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Crowdfunding	
 ?software	
 ?development	
 ?




        Opportunity	
 ?Execution	
 ?Project	
 ?
FLOSSfunder	
 ?is	
 ?a	
 ?web-?©\based	
 ?funding	
 ?platform	
 ?that	
 ?helps	
 ?application	
 ?developers	
 ?
and	
 ?users	
 ?identify	
 ?desirable	
 ?new	
 ?features	
 ?and	
 ?fund	
 ?their	
 ?development.	
 ?In	
 ?this	
 ?
presentation,	
 ?we	
 ?consider	
 ?several	
 ?aspects	
 ?of	
 ?our	
 ?business	
 ?model	
 ?¨C	
 ?marketing,	
 ?
costs,	
 ?revenue	
 ?and	
 ?risks.	
 ?Our	
 ?marketing	
 ?strategy	
 ?starts	
 ?with	
 ?developers.	
 ?We	
 ?
acquire	
 ?them	
 ?through	
 ?direct	
 ?and	
 ?viral	
 ?marketing,	
 ?SEO,	
 ?and	
 ?SEM,	
 ?and	
 ?activate	
 ?
them	
 ?through	
 ?a	
 ?low-?©\friction	
 ?landing	
 ?page.	
 ?Developers,	
 ?in	
 ?turn,	
 ?channel	
 ?their	
 ?
users	
 ?to	
 ?our	
 ?platform.	
 ?Users	
 ?submit	
 ?feature	
 ?requests,	
 ?rank	
 ?them	
 ?through	
 ?a	
 ?voting	
 ?
process	
 ?and	
 ?then	
 ?crowdfund	
 ?the	
 ?costs	
 ?of	
 ?development.	
 ?We	
 ?charge	
 ?a	
 ?small	
 ?service	
 ?
fee	
 ?for	
 ?the	
 ?use	
 ?of	
 ?our	
 ?platform.	
 ?Overall	
 ?costs	
 ?to	
 ?develop	
 ?and	
 ?implement	
 ?this	
 ?
platform	
 ?should	
 ?be	
 ?modest.	
 ?Technical	
 ?costs	
 ?include	
 ?web	
 ?design	
 ?and	
 ?hosting.	
 ?
Marketing	
 ?will	
 ?be	
 ?done	
 ?through	
 ?the	
 ?Internet	
 ?-?©\	
 ?primarily	
 ?email,	
 ?Skype	
 ?calls	
 ?and	
 ?
Google	
 ?ads	
 ?¨C	
 ?to	
 ?keep	
 ?costs	
 ?low.	
 ?We	
 ?will	
 ?bootstrap	
 ?this	
 ?project	
 ?as	
 ?long	
 ?as	
 ?we	
 ?can.	
 ?
Risks	
 ?include	
 ?lack	
 ?of	
 ?adoption,	
 ?con?icts	
 ?between	
 ?developers	
 ?and	
 ?users,	
 ?incorrect	
 ?
pricing,	
 ?and	
 ?competition	
 ?from	
 ?other	
 ?feedback	
 ?sites.	
 ?
Freeware	
 ?and	
 ?freemium	
 ?applications	
 ?provide	
 ?a	
 ?
convenient	
 ?entry	
 ?point	
 ?for	
 ?consumers,	
 ?but	
 ?many	
 ?
developers	
 ?fail	
 ?to	
 ?convert	
 ?their	
 ?users	
 ?into	
 ?paying	
 ?
customers.	
 ?At	
 ?the	
 ?same	
 ?time,	
 ?users	
 ?often	
 ?need	
 ?
speci?c	
 ?new	
 ?features	
 ?but	
 ?don¡¯t	
 ?know	
 ?how	
 ?to	
 ?
request	
 ?them.	
 ?
FLOSSfunder	
 ?is	
 ?a	
 ?web-?©\based	
 ?funding	
 ?platform	
 ?that	
 ?helps	
 ?
software	
 ?developers	
 ?and	
 ?application	
 ?users	
 ?identify	
 ?
desirable	
 ?new	
 ?features	
 ?and	
 ?fund	
 ?their	
 ?development:	
 ?
??   Developers	
 ?direct	
 ?users	
 ?to	
 ?a	
 ?request	
 ?form	
 ?
??   Users	
 ?submit	
 ?new	
 ?feature	
 ?requests	
 ?or	
 ?up-?©\vote	
 ?existing	
 ?ones	
 ?
??   Developers	
 ?select	
 ?features	
 ?for	
 ?development	
 ?&	
 ?estimate	
 ?their	
 ?costs	
 ?	
 ?
??   Users	
 ?crowdfund	
 ?the	
 ?developer's	
 ?costs	
 ?
??   When	
 ?the	
 ?developer	
 ?completes	
 ?the	
 ?update,	
 ?he	
 ?is	
 ?paid	
 ?	
 ?
??   We	
 ?charge	
 ?a	
 ?small	
 ?fee	
 ?for	
 ?the	
 ?service	
 ?
www.FLOSSfunder.com
We have segmented the total market
into eight customer groups and are
targeting three:
                                             The Total Available Market includes all
?? We help Hobbyists gain incremental        developers who are looking for new or
   income from their applications by         alternative revenue streams

