This document discusses common "design killers" that can ruin projects, including marketing fluff, poor functionality, dull colors, disruptive UX, and bad layout and typography. It provides examples of how to identify these issues, such as overuse of marketing language, solely functional interfaces without personality, eye-straining color palettes, pop-up interruptions, misaligned content, and inappropriate font choices. The document advises recognizing these problems and focusing on user needs, consistent branding, clear information architecture, and design fundamentals to solve them.
Mad Genius Where Do All Those Ideas Come From 2012Mad Genius
油
This presentation offers helpful insights on the biggest myths of idea-making, how to identify the enemies we all have inside that stifle our creative thinking, and proven practices to be your own idea ninja. Presented by Eric Hughes,V.P. Creative Director at Mad Genius, on 2/4/2012 at the 2012 Capital Gains Conference sponsored by AAF Jackson.
1 simple way to better presentations: don't outline, PUMA!Dan Roam
油
The biggest problem in creating our presentation is making a great storyline. Here's how to do it: create a PUMA.
There's more in my book.
http://www.amazon.com/Show-Tell-Everybody-Extraordinary-Presentations/dp/1591846854/ref=zg_bs_660628_14
This document provides tips on how to become a kick-ass public speaker and addresses common myths and barriers that prevent people from speaking publicly. It encourages attendees to propose speaking opportunities and provides resources for training, including workshops, meetups, conferences and social media communities. The key points are that a good speaker is passionate about their topic and sharing that passion, speakers get better with experience, and public speaking opportunities are available all over the world for those who seek them out.
Content Marketing Ideas: Beware of ImpostersMark Johnstone
油
Ideas can trick us in multiple ways. Some of them sound great, but on closer inspection, they quickly crumble. Others, youre certain contain something brilliant, but drawing it out feels nigh on impossible. Discover the common pitfalls to avoid, and how to ensure you really have an idea, and not just a nifty headline.
How do I start when creating a PowerPoint or Keynote presentation? What are the things to focus on? How should I approach the design? These slides try to answer these questions.
This document provides tips and advice for pitching a startup or business idea successfully. It discusses the importance of structuring the pitch with sections like the problem, solution, product, market and call to action. It recommends using visuals instead of text slides and building complexity in the idea step-by-step. The document also gives public speaking tips, like moving confidently, making eye contact, finding the right tone of voice, and practicing pitching repeatedly to improve. The overall message is that pitching requires owning your space and being your authentic, awesome self.
This document provides advice for pitching a startup or business idea effectively in 3 minutes or less. It begins by introducing the author and their background. It then discusses what a pitch is, which is one person trying to convey the idea in their head to an audience within 3 minutes. The document outlines a 10 point structure for an effective pitch, including providing a teaser, explaining the problem, solution, product, market, business model, competition, roadmap, team, and a call to action. It emphasizes the importance of visuals, precision, honesty, and practicing your pitch.
This document provides 20 quotes from historical figures to inspire creative genius. The quotes encourage thinking outside the box, taking risks, being curious, breaking rules, and gaining an unfair advantage through creativity. They emphasize trusting instincts, changing the world through committed groups, and navigating without a map in creative pursuits. The document aims to banish creative roadblocks by sharing inspirational thoughts on creativity.
The document discusses qualities and skills needed for jobs, Holland Code personality types, and information about careers as a music teacher, psychiatrist, and school counselor. It provides education and training requirements for each career, as well as typical salary ranges. Music teachers require a bachelor's degree in music education and state certification. Psychiatrists need a bachelor's degree and acceptance to medical school. School counselors must have a teaching license and master's degree in counseling. Salary ranges are $30,000-70,000 for music teachers and school counselors and $35,000-145,000 for psychiatrists.
This document provides an overview of project management. It defines a project as a temporary endeavor undertaken to create a unique product or service. It describes typical projects and what constitutes a successful project. It then defines project management as applying skills, knowledge, tools and techniques to meet stakeholder needs and expectations through prediction and prevention. The document outlines several key aspects of project management, including integration management, scope management, time management, cost management, quality management, human resources management, communications management, risk/issue management, and change control.
Our expert designers and global network of engineers provide complete design, consulting, troubleshooting and quality control services. We can help with all aspects of a project including design issues, manufacturing solutions, on-site troubleshooting, supplier qualification, project follow-up, and quality inspections. Our qualified team is ready to assist on-site in Europe, North and South America, and Asia within 24 hours to ensure your project's success.
