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Contents: Initial    Plan Plan Plan Plan Plan Plan Principles to Design
          Planning   1    2    3    4    5    6    & Evaluate CALLLOGO


          DESIGNING CALL
  Presented By:
  Desi Rosdiana
  Endang Suherman
  Budiarto
  Erni Handayani
  Dayu Retno
Contents Initial    Plan Plan Plan Plan Plan Plan Principles to Design
         Planning   1    2    3    4    5    6    & Evaluate CALL


               INITIAL PLANNING IN DESIGNING CALL


      1.        2.              3.         4.         5.         6.
 Determining Choosing       Selecting   Choosing Determining Designing
  Objectives Types of       Materials   Software    tasks    Structure
             Programs                                         Of the
                                                             Program
Contents Initial    Plan Plan Plan Plan Plan Plan Principles to Design
         Planning   1    2    3    4    5    6    & Evaluate CALL




                    1. DETERMINING OBJECTIVES




            What do I want to reach through this program?
Contents Initial    Plan Plan Plan Plan Plan Plan Principles to Design
         Planning   1    2    3    4    5    6    & Evaluate CALL


                               2. Choosing
                                 Types of
                                Programs




                                        BRANCHING PROGRAM
           LINEAR PROGRAM                It permits interaction
          It presents every frame
                                            with parts of the
           to every student which
                                            program without
          is much like a textbook.
                                            requiring formal
                                        completion of all prior
Contents Initial    Plan Plan Plan Plan Plan Plan Principles to Design
         Planning   1    2    3    4    5    6    & Evaluate CALL

   3. CHOOSING
   MATERIALS

      What
    materials
    can I use
     to reach
        my
    goals?????
Contents Initial    Plan Plan Plan Plan Plan Plan Principles to Design
         Planning   1    2    3    4    5    6    & Evaluate CALL

   4. CHOOSING
   SOFTWARE                                         Toolbook is
  It¡¯s mainly                                       a hypermedia
 run on PCs                                         system
   which are
       widely
      used in              Asymetrix
   Indonesia               Multimedia              It has the
                          Toolbook 3.0             potential ability
                                                   to create an
                                                   interactive
                                                   tutorial program
Contents Initial    Plan Plan Plan Plan Plan Plan Principles to Design
         Planning   1    2    3    4    5    6    & Evaluate CALL


   5. DETERMINING TASKS
             Again¡­¡­¡­
             What are the tasks should
             be provided to stimulate
             interaction between
             students and computer
             that can lead to our
             goals?????
Contents Initial    Plan Plan Plan Plan Plan Plan Principles to Design
         Planning   1    2    3    4    5    6    & Evaluate CALL


6. DESIGNING STRUCTURE OF
THE PROGRAM
                             Information about
                                  tutorial




       Parts of                  Materials
       program               highlighted in the
                                 program




                             A set of exercises
Contents Initial    Plan Plan Plan Plan Plan Plan Principles to Design

   Principles for Designing
         Planning   1    2    3    4    5    6    & Evaluate CALL



   and Testing the CALL
   Program
   ¡ñ Interactivity
   ¡ñ Usability (Flexibility)
   ¡ñ Content Appropriateness
   ¡ñ Effectiveness
   ¡ñ Performance (Attractiveness)
LOGO




SELAMAT
MENCOBA

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Designing call

  • 1. Contents: Initial Plan Plan Plan Plan Plan Plan Principles to Design Planning 1 2 3 4 5 6 & Evaluate CALLLOGO DESIGNING CALL Presented By: Desi Rosdiana Endang Suherman Budiarto Erni Handayani Dayu Retno
  • 2. Contents Initial Plan Plan Plan Plan Plan Plan Principles to Design Planning 1 2 3 4 5 6 & Evaluate CALL INITIAL PLANNING IN DESIGNING CALL 1. 2. 3. 4. 5. 6. Determining Choosing Selecting Choosing Determining Designing Objectives Types of Materials Software tasks Structure Programs Of the Program
  • 3. Contents Initial Plan Plan Plan Plan Plan Plan Principles to Design Planning 1 2 3 4 5 6 & Evaluate CALL 1. DETERMINING OBJECTIVES What do I want to reach through this program?
  • 4. Contents Initial Plan Plan Plan Plan Plan Plan Principles to Design Planning 1 2 3 4 5 6 & Evaluate CALL 2. Choosing Types of Programs BRANCHING PROGRAM LINEAR PROGRAM It permits interaction It presents every frame with parts of the to every student which program without is much like a textbook. requiring formal completion of all prior
  • 5. Contents Initial Plan Plan Plan Plan Plan Plan Principles to Design Planning 1 2 3 4 5 6 & Evaluate CALL 3. CHOOSING MATERIALS What materials can I use to reach my goals?????
  • 6. Contents Initial Plan Plan Plan Plan Plan Plan Principles to Design Planning 1 2 3 4 5 6 & Evaluate CALL 4. CHOOSING SOFTWARE Toolbook is It¡¯s mainly a hypermedia run on PCs system which are widely used in Asymetrix Indonesia Multimedia It has the Toolbook 3.0 potential ability to create an interactive tutorial program
  • 7. Contents Initial Plan Plan Plan Plan Plan Plan Principles to Design Planning 1 2 3 4 5 6 & Evaluate CALL 5. DETERMINING TASKS Again¡­¡­¡­ What are the tasks should be provided to stimulate interaction between students and computer that can lead to our goals?????
  • 8. Contents Initial Plan Plan Plan Plan Plan Plan Principles to Design Planning 1 2 3 4 5 6 & Evaluate CALL 6. DESIGNING STRUCTURE OF THE PROGRAM Information about tutorial Parts of Materials program highlighted in the program A set of exercises
  • 9. Contents Initial Plan Plan Plan Plan Plan Plan Principles to Design Principles for Designing Planning 1 2 3 4 5 6 & Evaluate CALL and Testing the CALL Program ¡ñ Interactivity ¡ñ Usability (Flexibility) ¡ñ Content Appropriateness ¡ñ Effectiveness ¡ñ Performance (Attractiveness)