狠狠撸

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Windward Japan
??   Localizing large RPGs (Bioware)
??   Standardizing the Localization Process
     (SOE)→
??   On the fly Player Messaging (EA &
     Lingoona)
??   New Distribution, New Marketing, new
     Localization (THQ)
??   Localizing for the Spanish Speaking
     Community (Pink Noise & Wordlab)
??   Make your games appealing to the Asian
     Market(SCEK, EAK)
??   Advanced Localization Methods for
     Japanese Games (SCE, Capcom, Game
     Arts)
??   A case study: Buzz Localization (SCE)
??   Game Market Graphs
Localizing large RPGs (Bioware)


 ??   Mass Effect 300,000 – 25,000
 ??   Mass Effect2 450,000 – 30,000

 ??

        ??

        ??

        ??

        ??
SF
Localizing large RPGs (Bioware)
Localizing large RPGs (Bioware)
Localizing large RPGs (Bioware)
Localizing large RPGs (Bioware)
Localizing large RPGs (Bioware)


??
     ??




??
     ??

     ??   Patch
     ??
On the fly Player Messaging
(EA & Lingoona)



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 ??         Metadata
 ??
??   <article + monster + 's > <action> hits you for <damage
     + point / points of damage
New Distribution, New Marketing,
new Localization (THQ)

??     Virtual localization studio
??



     →
??



??

??

         ??   ―

         ??    ―
         ??   ―
Localizing for the Spanish Speaking
Community (Pink Noise & Wordlab)

??



??




     ??

     ??




??

??        Quiero coger esos conejos.
??

??
Make your games appealing to the
??

Asian Market(SCEK, EAK)
??




??       IP
??   Free to play
       ??

       ??

       ??

       ??

??

??

??          1.5
??

??
Advanced Localization Methods
for Japanese Games



??



??

??



??
A case study: Buzz Localization (SCE)
                                 BUZZ!

??   BUZZ!   →SCEE

??

??

??

??
      ??                    Yes / No
      ??             Yes / No

??
A case study: Buzz Localization (SCE)
                                 BUZZ!




       3
A case study: Buzz Localization (SCE)
                                 BUZZ!
A case study: Buzz Localization (SCE)
                                 BUZZ!

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SIG-Glocalization#3-1

  • 2. ?? Localizing large RPGs (Bioware) ?? Standardizing the Localization Process (SOE)→ ?? On the fly Player Messaging (EA & Lingoona) ?? New Distribution, New Marketing, new Localization (THQ) ?? Localizing for the Spanish Speaking Community (Pink Noise & Wordlab)
  • 3. ?? Make your games appealing to the Asian Market(SCEK, EAK) ?? Advanced Localization Methods for Japanese Games (SCE, Capcom, Game Arts) ?? A case study: Buzz Localization (SCE) ?? Game Market Graphs
  • 4. Localizing large RPGs (Bioware) ?? Mass Effect 300,000 – 25,000 ?? Mass Effect2 450,000 – 30,000 ?? ?? ?? ?? ??
  • 5. SF
  • 10. Localizing large RPGs (Bioware) ?? ?? ?? ?? ?? Patch ??
  • 11. On the fly Player Messaging (EA & Lingoona) ?? ?? Metadata ??
  • 12. ?? <article + monster + 's > <action> hits you for <damage + point / points of damage
  • 13. New Distribution, New Marketing, new Localization (THQ) ?? Virtual localization studio
  • 14. ?? → ?? ?? ?? ?? ― ?? ― ?? ―
  • 15. Localizing for the Spanish Speaking Community (Pink Noise & Wordlab) ?? ?? ?? ?? ?? ?? Quiero coger esos conejos. ?? ??
  • 16. Make your games appealing to the ?? Asian Market(SCEK, EAK)
  • 17. ?? ?? IP ?? Free to play ?? ?? ?? ?? ?? ?? ?? 1.5 ?? ??
  • 18. Advanced Localization Methods for Japanese Games ?? ?? ?? ??
  • 19. A case study: Buzz Localization (SCE) BUZZ! ?? BUZZ! →SCEE ?? ?? ?? ?? ?? Yes / No ?? Yes / No ??
  • 20. A case study: Buzz Localization (SCE) BUZZ! 3
  • 21. A case study: Buzz Localization (SCE) BUZZ!
  • 22. A case study: Buzz Localization (SCE) BUZZ!