The document describes an annual food eating contest. It mentions eating shrimp and contains repeated phrases about the food eating contest and eating shrimp. Competitors are encouraged to eat quickly with shouts of "GO!" and screams after eating a large quantity of food.
The document appears to be a collection of artistic works and career milestones spanning from 1998 to 2006. It includes the titles of artistic works or projects in different years and phases that explore themes like navigation, mapping, simulation, development, struggle, team/individual work, and lost identity. It also mentions the creator started careers in graphic design, advertising, and was finally able to publish a novel, having drawn from obsessions with movies, music, books and art over the years.
This document discusses strategies for museums to sustain current operations and position themselves for future growth. It notes that most museum operating income comes from government support and contributions, with earned income and investments making up a smaller portion. The document provides fundraising best practices around identifying leadership gifts, developing a case for support and fundraising plan, and implementing stewardship strategies like cultivation, solicitation, and recognition. It includes examples of donor connectivity matrices and gift range tables to help structure fundraising goals. The overall message is that strategic fundraising requires the right ask from leadership, clear communication of the museum's mission and vision, and donor relationship building.
This document summarizes Adam Keys' presentation on "People Hacks" at OSCON 2007. It discusses how interacting with people is an important part of software development as it is a collaborative process. It provides tips for advocating ideas by getting people to smile and be in a good mood. It advises against negativity and criticism unless you know the person well. It also discusses dealing with "jerks" by having a zero tolerance policy for abusive behavior and removing toxic people from projects and communities.
How-to: Find and Stop the 7 Growth Killing Ghouls of the #FUNNELPOCALYPSEHubSpot
油
There be monsters here. Inside our companies. Inside our very funnels. Ghouls so deadly, so insidious, they can eat your prospects alive!
Yes, 7 deadly demons may plague your funnel, eating your visitors, leads and prospects and killing your company's growth if you let them run wild. Undefeated, these monsters could even bring on... The #FUNNELPOCALYPSE!.
Read more: http://hubs.ly/y0fQ_W0
This document summarizes Adam Keys' OSCON 2007 talk on "People Hacks". It discusses how People Hacks are about advocacy, persuasion and improving interpersonal skills rather than manipulation. It provides tips for interacting with others in open source projects, including giving criticism constructively, avoiding negativity, understanding other perspectives before advocating change, and moving minds gradually rather than pushing maximalist positions. The document emphasizes the importance of collaboration and interpersonal skills in software development.
Young Lions CZ 2021 | Digital 04 - WinnersYoungLionsCZ
油
Young Lions Czech Republic 2021 | DIGITAL
www.younglions.cz
The only platform where young professionals can find out how good they are compared to their peers.
Powerful learning through experience by working under time pressure.
Young Lions develop ambition and the ability to create excellent communications solutions.
We can call them the national championship for brand communication professionals aged 30 or under.
They provide a unique opportunity to develop creative and personal excellence.
The 17 Graphic Design Tips All Non Designers Need to KnowRam Chary Everi
油
I am not a trained graphic designer. But if youre reading this post, youre probably not either. And Im guessing youre not heading to art school anytime soon.
際際滷s from my talk at UX Scotland this year: How to make your first UX comic or storyboard. There are added captions to help talk you through the process of making a comic to communicate a user experience based story!
Networking with the pros GDCOnline 2010Jeremy Gibson
油
This is one of the talks I gave at GDCOnline 2010. It is about how to meet and network with people at a game conference and was voted the #4 best talk at the conference.
This document provides an introduction to visual design concepts. It discusses key visual design tools like color, texture, images, and typography. It also outlines design processes, including observing and collecting inspiration, brainstorming and sketching ideas, editing and refining, and producing the final design. The document emphasizes that design brings order, solves problems, and creates empathy through visually telling stories. It encourages building design skills through activities like observing art, taking photos, sketching, and learning typography fundamentals.
Bulgaria Web Summit 2014 - #VDT - Visual Design Thinking - a review for the p...visualdesignthinking
油
The document discusses visual design thinking and the user experience design process. It covers topics like understanding users through ethnography, developing user stories, co-designing with clients, designing responsive interfaces with a mobile-first approach, and using various tools like Moodboards, prototypes, and feedback. The presentation includes case studies of applying this process to projects like a bike sharing service, wedding planning website, and medical park website. It emphasizes the importance of a human-centered design approach that simplifies interfaces and doesn't make the user think.