   engaging Regular Users in the
   development process and converting          The Served Market includes developers
                                               who could increase their income through
   them into paying customers.                 our web-based platform

?? We help Struggling Entrepreneurs
                                                   The Target Market includes FLOSS
   increase income from their applications         developers with popular apps but low
   by engaging Regular Users in the                income and the regular users of their
                                                   applications
   development process and converting
   them into paying customers.

?? We help Regular Users upgrade the
   applications they use by providing them
   with a way to request new features and
   to finance their development.
??   We	
 ?have	
 ?conducted	
 ?surveys	
 ?of	
 ?both	
 ?users	
 ?and	
 ?developers	
 ?and	
 ?
     interviews	
 ?with	
 ?developers	
 ?
??   68%	
 ?of	
 ?application	
 ?users	
 ?would	
 ?be	
 ?willing	
 ?to	
 ?share	
 ?in	
 ?the	
 ?cost	
 ?of	
 ?
     funding	
 ?new	
 ?features	
 ?
??   Seven	
 ?out	
 ?of	
 ?nine	
 ?developers	
 ?indicated	
 ?they	
 ?would	
 ?be	
 ?interested	
 ?in	
 ?
     using	
 ?the	
 ?platform;	
 ?none	
 ?have	
 ?committed	
 ?
??   One	
 ?developer¡¯s	
 ?comment:	
 ?We've	
 ?actually	
 ?considered	
 ?doing	
 ?this	
 ?
     ourselves	
 ?(and	
 ?have	
 ?had	
 ?users	
 ?beg	
 ?us	
 ?to	
 ?consider	
 ?the	
 ?model),	
 ?so	
 ?it	
 ?is	
 ?
     not	
 ?far	
 ?fetched	
 ?that	
 ?we	
 ?would	
 ?look	
 ?into	
 ?it.	
 ?
Interviews	
 ?
                                                       We use these
       with	
 ?          SEM	
 ?
                                                       tools to acquire
    developers	
 ?
                                                       developers
                                                                                                        Retention

SEO	
 ?                        blogs	
 ?                                                                        email	
 ?

                                              A                                      A	
 ?quality	
 ?
           email	
 ?                          c                                      product	
 ?
                                              t             Low-?©\	
 ?friction	
 ?                                  blogs	
 ?
                                              i             landing	
 ?page	
 ?
                                              v
                                              a                                                Customer	
 ?
                                              t                                                 service	
 ?
                                                             No	
 ?fees	
 ?for	
 ?
                                              i
                                                             developers	
 ?
Referrals                                     o
                                              n
 Incentives	
 ?to	
 ?
  developers	
 ?
  for	
 ?referrals	
 ?
                                      5	
 ?%	
 ?
                                   service	
 ?fee	
 ?	
 ?
Customer	
 ?
   Developers                                                                                                      service	
 ?
channel users to
our website from                                                                     Retention                        A	
 ?quality	
 ?
their applications                                                                                                    product	
 ?
                                 widgets	
 ?



