'll look like a freakin' rockstar in your company doing it. <img style="border:1px solid #C3E6D8;float:right;" alt="" src="https://cdn.slidesharecdn.com/ss_thumbnails/manixda13researchtoroadmap-130129124504-phpapp01-thumbnail.jpg?width=120&amp;height=120&amp;fit=bounds" /><br> Presented by Jason Ulaszek and Brian Winters at Interactions &#39;13 on January 28th, 2013. Have you ever been enlisted by your company or client to create a consumer vision for the evolution of their product or service? As design-thinking principles and activities continue to become centerstage in transforming business models, creating new products and services to meet consumer and market demand, we&#39;ll be counted on to leverage our skill to help inform business direction. So, how do you do it? Design research is critical. Creating foundational, living documentation about the needs, beliefs and behaviors of your customer is of the utmost importance. And, being able to identify needs, opportunities and the future direction for the business, based on both sound process and analytical thought, will be your keys to short and long-term success. In this session you&#39;ll learn how to turn design research activities into a mental model, identify potential new business opportunities and derive business and experience direction from your newly found consumer insight. And, you&#39;ll look like a freakin&#39; rockstar in your company doing it.
Setting Course: Design Research to Experience Roadmap from Jason Ulaszek
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https://cdn.slidesharecdn.com/profile-photo-webbit-48x48.jpg?cb=1727288714 Experience design evangelist, business engineer and entrepreneur. Relies on complex problem solving capabilities, entrepreneurial spirit and business acumen to solve complex experience problems. Enjoys teaching and mentoring others in the experience design profession and helping businesses recognize the value of a user-centered design process. Passionate about creating comprehensive, unmatched product experiences and applying design thinking methods that lead for profit companies to innovate and non-profits in tackling social challenges. I spark and influence change. I intentionally create a healthy tension to challenge my clients and get them ready to accept new thinking on people, proc... about.me/webbit https://cdn.slidesharecdn.com/ss_thumbnails/experiencedesignersasinnovators-151001185840-lva1-app6891-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/experience-designers-as-innovators/53435173 Innovation through Exp... https://cdn.slidesharecdn.com/ss_thumbnails/harnessingthevalueofux-140616143846-phpapp01-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/harnessing-the-value-of-ux/35935240 Harnessing the Value o... https://cdn.slidesharecdn.com/ss_thumbnails/3csofsketching-131103004713-phpapp02-thumbnail.jpg?width=320&height=320&fit=bounds slideshow/make-your-stick-figures-work-harder-the-3-cs-of-sketching/27850578 Make Your Stick Figure...