We presented this 1.30h talk at the Bulgaria Web Summit 2014 to show and review some of the progress we've done in months of application of this process.
____
Visual Design Thinking (#VDT) is a prototyping, cooperative methodology and a set of tools.
It is a work-in-progress project, a process you should try in order to create more empathy and more co-creation with your clients, but also with your team. Customer cooperation over contract negotiation as the Agile Manifesto says.
VDT is an experience - centered method with a focus on visual languages and techniques, our interdisciplinary approach to visual web design.
This is the second episode of #VDT presented in Sofia in 2014.
Visual Design Thinking (#VDT) is a prototyping, cooperative methodology and a set of tools.
It is a work-in-progress project, a process you should try in order to create more empathy and more co-creation with your clients, but also with your team. Customer cooperation over contract negotiation as the Agile Manifesto says.
VDT is an experience - centered method with a focus on visual languages and techniques, our interdisciplinary approach to visual web design.
Saul Colt presents his marketing strategy called "Saul Colt's Marketing Risk" which is based on the board game Risk. It involves identifying target customer segments, building an audience within the first target segment, and then expanding to adjacent segments. The strategy emphasizes focusing intently on the first target through creative marketing ideas and activities. Colt provides several creative marketing examples he used in the past, emphasizing ideas that make people laugh, think, and feel emotion. He stresses the importance of taking risks in marketing through creative ideas and crossing boundaries.
Conference presentations are the moment to share your results, and to connect with researchers about future directions. However, presentations are often created as an afterthought and as a result they are often not as exciting as they could be.
In this slidedeck Felienne Hermans shares hands-on techniques to engage an audience.
The talk covers the entire spectrum of presenting: we start with advice on how to structure a talk and how to incorporate a core message into it. Once we have addressed the right structure for a talk, we will work on adding stories and arcs of tension to your presentation. Finally, to really perform as a presenter, we will talk about how slide design and body language can support your presentation.
The document discusses qualities and skills needed for jobs, Holland Code personality types, and information about careers as a music teacher, psychiatrist, and school counselor. It provides education and training requirements for each career, as well as typical salary ranges. Music teachers require a bachelor's degree in music education and state certification. Psychiatrists need a bachelor's degree and acceptance to medical school. School counselors must have a teaching license and master's degree in counseling. Salary ranges are $30,000-70,000 for music teachers and school counselors and $35,000-145,000 for psychiatrists.
This document provides an overview of project management. It defines a project as a temporary endeavor undertaken to create a unique product or service. It describes typical projects and what constitutes a successful project. It then defines project management as applying skills, knowledge, tools and techniques to meet stakeholder needs and expectations through prediction and prevention. The document outlines several key aspects of project management, including integration management, scope management, time management, cost management, quality management, human resources management, communications management, risk/issue management, and change control.
Our expert designers and global network of engineers provide complete design, consulting, troubleshooting and quality control services. We can help with all aspects of a project including design issues, manufacturing solutions, on-site troubleshooting, supplier qualification, project follow-up, and quality inspections. Our qualified team is ready to assist on-site in Europe, North and South America, and Asia within 24 hours to ensure your project's success.
The document describes an annual food eating contest. It mentions eating shrimp and contains repeated phrases about the food eating contest and eating shrimp. Competitors are encouraged to eat quickly with shouts of "GO!" and screams after eating a large quantity of food.
The document appears to be a collection of artistic works and career milestones spanning from 1998 to 2006. It includes the titles of artistic works or projects in different years and phases that explore themes like navigation, mapping, simulation, development, struggle, team/individual work, and lost identity. It also mentions the creator started careers in graphic design, advertising, and was finally able to publish a novel, having drawn from obsessions with movies, music, books and art over the years.
This document discusses strategies for museums to sustain current operations and position themselves for future growth. It notes that most museum operating income comes from government support and contributions, with earned income and investments making up a smaller portion. The document provides fundraising best practices around identifying leadership gifts, developing a case for support and fundraising plan, and implementing stewardship strategies like cultivation, solicitation, and recognition. It includes examples of donor connectivity matrices and gift range tables to help structure fundraising goals. The overall message is that strategic fundraising requires the right ask from leadership, clear communication of the museum's mission and vision, and donor relationship building.