                                  Acquisition	
 ?          Activation	
 ?

                     email	
 ?
                                                            Low-?©\	
 ?friction	
 ?
                                                            landing	
 ?page	
 ?
                                   App	
 ?
   Referrals                     websites	
 ?

                                                    Referrals                               5	
 ?%	
 ?
                                                                                         service	
 ?fee	
 ?	
 ?
                                                      Social	
 ?
                                                      Media	
 ?
?? Technical	
 ?costs	
 ?include	
 ?web	
 ?design	
 ?and	
 ?hosting	
 ?-?©\	
 ?$	
 ?
?? We	
 ?will	
 ?do	
 ?the	
 ?backend	
 ?programming,	
 ?SEO,	
 ?maintenance	
 ?
     and	
 ?support	
 ?
??   Direct	
 ?marketing	
 ?via	
 ?email	
 ?and	
 ?Skype	
 ?calls	
 ?
??   Google	
 ?ad	
 ?campaigns	
 ?-?©\	
 ?$	
 ?
??   No	
 ?salaries	
 ?until	
 ?we	
 ?have	
 ?income	
 ?
??   No	
 ?need	
 ?for	
 ?additional	
 ?sta?	
 ?until	
 ?our	
 ?user	
 ?base	
 ?grows	
 ?
??   Costs	
 ?for	
 ?the	
 ??rst	
 ?year	
 ?should	
 ?be	
 ?under	
 ?$5,000	
 ?
??   We	
 ?plan	
 ?on	
 ?bootstrapping	
 ?as	
 ?long	
 ?as	
 ?we	
 ?can	
 ?
?? We	
 ?will	
 ?charge	
 ?a	
 ?fee	
 ?on	
 ?top	
 ?of	
 ?the	
 ?developer's	
 ?costs	
 ?	
 ?
?? We	
 ?will	
 ?do	
 ?a	
 ?pricing	
 ?analysis	
 ?before	
 ??nalizing	
 ?our	
 ?fee	
 ?
?? 5%	
 ?is	
 ?the	
 ?going	
 ?rate	
 ?for	
 ?crowdfunding	
 ?sites	
 ?
?? Example:	
 ?A	
 ?developer	
 ?estimates	
 ?$1,000	
 ?costs;	
 ?our	
 ?fee	
 ?is	
 ?
    5%;	
 ?a	
 ?crowdfunding	
 ?goal	
 ?of	
 ?$1,050	
 ?is	
 ?set	
 ?
?? We	
 ?rejected	
 ?membership	
 ?fees	
 ?for	
 ?developers	
 ?and	
 ?
    advertising	
 ?as	
 ?alternative	
 ?revenue	
 ?streams	
 ?
??   Developers	
 ?might	
 ?not	
 ??nd	
 ?our	
 ?value	
 ?proposition	
 ?compelling	
 ?enough	
 ?
     to	
 ?convert.	
 ?We	
 ?will	
 ?mitigate	
 ?through	
 ?marketing.	
 ?
??   Developers	
 ?may	
 ?not	
 ?be	
 ?willing	
 ?to	
 ?channel	
 ?users	
 ?to	
 ?our	
 ?platform.	
 ?We	
 ?
     will	
 ?mitigate	
 ?through	
 ?education	
 ?and	
 ?onboarding.	
 ?
??   We	
 ?may	
 ?have	
 ?to	
 ?arbitrate	
 ?disagreements	
 ?between	
 ?developers	
 ?and	
 ?
     users.	
 ?We	
 ?will	
 ?mitigate	
 ?by	
 ?encouraging	
 ?clear	
 ?communications.	
 ?
??   Transaction	
 ?fees	
 ?may	
 ?eat	
 ?into	
 ?overall	
 ?revenue.	
 ?We	
 ?will	
 ?mitigate	
 ?
     through	
 ?our	
 ?pricing	
 ?analysis.	
 ?
??   User	
 ?review	
 ?websites	
 ?may	
 ?implement	
 ?a	
 ?crowdfunding	
 ?feature.	
 ?We	
 ?will	
 ?
     mitigate	
 ?through	
 ?speed	
 ?to	
 ?market.	
 ?

