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Gamification
Christophe Benoit  Monkeytalk 21/05/2015
Bruikbaar?
Wat speel jij zoal?
 Sport?
 Puzzels?
 Boardgames?
 Kaartspellen?
 Console  PC Games?
 Mobile games?
 Online games?
 Spelletjes zijn kinderachtig?
Monkeytalk spring 2015 - Gamification
Begonnen met game programming...
... Gefrustreerd.
Epic Fail!
Lessons learned:
experiences drive us
Monkeytalk spring 2015 - Gamification
Mijn interesses in gamification:
 Verbeteren klantenrelatie
 Werknemers motiveren & engageren
 Vernieuwde verdienmodellen
Novice:
An introduction to Gamification
Beginner:
Game Thinking
Gevorderde:
Why games work
Deskundige:
Tools Expert:
Framing the game
Novice:
Een inleiding tot Gamification
Everyting in the future online will look like a multiplayer game
- Google chairman Eric Schmidt
Full
Playing
Gaming
Partial
Serious
gaming
PlayificationToys
Gamification
The use of game mechanics and
experience design to digitally engage
and motivate people to acheive their
goals  Gartner 2014
 Game mechanics describes the key elements
that are common to many games such as points,
badges and leaderboards.
 Experience design describes the journey players
take with the elements such as game play, play
space and story line.
 Gamification is a method to digitally engage
people rather than personally engage, meaning
that players interact with computers,
smartphones, wearables or other digital devices.
 The goal of gamification is to motivate people to
change behaviors or develop skills or to drive
innovation.
 Gamification focuses on enabling players to
achieve their goal  and as a consequence the
organization achieves its goals.
De doelen van een student in het
hoger onderwijs?
Competenties verwerven
Diploma behalen
Punten scoren
Aangename tijd beleven
De doelen van een werknemer?
Loon
Werk realiseren
Status verwerven
Aangename tijd beleven
Pensionering
Gamification, like most emerging trends, is
suffering from growing pains. By 2014 80% of
current gamification applications will fail to meet
business objectives, primarly due to poor design.
- Brian Burke, Gartner 2012 -
Best practice
Beginner:
Game Thinking
Gamers try to win...
...Game designers try to make gamers play.
GAME?
A game is what happens inside the
magic circle  J. Huizinga
A game is a series of meaningful
choices  Sid Meier
BELANGRIJKE LESSEN
 Games zijn vrijwillig
 Gamer heeft de (illusie van)
controle
Gevorderde:
Why games work
A soldier will fight long and hard for a bit of colored ribbon
 Napoleon Bonaparte
WHY GAMES WORK
 Conditionering (Pavlov)
 Self determination theory (Deci & Ryan)
 Ervaringen maken gelukkiger dan dingen
(Dan Gilbert)
 Fun (Lazzaro)
 License to fail (J. English)
SELF DETERMINATION THEORY
Edward Deci, Richard Ryan
 Human beings are inherently
proactive
 Strong internal desire for
growth
 External environment must
support this
FUN
Nicole Lazzaro
 Easy fun
player finds fun on exploring the system
 Hard fun
player finds fun in challenges
 People fun
player finds fun in engaging with others
 Serious fun
player finds fun in helping others
Monkeytalk spring 2015 - Gamification
Monkeytalk spring 2015 - Gamification
PLAYER TYPES
Bartle
Deskundige:
Tools
THE BIG PICTURE
COMPONENTS (PBLS)
 Points
 Keeping track
 Badges  Levels
 Achievements
 Leaderboards
 Social interaction
 The principle of invisibility
Monkeytalk spring 2015 - Gamification
MECHANICS
Whats the point of points?
 Feedback
 Learn as you go
 Rewards
 The experience is the reward
(relatedness, completion)
Monkeytalk spring 2015 - Gamification
DYNAMICS
The big experience
 Progression (SDT)
 Engagement loop (onboarding)
 Progression loop
Never Fail?
Monkeytalk spring 2015 - Gamification
EMOTIONAL DRIVERS
1. Epic betekenis
2. Ontwikkeling en realisatie
3. Empowerment van creativiteit en
feedback
4. Eigendom en verzamelen
5. Sociale invloed en verbondenheid
6. Schaarste en ongeduld
7. Onvoorspelbaarheid en
nieuwsgierigheid
8. Verlies en vermijding
Expert:
Framing the game
GAMIFICATION FRAMEWORK
1. Definieer objectieven
2. Beschrijf het doelgedrag
3. Beschrijf je spelers
4. Ontwerp de activiteitencycli
5. Zorg voor fun
6. Gebruik de geschikte tools
WHATS NEXT?
Inderdaad...
....start gaming
Christophe.Benoit@ehb.be
@ChristophBenoit
gamification4business.wordpress.com

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Monkeytalk spring 2015 - Gamification

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