This document summarizes Adam Keys' presentation on "People Hacks" at OSCON 2007. It discusses how interacting with people is an important part of software development as it is a collaborative process. It provides tips for advocating ideas by getting people to smile and be in a good mood. It advises against negativity and criticism unless you know the person well. It also discusses dealing with "jerks" by having a zero tolerance policy for abusive behavior and removing toxic people from projects and communities.
How-to: Find and Stop the 7 Growth Killing Ghouls of the #FUNNELPOCALYPSEHubSpot
油
There be monsters here. Inside our companies. Inside our very funnels. Ghouls so deadly, so insidious, they can eat your prospects alive!
Yes, 7 deadly demons may plague your funnel, eating your visitors, leads and prospects and killing your company's growth if you let them run wild. Undefeated, these monsters could even bring on... The #FUNNELPOCALYPSE!.
Read more: http://hubs.ly/y0fQ_W0
This document summarizes Adam Keys' OSCON 2007 talk on "People Hacks". It discusses how People Hacks are about advocacy, persuasion and improving interpersonal skills rather than manipulation. It provides tips for interacting with others in open source projects, including giving criticism constructively, avoiding negativity, understanding other perspectives before advocating change, and moving minds gradually rather than pushing maximalist positions. The document emphasizes the importance of collaboration and interpersonal skills in software development.
Young Lions CZ 2021 | Digital 04 - WinnersYoungLionsCZ
油
Young Lions Czech Republic 2021 | DIGITAL
www.younglions.cz
The only platform where young professionals can find out how good they are compared to their peers.
Powerful learning through experience by working under time pressure.
Young Lions develop ambition and the ability to create excellent communications solutions.
We can call them the national championship for brand communication professionals aged 30 or under.
They provide a unique opportunity to develop creative and personal excellence.
The 17 Graphic Design Tips All Non Designers Need to KnowRam Chary Everi
油
I am not a trained graphic designer. But if youre reading this post, youre probably not either. And Im guessing youre not heading to art school anytime soon.
際際滷s from my talk at UX Scotland this year: How to make your first UX comic or storyboard. There are added captions to help talk you through the process of making a comic to communicate a user experience based story!
Networking with the pros GDCOnline 2010Jeremy Gibson
油
This is one of the talks I gave at GDCOnline 2010. It is about how to meet and network with people at a game conference and was voted the #4 best talk at the conference.
This document provides an introduction to visual design concepts. It discusses key visual design tools like color, texture, images, and typography. It also outlines design processes, including observing and collecting inspiration, brainstorming and sketching ideas, editing and refining, and producing the final design. The document emphasizes that design brings order, solves problems, and creates empathy through visually telling stories. It encourages building design skills through activities like observing art, taking photos, sketching, and learning typography fundamentals.
Bulgaria Web Summit 2014 - #VDT - Visual Design Thinking - a review for the p...visualdesignthinking
油
The document discusses visual design thinking and the user experience design process. It covers topics like understanding users through ethnography, developing user stories, co-designing with clients, designing responsive interfaces with a mobile-first approach, and using various tools like Moodboards, prototypes, and feedback. The presentation includes case studies of applying this process to projects like a bike sharing service, wedding planning website, and medical park website. It emphasizes the importance of a human-centered design approach that simplifies interfaces and doesn't make the user think.
We presented this 1.30h talk at the Bulgaria Web Summit 2014 to show and review some of the progress we've done in months of application of this process.
____
Visual Design Thinking (#VDT) is a prototyping, cooperative methodology and a set of tools.
It is a work-in-progress project, a process you should try in order to create more empathy and more co-creation with your clients, but also with your team. Customer cooperation over contract negotiation as the Agile Manifesto says.
VDT is an experience - centered method with a focus on visual languages and techniques, our interdisciplinary approach to visual web design.
This is the second episode of #VDT presented in Sofia in 2014.
Visual Design Thinking (#VDT) is a prototyping, cooperative methodology and a set of tools.
It is a work-in-progress project, a process you should try in order to create more empathy and more co-creation with your clients, but also with your team. Customer cooperation over contract negotiation as the Agile Manifesto says.
VDT is an experience - centered method with a focus on visual languages and techniques, our interdisciplinary approach to visual web design.
