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Show and Tell: 
Research Through Design 
Dr Raymond Holt 
Insitute of Design, Robotics and Optimisation 
School of Mechanical Engineering, University of Leeds 
R.J.Holt@leeds.ac.uk
Research through Design 
I work with children and therapists to design rehabilitative games. 
Working with users to denerate and evaluate their ideas helps me to 
better understand their views and needs.
Together Through Play 
Goal: Investigate aspirations of disabled and non-disabled children 
for playing together, and barriers to their doing so.
Methodology 
Engineering Children Sociology 
Initial Interviews 
Ideation 
Test Lo-Fi Prototypes 
Test Hi-Fidelity Prototypes 
Sociological 
Analysis 
Emerging 
themes, 
interpretations 
Create Lo-Fi 
Prototypes 
Create Hi-Fi 
Prototypes 
Lo-fi prototypes 
views on play 
Game Concepts 
Responses to Lo-fi prototypes 
Hi-fi prototypes 
Observations, 
transcripts 
Participants: 22 Children aged 7 to 10: 6 disabled. Barriers to play
Outcomes: Designs 
Lo-Fi 
Hi-Fi
Final Outcome 
BUTTON BASH
Research through Design 
More General Application  design as a tool for talking 
Practitioner(s) 
End users 
Artifact 
Contributions 
Design 
principles, 
know-足how 
& 
knowledge 
Contribution 
to 
the 
current 
ensemble 
being 
designed 
Utility 
for 
users 
Alpha 
design 
& 
prototype 
Researcher(s) 
Beta 
design 
& 
prototype 
Participants 
(adapted from Sein et al, 2011)
So What? 
For Today: 
Aim is to better understand problems - not necessarily generate solutions  
though solutions are good, too! 
Get dialogue going  raise awareness of opportunities for bespoke 
manufacture, engaging users in designing the world around them. 
Next Steps: 
Students at UoL to take ideas forward as part of their dissertations. 
Opportunities to look at how we develop future projects  grants, etc. 
Discuss how partners can work together in future to build on the findings.

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Enabled by Design - Speaker - Raymond Holt: Research through Design

  • 1. Show and Tell: Research Through Design Dr Raymond Holt Insitute of Design, Robotics and Optimisation School of Mechanical Engineering, University of Leeds R.J.Holt@leeds.ac.uk
  • 2. Research through Design I work with children and therapists to design rehabilitative games. Working with users to denerate and evaluate their ideas helps me to better understand their views and needs.
  • 3. Together Through Play Goal: Investigate aspirations of disabled and non-disabled children for playing together, and barriers to their doing so.
  • 4. Methodology Engineering Children Sociology Initial Interviews Ideation Test Lo-Fi Prototypes Test Hi-Fidelity Prototypes Sociological Analysis Emerging themes, interpretations Create Lo-Fi Prototypes Create Hi-Fi Prototypes Lo-fi prototypes views on play Game Concepts Responses to Lo-fi prototypes Hi-fi prototypes Observations, transcripts Participants: 22 Children aged 7 to 10: 6 disabled. Barriers to play
  • 7. Research through Design More General Application design as a tool for talking Practitioner(s) End users Artifact Contributions Design principles, know-足how & knowledge Contribution to the current ensemble being designed Utility for users Alpha design & prototype Researcher(s) Beta design & prototype Participants (adapted from Sein et al, 2011)
  • 8. So What? For Today: Aim is to better understand problems - not necessarily generate solutions though solutions are good, too! Get dialogue going raise awareness of opportunities for bespoke manufacture, engaging users in designing the world around them. Next Steps: Students at UoL to take ideas forward as part of their dissertations. Opportunities to look at how we develop future projects grants, etc. Discuss how partners can work together in future to build on the findings.