The document discusses soft wearables and sustainable design. It addresses moving from product-focused to service-focused wearables and exploring interactions between garments and the body. The document outlines workshops held in various locations to design soft, interactive textiles through hands-on experimentation with materials like heat and vibration. It reflects on balancing craft and technology, functionality and aesthetics, and moving beyond binary design frameworks through an intentional, transformative process.
1 of 59
Download to read offline
More Related Content
Oscar Tomico, Eindhoven University of Technology
1. Soft Wearables
the economical, social, and ecological sustainability of wearables
Oscar Tomico
Eindhoven University of Technology
ELISAVA
2. moving from close-to-the-body to on-the-body interactions
- From Hand-Held to Body-Worn, Moen (2007).
- Crafting the Body-Tool, Nu単ez-Pacheco (2014).
3. moving from a wearer to a user of garments
- Human Garment Interaction, Bryson (2009).
- Social Aspects of Wearability and Interaction, Dune (2014).
7. -CRISP
-BIG GOAL (TEXTILE + TECHNOLOGY + SERVICES)
- Growth plan for an inspirational test-bed of smart textile services, Wensveen, Tomico, ten Bh旦mer, Kuusk (2014)
8. it requires developing a new mindset
- Foundational Problems in Fashion Design, Thornquist (2014)
- Soft Wearables, Tomico & Wilde (2016)
9. Colab: Creative Technologies, Design and Textile Lab, AUT, NZ
exploring slow and fast (on-the-body) interactions
- 7th to 11th, October, 2015. AUT, Auckland, New Zealand.
- 2nd to 6th November, 2015. THS, Bor奪s, Sweden.
- 16th to 21st November, 2015. ArtEZ, EURECAT, CRTTT, Barcelona, Catalunya.
- 7th to 9th December, 2015. NTU, Taiwan Tech, Taipei, Taiwan
10. - Enfold (vibration) and HeartFelt (heat) explore well-being (being comfortable, healthy, or happy) as the new luxury.
11. what did we do?
what did we learn?
lets do a recap of the process
frictions experienced
12. - A. Hielkema, M. Peddie, J. Foottit, D. Cleveland, H. Fisher, B. OConnor, C. Stephen, C. Alexander.
13. designer vs. wearer vs. user
crafts vs. technology
function vs. aesthetics
thoughts vs. material vs. body vs. context
indirect vs. direct mapping
representation vs. expression
open vs. closed use and 鍖t
text vs. 鍖nal materials
with vs. without the material
precise vs. re鍖ned
design vs. re鍖ect vs. document
binary oppositions
14. designer vs. wearer vs. user
crafts vs. technology
function vs. aesthetics
thoughts vs. material vs. body vs. context
indirect vs. direct mapping
representation vs. expression
open vs. closed use and 鍖t
binary oppositions structured by negativity
15. designer vs. wearer vs. user
crafts vs. technology
function vs. aesthetics
thoughts vs. material vs. body vs. context
indirect vs. direct mapping
representation vs. expression
open vs. closed use and 鍖t
beyond binary oppositions structured by negativity
16. designer vs. wearer vs. user
crafts vs. technology
function vs. aesthetics
thoughts vs. material vs. body vs. context
indirect vs. direct mapping
representation vs. expression
open vs. closed use and 鍖t
beyond binary oppositions structured by negativity
17. designer vs. wearer vs. user - do I want to wear it?
crafts vs. technology
function vs. aesthetics
thoughts vs. material vs. body vs. context
indirect vs. direct mapping
representation vs. expression
open vs. closed use and 鍖t
beyond binary oppositions structured by negativity
18. - observing and re鍖ecting on personal behaviour and body movements in everyday activities.
19. - embodied ideation techniques, exploring heat and vibration as a dynamic material.
20. designer vs. wearer vs. user - do I want to wear it? - intentionality
crafts vs. technology
function vs. aesthetics
thoughts vs. material vs. body vs. context
indirect vs. direct mapping
representation vs. expression
open vs. closed use and 鍖t
beyond binary oppositions structured by negativity
21. - understanding the agency of the material from a 鍖rst 1st person perspective
22. intentionality
crafts vs. technology
function vs. aesthetics
thoughts vs. material vs. body vs. context
indirect vs. direct mapping
representation vs. expression
open vs. closed use and 鍖t
beyond binary oppositions structured by negativity
23. intentionality
crafts vs. technology - how many sensors does it need?
function vs. aesthetics
thoughts vs. material vs. body vs. context
indirect vs. direct mapping
representation vs. expression
open vs. closed use and 鍖t
beyond binary oppositions structured by negativity
24. - being precise with the proportions between conductive and natural wool.
25. - working with really old techniques and leaving the industrial felting loom a side.
26. intentionality
crafts vs. technology - how many sensors does it need? - transformations
function vs. aesthetics
thoughts vs. material vs. body vs. context
indirect vs. direct mapping
representation vs. expression
open vs. closed use and 鍖t
beyond binary oppositions structured by negativity
27. - crafting felted sensors, combining hand-made with industrial production in the same process.
29. intentionality
transformations
function vs. aesthetics - does it need to be functional?
thoughts vs. material vs. body vs. context
indirect vs. direct mapping
representation vs. expression
open vs. closed use and 鍖t
beyond binary oppositions structured by negativity
31. - dealing with standard heating pads, layers and construction.
32. intentionality
transformations
function vs. aesthetics - does it need to be functional? - qualities
thoughts vs. material vs. body vs. context
indirect vs. direct mapping
representation vs. expression
open vs. closed use and 鍖t
beyond binary oppositions structured by negativity
37. - we need to test it 鍖rst, test it again, and again till it is ready.
38. intentionality
transformations
qualities
thoughts vs. material vs. body vs. context - stop thinking! do! - relations
indirect vs. direct mapping
representation vs. expression
open vs. closed use and 鍖t
beyond binary oppositions structured by negativity
39. - how does felt feel when pressing it to your neck while we talk?