2. 2
MANAGER EXPERIENCE DESIGN
AXEL HERMES
-? Studied Industrial Design in Wuppertal
-? Worked on his ?rst website in 1996
-? Making money with digital stu? since 1998
-? Created an “Interface for a mobile communication device”
as diplom thesis in 2001
-? Worked 5.5 years in an industrial design o?ce
in south of Germany & Switzerland
-? Started in October 2007 as Information Architect @
Sapient (not Nitro yet)
@raxlerik
4. 4
PASSIONATE
PEOPLE
7000+ OFFICES GLOBALLY
CONNECTED
YEARS OF
CUSTOMER
INNOVATION
31 20
1COMPANY
2012 AGENCY REPORT:
#1 Largest Digital Agency US
#12 World's Largest Agency All Disciplines
Gartner Magic Quadrant for Global
Digital Marketing Agencies
Global Commerce Service Providers
US Digital Agencies – Mobile Marketing
7. 7
SIMPLE
It was once all about 360°
marketing, having a great
ad campaign and a robust
media plan. Consumers
watched the commercial
and did what they were told.
PUSH DRIVEN BRAND ECONOMY
COMMUNICATIONS EXPERIENCE TECHNOLOGY
?
8. 8
A CONSUMER-DRIVEN EXPERIENCE ECONOMY
COMMUNICATIONS
THE ALWAYS-ON
EFFECT
Connected consumers have
changed everything. They’re
a fast-moving target with
§?? always-on technology
§?? multiple devices
§?? channel blur
§?? changed shopping behavior
§?? collapsed transaction time
15 years in and
it’s still the early days
EXPERIENCE TECHNOLOGY
?
10. 10
THE
STORYSCAPING
APPROACH
CONNECT THROUGH
SHARED
VALUES
CONNECT THROUGH
SHARED
EXPERIENCES
STORY SYSTEM
& PLATFORM
( E N A B L I N G T E C H N O L O G I E S
C O N N E C T I O N S P L A N N I N G &
S Y S T E M S T H I N K I N G )
STORYSCAPE
PRODUCT
POSITIONING
D E F I N E S P R O D U C T
CONSUMER
INSIGHT
F I N D S D E S I R E S
BRAND
STRATEGY
D I S C O V E R S P U R P O S E
CONSUMER
JOURNEY
S H O W S N E E D S
1 2
4
ORGANISING
IDEA
5
3
6
13. ALWAYS-ON WORLD
In a world where people can access and
connect to your brand immediately, it’s
necessary to create a unique and seamless
experience over all devices.
14. 14
Desktop
Task and Working Mode
THE USAGE OF MULTIPLE DEVICES
Tablets
Explore and Relax Mode
Smartphones
Snack & Finding Mode
SEAMLESS EXPERIENCE
?
15. 15
MULTIPLE DEVICES
There is an ever-increasing number of devices with
di?erent screen resolutions, which need to be taken
into account when designing a website. Responsive
web design could be the best solution.
It o?ers more than just a simple mobile template;
instead, your entire site layout is designed to be
?exible enough to ?t into any possible screen
resolution.
MULTIPLE SCREENS
?
17. 17
HISTORY OF LUFTHANSA MOBILE SERVICES
Flight Rebooking
Mobile
iPhone
Launcher
Mobile
Boarding pass
SMS
Check-in
International
Localisation
Passbook
Integration
iPad App
Re-booking
Mobile Apps 2.0Portal Launch 1st Portal Redesign
2007 2012
New UI Booking
2013
WP8
22. 22
Fixed layout
Fixed layouts work with speci?c pixel dimensions,
which are not changed when the browser window is
larger or smaller. The site occupies a ?xed area in the
browser.
If the browser window is smaller than it is on
mobile, the following scenario happens: the page is
not fully displayed or the website shrinks to such
small dimensions that texts are unreadable and links
don’t work because of the small size.
Bonjourpx
23. 23
Adaptive Design
Adaptive design uses a series of static layouts based
on pixel dimensions. The design will serve di?erent
versions of the site to di?erent devices based on
common screen sizes and resolutions.
This approach is considered less future-proof than
responsive design because the screen sizes of
common devices are constantly changing.
24. 24
Responsive Design
Responsive design is ?uid and responds to any screen
size. By creating a ?uid grid, text can wrap and
images can shrink to adjust to the size of the display.
A responsive design with a ?uid layout can make the
transition into mobile devices a smoother one and
ensure a seamless user experience.
25. 25
Responsive+ (RESS)
Responsive Design does not mean the end of
development. With Responsive+ (RESS) it is possible
to optimize responsive websites for mobile devices.
By detecting the device it is possible to change
speci?c elements which ensure a much more better
user experience.
28. RE-USE
Reduce variations
WORK LEAN
Less wireframes / less PSDs
MOBILE FIRST
Thin out the jungle
COLLABORATE
Concept + Design + Dev
THINK MODULAR
Component > Module > Template > Page