Saul Colt presents his marketing strategy called "Saul Colt's Marketing Risk" which is based on the board game Risk. It involves identifying target customer segments, building an audience within the first target segment, and then expanding to adjacent segments. The strategy emphasizes focusing intently on the first target through creative marketing ideas and activities. Colt provides several creative marketing examples he used in the past, emphasizing ideas that make people laugh, think, and feel emotion. He stresses the importance of taking risks in marketing through creative ideas and crossing boundaries.
Conference presentations are the moment to share your results, and to connect with researchers about future directions. However, presentations are often created as an afterthought and as a result they are often not as exciting as they could be.
In this slidedeck Felienne Hermans shares hands-on techniques to engage an audience.
The talk covers the entire spectrum of presenting: we start with advice on how to structure a talk and how to incorporate a core message into it. Once we have addressed the right structure for a talk, we will work on adding stories and arcs of tension to your presentation. Finally, to really perform as a presenter, we will talk about how slide design and body language can support your presentation.
This document provides an agenda and overview for a class on visual rhetoric and logo design. It includes an icebreaker, discussions of readings from Barthes, Kress, Benjamin, and Wysocki, and an assignment for students to analyze examples and develop a new logo for the Washington Redskins football team by considering why the current logo is problematic from an inclusive perspective. Students are divided into groups to discuss key ideas from the readings and examples before the class discusses the readings as a whole. Homework includes additional readings and a reminder about an InDesign tutorial for the following class.
What is a screenplay - A Beginner's Guide To Screenplay WritingJames Prince
油
What is a screenplay is a a beginner's guide to learning how to properly write, format, and create a script out of that swirling vision you have had in your creative brain all these years.
(short) presentation I gave at DIBI Conference on April 28 in Newcastle, UK. It's a bunch of "How?" and "Why?"'s on how to prepare for the next 10 years as a designer.
Odoo 18 Accounting Access Rights - Odoo 18 際際滷sCeline George
油
In this slide, well discuss on accounting access rights in odoo 18. To ensure data security and maintain confidentiality, Odoo provides a robust access rights system that allows administrators to control who can access and modify accounting data.
Hannah Borhan and Pietro Gagliardi OECD present 'From classroom to community ...EduSkills OECD
油
Hannah Borhan, Research Assistant, OECD Education and Skills Directorate and Pietro Gagliardi, Policy Analyst, OECD Public Governance Directorate present at the OECD webinar 'From classroom to community engagement: Promoting active citizenship among young people" on 25 February 2025. You can find the recording of the webinar on the website https://oecdedutoday.com/webinars/
How to Configure Recurring Revenue in Odoo 17 CRMCeline George
油
This slide will represent how to configure Recurring revenue. Recurring revenue are the income generated at a particular interval. Typically, the interval can be monthly, yearly, or we can customize the intervals for a product or service based on its subscription or contract.
How to Configure Proforma Invoice in Odoo 18 SalesCeline George
油
In this slide, well discuss on how to configure proforma invoice in Odoo 18 Sales module. A proforma invoice is a preliminary invoice that serves as a commercial document issued by a seller to a buyer.
1. Design KillersHow to recognize when theyre killing your project and how to bring good projects back from the brink of doom
2. Design KillersRuin good projects.Sometimes, they kill off great projects. Its a good idea to know that theyre out there, so you can spot them in a lineup.
19. Cant tell if its a wireframe or a siteExTERminATE!Dont get me wrong.. Function over Form any day of the week. But if youre playing it safe with defaults, you are headed for heartache. Actually, heartache would be preferable. Youre headed for blah.
54. Crasher SquirrelHow to tell if bad UX is killing you:Apart from being a squirrel, hes a popup
55. You are trying to do something and something is blocking youInterruptionIf you are interrupting someone using your product, just like in real life, youre being rude. Be sure there is a good reason for it.Most of the time, popup interruptions will be seen as an advertisement and people will try to skip or instinctively avoid looking at it. This includes splash screens and page interruption adverts.
78. Comic SansHow to tell if typography is killing you: In addition to comic sans, it could be any font that isnt matching the branding of the project
79. Comic Sans is a sad clown. He wants to be used in fun invitations to kid parties. But he keeps getting put in inappropriate settings, like corporate reports. TypographyMeet the (font) Family.