More Related Content

OEP

  • 1. Crowdfunding ?software ?development ? Opportunity ?Execution ?Project ?
  • 2. FLOSSfunder ?is ?a ?web-?©\based ?funding ?platform ?that ?helps ?application ?developers ? and ?users ?identify ?desirable ?new ?features ?and ?fund ?their ?development. ?In ?this ? presentation, ?we ?consider ?several ?aspects ?of ?our ?business ?model ?¨C ?marketing, ? costs, ?revenue ?and ?risks. ?Our ?marketing ?strategy ?starts ?with ?developers. ?We ? acquire ?them ?through ?direct ?and ?viral ?marketing, ?SEO, ?and ?SEM, ?and ?activate ? them ?through ?a ?low-?©\friction ?landing ?page. ?Developers, ?in ?turn, ?channel ?their ? users ?to ?our ?platform. ?Users ?submit ?feature ?requests, ?rank ?them ?through ?a ?voting ? process ?and ?then ?crowdfund ?the ?costs ?of ?development. ?We ?charge ?a ?small ?service ? fee ?for ?the ?use ?of ?our ?platform. ?Overall ?costs ?to ?develop ?and ?implement ?this ? platform ?should ?be ?modest. ?Technical ?costs ?include ?web ?design ?and ?hosting. ? Marketing ?will ?be ?done ?through ?the ?Internet ?-?©\ ?primarily ?email, ?Skype ?calls ?and ? Google ?ads ?¨C ?to ?keep ?costs ?low. ?We ?will ?bootstrap ?this ?project ?as ?long ?as ?we ?can. ? Risks ?include ?lack ?of ?adoption, ?con?icts ?between ?developers ?and ?users, ?incorrect ? pricing, ?and ?competition ?from ?other ?feedback ?sites. ?
  • 3. Freeware ?and ?freemium ?applications ?provide ?a ? convenient ?entry ?point ?for ?consumers, ?but ?many ? developers ?fail ?to ?convert ?their ?users ?into ?paying ? customers. ?At ?the ?same ?time, ?users ?often ?need ? speci?c ?new ?features ?but ?don¡¯t ?know ?how ?to ? request ?them. ?
  • 4. FLOSSfunder ?is ?a ?web-?©\based ?funding ?platform ?that ?helps ? software ?developers ?and ?application ?users ?identify ? desirable ?new ?features ?and ?fund ?their ?development: ? ?? Developers ?direct ?users ?to ?a ?request ?form ? ?? Users ?submit ?new ?feature ?requests ?or ?up-?©\vote ?existing ?ones ? ?? Developers ?select ?features ?for ?development ?& ?estimate ?their ?costs ? ? ?? Users ?crowdfund ?the ?developer's ?costs ? ?? When ?the ?developer ?completes ?the ?update, ?he ?is ?paid ? ? ?? We ?charge ?a ?small ?fee ?for ?the ?service ?
  • 6. We have segmented the total market into eight customer groups and are targeting three: The Total Available Market includes all ?? We help Hobbyists gain incremental developers who are looking for new or income from their applications by alternative revenue streams engaging Regular Users in the development process and converting The Served Market includes developers who could increase their income through them into paying customers. our web-based platform ?? We help Struggling Entrepreneurs The Target Market includes FLOSS increase income from their applications developers with popular apps but low by engaging Regular Users in the income and the regular users of their applications development process and converting them into paying customers. ?? We help Regular Users upgrade the applications they use by providing them with a way to request new features and to finance their development.
