The document defines online games as games that require an internet connection to play, are platform independent, and use client-side technologies and plug-ins. It provides several definitions of online games, noting they involve using the internet to play with other players, include role playing and fiction, and can be played either with single or multiple players through a computer network or the internet. It concludes by stating online games require a PC, internet connectivity, and can be either played online or downloaded for later online play.
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Online Gaming by Adrian Esguerra and Julia Althea Ebido
3. 1. A game that requires a connection
to the Internet to play; they are
distinct from video and computer
games in that they are normally
platform-independent, relying solely
on client-side technologies (normally
called plug-ins). Normally all that is
required to play Internet games are a
Web browser and the appropriate
plug-in (normally available for free
via the plug-in makers Web site).
4. 2. Is the type of gaming
where players use the
Internet as a medium to
play with other players.
5. 3. Games played
exclusively on the Internet,
such as World of Warcraft,
and typically involve fiction,
role playing and unusual
skills
6. 4. The use of some form of
computer network
(nowadays almost always by
means of the Internet) to
play a video game with
other people.
7. 5. Defined as Gaming that
require the use of a PC and
internet connectivity, either
played online or downloaded
and played online later, and is
capable of supporting either
single player or multiple
players.