82. And then she saw itAnd then she saw itOh, you get the idea.And then she saw itAnd then she saw itAnd then she saw it
#3: Design Killers ruin good projects.Sometimes, they kill off great projects. People dont understand why, but there are a lot of reasons (Ill go over a few).Its a good idea to know that theyre out there, so you can spot them in a lineup.
#7: iStockPhoto comp. Go to iStockPhoto and show them around.And, always get the right size and pay for it. If you put the comp image up on a real website, I will smack you.--- http://www.useit.com/alertbox/9605.htmlAnything That Looks Like an AdvertisementSelective attention is very powerful, and Web users have learned to stop paying attention to any ads that get in the way of their goal-driven navigation. (The main exception being text-only search-engine ads.)Unfortunately, users also ignore legitimate design elements that looklike prevalent forms of advertising. After all, when you ignoresomething, you don't study it in detail to find out what it is.Therefore, it is best to avoid any designs that look like advertisements.The exact implications of this guideline will vary with new forms of ads; currently follow these rules:
#8: Dont forget copy. If you dont need to say it, dont.
#9: Look at things. Things in your world.Look at things NOT in your world. Its actually really hard to look at things.As soon as you start looking at things, your mind starts playing tricks with you.Oh! Thats the part when CharltonHeston screams wait, everyone seen this, right?If you want to design things to be used inside a culture, you have to understand it. The more you observe, the more you have stored in your creative reserves.I have a few favorite blogs for this, http://designcollector.nethttp://abduzeedo.com/
#10: So why should you pay attention to Art and Culture?Because of this. How many imaginations were sparked by this?How different would the world have been if Lucas had stuck to the type of technology we actually had in 1977?
#11: Not that Pong wasnt fun.But it does bring us to one point Pablo Picasso and Douglas Adams agree on. More on that later.
#12: The reality is that form from function will only carry you so far.The Model T was an incredible design innovation and impressively functional. 16.5 million sold From 1908-1927 thats only 19 years. All other cars that outsell it have been sold for more than twice that long!But when money drives production, creative energy jumps from the car.
#13: And goes on a direction all its own.Finding new directions is what Art is all about.When you find those promising outliers, innovative design work is what takes them from concept to production.Finding that core is where your contents should be
#15: How to tell if safety is killing you: The UI looks functional Overuse of grey and khaki Cant tell if its a wireframe or a siteExTERminATE !Dont get me wrong.. Function over Form any day of the week. But if youre playing it safe with defaults, you are headed for heartache. Actually, heartache would be preferable. Youre headed for blah.
#17: Dont get me wrong.. Function over Form any day of the week. But if youre playing it safe with defaults, you are headed for heartache. Actually, heartache would be preferable. Youre headed for blah.If youre not getting an immediate visceral feeling of warm fuzzy, the conceptual feeling of snappy responsive and well organized had better be really strong!
#22: Metro design interface does this really well the focus is on the interaction and function while the content could be anything the user selects. From http://www.signature9.com/electrotech/windows-phone-7-is-gearing-up-to-take-on-ios-and-android-heres-how
#23: For UX, I think the most powerful concept is the Panorama.See how things slightly overlap at the edge?Thats called teasing. People know there is more to see and try to see it.I think the images here also emphasize that people, well, like images.
#24: We seem to have a basic urge to draw and decorate which leads us to one of the big killers.
#27: Im not sure why, but Ive noticed most pages which have animated gifs also have color issues. There must be a correlation. Oh, and music. (God, please make the music stop.)
#28: Its easy to tell when something has gone horribly wrong. Screenshot from websitesthatsuck.com
#30: Quick primer on Color. Remember this from grade school?
#32: The cool colors are calm.This is all kinda relative, though.
#33: There was quite a scandal when Thomas Gainsborough painted this. Blue, as a focal point? Scandal!! The reality is that warm and cool are very relative terms, and they can combine to create interesting effects.Take the idea of complimentary colors.---Wikipedia: It was often rumored that Gainsborough painted the portrait in response to rival Joshua Reynolds,[2] who had once written:"It ought, in my opinion, to be indispensably observed, that the masses of light in a picture be always of a warm, mellow colour, yellow, red, or the green colours be kept almost entirely out of these masses, and be used only to support or set off these warm colours; and for this purpose, a small proportion of cold colour will be sufficient. Let this conduct be reversed: let the light be cold, and the surrounding colour warm, as we often see in the works of the Roman and Florentine painters, and it will be out of the power of art, even in the hands of Rubens and Titian, to make a picture splendid and harmonious."[2]
#34: Complimentary colors are across from each other on the color wheel Lets take a look at blue and orange
#35: Complimentary colors are across from each other on the color wheel Lets take a look at blue and orange.
