This document provides an overview of monetizing mobile apps through advertising. It discusses:
1) Two main ways to generate revenue: joining an ad network or selling directly to advertisers. Ad networks provide simplicity but take a larger cut, while direct sales keep more money but require more effort.
2) Factors that affect revenue, including ad sizes, the growing digital ad ecosystem, and how data enhances ad targeting and value.
3) Key considerations for an ad-supported business model, such as the challenges of surviving without significant scale, benefits of direct sales over ad agencies, and how pricing too low can hurt perceptions.
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2011 TechStars NYC Advertising Presentation
1. 1
Clams.
5 Thoughts, 15 際際滷s
Darren Herman / @dherman76
Chief Digital Media Officer, The Media Kitchen / kbs+p
President & Managing Partner, kbs+p Ventures
Founder, Varick Media Management
2. 2
The most frequent sentence I hear
Were planning on
Were
monetizing our
apps thru
advertising.
9. 9
Second: Does your size
matter?
Ron would say yes.
Darren says mostly no;
opportunities are limited which
creates artificial short-term demand.
10. 10
While were on size...
There are standard ad sizes:
IAB (
http://www.iab.net/iab_products_and_industry_services/1421/1443/1452)
OPA (http://www.online-publishers.org)
11. 11
Third: Evolution of the paid [digital]
ecosystem
Ad Networks
Google
Sell Side
Optimizers/
Platform
Ad Exchanges
DSP Direct Integration
Note: Just a portion of the companies in each
sector
12. 12
Image from Demdex
Your media is good; w/data better
14. 14
Fourth: Thoughts on an ad supported
business
Unless your advertisement options are non-traditional, a fully
ad-supported business has a very slim chance of surviving
without significant scale.
If you have non-traditional units, an internal sales force will sell
best.
Treat ad agencies as you would venture capitalists.
Your presentations should be short, to the point, and slick.
15. 15
Fifth: The biggest mistake
Pricing too low to get a deal can actually hurt your chances of
receiving an insertion order (IO)
Perception
Clams. Dinero. Benjamins. Its all about the money as Nucky Thompson likes to say.
Not necessarily a bad thing, but plenty of web (inclusive of mobile) companies are looking to generate ad revenue without a full strategy.
There are a lot of marketing and advertising technology companies who would like to help you drive advertising dollars. Its only getting worse.
Two ways to generate revenue from advertising: the old-school way but relationship driven (human led) and the newer friction-less programmatic way (via APIs)
Direct relationships are always best because it removes friction. Generate relationship + keep majority of dollars.
Anytime there is a middleman, the middleman is compensated in some capacity. Also, the middleman might remove the relationship between the advertiser + publisher.
The cost of friction is FOCUS. Friction allows you to concentrate on other things which might be right for an early stage company who needs to ship product.