  • 7. ?? We ?have ?conducted ?surveys ?of ?both ?users ?and ?developers ?and ? interviews ?with ?developers ? ?? 68% ?of ?application ?users ?would ?be ?willing ?to ?share ?in ?the ?cost ?of ? funding ?new ?features ? ?? Seven ?out ?of ?nine ?developers ?indicated ?they ?would ?be ?interested ?in ? using ?the ?platform; ?none ?have ?committed ? ?? One ?developer¡¯s ?comment: ?We've ?actually ?considered ?doing ?this ? ourselves ?(and ?have ?had ?users ?beg ?us ?to ?consider ?the ?model), ?so ?it ?is ? not ?far ?fetched ?that ?we ?would ?look ?into ?it. ?
  • 8. Interviews ? We use these with ? SEM ? tools to acquire developers ? developers Retention SEO ? blogs ? email ? A A ?quality ? email ? c product ? t Low-?©\ ?friction ? blogs ? i landing ?page ? v a Customer ? t service ? No ?fees ?for ? i developers ? Referrals o n Incentives ?to ? developers ? for ?referrals ? 5 ?% ? service ?fee ? ?
  • 9. Customer ? Developers service ? channel users to our website from Retention A ?quality ? their applications product ? widgets ? Acquisition ? Activation ? email ? Low-?©\ ?friction ? landing ?page ? App ? Referrals websites ? Referrals 5 ?% ? service ?fee ? ? Social ? Media ?
  • 10. ?? Technical ?costs ?include ?web ?design ?and ?hosting ?-?©\ ?$ ? ?? We ?will ?do ?the ?backend ?programming, ?SEO, ?maintenance ? and ?support ? ?? Direct ?marketing ?via ?email ?and ?Skype ?calls ? ?? Google ?ad ?campaigns ?-?©\ ?$ ? ?? No ?salaries ?until ?we ?have ?income ? ?? No ?need ?for ?additional ?sta? ?until ?our ?user ?base ?grows ? ?? Costs ?for ?the ??rst ?year ?should ?be ?under ?$5,000 ? ?? We ?plan ?on ?bootstrapping ?as ?long ?as ?we ?can ?
  • 11. ?? We ?will ?charge ?a ?fee ?on ?top ?of ?the ?developer's ?costs ? ? ?? We ?will ?do ?a ?pricing ?analysis ?before ??nalizing ?our ?fee ? ?? 5% ?is ?the ?going ?rate ?for ?crowdfunding ?sites ? ?? Example: ?A ?developer ?estimates ?$1,000 ?costs; ?our ?fee ?is ? 5%; ?a ?crowdfunding ?goal ?of ?$1,050 ?is ?set ? ?? We ?rejected ?membership ?fees ?for ?developers ?and ? advertising ?as ?alternative ?revenue ?streams ?
  • 12. ?? Developers ?might ?not ??nd ?our ?value ?proposition ?compelling ?enough ? to ?convert. ?We ?will ?mitigate ?through ?marketing. ? ?? Developers ?may ?not ?be ?willing ?to ?channel ?users ?to ?our ?platform. ?We ? will ?mitigate ?through ?education ?and ?onboarding. ? ?? We ?may ?have ?to ?arbitrate ?disagreements ?between ?developers ?and ? users. ?We ?will ?mitigate ?by ?encouraging ?clear ?communications. ? ?? Transaction ?fees ?may ?eat ?into ?overall ?revenue. ?We ?will ?mitigate ? through ?our ?pricing ?analysis. ? ?? User ?review ?websites ?may ?implement ?a ?crowdfunding ?feature. ?We ?will ? mitigate ?through ?speed ?to ?market. ?