This document describes a training session on flipped learning and the use of educational apps like EdPuzzle and Padlet. The session objectives are to simulate the student perspective in a flipped classroom and learn how to design a flipped learning model. Participants are divided into groups and log into default email accounts. As a simulation, they access EdPuzzle to watch and answer questions on an assigned video. They then access a Padlet page. The teacher perspective section demonstrates how to use EdPuzzle and Padlet. Participants are instructed to design their own flipped classroom model by answering an activity in Google ºÝºÝߣs. Sample steps are provided for a social studies topic. The session closes with a reflection on implementing flipped learning in their own classrooms.
Presented at the Oregon Technology in Education Network OTEN 2016 Conference.
This session reviews three apps — Nearpod, Ed Puzzle, and Schoology — for supporting Differentiated Instruction (DI), and shares outcomes from their initial exploration in different classrooms in a Future Ready Middle School.
Interactive Session presented at the Oregon Technology in Education Network OTEN 2016 Conference.
The shift from traditional face-to-face to multi-access learning has presented educators with the challenge of not only adopting technologies associated with course delivery across the spectrum of face-to-face, blended, and online modalities, but also fundamentally transforming pedagogical approaches to meet the increasingly diverse learning needs of online students (Allen & Seaman, 2013; Keengwe & Kidd, 2010).
The goal of this interactive session is to provide a forum for stakeholders to share their experiences with blended and online programs, and to explore future possibilities for teaching, learning, and environments in virtual contexts through a design thinking activity.
The document outlines using the EdPuzzle app to edit videos for classroom instruction by adding questions, commentary, and quizzes; it discusses appropriate uses of videos, planning for video lessons, and demonstrates editing a TED talk video with the app; potential benefits are interactive online lessons and tracking student progress, but drawbacks include difficulty editing after posting and ensuring student privacy.
EDPuzzle allows teachers to edit videos by cropping sections, adding audio notes and questions. Teachers can title and assign videos to classes, setting due dates and preventing skipping. To view student progress, teachers can click "Progress" to see if students correctly answered multiple choice questions, shown in green for correct and red for incorrect, and see which parts of the video students rewatched.
Edpuzzle allows teachers to create video lessons for students by customizing existing videos found online. Teachers can crop, add their own voiceover, and customize audio on videos. They then create a class and assignments for students to complete. Students use a class code provided by the teacher to access and submit assignments. Teachers can view student results and track completion of assignments.
El documento explica cómo usar la plataforma EDpuzzle para convertir videos en recursos educativos interactivos mediante la adición de preguntas, notas de audio y recortes. Los usuarios pueden crear clases en EDpuzzle, asignar videos editados a estudiantes, y ver el progreso y desempeño de cada estudiante.
The document defines the flipped classroom model as one where traditional lecture content is delivered at home via video and class time is used for applied learning activities. It explores how this changes the instructional landscape by making the home the lecture space and class the collaboration/problem solving space. Potential benefits discussed include allowing students to work at their own pace and enabling teachers to spend more one-on-one time with students, though concerns about the digital divide and lack of interaction are also raised. The document provides resources for implementing flipped learning and encourages teachers to reflect on how it could enhance their lessons.
Computers in the classroom can help improve instruction by providing an engaging tool for learning key concepts. Generation Z students are accustomed to learning through technology and websites. Incorporating computers into lessons, even those that are normally tedious, makes the content more interactive and exciting for students. However, increased technology use also exposes children to online risks like pornography, predators, and cyberbullying. Schools need to help educate students on internet safety.
El documento resume la música renacentista en Europa entre los siglos XV y XVI. Destaca que Italia fue la cuna del Renacimiento y luego se expandió a otros lugares de Europa. Aparecen nuevas clases sociales como la burguesÃa y mecenas que patrocinan a los artistas. La música renacentista se caracteriza por el antropocentrismo, el humanismo y la polifonÃa vocal e instrumental. Algunos compositores notables fueron Palestrina, Guerrero y Victoria.
The document discusses the importance of integrating technology into the classroom. It argues that technology skills will be necessary for students' future careers and lives, and that teachers who do not incorporate technology may become replaced by those who do. Additionally, it highlights how technology can help develop students' creativity, critical thinking, communication and other 21st century skills to better prepare them for college and future jobs.
El documento explica cómo usar la plataforma EDpuzzle para convertir videos en recursos educativos interactivos mediante la adición de preguntas, notas de audio y recortes. Los usuarios pueden crear clases en EDpuzzle, asignar videos editados a estudiantes, y ver el progreso y desempeño de cada estudiante.
The document defines the flipped classroom model as one where traditional lecture content is delivered at home via video and class time is used for applied learning activities. It explores how this changes the instructional landscape by making the home the lecture space and class the collaboration/problem solving space. Potential benefits discussed include allowing students to work at their own pace and enabling teachers to spend more one-on-one time with students, though concerns about the digital divide and lack of interaction are also raised. The document provides resources for implementing flipped learning and encourages teachers to reflect on how it could enhance their lessons.
Computers in the classroom can help improve instruction by providing an engaging tool for learning key concepts. Generation Z students are accustomed to learning through technology and websites. Incorporating computers into lessons, even those that are normally tedious, makes the content more interactive and exciting for students. However, increased technology use also exposes children to online risks like pornography, predators, and cyberbullying. Schools need to help educate students on internet safety.
El documento resume la música renacentista en Europa entre los siglos XV y XVI. Destaca que Italia fue la cuna del Renacimiento y luego se expandió a otros lugares de Europa. Aparecen nuevas clases sociales como la burguesÃa y mecenas que patrocinan a los artistas. La música renacentista se caracteriza por el antropocentrismo, el humanismo y la polifonÃa vocal e instrumental. Algunos compositores notables fueron Palestrina, Guerrero y Victoria.
The document discusses the importance of integrating technology into the classroom. It argues that technology skills will be necessary for students' future careers and lives, and that teachers who do not incorporate technology may become replaced by those who do. Additionally, it highlights how technology can help develop students' creativity, critical thinking, communication and other 21st century skills to better prepare them for college and future jobs.