This document discusses teaching a course on Universal Design to computer science students. It provided an overview of the course contents, which included concepts of inclusive and non-exclusive design as well as practical examples. The course was aimed at advanced master's students over about 7-8 weeks. Student feedback indicated that the course was successful in raising awareness of accessibility issues and many pursued related topics for their master's theses.
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Teaching universaldesign
1. Teaching
Universal
Design
to
Computer
Science
Students
Re鍖ec:ons
from
a
鍖rst
course
instance
Monday, February 27, 12
3. Non-足excluding
Design
The
concept
and
principles
Not
just
interfaces
and
control
ADtude/understanding
Many
prac:cal
examples
Monday, February 27, 12
4. Computer
Science
Students
Basic
HCI
knowledge
as
a
requirement
Advanced
Master
Level
10
credits
7-足8
weeks
Mul:-足Cultural
Group
Monday, February 27, 12
5. Good
and
Bad
Aha-足moments
are
important
Driving
a
wheel
chair
in
various
environments
Focus
on
prac:cal
situa:ons
Re鍖ec:ons
focused
on:
What
problems
are
there?
Why
are
they
there?
And
how
can
they
be
removed?
Design
assignments
Evalua:on
project
Monday, February 27, 12
6. Good
and
Bad
Maybe
too
wide?
ICF
is
di鍖cult
for
students
to
access
No
covering
literature
Book
is
under
way
Much
of
accessibility
is
focused
on
narrow
applica:ons
WWW
GUI
Monday, February 27, 12
7. Computer
Scien:sts?
Is
this
for
CS
students?
Focus
on
computer
science
issues?
What
is
a
computer
science
problem
in
this
鍖eld?
User
interac:on
problems/ADtudes
Monday, February 27, 12
8. What
happened?
Most
students
(8/10)
reported
a
big
perspec:ve
change
as
a
result
of
the
course
Largely
increased
awareness
General
Interna:onal
Master
Theses
on
topics
Tools
for
visually
impaired
people
Tools
for
demen:a
Monday, February 27, 12