#36: So theres quite a bit going on here in this print advert, but notice how the COLOR in the picture is black, blue, and orange. The droplet with the blue backglow is in the shape of Mia Hamm playing soccer. Clever, and Im always surprised how many people say they missed that.So what does it look like in a website?
#37: Again, the blue and orange are working well, this time in a light background which is a good choice for reading text. Black backgrounds are great for drama, but hard to read.
#41: This can be a bit tricky, which Ill discuss in a bit
#42: Ok, that makes sense. Anyone remember the mess that myspace was since users were allowed to design it any way they want?One reason why facebook is so popular *cough* Consistency across multiple pages of similar information,Avoids the jarring transitions.
#48: http://www.useit.com/alertbox/9605.htmlbanner blindness means that users never fixate their eyes on anything that looks like a banner ad due to shape or position on the pageanimation avoidance makes users ignore areas with blinking or flashing text or other aggressive animationspop-up purges mean that users close pop-up windows before they have even fully rendered; sometimes with great viciousness (a sort of getting-back-at-GeoCities triumph).---Now, many browsers even offer this as a built in feature.
#53: Interface and logical grouping.WhitespaceDetails matter.
#54: Consider what happens when people put things where ever
#55: Lin Bolin even in chaos there is design. Interface and logical grouping.
#56: Interface and logical grouping. Get some professional help with this and/or do your own research to find the UX patterns that will help your project.
#57: WhitespaceDont think of white space as wasted. What is the whitespace in this image? Negative/Positive; use of color.
#58: Whitespace cheat with lines, slight variations in texture and color, Dont think of white space as wasted.Next : Details matter.
#59: Details Matter texture, drop shadows, subtle gradientsYou know what really makes this layout work? Good bones. Look at the strong hierarchy of the page the visual design works with the content to make it look
#60: Layout tips and tricks:Create order with alignment and grids.Alignment and Proximity
#61: Grid alignment These all have equal weight and are evenly spaced.
#62: Grid alignment These all have equal weight and are evenly spaced.
#64: The grid on this one is pretty obvious, so I didnt draw it. But the interesting thing is that you can tell its there, keeping all that information on the right shelf.
#66: This grid is a little funky because the middle section scrolls.But even the top URL space and bottom tool area are considered in the grid. See how wide the margins are? Theyre also called gutters.Lets get rid of that to see the space.
#69: Meet Comic Sans, hes a sad clown. Comic SansPhoto credit: Clown image from etsy. Some lucky fellow has this cactus planter. http://www.etsy.com/listing/12898627/sad-clown-cactus-planter
#70: Font tricks:Whos handwriting is this? What do they wear, what do they drive, what music do they listen to?
#74: I love this poser because of this visceral drawn font.All fonts are hand drawn.
#75: I love this poser because of this visceral drawn font.All fonts are hand drawn.
#76: Typography isnt just an english thing in fact, there are some famous and beautiful examples of calligraphy in most cultures.
#77: Typography isnt just an english thing in fact, there are some famous and beautiful examples of calligraphy in most cultures.Book of Kells
#81: The savvy among you already noticed this. Youve whispered it to your friends, and tweeted it, more than likely.But the truth is that most of the time, these Design Killers are fine upstanding citizens.They just get little overzealous and take over sometimes!So use them in your projects judiciously.
#83: Youre already here.So go ask some people where they get together to talk about design.(Or youre watching this online, DM me @dianeleeper)If you find a good one, please let me know!
#84: Youre alreadyat a user group or community event. So go ask some people where they get together to talk about design.(Or youre watching this online, contact me. If you find a good one, contact me with a link!)
#85: Youre alreadyat a user group or community event. So go ask some people where they get together to talk about design.(Or youre watching this online, contact me. If you find a good one, contact me with a link!)
#86: Youre alreadyat a user group or community event. So go ask some people where they get together to talk about design.(Or youre watching this online, contact me. If you find a good one, contact me with a link!)